Hidden 8 yrs ago 8 yrs ago Post by thewizardguy
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thewizardguy Dumbgeon Master

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Omniverse: Brink of Annihilation

The Lore

Life has flourished in the omniverse, as a billion different multiverses with a billion different universes flow around one another, all existing in complete harmony. And yet, a single force has emerged to threaten all of existence. The Anti Spiral has awakened, and it had judged life to be too abundant. Surely the expansion of life will lead to inevitable annihilation. The sheer multiplying quantity of energy would cause the very omniverse to shatter. Thus, all life should be restricted. All life should be suppressed. With these thoughts in mind the Anti Spiral reached out, and enslaved it's entire Multiverse. Many attempted to stop it, but it's godlike power made it impossible to equal, let alone defeat. It erased entire civilisations from existence in moments, and annihilated entire universe. Billions of worlds were cleansed, as the remaining sentient beings were forced into small containment centers where their lives would be regulated. This being transcended it's own multiverse, forging an unstoppable army from the worlds it had conquered. The entire omniverse would be contained, placed within tiny controllable cells and locked away for inspection.

Now heroes must rise up from the entirety of the omniverse to fight the Anti-Spiral. While none may match it's power directly, their combined effort could at least stave off it's armies. And perhaps, with their efforts combined, they could find a way to defeat this nefarious entity once and for all.

Welcome to Omniverse

This rp is based on two other rps I had a lot of fun with, but which unfortunately died before their time. Multiverse Rising and Multiverse at War. Which draw their origin from Multiverse Creek. There's no ongoing narrative, and this story is a completely fresh start. But I hope to create the same atmosphere of wacky adventures combined with fun combat. The scale is set slightly higher in this one, allowing some more powerful characters to be entered. Although characters like Goku and Superman are allowed, beings of that tier will obviously be in a different area from the lower tier characters, fighting the Anti Spiral in a more direct manner.

The Anti Spiral itself is drawn from Gurren Lagann, and I figured it was a fitting antagonist. It's not an entity that's meant to be defeated, and any character going against it in direct combat will be annihilated. But it will spend most of it's time away from the combat, clashing with the godlike beings of various multiverses. No, you're not allowed to play said godlike beings. Because that would create too large of a power gap, I'm already allowing quite a lot.

Hopefully this will be a fun story!

The Rules

1) My word is law. Feel free to argue and debate your case, but once I make a decision that decision is law.
2) Respect other players. No insults to other people, or their characters.
3) No Godmodding. Powerful characters are totally allowed, but don't make your characters unbeatable. Once you're able to casually annihilate universes you know you've overdone it.
4) No autohitting. Make combat fun, and allow people to decide whether an attack hits their character. Also, don't make your character unhittable. Even the best fighters take a hit every now and then.
5) Post a character in the OOC, then move them into the Characters tab once they're accepted.
6) Tell me if you're going to be inactive for a while. If you disappear for 2 weeks or longer without informing me, I will assume you've quit the rp. I'll always send you a PM during these 2 weeks, but if you don't reply your character will be temporarily suspended in time and will be ignored in further posts until the possible event of your return.





Factions

Name: The Annihilation Fleet
Scale: Omniversal
Capabilities: A seemingly infinite supply of ships, giant robots, and strange abstract anti-spiral beings. These guys are massive, and will be the main representation of the Anti-Spiral's power.
Goals: Eliminate or subdue all life in the omniverse
Members: none

Name: The Amalgam Alliance
Scale: Multiversal
Capabilities: An army of beings from the DC and Marvel continuities that have banded together to fight the Anti-Spiral. Contains many high-powered superheroes and villains, as well as armies of robots, aliens and mutants.
Goals: Defeat the Annihilation Fleet attacking the Primal Monitor.
Members: none

Name: The Lost Worlds Alliance
Scale: Inter-Universal
Capabilities: Barely have enough military forces to hold off the Annihilation Fleet. Most varied cast of characters, with beings from all manner of universes joining.
Goals: Survive the attacking Annihilation Fleet
Members: none

Opening Scene

I've got two scenes planned out for this to start with. The first takes place near the Primal Monitor, as the Amalgam Alliance is clashing with the Annihilation Fleet. A massive battle erupts, and the players are tasked with taking down the massive Battlecruiser Absolution, and the many insidious horrors it carries.

