Hidden 10 yrs ago Post by Titanic
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Titanic

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Nation Name: Mirandil Dynasty

Flag:

Region/color on map: Mirandil-Light Blue islands southeast of Xai


Capital: Miranli (Orange Dot)

Capital Population: 687,000

Other Major Settlements:
Sande-358,000
Ambon-249,000
West Dile-515,000

Population: 7,100,000

Racial demographics: 38% Human, 27% Elves, 21% Dwarves, and 14% others.
Social dynamics: Mirandil is a peaceful nation thats a mix of many races, cultures, and religions. While being a mix of many races, the nation is split into three regions by the geography and the major ethnic group of the region. Tourist and foreigners are welcomed by the majority of the population. Many religions have spread so much in the nation that there is no longer a major religion followed by the people. Many crimes such as racism, stealing for greed, and the burning of religious items are severely punished often with years of service or in extreme cases, execution.
The structure varies a bit for the three regions but they mainly follow a standard one.
Royalty-The Royal Family and anyone in close blood relation to royalty.
Lords/Government-Lords and their families, relatives are often specialists. It also includes council members (and their families) and government officials such as tax collectors.
Specialist/Soldiers-Higher up citizens that are often wealthier than an average citizens. They often have jobs such as blacksmiths, artist, business owners, etc. It also includes soldiers in the army.
Citizens-Average citizens that work basic jobs such as farmer, miner, lumberjack, merchants, etc

Fashion: Common clothing includes tunics, trousers, dresses(for women), skirts(“”), etc. Clothing from neighboring nations such as Gaia, Xai, and Baragh. The rich clothings are often made with furs, gems, and silk.

Calendar: Other than major holidays that are from other nations and are mainly only celebrated in certain regions there few major holidays.
Unification Day: Citizens ranging from farmer to king celebrate the day that the islands were united under one banner. (november 15th)
Nesian Liberation: The day to celebrate the end of the enslavement of the Nesian Islands by Gaia. (february 18th)

Art: Art is nearly everywhere, it comes from nations all over the world but mainly from surrounding nation. (Example: Architecture from Baragh.)

Law: Laws can be considered harsh compared to other nations. Laws relating to debt are settled with either payment, service for an agreed on amount of time, or bankruptcy. Racism often results in payment, service to the person insulted, and in extreme cases, a death penalty(something like massacre). Theft will result either payment and/or service and a certain amount of time in jail. Murder will result in death penalty as it is believed that the only reason for murder is racism and greed.

Education: Free education is provided to all children and all children are required to attend at least 8 years of school starting at age 6. Many specialist start their education at a younger age and go to school longer.
Type of Government: Oligarchy/Feudalism, Three kings each rule over one of the three main regions of the nation. Lesser lords serve the kings and each king has a council of five.

Influence and relations: (Any alliances or military pacts?)

Important People:

-Mirandian Royal Family-
King Mindan of Mirand XII
Queen Jerious
Prince Mindan of Mirand XIII
Princess Lillian of Karn
Prince Mindan of Mirand XIV
Princess Julian of Mirand

-Mirand Island Council-
Council Head Leban
Military Head Horad
Intelligence Head Lorean
Economy Head Crima
People’s representative Mateo

-Vajain Royal Family-
King Aiden of Vaja
Queen Sophia of East Vaja
Prince Declan of Vaja
Princess Aria of Coran
Prince Ian of Vaja

-Vajain Island Council-
Council Head Eli
Military Head Issac
Intelligence Head Kylie
Economy Head Grayson
People’s representative Liary

-Nesian Royal Family-
Queen Amanda of Nesian
King Hash of Celebon
Princess Caroline of Nesian
Prince Fredrickson of Nesian
Princess Myla of Nesian

-Nesian Islands Council-
Council Head Holdan
Military Head Domic
Intelligence Head Misreas
Economy Head Rea
People’s representative Carson
Trading and tax: Being an island nation, much trading is done between themselves as certain islands can’t produce a certain product. There is a small tax on trading between islands that generates a sizeable portion of the nation revenue. The Vasain Trading company is the major overseas trading company for the nation. The company works with the economy head of the Nesian council and Vaja Council often. It also owns a smaller trading company based on Vaja Island that focuses on national trading between the islands. Many of the Nesian Islands are mountainous and the towns of the island work together on mining and trading mined materials.
Mirand Island makes and sells much of its clothing products to trading companies. Income tax and tax on trading makes up a large portion of revenue.

Major industries: Fishing is the largest Industry in the nation but mining is largely popular in the Nesian Island Region and the making of clothing is also at large in the Vaja Island and Mirand Island Regions.

Major Associations:
Vasain Trading Company
Sumerian company(mercenary company)

Currency: Mirandil Dollar
Gold Mirandil Dollar
Silver Mirandil Dollar-1/10th of Gold Mirandil Dollar
Copper Mirandil Dollar-1/100th of Gold Mirandil Dollar
Military -
During peaceful times, an army of 55,000 soldiers out of the total population. During war times, the army is about doubled. The small army is often only on the largest islands. Smaller Islands have militias that protect them, but if an island militia causes trouble, soldiers are sent in. The army consist of 25,000 armed soldiers that are armed with swords and shields and wear armor such as chainmail. There are also 15,000 archers that armed with longbows and a shortsword. The last 15,000 consist of specialist that have gone through years of training. The Vaja Archers is a small group numbering 5,000 of elven archers armed with light armor and longbows that are said to be able to hit a target from 200 meters away. The Nesian Dwarves are a group of dwarves number 4,000, they are heavily armored and often armed with battle axes or hammers. The Mirandian Royal Guard is a group of knights that numbers 5,500 and consist mainly of humans but also has a small number of elves and dwarves. Some are mounted knights others are swordsmen but they mainly wear plated armor and carry longswords.
There is also a mercenary company based off an island in the Nesian Region that is often hired in times of need.
Mirandli prides itself on its navy, consisting of 30 carracks, 45 caravels, a large amount of frigates, and many other types of battleships. Many are armed with cannons but still rare. (I don’t know a lot of naval warfare and ships. :/
Landscape: The three regions of the nation were split due to geography. The Nesian Islands consist of mountainous islands, some surrounded by forest but many barren. Vaja Island, the largest island consist of many forest that stretch for east to west. Mirandli Island is hilly and filled with plains. It provides a large amount of grown food for the nation. Cities and towns in the Nesian Region almost seem like they are built into the stone, Vaja Island cities often are overrun by plant life, and Mirand Island cities lay by rivers and the surrounding area is often cleared if it isn’t already.

