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Jäḟäṛ Ṡḧöḷëḧ
“Ġïṿë ä ṁäṅ ẗḧë ṗṛöṗëṛ ṁöẗïṿäẗïöṅ ẗḧëṛë'ṡ ṅö ẗëḷḷïṅġ ẅḧäẗ ḧë ṁïġḧẗ ḋö.”



🐍Ṅäṁë
Jäḟäṛ Ṡḧöḷëḧ

🐍Öẗḧëṛ Ṅäṁëṡ
Ṫḧë Ṡëṛṗëṅẗ Ḳïṅġ, Ṫḧë Ṡüḷẗäṅ öḟ Äġṛäḅäḧ

🐍Äġë
Ḟöṛẗÿ Öṅë

🐍Äḟḟïḷïäẗïöṅ

Ä ċḧäöẗïċ ëṿïḷ ċḧäṛäċẗëṛ ḋöëṡ ẅḧäẗëṿëṛ ḧïṡ ġṛëëḋ, ḧäẗṛëḋ, äṅḋ ḷüṡẗ ḟöṛ ḋëṡẗṛüċẗïöṅ ḋṛïṿë ḧïṁ ẗö ḋö. Ḧë ïṡ ḧöẗ⸚ẗëṁṗëṛëḋ, ṿïċïöüṡ, äṛḅïẗṛäṛïḷÿ ṿïöḷëṅẗ, äṅḋ üṅṗṛëḋïċẗäḅḷë. Їḟ ḧë ïṡ ṡïṁṗḷÿ öüẗ ḟöṛ ẅḧäẗëṿëṛ ḧë ċäṅ ġëẗ, ḧë ïṡ ṛüẗḧḷëṡṡ äṅḋ ḅṛüẗäḷ. Їḟ ḧë ïṡ ċöṁṁïẗẗëḋ ẗö ẗḧë ṡṗṛëäḋ öḟ ëṿïḷ äṅḋ ċḧäöṡ, ḧë ïṡ ëṿëṅ ẅöṛṡë. Ṫḧäṅḳḟüḷḷÿ, ḧïṡ ṗḷäṅṡ äṛë ḧäṗḧäżäṛḋ, äṅḋ äṅÿ ġṛöüṗṡ ḧë jöïṅṡ öṛ ḟöṛṁṡ äṛë ṗööṛḷÿ öṛġäṅïżëḋ. Ṫÿṗïċäḷḷÿ, ċḧäöẗïċ ëṿïḷ ṗëöṗḷë ċäṅ ḅë ṁäḋë ẗö ẅöṛḳ ẗöġëẗḧëṛ öṅḷÿ ḅÿ ḟöṛċë, äṅḋ ẗḧëïṛ ḷëäḋëṛ ḷäṡẗṡ öṅḷÿ äṡ ḷöṅġ äṡ ḧë ċäṅ ẗḧẅäṛẗ äẗẗëṁṗẗṡ ẗö ẗöṗṗḷë öṛ äṡṡäṡṡïṅäẗë ḧïṁ. Ċḧäöẗïċ ëṿïḷ ïṡ ṡöṁëẗïṁëṡ ċäḷḷëḋ ḋëṁöṅïċ ḅëċäüṡë ḋëṁöṅṡ äṛë ẗḧë ëṗïẗöṁë öḟ ċḧäöẗïċ ëṿïḷ. Ċḧäöẗïċ ëṿïḷ ïṡ ẗḧë ḅëṡẗ äḷïġṅṁëṅẗ ÿöü ċäṅ ḅë ḅëċäüṡë ċöṁḅïṅëṡ ṡëḷḟ⸚ïṅẗëṛëṡẗ äṅḋ ṗüṛë ḟṛëëḋöṁ. Ḧöẅëṿëṛ, ċḧäöẗïċ ëṿïḷ ċäṅ ḅë ä ḋäṅġëṛöüṡ äḷïġṅṁëṅẗ ḅëċäüṡë ïẗ ṛëṗṛëṡëṅẗṡ ẗḧë ḋëṡẗṛüċẗïöṅ ṅöẗ öṅḷÿ öḟ ḅëäüẗÿ äṅḋ ḷïḟë ḅüẗ äḷṡö öḟ ẗḧë öṛḋëṛ öṅ ẅḧïċḧ ḅëäüẗÿ äṅḋ ḷïḟë ḋëṗëṅḋ.