The second scene is in the Alliance of Lost Worlds. These guys basically got a whole bunch of different planets and teleported them to a universe far away from the main Annihilation Fleet forces. However, small outshoots of the Annihilation Fleet are still raiding these worlds, and the heroes are tasked with keeping the peace and attempting to save these desperate planets.

Of course, what we open with depends on the characters apped and what you guys want to do. But those are my initial thoughts.
Hidden 8 yrs ago Post by Absolis
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Things are done and I have time again, and the other two die on me. So I have interest. But I can't decide a character.

Helga nuimann and the illuminus? Rachel Alucard and absolutely biting insults? Or something else?
Hidden 8 yrs ago Post by SgtEasy
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SgtEasy S'algood bro

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@thewizardguy

Can I just port over Banha and the Yakuza?
Hidden 8 yrs ago Post by Letter Bee
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Letter Bee Filipino RPer

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@thewizardguy, Sigh...I already have Virgin Space.

But perhaps I can join if you really want to...
Hidden 8 yrs ago Post by Absolis
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I'll get a character sheet up for Helga Nuemann and a sheet for the Illuminus up soon.
Hidden 8 yrs ago Post by Absolis
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The guardians would be cool to use as a faction, but there's no characters that are really important all on their own.
Hidden 8 yrs ago Post by Absolis
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The only one worth using is the one you make as a player. And that's no fun.
Hidden 8 yrs ago 8 yrs ago Post by Absolis
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Moved to CS tab
Hidden 8 yrs ago Post by Absolis
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I'll get Helgas appearance up tomorrow
Hidden 8 yrs ago Post by Zero Hex
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Zero Hex

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The Anti Spiral itself is drawn from Gurren Lagann, and I figured it was a fitting antagonist. It's not an entity that's meant to be defeated, and any character going against it in direct combat will be annihilated.


Don't you think it's ironic you're saying this when the finale hinged upon the cast being quite adamant about punching it in the face, which in turn allowed them to achieve just that? Anyway, I'm interested.
Hidden 8 yrs ago 8 yrs ago Post by Letter Bee
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Can/Should I play Osamu Akiyama (Osamu II)?
Hidden 8 yrs ago Post by thewizardguy
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@SgtEasy
Of course. If you want I can go grab their original sheets and move them into the Char section here.

@Letter Bee
Don't enter any more roleplays than you're comfortable with. Your presence would be appreciated, as I consider you a good roleplayer, but it is by no means necessary.

@Absolis
Character and faction are accepted, move both into the Characters tab please. I'm also assuming there's some limit to the amount or complexity of machinery that Seed is able to convert.
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Hidden 8 yrs ago Post by thewizardguy
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@Zero Hex
Perhaps, but the only reason they succeeded was because the Anti-Spiral underestimated them. Had it used it's full power from the start, they would have been annihilated long before creating Tengen Toppen Gurren Lagann.

Make a character. Most power levels are allowed, although based on the two possible characters already in the roleplay, it's quite possible that this will be fairly low-powered, probably taking place near the Lost Worlds. Unless you want to add a char for the Amalgam Alliance.
Hidden 8 yrs ago 8 yrs ago Post by Absolis
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There is indeed, I thought I had made that clear. The limit would be around CASTs, which are essentially robots. They are a step below sapient, but several steps above sentient. So, it's limit is... I'm trying to think of an example?

Ok, just going with one I know off the top of my head. The androids from my Rivard verse in rising, the SEED wouldn't be able to easily infect them.

*edit*

Oh, I just noticed that limit and complexity were seperatelling

No, technically there is no limit to how much they can infect. However, SEED outbreaks tend to happen within a limited area, and are easily contained. A small amount of people can easily keep a SEED infection from spreading. That being said, if it has remained long enough to actually infect the area, then the area needs firebombed before it becomes a "Hive" when a SEED hive is formed, it can create pure SEED forms, without need for infecting lifeforms. However that process takes several months, and it's easy to detect SEED outbreaks.

