Hidden 7 yrs ago 7 yrs ago Post by ImportantNobody
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ImportantNobody

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(Please tell me about any concerns or things you wish more explanation on. I can see how I may have to limit some of her powers. I'd like for her to physically be at the top of things so may sacrifice other stuff if needed)

Name: Evvie
Nicknames: Green, Shorty, Eves (rare)
Age: Late teens
Gender: Female
Race: Half Dragon/Half Human
Height: 5'0'' (Excluding horns)
Weight: 120 pounds

Appearance:


Personality:


Abilities


Powers



Equipment:


Backstory


Writing Example:

(Still to come)
Hidden 7 yrs ago 7 yrs ago Post by JaceBeleren
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JaceBeleren Unraveler of Secrets

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Ialla Jhen

Basic Information

Tier: Moderate Powers
Titles: Mistweaver (prefix, replacing forename - Mistweaver Jhen)
Age: 31
Gender: Female
Race: Half-demon
Occupation: Mercenary
Height: 5'5"
Build: Athletic
Skin tone: Pale
Eye colour: Gray
Hair: Shaved on either side, tied back in the middle, black

Details and Background Information

Ialla - Psychological Description

Ialla is an efficient, methodical fighter with little care for who or what she fights for. She is the sort of person who does things as well as she can the first time (better that than to have to try again later), but who recognises there is rarely enough time for perfect. She prefers to bait her opponent into a trap, then cut them down before they are sure what is happening. Her method of doing things also causes her to dislike people who waste time - she has a particular hate for hagglers. If they can't afford her service, she says, they don't get it. She often also has difficulty trusting people. Friends have always seemed more trouble than they're worth to her, and she's always been capable enough on her own. The best thing you'll ever get from Ialla is respect, and that's tough to earn, but easily worth it - she's always been someone you want to be on the same side of.
Ialla - Brief History

Ialla Jhen's birth was a fairly normal one, for a half-demon. A chance encounter between a man and a succubus demon - little more need be said. What was abnormal was that the father was a paladin, a very distant relative of Cantor and of the same noble beliefs and steadfast honour. How it happened is unknown, some say he did not know the demon's identity, others say he was forced. Regardless of the circumstances, Ialla was the result.

Ialla was lucky enough to be raised by a family who found her soon after her birth, but by twelve her identity became apparent, in the form of horns, and once again she was alone. Through stealing, she managed to survive to adulthood, but she was an outcast. The fair did not want her because she was a child of a demon. The cruel did not want her because she was a child of a saint. No one wanted her, but she clever enough to live with that. No one wanted her, so she made them need her.

The lands outside Valhalla were full of creatures that hunted men, and of course, men that hunted men. People wanted people dead, people wanted people alive, people wanted things taking, it was really all the same for Ialla most of her life. With some magic inherited from her mother and swordplay from her father, she was a combatant to fear. However, it was rare that she'd pose a threat to a person unless that person had enemies: no reason to kill someone you haven't got a contract for, because someone, somewhere might've just gotten a free job out of it. People eventually learned not to stop the quiet woman with horns and strangely marked skin.

She never found true acceptance, but decided she could earn in from the citizens of Valhalla if she could win the tournament and join them.

Arena Information

Weapons and Gear

  • Blood Iron Sword - Ialla's sword is made from a powerful, magical material called Blood Iron. Made through a process which involves the intended user sacrrificing some of their blood, it is specifically attuned to one person. Ialla's sword will grow thorns around the handle when someone else tries to use it. When she uses it, she can hear the blood of those around her, making it almost impossible to hide.
  • Leather Armour - Just that: normal leather armour. About as much protection as is possible without hindering movement on some level.
  • Attuned Tattoos - These are designed to allow Ialla to control her magical abilities instead of them just occuring spontaneously. They have no effect of their own, but they make Ialla's natural abilities much more useful. When in use, they glow a faint, murky red.

