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Welcome to Elysium


This Pangaea-like supercontinent is divided by two kingdoms: the Elven Kingdom of Phospholite and the Human Kingdom of Carnatia. Small islands dot the coasts of Elysium. To the knowledge of the public, there are no other major landmasses.

For as long as any being can remember, the two kingdoms have been locked in a brutal war. Some say it’s a dispute for land. Others say that the King of Carnatia wants to rule all of Elysium. There are few, even among the royal families, that know the true purpose of the war. Throughout all of that time, neither kingdom could break their eternal stalemate. Three months ago, something changed.

King Rosmund of Carnatia performed a sudden siege upon an important trade hub within Phospholite. It was deep within Phospholite territory, seemingly impossible for King Rosmund’s army to reach. Since then, Carnatia has been pushing deeper into Phospholite territory. The tables are tipping in King Rosmund’s favor. Unfortunately, whatever he did to push into Phospholite territory seems to have angered something. Violent, magical monsters have started to appear all across the land.

These monster attacks are of great concern, as they destroy trade routes and small towns. Not to mention, there is no one who can properly handle them. Before now, monsters were said to be creatures of legend. Ogres and Bugbears, Oozes and even whispers of zombies in the far north. Those who have yet to experience the monsters say that the rumors are false. The nobility, however, know otherwise.

Tucked away on a distant island, a group of monks and high-ranking individuals have gathered together with the intent to stop the monster outbreaks. For hundreds of years, the temple on the island has housed seven dragon eggs, the last of their kind. The temple has been protecting them since before recorded history. They anticipated the coming of monsters and now intend to stop them before it is too late. To do so, they must hatch the dragons. It is an easier task said than done. The dragons must attach themselves to a humanoid partner in order to hatch.

Dragons, according to legend, made a deal with humanoids in order to stop some sort of dark force. The exact specifics have long been forgotten, but victory against the force meant the sacrifice of thousands and the near extinction of the dragon species. The deal greatly strengthened both humanoids and dragons, at the cost of requiring a magical connection. Humanoids of great skill must be brought to the dragons in order to create said connection. A dragon will scan a person’s soul and, if found worthy, they will begin to hatch. When a dragon hatches, they take on aspects of their person’s soul. Whether it be a great artistic skill, skill in battle, skill in sport, or some other skill, a dragon will take on aspects of a person’s destined abilities.

The monks of the island have used their noble connections to search out greatly skilled adults. Now, both kingdoms have sent a total of seven people to attempt to connect with the dragons. Some of these people by force, others by free will. They have not been informed of their mission yet, but the monks eagerly await their arrival. Soon, the people will be presented with the eggs. With any luck, some of the eggs may hatch.







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Hidden 27 days ago Post by JewelSerket
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Welcome to Elysium!
Hidden 27 days ago Post by JewelSerket
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@Duthguy@meri@saltcares@Cleveraptor@Emma@Loksfjoer@hanzo

I'm working on the character sheet as we speak. It should be done relatively soon, but I have to eat lunch!

Also, hi Meri! I just realized I've seen you in Festive's rp. Haha!
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Hidden 27 days ago Post by JewelSerket
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Character sheet created! Please feel free to add more details than what is listed.
Hidden 27 days ago Post by meri
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@Duthguy@meri@saltcares@Cleveraptor@Emma@Loksfjoer@hanzo

I'm working on the character sheet as we speak. It should be done relatively soon, but I have to eat lunch!

Also, hi Meri! I just realized I've seen you in Festive's rp. Haha!


Lol yep! Seems we have similar taste :)
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Hidden 27 days ago Post by JewelSerket
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Character Sheet is done!
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Would a hybrid character be okay? After looking at the races, I think a half-human half-oread could be cool. They were probably raised by the human parent since oread society wouldn't look kindly upon a half-human, insular as it is.
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Would a hybrid character be okay? After looking at the races, I think a half-human half-oread could be cool. They were probably raised by the human parent since oread society wouldn't look kindly upon a half-human, insular as it is.


That would be alright! Sounds like it would make interesting conflict!
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Hidden 26 days ago 23 days ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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Hidden 26 days ago Post by JewelSerket
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@Duthguy I’m a big fan so far. The foraging for cave mushrooms is a nice touch. Is there anything he likes to sculpt in particular? Does he prefer to sculpt useful things? Or more artistic things?
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@Duthguy I’m a big fan so far. The foraging for cave mushrooms is a nice touch. Is there anything he likes to sculpt in particular? Does he prefer to sculpt useful things? Or more artistic things?