Do note that area refers to that terrain. The SEED infection can physically change the terrain of an area, like if you were to dump toxic waste into a forest, the forest would die in a few months/years.
Hidden 8 yrs ago 8 yrs ago Post by dirty slime
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Name(s): The Valravn

Appearance: https://s-media-cache-ak0.pinimg.com/736x/ab/9a/85/ab9a85aab79ea4cdbdd4b4f611c98f35.jpg

Faction: The Annihilation Fleet

Abilities:
  • Superhuman attributes: The Valravn is ridiculously fast, moving and reacting fast enough to literally dodge bullets after they've been fired out of the barrel and also strong and tough enough to benchpress an APC and rip it in two with its bare hands.
  • Murder of Crows: The Valravn can summon a murder of demonic crows from thin air to rip foes to shreds in a matter of moments or utilize them as scouts and spies.
  • Wraithsight: The Valravn cannot be fooled by most illusions and can find hidden foes by sensing their lifeforce.
  • Wraithform: The Valravn lacks a true body, its true form is that of a disembodied soul. When its armor is heavily damaged or when it wills it, it can abandon its body; becoming intangible to just about everything short of holy magic and invisible to all but those well-versed in the complexities of the spirit world.
  • Master swordsman: Unless you're very, very good in melee or hand-to-hand combat; it is a very bad idea to fight the Valravn in close quarters as he can literally kill an entire room full of people in less than ten seconds with but a few strokes of his blade.
  • Shadow warp: The Valravn can sink into shadows large enough to accommodate it and reappear from another equally large or bigger shadow. Its range appears to be limited to its line of sight.

Equipment: Cursed magically-reinforced armor, Nigh-unbreakable Demon sword that seems to writhe as if it were alive, a Mystical cape that can transform into a pair of Jet-Black wings for flight and various phials of alchemical powders used for demolition and sabotage.

Personality: While the Valravn is a complete slave of the Anti-Spiral and is incapable of disobeying it both mentally and physically, literally existing only to hunt and destroy anyone that gets in the way of its master, it still possesses a modicum of free will and a personality due to the need for an assassin to have a good degree of autonomy. The Valravn takes great pride in its work and tends to take things very personally if it doesn't succeed in destroying its target the first time or if any interlopers get in its way. Sometimes, when it is assured of the success of its mission or during flights of whimsy; it may allow its foes to die with some dignity by fighting them fairly and not simply crushing them the moment the opportunity presents itself.

Short Bio: A mysterious and deadly magical assassin from a long-dead universe, the Valravn was a rather recent threat/ghost story among the Lost Worlds Alliance about a Black Raven that claims the heads of powerful warriors and capable tacticians; what made this particular ghost stand out from the rest was the fact that it seemed to be immortal. Even after eyewitness accounts of its seeming demise at the hands of heavy artillery, lethal traps and powerful magic, it always comes back and armed with the knowledge of the tactics that was used against it the first time before claiming its revenge by brutally and painfully slaying its targets and killers.

Universe of Origin: A fantasy universe that the Annihilation Fleet had destroyed many years ago, its name forever lost.
Hidden 8 yrs ago Post by Gentlemanvaultboy
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Gentlemanvaultboy

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Popping in to show my interest, but I'm not going to be able to do anything serious for at least a few days.
Hidden 8 yrs ago Post by Ozerath
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Ozerath U WOT M8?

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Well, one of my active RP's is pretty officially dead, so I've got space in my roster. I'll be putting together a faction sheet and a character sheet for approval.
Hidden 8 yrs ago Post by Mtntopview
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So uhhh. should I consider the other two officially dead, and this to be the 3rd attempt to revive the "series"?
Hidden 8 yrs ago Post by Absolis
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@Mtntopview

I don't think rising is dead, just on a sort of hiatus. So you can think of this as a separate RP.
Hidden 8 yrs ago Post by Gentlemanvaultboy
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Name(s): The Sundown Kid
Appearance:


Faction: The Lost Worlds Alliance

Abilities: Far and away the greatest gunslinger that ever lived on his world, with a working knowledge of how to put down a surprising variety of things with just a few bullets. Good with horses and asymmetrical warfare.

Equipment: .44 Magnum revolver, a sheriffs star, and a dark horse that can ride across dimensions.

Personality: A taciturn and polite man who prefers, if at all possible, to speak with his actions. His world being torn apart by the annihilation fleet seems to have revived his unfortunate death seeking tendencies, though even now he would prefer to die putting his considerable skill to use protecting the weak. Stoic in the face of unimaginable odds and doesn't think highly of glory seeking.

Short Bio: A Butch and Sundance style last stand against Annihilation Fleet ended with the closest man the Kid had to a friend dead and the Kid himself riding away on that mans horse. Since then he's wandered, looking for a place to die or convince him to keep on living. Has placed a bounty on his own head again, though this time it's in the hope that someone he knows will find it.

Universe of Origin: Live A Live
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