Skills and Special Abilities

  • Mistweaver - Ialla's signature spell is to create a thick cloud of mist that obscures vision, and dampens the local atmosphere enough to put out small flames (a candle but not a torch). Combining this with the blood-hearing from her sword creates a predator-prey situation that takes even seasoned warriors by surprise (often more so than novices), much to Ialla's amusement.
  • Abnormal Gravity - Ialla can slightly adjust the way gravity works to suit her. This is only for herself, she cannot directly affect others with this. She can use use it to jump abnormally high, stop and change direction in mid-air, and breal falls.
  • Sudden Step - Ialla can suddenly move a few steps in any direction, leaving a small cloud of mist where she left. This is irrelevant of any obstacles, but she cannot finish inside one and any objects she is holding or people touching are brought with her. Her favourite use of this spell is to run directly towards a melee combatant, then use it to cover the last spell so they engage her too slowly.

Writing Example

Ialla stepped forward to the edge of the rooftop, peered down at the narrow road below her. A loan, cloaked man walked hurriedly through the night's cold air. His cloak had no hood, and with the moonlight Ialla could see his face well enough to match it with the description she'd been given. He was her mark. He was alone. It all seemed too easy, but apparently this man was a capable sorcerer. She'd need to be on her guard.

Seeing no reason to waste any more time, Ialla got down to business and street level, warping gravity to soften her fall. Apparently he'd had some kind of divination spell going, because he immediately turned around with glowing hands ready. With almost robotic initiative, Ialla drew in the mist around them to veil them both. A sorcerer, of course, would be able to deal with this quickly, but Ialla was quicker. The mist was gone, blown away by a magical wind, but in the next instant so was the sorcerer's right hand with a calculated slice of Ialla's sword. He staggered back in pain, and Ialla moved in to finish him off, but for once she was too slow, because her mark had cast an invisibility spell. Easily dealt with, of course. She held her sword at arm's length, shoulder height, turning on the spot. Soon, she heard a rapid thud-thud coming seemingly from nowhere. She stopped turning, smiled, and lunged forwards. Her mark's body materialised and fell to the ground.
Hidden 7 yrs ago 2 yrs ago Post by Lalliman
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Hidden 7 yrs ago Post by JaceBeleren
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JaceBeleren Unraveler of Secrets

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Cassiel

Basic Information

Tier: Moderate Powers
Titles: Fallen Archangel (suffix - Cassiel, Fallen Archangel), The Archangel of Solitude (instead of name - The Archangel of Solitude)
Age: Unknown (created pre-Genesis)
Gender: Male
Race: Angel
Occupation: Ex-archangel
Height: 8'0"
Build: Heavy
Skin tone: Solid gray
Eye colour: Solid gray
Hair: Bald

Details and Background Information

Cassiel - Psychological Description

Both apathetic and mournful, Cassiel has lost care for what happens in the present. He misses his prior greatness, the awe that was once felt by all mortals who looked upon him. He misses the respect of the angels and even the other archangels who would fight alongside him. Now he has lost all that, and current events pass him by as if they don't even happen. He stands by, aware of the many battles he could fight in and all the change he could make to improve the world but never acting. He feels an intense regret for his betrayal of Michael, and occasionally this motivates him to do good for the world, and seek redemption for his crime. More often than not, though, he simply languishes in shame and remains idle, while the people around him might suffer and die.

While Cassiel is mostly inactive, that is not to say he will not fight back when endangered. He is certainly not ready to face the prospect of death, as he believes the angels would not take him back if he were to die, and he would suffer in The Abyss for his sin.