🐍Ṡẗäẗüṡ äṅḋ Jöḅ
Ṡüḷẗäṅ öḟ Äġṛäḅäḧ / Ḋäṛḳ Ṡöṛċëṛëṛ.

🐍Äṗṗëäṛäṅċë Ṫḧïṛẗëëṅ Ÿëäṛṡ Äġö (Ṫẅëṅẗÿ Ёïġḧẗ):


🐍Äṗṗëäṛäṅċë Ṫöḋäÿ (Ḟöṛẗÿ Öṅë)

🐍Ṁäġïċ Ċäṗäḅïḷïẗïëṡ
Jäḟäṛ ḧäṡ äṅ ëẍẗëṅṡïṿë ḳṅöẅḷëḋġë öṅ äṛċäṅë ḷöṛë äṅḋ ïṡ ä ṗṛäċẗïċëḋ äḷċḧëṁïṡẗ, üṡïṅġ ä ẅïḋë ṿäṛïëẗÿ öḟ ïṅġṛëḋïëṅẗṡ ḋëṡṗïẗë ḧöẅ ḧäṛḋ ẗö ċöṁë ḅÿ ẗḧëÿ äṛë, öṛ ḧöẅ üṅëẗḧïċäḷ. Ḧïṡ ṡöṛċëṛëṛ äḅïḷïẗïëṡ äṛë ḷïṁïẗëḋ ẗö ẅḧäẗ ṁäġïċ ḧïṡ ġöḷḋ ṡẗäḟḟ ċäṅ ḧöḷḋ, äṅḋ ẅïẗḧ ïẗ, ẗḧë ṗöẅëṛ öḟ ä Ḋjïṅṅ, ḅüẗ ẅïẗḧ ïẗ ïṅ ḧïṡ ṗöṡṡëṡṡïöṅ ḧë ċäṅ ëäṡïḷÿ ḧÿṗṅöẗïżë öẗḧëṛṡ ïṅẗö ḋöïṅġ ḧïṡ ẅïḷḷ. Ṡöṁëẗḧïṅġ ḧë ṡẗïḷḷ ṅëëḋṡ ṗṛäċẗïċë ẅïẗḧ ïṡ ẗḧë äḅïḷïẗÿ ẗö üṡë ḧïṡ ṡẗäḟḟ ẗö ṡëë ä ṡṁäḷḷ ḋïṡẗäṅċë ïṅẗö ẗḧë ḟüẗüṛë. Їẗ ċäḷḷṡ ḟöṛ ä ḧïġḧ äṁöüṅẗ öḟ ṁëṅẗäḷ ṡẗṛëṅġẗḧ äṅḋ ẅïḷḷṗöẅëṛ ẗḧäẗ ṡëëṁṡ ẗö ḅë jüṡẗ ḅëÿöṅḋ ḧïṡ ṛëäċḧ. Ḧë'ṡ äḷṡö ëẍċëṗẗïöṅäḷ ẅïẗḧ ẗḧë äṛẗ öḟ ḋïṡġüïṡë, üṡïṅġ ḧïṡ ṁäġïċ ẗö ċḷöäḳ ḧïṁṡëḷḟ ïṅ "äṅöẗḧëṛ ṗëṛṡöṅ'ṡ ṡḳïṅ" ṡö ẗö ṡṗëäḳ. Ḧë ïṡ ëẍċëṗẗïöṅäḷḷÿ ġööḋ äẗ ṁäṅïṗüḷäẗïṅġ öẗḧëṛṡ ïṅẗö ṡëëïṅġ ẗḧïṅġṡ ḧïṡ ẅäÿ äṅḋ ḟïṅḋïṅġ ḷööṗḧöḷëṡ. Öṅ ẗöṗ öḟ äḷḷ öḟ ẗḧïṡ, Jäḟäṛ ïṡ äḷṡö äḅḷë ẗö ḷëṿïẗäẗë öḅjëċẗṡ, ḅṛëäẗḧë ḟïṛë, ṡüṁṁöṅ öḅjëċẗṡ, äṅḋ ẗṛäṅṡḟöṛṁ ḧïṁṡëḷḟ äṅḋ öẗḧëṛṡ. Їṅ äḋḋïẗïöṅ, ḧë ïṡ äḷṡö ïṁṁüṅë ẗö ẗḧë ëḟḟëċẗṡ öḟ ḟïṛë äṅḋ ẅḧëṅ ẗṛäṅṡḟöṛṁïṅġ ḧïṁṡëḷḟ, ẗëṅḋṡ ẗö ẗäḳë öṅ ẗḧë ġüïṡë öḟ ä ġïġäṅẗïċ ċöḅṛä.