Wildlife: The seas are filled with sea life of all kinds from crabs, to whales. Nesian Islands are pretty void of life except for mountain goats and high flying birds. Mirand Island is mostly grassy plains so it holds certain animals such as rabbits and foxes. Vaja Island consist of lots of forest wildlife, bears, foxes, birds, rodents, etc.

Notable places: N/A
Summary: A non-racist, mixed cultured, trading nation full of humans, dwarves, and elves that consist of a lot of islands.

History: Short History Lesson. Mirand Island was a petty human kingdom. Nesian Islands were colonized by dwarves. Vaja Island was colonized with elves. They contacted each other and united into one nations.

Strengths:
Trading nation
Strong Navy
Three Royal Families
Weaknesses:
Small army
Divided land (sorta)
Imports certain food
Hidden 10 yrs ago Post by Titanic
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Titanic

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Anyone want to trade?
Hidden 10 yrs ago Post by Titanic
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Titanic

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You should create a nation deposit thread, it would be easier for us to look at NSes
Hidden 10 yrs ago Post by Innovative Engimas
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Innovative Engimas

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If you trade for grown food stuffs with other nation you can with me.
Hidden 10 yrs ago Post by Innovative Engimas
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Plus my emperor's sons and daughter are need spouses maybe we can come to an agreement perhaps.
Hidden 10 yrs ago Post by ASTA
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ASTA

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I'm going to assume no one has claimed Zharka yet.

Actually, no nation on the front page is listed as being in control of it.

Therefore, Zharka claimed for Hel'Jen's Dominion.
Hidden 10 yrs ago Post by Faulty
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Titanic said
Anyone want to trade?


With the League being the major trading entity up north, I can see our two nations being quite friendly... Or huge competitors.
Hidden 10 yrs ago Post by Titanic
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Titanic

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Innovative Engimas said
If you trade for grown food stuffs with other nation you can with me.

I can trade fish, clothing, or metal for grown food
Innovative Engimas said
Plus my emperor's sons and daughter are need spouses maybe we can come to an agreement perhaps.

I made it that I have one son and daughter that aren't married. Im going to change it so I have more sons and daughters.
Hidden 10 yrs ago Post by Innovative Engimas
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I need the grown food my bad, maybe trade it with faulty and then to me. Well I got two sons and a daughter.
Hidden 10 yrs ago Post by ASTA
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ASTA

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Actually, I need northern landmass for a cold environment. If Nebil hasn't been taken, I want that.
Hidden 10 yrs ago Post by HazmatMedic
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Someone needs food?

Elkhiem is a hive of food. I'd happily trade for, well, just about anything. Except Iron and Military. Someone already has that covered. (you know who you are)

Also, if you need spouses, I have two females and a male under 25 and a male who is 27. I also have a Brotherhood Captain in his early 30's, A Paladin Knight in his late 30's and a Arch-Councilor in his late 20's. There is a fourth, undefined person, but I'm leaving them a mystery.
Hidden 10 yrs ago Post by Titanic
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Titanic

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HazmatMedic said
Someone needs food?Elkhiem is a hive of food. I'd happily trade for, well, just about anything. Except Iron and Military. Someone already has that covered. (you know who you are)Also, if you need spouses, I have two females and a male under 25 and a male who is 27. I also have a Brotherhood Captain in his early 30's, A Paladin Knight in his late 30's and a Arch-Councilor in his late 20's. There is a fourth, undefined person, but I'm leaving them a mystery.


Clothing?
Edit: you should make a nation deposit thread.
Hidden 10 yrs ago Post by HazmatMedic
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Depends on the clothes. Elkheim is warm enough to grow sugar and grapes.

Linens and leather wouldn't go amiss though.

And yes, I do. I'll get to work ASAP.
Hidden 10 yrs ago Post by So Boerd
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Given the proliferation of naval powers, I am going to update my sheet to include a more accurate picture of the raiding fleet since it is more likely they will be challenged
Hidden 10 yrs ago Post by ASTA
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Hidden 10 yrs ago Post by Innovative Engimas
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Hazmat what are the ages and personality of the two women?
Hidden 10 yrs ago Post by HazmatMedic
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One is 21, bouncy, cheerful, insanely happy, always smiling and has a strong resistance to alcohol. She also likes parties and festivals and cake. She's also quite a good singer.

The other is 24, very seductive, likes to chat people up, but can be vicious if provoked. She likes toying with people, and never let's anyone know exactly what she's thinking. She's quiet, a little suspicious of those she doesn't know, and holds a grudge for a long time.
Hidden 10 yrs ago Post by Innovative Engimas
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Good sir you will receive a proposal in my next post
Hidden 10 yrs ago Post by HazmatMedic
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HazmatMedic

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NS dump is up
Hidden 10 yrs ago Post by So Boerd
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Dope. I will get to posting.
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