As a combatant, Cassiel is unambitious and often does not even focus on the battle. He will neither focus on huge, powerful swings nor faster, less damaging ones. Instead he will keep himself alive, and otherwise do whatever is most convenient. His superhuman capabilities are usually enough to make up for his lack of focus, though he does not use his wings as much as one would expect. He thinks that using them for anything short of saving his own life would be pretentious: they are the tools of the pure-hearted, and he clearly isn't.
Cassiel - Brief History

Cassiel, like all the angels, was created before Genesis, the beginning of the world. He was named the Archangel of Solitude, and represented courage and a willingness to battle against insane odds: literally one against an army. He witnessed the fall of Lucifer, and his renaming as Satan, and fought alongside Michael, the greatest angel, in the war against Satan. Time has forgotten what happened, but Cassiel failed Michael, and let Satan escape. For that he was condemned. He became a fallen angel, his Solitude now representing a cold loneliness fitting of one who had betrayed his own kin.

He fell to the Earth, and became the shell he is now. Wandering aimlessly, he felt immense regret for what he had done, but he never did anything about it in the years that followed. He witnessed the war against Nyx and Sanguis. He could have helped, but instead watched Sanctus' army fight and die. He had become numb to the world, never able to care about what happened but always able to make a difference.

Recently, he discovered the city of Valhalla and the tournament held to enter. In a rare moment of motivation, he accepted the challenge, hoping Michael would see this and restore him.

Arena Information
Weapons and Gear

  • Angel's Bastard Sword - One of the swords wielded by the angels. Though it lost its magical properties when Cassiel fell, it is still incredibly light for a sword of its size. It is considerably larger than a typical sword, simply because Cassiel's height necessitates it.

Skills and Special Abilities

  • Wings - Even a fallen angel has the ability to fly, though Cassiel rarely uses this ability except to save his own life.
  • Superhuman abilities - Cassiel is more than human. He is stronger, faster and tougher than the vast majority of the human race.
  • Ambidexterity - Cassiel is equally capable with either his left or right hand.

Writing Example

Cassiel walked slowly down a rarely-used road in the wilderness. His bare feet bled silver blood onto the stones he walked over. It was the dead of night, and the full moon's light was showing the way forwards. Cassiel liked the moon. He felt he could empathise with it, how cold and remote it seemed.

Maybe five armed men stepped out of the shadows to surround him. This was hardly a surprise: there were plenty of collectors who'd want some angels' wings on their wall, and these men wanted the small fortune that that would earn them. A short conversation with their leader confirmed this.

The pair in front of him of moved first. They rushed forwards, swords drawn, and the one on the left began to swing. Cassiel caught the blade with his, the swords connecting close to the hilt. His superior height and strength meant that he did not need to focus on the bind, instead kicking the other assailant in the gut. He returned his attention to the first, sidestepping and using the resultant opening to cut the fool's head off. Three or four blows traded between his sword and that of the man who'd just recovered from that kick, and he met a similar fate. Before he could turn around, he felt a sharp, cold pain between his ribs. He reached behind him, broke the arm of the man who'd stabbed him, pulled out the dagger and turned around, throwing it square into the chest of the original owner, killing him.

In the time that had taken, one of the two that remained had, quite cleverly, fled. Only the leader remained, wielding a slightly more exotic choice of weaponry: a viscously barbed whip in one hand and a mace in the other.

The instant Cassiel moved forwards the whip was wrapped around his chest, and with a tremendous tug the leader managed to pull Cassiel towards him, to the ground. Cassiel came down in a roll which closed the distance between them, and came up on one knee just in time to block the mace blow aimed at his face. Clearly, this man knew what he was doing.

Cassiel moved in close, where neither the whip, the mace, nor his own sword would have room to swing. Keeping the mace at bay with his sword, he punched the leader several times just below the ribs, rapidly driving him back. Recognising Cassiel's plan, the man dropped the whip and grabbed Cassiel's sword arm at the elbow, pulling it away from his mace, then stamping on Cassiel's foot for good measure. He stepped forwards and swung his mace sideways at Cassiel's neck, attempting to break it, but Cassiel ducked under the swing and took advantage of the opening the miss made. With two quick swings, the man's hand and life left him.
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