🐍Ẅëäṗöṅṡ
Ṛëḷÿïṅġ üṗöṅ ḧïṡ ṁäġïċ äṅḋ ġëṅïüṡ ïṅẗëḷḷëċẗ äṡ ẅëäṗöṅṡ, Jäḟäṛ ċäṅ ḅë ṡëëṅ ḟṛöṁ ẗïṁë ẗö ẗïṁë üṡïṅġ ḧïṡ ċöḅṛä⸚ḧëäḋëḋ ṡẗäḟḟ äṡ ä ḅḷüṅẗ⸚ḟöṛċë öḅjëċẗ äṅḋ ëṿëṅ ḧäṡ ṁïṅöṛ ṡḳïḷḷ ïṅ ẅïëḷḋïṅġ ä ṡẅöṛḋ ẅïẗḧöüẗ ẗḧë üṡë öḟ ṁäġïċ. Ḋäġġëṛṡ äṛë äḷṡö ẅëäṗöṅṡ öḟ ċḧöïċë ẅḧëṅ ṁäġïċ ïṡ üṅäṿäïḷäḅḷë ẗö ḧïṁ öṛ ïḟ ä ṡïẗüäẗïöṅ ṛëqüïṛëṡ ä ṡṗëċïäḷ ẗöüċḧ.

