Hidden 8 yrs ago 8 yrs ago Post by TheUnknowable
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In an alternate Earth, one where the ancient stories of gods, demons, and other fantastic creatures are mostly true. Many ancient deities, referred to as corporeal gods, as they walk around in physical form, interact with humans for the most part, though their state as deities makes them arrogant. They treat humans as Kings treat peasants, if not worse.

History occurred roughly as it did in this universe, though the Catholic Church never achieved religious dominance in Europe, merely in the Holy Roman Empire (northern Italy) and is a major religion in Jerusalem, as they sent many troops there to reinforce the locals several hundred years ago.

When the new world was discovered people, not all of them human, started moving there. The first city founded there was Seaside City (roughly our Boston). Once enough people were there, they declared the area to be the State of Seaside (often called "Triple S"), an independent state. It continued to grow through trade with the other colonies and the Old World, and became a major trade hub for the area, and a place where people from many cultures around the world come together.

We are all in the city, and happen to be at the docks, maybe having just got off the boat, maybe living in the city or state already, when we are stopped by a man from a local newspaper who is doing a survey. That's where our story begins.




I'm going to create a stat system for the game so we can use dice rolls to determine how effective our actions are, but I'll need a co-GM to do the rolls when I'm not available. Also to help me work out the exact story and tweak the stats system.

Test system(s):


Hidden 8 yrs ago 8 yrs ago Post by TheUnknowable
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Character Sheet:

Name:
Race:(description if not common)
Age:
Appearance:
Personality:
Bio:
Equipment/possessions:

Stats:
Strength: Number of d6 rolled for melee attacks.
Endurance: Damage threshhold and number D6 rolled for Demonic magic and resistance to it.
Agility: Number D6 rolled for ranged attacks and dodges
Intelligence: Number D6 rolled for Spirit and Holy magic, and resistance to it.
Will: Number D6 rolled for Elemental and Ki magic, and resistance to it.
Luck: Used for gambling and D6 rolled for thrown weapons.

Skills/Spells:
(a total of 5. You can try things that you don't have as a skill, but with a difficulty check. After you succeed, you get it as a skill)
Hidden 8 yrs ago 8 yrs ago Post by TheUnknowable
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Added skill/spells to the CS.

Edit: added the reporter's CS to demonstrate the CS. She's equal to you when you start (18 stat points, 5 skills/spells)
Hidden 8 yrs ago Post by Minato Namikaze
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Minato Namikaze The Yellow Flash of the Leaf

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interested
Hidden 8 yrs ago Post by TheUnknowable
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cool. I've got two other people that are interested on another Int Check for this, so I'll start an OOC sometime today.
Hidden 8 yrs ago Post by TheUnknowable
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I started the OOC.
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