Hidden 8 yrs ago Post by AceptablyPsycho
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<Snipped quote by AceptablyPsycho>

That sounds amazing. I am one of those people that freak out whenever they try something new and have to read ALL the instructions before they play something new. And also, I am a hardy person. If you want a certain direction for the adventure or your character, just say. Also, seeing as you are OK with it, I would like one more confirmed attendee so we can start with 2-3 players (depending on Mortalbean).


I think that's a bit unrealistic though, reading EVERY little rule. Over time sure, getting to know them is OK, but just starting out you should stick to the fundamentals. I think that's what scares a lot of people off is when they see the size of the PHB, not realizing that the majority of it is only going to be used once for picking classes or rolling abilities.
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<Snipped quote by UltikanaRe>

I think that's a bit unrealistic though, reading EVERY little rule. Over time sure, getting to know them is OK, but just starting out you should stick to the fundamentals. I think that's what scares a lot of people off is when they see the size of the PHB, not realizing that the majority of it is only going to be used once for picking classes or rolling abilities.


I would say reading every rule is a good idea, MEMORIZING every rule isn't. The rules that are important will come up a lot and you will either remember them from when you read them the first time or begin to memorize them as you look them up over and over again. This is slow going at first but I find it tends to work well enough.

I haven't had a chance to do any specifics however I think that for my character I might try and do something of a pessimistic wizard who gets his best spell-book stolen locking him out of his tower along with making him lose all of his most powerful spells. He rushes off to hunt the thief, grumbling about how things are probably only going to get worse.
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Hidden 8 yrs ago Post by UltikanaRe
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<Snipped quote by UltikanaRe>

I think that's a bit unrealistic though, reading EVERY little rule. Over time sure, getting to know them is OK, but just starting out you should stick to the fundamentals. I think that's what scares a lot of people off is when they see the size of the PHB, not realizing that the majority of it is only going to be used once for picking classes or rolling abilities.


<Snipped quote by AceptablyPsycho>

I would say reading every rule is a good idea, MEMORIZING every rule isn't. The rules that are important will come up a lot and you will either remember them from when you read them the first time or begin to memorize them as you look them up over and over again. This is slow going at first but I find it tends to work well enough.

I haven't had a chance to do any specifics however I think that for my character I might try and do something of a pessimistic wizard who gets his best spell-book stolen locking him out of his tower along with making him lose all of his most powerful spells. He rushes off to hunt the thief, grumbling about how things are probably only going to get worse.


Pretty much Mortalbean's comment, but I also enjoy that type of thing.
Hidden 8 yrs ago Post by AceptablyPsycho
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<Snipped quote by AceptablyPsycho>

I would say reading every rule is a good idea, MEMORIZING every rule isn't. The rules that are important will come up a lot and you will either remember them from when you read them the first time or begin to memorize them as you look them up over and over again. This is slow going at first but I find it tends to work well enough.

I haven't had a chance to do any specifics however I think that for my character I might try and do something of a pessimistic wizard who gets his best spell-book stolen locking him out of his tower along with making him lose all of his most powerful spells. He rushes off to hunt the thief, grumbling about how things are probably only going to get worse.


Yeah, that's probably what I meant. Hence why it's always a good idea to have at least one copy of the PHB, DMG and MM around for reference. I agree though, I love thumbing through the guides just reading every little detail like Feats, Traits and all the Monsters. I'm especially bad with Pathfinder as there's the Core Book, then all of the Advanced Guides, the Ultimate Guides, the Adventure Modules and Paths, the Companion Guides......

Why is it when you described your character, I automatically thought of Rincewind from the Discworld? Also stolen spellbook huh? Well the Bastardly Bard also had something stolen from his noble family years ago which they spent most of their fortune (and his inheritance) trying to find. The Bard has since spent a portion of his life trying to find this thing, just so he can see what they thought was so damn important.
Hidden 8 yrs ago Post by UltikanaRe
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<Snipped quote by Mortalbean>

Yeah, that's probably what I meant. Hence why it's always a good idea to have at least one copy of the PHB, DMG and MM around for reference. I agree though, I love thumbing through the guides just reading every little detail like Feats, Traits and all the Monsters. I'm especially bad with Pathfinder as there's the Core Book, then all of the Advanced Guides, the Ultimate Guides, the Adventure Modules and Paths, the Companion Guides......