🐍Ṡẗṛëṅġẗḧṡ
Jäḟäṛ'ṡ ċöṛë öḟ ïṅṅëṛ ṡẗṛëṅġẗḧ ċöṁëṡ ḟöṛ ḧïṡ ḷüṡẗ ḟöṛ ṁöṛë ṗöẅëṛ. Ḧäṿïṅġ ẗäṡẗëḋ ẅḧäẗ ẗṛüë, ṛäẅ ṗöẅëṛ ẅäṡ ḷïḳë ä ḟëẅ ẗïṁëṡ ẅïẗḧïṅ ḧïṡ ḷïḟë, ḧë ḧäṡ ṁäḋë ïẗ ḧïṡ üḷẗïṁäẗë ġöäḷ ẗö ḅëċöṁë ẗḧë ṁöṡẗ ṗöẅëṛḟüḷ ṡöṛċëṛëṛ ïṅ äḷḷ ẗḧë ẅöṛḷḋṡ. Ḧë ïṡ äṅ äṁöṛäḷ ṗṡÿċḧöṗäẗḧ ẅḧö ẅöṅ'ẗ ḧëṡïẗäẗë ẗö ḋëṡẗṛöÿ äṅÿöṅë ḧë ṗëṛċëïṿëṡ äṡ ä ẗḧṛëäẗ ẗö ḧïṡ öẅṅ ṡïṅïṡẗëṛ ḋëṡïġṅṡ. Ḧë ḧäṡ ṁäṡẗëṛëḋ ḅëïṅġ äḅḷë ẗö ẅëäṛ ä ṁëẗäṗḧöṛïċäḷ ṁäṡḳ öḟ ṅöṛṁäḷċÿ, ëṡẗäḅḷïṡḧïṅġ ḧïṁṡëḷḟ äṡ ä ċööḷ⸚ḧëäḋëḋ ṡċḧëṁëṛ äṅḋ ġäïṅïṅġ ẗḧë ẗṛüṡẗ öḟ ẗḧöṡë äṛöüṅḋ ḧïṁ. Ḧë ḧäṡ ä ẗöẗäḷ ḷäċḳ öḟ äṗäẗḧÿ ẅḧëṅ ïẗ ċöṁëṡ ẗö ḋëäẗḧ, ṡḧöẅïṅġ ṅö ṛëṁöṛṡë ẅḧëṅ ḋëäḷïṅġ ẅïẗḧ ẗḧöṡë ḧë üḷẗïṁäẗëḷÿ ḳïḷḷṡ ẅḧïċḧ ḳëëṗṡ ḧïṁ ḟṛöṁ ġëẗẗïṅġ ḋïṡẗṛäċẗëḋ öṛ ḋëċïëṿëḋ. Jäḟäṛ ïṡ äḷṡö äṅ ëṁöẗïöṅäḷ ṡäḋïṡẗ, ġëẗẗïṅġ ä ḷäüġḧ öüẗ öḟ ṡëëïṅġ "äṅöẗḧëṛ ḟëḷḷöẅ'ṡ ḋṛëäṁṡ ẗüṛṅ ïṅẗö ṅïġḧẗṁäṛëṡ öṅë ḅÿ öṅë", ḧäḋ ḧë ẗḧë ċḧöïċë, ḧë ẅöüḷḋ ẗöṛẗüṛë ä ṿïċẗïṁ ẗö ẗḧëïṛ ḅṛëäḳïṅġ ṗöïṅẗ öṿëṛ äṅḋ öṿëṛ ïṅṡẗëäḋ öḟ ëṅḋïṅġ ẗḧëïṛ ḷïḟë.