Thanks, I wanted a hobby that wasn't just more art or typically dwarven but would still make sense. He sculpts artistic things, I hadn't even considerer the option of sculpting useful things.

Also look at what I just found on Imgur, very appropriate for Muzkane
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<Snipped quote by JewelSerket>

Thanks, I wanted a hobby that wasn't just more art or typically dwarven but would still make sense. He sculpts artistic things, I hadn't even considerer the option of sculpting useful things.


This fine fella has a hankering for the shrooooms. Also, that’s so fair. I had assumed artistic sculpting, but I didn’t want to make assumptions!

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New Lore added! I'm just going to copy and paste it here for ease's sake.

Redcaps
Tucked deep into the frigid mountainsides of the far north of Phospholite is a colony of mischievous Red Caps. Their clever trickery and natural ease with disguising themselves means that only those of the noble class are aware of them. Speaking their name is considered bad luck. Queen Saphros has helped hide these people in exchange for their work as spies and assassins. The Redcaps hide away in the mountains due to an attempt made by the Oreads two thousand years ago to wipe them out for going against the Queen.

Redcaps are named as such for their mushroom-like nature. Through clever alchemy, lengthy study, and skillful makeup, the Redcaps are capable of copying most small races. They are not, however, capable of copying exact people. The Redcaps are an incredibly playful race. Natural born tricksters, these vegetarians enjoy pranks and practical jokes. It is usually their biggest weakness, as a joke gone wrong can cause them to break their cover. It is easy to spot a Redcap when you know that it is difficult for them to disguise the red mushroom bulb on their head. Most cover it with hats or even use fabric to disguise it as one. However, this knowledge is even more rare than the knowledge of the Redcaps existence.

Lifespan: 200-300 years. Considered adults at 25.
Average height: 3’10”-4’0”

Important Redcaps:
Lady Citrine: The mother of the Redcaps (literally, as they reproduce through spores which she fertilizes in a special greenhouse), Lady Citrine has made a deal with Queen Saphros to send one of her kind to the hatching. She has lived for over 600 years and is preparing to pass on to her next successor.


(Art by Pretty Pixels)

(Art by marrygomesart)
Hidden 25 days ago Post by Loksfjoer
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I was planning on playing a dwarf, or maybe a human. This Redcap got me intrigued though.
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Hidden 24 days ago Post by JewelSerket
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I was planning on playing a dwarf, or maybe a human. This Redcap got me intrigued though.


Unfortunately, I would prefer the Redcap only be played by one person and that role is filled.
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@meri Your character is approved! I'm a huge fan of him. A couple of questions: Would you be comfortable with me bringing in some characters of his backstory during the story of the RP? I am trying to think of a reason why they would be picked for the Hatching. Would their mother have some higher up connections? Would he go willingly if his mother told him some guards were taking him away for something important she can't disclose? And, mostly for clarity's sake, are his pronouns he/they?
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Side note, please post your characters in the OOC chat so that I may approve them before you put them in the Character chat!
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@JewelSerket I think my cs is done
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@meri Your character is approved! I'm a huge fan of him. A couple of questions: Would you be comfortable with me bringing in some characters of his backstory during the story of the RP? I am trying to think of a reason why they would be picked for the Hatching. Would their mother have some higher up connections? Would he go willingly if his mother told him some guards were taking him away for something important she can't disclose? And, mostly for clarity's sake, are his pronouns he/they?


Totally, bringing in characters from backstories is always fun! As for the Hatching, I think connections through his mother could totally work. They trust her more than anyone else, so he'd absolutely go if she told him to. I was originally thinking since he travels so much he may have found the site of the Hatching and somehow finagled their way in there, but it would definitely make more sense if they had a reason like you suggested to be there. And yes, their pronouns are he/they. I know multiple pronouns can be confusing sometimes, so I'll try to keep it as clear as possible who I'm referring to with antecedents and whatnot once we get into the roleplay :)
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@meri Awesome! Thank you. I'm excited to see him in play!

@Duthguy Approved! May I ask: Would Muzkane listen to his mentor if he told him the reason the guards have come to take him to a boat is because a secret, very important artistic opportunity?
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Once a third character has been confirmed, I'll create the first iC text. Character submissions will be open until we reach the player limit.
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