Why is it when you described your character, I automatically thought of Rincewind from the Discworld? Also stolen spellbook huh? Well the Bastardly Bard also had something stolen from his noble family years ago which they spent most of their fortune (and his inheritance) trying to find. The Bard has since spent a portion of his life trying to find this thing, just so he can see what they thought was so damn important.


Thief wizards. Say no more.
Hidden 8 yrs ago Post by AceptablyPsycho
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@Mortalbean Do you have Steam and, if so, do you have Tabletop Simulator?
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@AceptablyPsycho

Yes I have steam, no I do not have tabletop simulator. I'm not willing to drop $20 just for this (no offense guys). Also, my last test for a week is done so if you guys want to do something next week (preferably after Wednesday) I'm game.

Also I've never read discworld (I know, I know) so Pratchett's estate (he is dead, right?) can't sue me for copyright infringement. I'll probably post an actual OOC application tomorrow.
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Hidden 8 yrs ago 8 yrs ago Post by AceptablyPsycho
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@Mortalbean Well I actually own a giftable copy of Tabletop Sim (Woo for Kickstarter backing) so if you want a copy of it, just PM me your Steam name and I can send you one :)

Also what are your guy's time zones? I'm GMT so I dunno how that's gonna affect the live sessions? @UltikanaRe
Hidden 8 yrs ago 8 yrs ago Post by UltikanaRe
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@Mortalbean Well I actually own a giftable copy of Tabletop Sim (Woo for Kickstarter backing) so if you want a copy of it, just PM me your Steam name and I can send you one :)

Also what are your guy's time zones? I'm GMT so I dunno how that's gonna affect the live sessions? @UltikanaRe


GMT+8 (Chicago)
Hidden 8 yrs ago Post by Mortalbean
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Got my OOC application done before I expected, yay me.

Why you are interested in the game?
I don't usually get a chance to play a PC, all of my friends are terrible DMs so I end up having to DM every single time we game. I also want a chance to play 5e as I have heard a lot of good things about it but I have yet to have any experience with it whatsoever.

What character(s) are you thinking of playing?
I would like to try and play a wizard, a pessimistic wizard who gets his best spell-book stolen locking him out of his tower along with making him lose all of his most powerful spells. He rushes off to hunt the thief, grumbling about how things are probably only going to get worse.

Why are you thinking of that(those) character(s)?
I like characters with a strong initial distinctive personality. Even if it is 2D in the beginning it gives a lot of direction for RP. I have yet to run across anyone who has done a pessimist character so I thought I should do one. In addition I think it can open up a lot of interesting party interactions and in-character decisions.

What is your ideal starting settlement?
Anything, the hunt for the thief has taken my character far and wide as unfortunate events keep the thief and spell book out of reach.

What general ideals and adventure archetypes do you enjoy?
I enjoy lots of out of NPC interaction and non-combat encounters. I feel like these are the aspects that are truely unique to tabletop RPGs and where they truly shine. When it comes to combat video games have long ago surpassed tabletop games however computers are never able to give NPCs and non-combat encounters the level of depth and complexity that a human can do easily.

What is your comfortability with the system?
I have extensive experience with 3.5e, Pathfinder and 4e and I imagine much of that experience will translate. Other than that I have yet to even open a single 5e sourcebook.

Are there any house rulings you would like to amend, add, or delete? If so, which ones and why?
See previous discussion.

What is your availability as far as meeting times?
I am on EST and I am solely available on the weekends and won't be available this weekend or the weekend after that. I would prefer to start towards noonish on Saturday or anytime Sunday as I have commitments Friday and Saturday night (typically starting at around 1700 or 1800 and going until 2300 or 0000.
Hidden 8 yrs ago Post by UltikanaRe
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Got my OOC application done before I expected, yay me.