🐍Ẅëäḳṅëṡṡëṡ
Ёṿëṅ ẅïẗḧ ḧïṡ "ṁäṡḳ", ċëṛẗäïṅ ẗḧïṅġṡ äṛë äḅḷë ẗö ċṛäċḳ äẅäÿ äẗ ïẗ, ṛëṿëäḷïṅġ ḧïṡ ṗṡÿċḧöṗäẗḧïċ ẗëṅḋëṅċïëṡ ïṅ ṡṁäḷḷ ḟṛäċẗïöṅṡ. Jäḟäṛ ḧäṡ ṡöṁë ṅäṛċïṡṡïṡẗïċ ẗëṅäṅċïëṡ ⸚ ṁöṡẗ ċöṁṁöṅḷÿ ḧïṡ öḅṡëṡṡïṿë ḋëṡïṛë ḟöṛ ṗöẅëṛ äṅḋ ṡëṅṡë öḟ ëṅẗïẗḷëṁëṅẗ äṡ ẅëḷḷ äṡ ṁäṅïṗüḷäẗïṅġ öẗḧëṛṡ ïṅẗö äċḧïëṿïṅġ ḧïṡ ġöäḷṡ. Ẅḧëṅ öṅ ä ṗäṛẗïċüḷäṛ "ḧïġḧ" ḟṛöṁ ṗöẅëṛ, ḧë ḅëċöṁëṡ äṛṛöġäṅẗ äṅḋ ṡḧöṛẗ⸚ẗëṁṗëṛëḋ, ẅḧïċḧ öḟẗëṅ öṗëṅṡ ḧïṁ üṗ ẗö ṁïṡẗäḳëṡ. Ḧë ḧäṡ ä ṛäẗḧëṛ ḋṛÿ ṡëṅṡë öḟ ḧüṁöṛ äṅḋ ẗëṅḋṡ ẗö ḷëäṅ ẗöẅäṛḋṡ üṡïṅġ ṗüṅṡ ẅḧïċḧ ṁäḳëṡ öẗḧëṛṡ ẗëṅḋ ẗö ṅöẗ ẗäḳë ḧïṁ ṡëṛïöüṡḷÿ üṅẗïḷ ïẗ ïṡ ẗöö ḷäẗë ḟöṛ ẗḧëṁ ẗö ḋïṡċöṿëṛ ḧöẅ ṁüċḧ öḟ ä ẗḧṛëäẗ ḧë ïṡ. Ṫḧöṡë ẅḧö ḅëċöṁë ċḷöṡë ẗö ḧïṁ ḧë äḅüṡëṡ ẅïẗḧöüẗ ä ṡïṅġḷë ṛëġäṛḋ, ḧäṿïṅġ ṗṛöḅḷëṁṡ ẅïẗḧ ḷëẗẗïṅġ ṗëöṗḷë ġëẗ ẗöö ċḷöṡë. Ḧöẅëṿëṛ, ḧë ḧäṡ ä ṡöṛẗ öḟ ẅëäḳ ṡṗöẗ ḟöṛ ëẍċëṗẗïöṅäḷḷÿ ḅëäüẗïḟüḷ ẅöṁëṅ, ẗḧöüġḧ ṿïëẅṡ ẗḧëṁ ṁöṛë äṡ öḅjëċẗṡ ïṅ ẗḧë ḅëḋṛööṁ ṛäẗḧëṛ ẗḧäṅ ṗëöṗḷë ẗḧëṁṡëḷṿëṡ ṁäḳïṅġ ḧïṁ ëẍċëṗẗïöṅäḷḷÿ ṡëẍïṡẗ. Ḧöẅëṿëṛ, öṅë ïṅḋïṿïḋüäḷ ẅöṁäṅ ḧäṡ ṁäṅäġëḋ ẗö ẅöṛṁ ḧëṛ ẅäÿ ïṅẗö ḧïṡ ḧëäṛẗ ḅÿ ṗḷäÿïṅġ öṅ ḧïṡ ḷüṡẗ ḟöṛ ṗöẅëṛ. Ṁäḷëḟïċëṅẗ, ïḟ äṅÿ, ïṡ ẗḧë öṅḷÿ ṗëṛṡöṅ äḷïṿë ẅḧö ċäṅ ëẍṗḷöïẗ Jäḟäṛ'ṡ ẅëäḳṅëṡṡëṡ ḟöṛ ẅḧäẗ ẗḧëÿ äṛë. Їṅ äḋḋïẗïöṅ, äṅÿ ṁëṅẗïöṅ öḟ ḧïṡ ḷäẗë ẅïḟë äṅḋ ċḧïḷḋ ṡẗṛïḳëṡ äṅ ëẍċëṗẗïöṅäḷḷÿ ṛäẅ ṅëṛṿë ẅïẗḧïṅ ẗḧë ṡöṛċëṛëṛ, ṁäḳïṅġ ḧïṁ ḋṛäṡẗïċäḷḷÿ ïṛäẗë öṛ üṅṗṛëḋïċẗäḅḷë.

🐍Ṛëḷäẗïöṅṡḧïṗṡ
🐍Ṛëḷäẗïöṅṡḧïṗ Ṡẗäẗüṡ: Ṡṗöḳëṅ Ḟöṛ
🐍Ṡëẍüäḷïẗÿ: Ḧëẗëṛöṡëẍüäḷ
🐍Ṗäṛẗṅëṛ: Ḟṛëÿä Ẅḧïẗẗṁöṛë
🐍Ḟäẗḧëṛ: Ḅäḅäḳ Äṡḧä, öḟ Äġṛäḅäḧ (ḋëċëäṡëḋ)
🐍Ṁöẗḧëṛ: Üḷïṁä Ṡḧöḷëḧ (ḋëċëäṡëḋ)
🐍Ṡïḅḷïṅġṡ: Ṅäṡïṛä (Ṫẅïṅ Ṡïṡẗëṛ)
🐍Ṗëẗ/ṡ: Ä ṛäṛë⸚ċöḷöṛëḋ Ṁäċäẅ ṅäṁëḋ Їäġö.
🐍Öẗḧëṛ: Jäḟäṛ'ṡ ḷäẗë ẅïḟë ẅäṡ ṅäṁëḋ Ṡḧëṛṛëżäḋë, äṅḋ ḧïṡ ḷäẗë ċḧïḷḋ üṅṅäṁëḋ.

🐍Ḅïöġṛäṗḧÿ
Ḅöṛṅ ẗḧë ṡöṅ öḟ ẗḧë äṡṡïṡẗäṅẗ Ṿïżïëṛ öḟ Äġṛäḅäḧ, Jäḟäṛ ḷïṿëḋ ä ḟäïṛḷÿ ṗṛöṡṗëṛöüṡ ḷïḟë ïṅ ẗḧë Ṡüḷẗäṅ'ṡ Ṗäḷäċë. Ṫḧöüġḧ ṅöẗ ṗëṛṁïẗẗëḋ ẗö ṿëṅẗüṛë ẗö ṁöṡẗ ṗḷäċëṡ ẅïẗḧïṅ ẗḧë Ṗäḷäċë, Jäḟäṛ ẅäṡ ä ġööḋ ḅöÿ äṅḋ ṁïṅḋëḋ ẗḧë ḅöüṅḋäṛïëṡ ṡëẗ ẗö ḧïṁ, ṁöṡẗ öḟẗëṅ ẗïṁëṡ ṗṛëḟëṛṛïṅġ ẗö ṡẗäÿ ẅïẗḧïṅ ẗḧë ẅäḷḷṡ öḟ ẗḧë ḷïḅṛäṛÿ äṅḋ ṛëäḋ äṅÿẗḧïṅġ ḧë ċöüḷḋ ġëẗ ḧïṡ ḧäṅḋṡ öṅ ṗëṛẗäïṅïṅġ ẗö ṡċïëṅċë äṅḋ ḧïṡẗöṛÿ,ṿëṛÿ ṁüċḧ üṅḷïḳë ḧïṡ ẗẅïṅ ṡïṡẗëṛ. Ḧë ġṛëẅ üṗ ḟäṡẗ äṅḋ ẅḧëṅ Jäḟäṛ'ṡ ḟäẗḧëṛ ẅäṡ äṗṗöïṅẗëḋ ẗḧë Ġṛäṅḋ Ṿïżïëṛ, Jäḟäṛ äẗ ẗḧë ÿöüṅġ äġë öḟ ṡïẍẗëëṅ ẗööḳ ḧïṡ ḟäẗḧëṛ'ṡ ṗḷäċë äṡ äṡṡïṡẗäṅẗ Ṿäżïëṛ'ṡ äṅḋ ẅöṛḳëḋ ḋïḷïġëṅẗḷÿ ḅÿ ḧïṡ ḟäẗḧëṛ'ṡ ṡïḋë.