Why you are interested in the game?
I don't usually get a chance to play a PC, all of my friends are terrible DMs so I end up having to DM every single time we game. I also want a chance to play 5e as I have heard a lot of good things about it but I have yet to have any experience with it whatsoever.

What character(s) are you thinking of playing?
I would like to try and play a wizard, a pessimistic wizard who gets his best spell-book stolen locking him out of his tower along with making him lose all of his most powerful spells. He rushes off to hunt the thief, grumbling about how things are probably only going to get worse.

Why are you thinking of that(those) character(s)?
I like characters with a strong initial distinctive personality. Even if it is 2D in the beginning it gives a lot of direction for RP. I have yet to run across anyone who has done a pessimist character so I thought I should do one. In addition I think it can open up a lot of interesting party interactions and in-character decisions.

What is your ideal starting settlement?
Anything, the hunt for the thief has taken my character far and wide as unfortunate events keep the thief and spell book out of reach.

What general ideals and adventure archetypes do you enjoy?
I enjoy lots of out of NPC interaction and non-combat encounters. I feel like these are the aspects that are truely unique to tabletop RPGs and where they truly shine. When it comes to combat video games have long ago surpassed tabletop games however computers are never able to give NPCs and non-combat encounters the level of depth and complexity that a human can do easily.

What is your comfortability with the system?
I have extensive experience with 3.5e, Pathfinder and 4e and I imagine much of that experience will translate. Other than that I have yet to even open a single 5e sourcebook.

Are there any house rulings you would like to amend, add, or delete? If so, which ones and why?
See previous discussion.

What is your availability as far as meeting times?
I am on EST and I am solely available on the weekends and won't be available this weekend or the weekend after that. I would prefer to start towards noonish on Saturday or anytime Sunday as I have commitments Friday and Saturday night (typically starting at around 1700 or 1800 and going until 2300 or 0000.


Accepted. I will have to do some workarounds for the meeting times, since you are already an hour ahead of me. Noonish may be too early, but I will see what I can do. Now for one more person. Also, I have decided on doing solo session 0s for caracter development, so PM me as you are ready. @AceptablyPsycho, are you ready by chance?
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I'm ready to go whenever @UltikanaRe. Noonish would actually suit me best as that would put me at at 6-8pm here but I don't wanna put any pressure on you about times. Just keep me and those 6-8 +hours in mind in your planning.
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I'm ready to go whenever @UltikanaRe. Noonish would actually suit me best as that would put me at at 6-8pm here but I don't wanna put any pressure on you about times. Just keep me and those 6-8 +hours in mind in your planning.


Does next Saturday work?
Hidden 8 yrs ago Post by AceptablyPsycho
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Does next Saturday work?


I'll be gone from 9.30am to 5.30pm GMT so anytime after that suits (Which probably suits you both too)
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I'll be gone from 9.30am to 5.30pm GMT so anytime after that suits (Which probably suits you both too)


I am pretty sure hat means you will be done like 12:30 or so my time, so how about 1:00 to whenever we need within reasonable hours?
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I am pretty sure hat means you will be done like 12:30 or so my time, so how about 1:00 to whenever we need within reasonable hours?


That sounds about right. See you then I guess
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So, should we discuss a time and place to sit down for 2-3 hours on Saturday? PM each other Skype usernames or use another service?
Hidden 8 yrs ago Post by UltikanaRe
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So, should we discuss a time and place to sit down for 2-3 hours on Saturday? PM each other Skype usernames or use another service?


Ya. I am ultikana.re. Exact time should probably be about 12:30 PM? That is like an hour after you get back, I think.
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Finished the table!
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OMG that looks hilarious for some reason XD is that your skype tag or steam user name (or both)? Also, yeah, that'll put me at about 5.30-6pm
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