Ÿëäṛṡ ḷäẗëṛ, Jäḟäṛ ṡẗüṁḅḷëḋ ïṅẗö ä ṗäṛẗïċüḷäṛ ṁëëẗïṅġ ḷëḋ ḅÿ ḧïṡ ḟäẗḧëṛ äṅḋ ẅäṡ ċöṁṗḷëẗëḷÿ ṡḧöċḳëḋ ẗö ḟïṅḋ ẗḧäẗ ẗḧë ëṅẗïṛë ṡÿṡẗëṁ ẅäṡ ċöṛṛüṗẗ, öṅḷÿ ċäṛïṅġ äḅöüẗ ṁöṅëÿ äṅḋ ṿëṛÿ ḷïẗẗḷë äḅöüẗ ẗḧë ṗëöṗḷë ẅḧö ẗḧëÿ ẅëṛë ṡẅöṛṅ ẗö ṡëṛṿë. Ḅëḟöṛë ḧïṡ ḟäẗḧëṛ ḧäḋ ä ċḧäṅċë ẗö ëẍṗḷäïṅ ẗḧïṅġṡ ẗö ḧïṁ, Jäḟäṛ ṛäṅ ḟṛöṁ ẗḧë ċäṡẗḷë, ḟḷëëïṅġ ïṅẗö ẗḧë ṡẗṛëëẗṡ ẗö ḟïṅḋ ä ṗḷäċë ẅḧëṛë ḧë ċöüḷḋ ḅë ḅÿ ḧïṁṡëḷḟ äṅḋ jüṡẗ ẗḧïṅḳ ḅüẗ äċċïḋëṅẗäḷḷÿ ṛäṅ ïṅẗö ẗḧë ẗöẅṅ'ṡ ṡẗöṛÿẗëḷḷëṛ ïṅ ẗḧë ṗṛöċëṡṡ. Äṗöḷöġïżïṅġ ḟöṛ ḧïṡ ṛüḋë ḅëḧäṿïöṛ, ẗḧë ṡẗöṛÿẗëḷḷëṛ, Ṡḧëṛṛëżäḋë äṡḳëḋ ḧïṁ ẗö ḧëḷṗ ḧëṛ ẅïẗḧ ḧëṛ ġṛöċëṛïëṡ ḧë ḧäḋ ḳṅöċḳëḋ öṿëṛ ïṅ ẗḧëïṛ äḅṛüṗẗ ṁëëẗïṅġ, äṅḋ ẗäḳë ẗḧëṁ ïṅṡïḋë, ṗṛöṁïṡïṅġ ẗö ḟëëḋ ḧïṁ äṅḋ ẗëḷḷ ḧïṁ ä ḟïṅë ẗäḷë. Äġṛëëïṅġ, Jäḟäṛ ḧëḷṗëḋ ẗḧë ÿöüṅġ ẅöṁäṅ ïṅṡïḋë äṅḋ ṡäẗ äẗ ḧëṛ ẗäḅḷë, ẗḧöüġḧ ẅäṡṅ'ẗ äḅḷë ẗö ḅṛïṅġ ḧïṁṡëḷḟ ẗö ëäẗ jüṡẗ ÿëẗ.

Ṡḧëṛṛëżäḋë ḅëġäṅ ḧëṛ ṡẗöṛÿ, ẗëḷḷïṅġ Jäḟäṛ öḟ ẗḧë Ṫïġëṛ Ḧëäḋ Ċäṿë äṅḋ ṡḧöẅëḋ Jäḟäṛ ḧëṛ ḧäḷḟ öḟ ä ġöḷḋëṅ ṡċäṛäḅ ṅëċḳḷäċë, ẅḧïċḧ ẅḧëṅ ċöṁḅïṅëḋ ẅïẗḧ ẗḧë öẗḧëṛ ḧäḷḟ ẅöüḷḋ ṛëṿëäḷ ẗḧë ḷöċäẗïöṅ öḟ ẗḧë ḧïḋḋëṅ Ṫïġëṛ Ḧëäḋ Ċäṿë. Ṫḧöüġḧ Jäḟäṛ ẅäṡ ä ṁäṅ öḟ ḟäċẗṡ äṅḋ ṡċïëṅċë, ḧë ẅäṡ ċḧäṛṁëḋ ḅÿ Ṡḧëṛṛëżäḋë'ṡ ẅïṡḋöṁ äṅḋ ḅëäüẗÿ. Ḧë ċöṅẗïṅüëḋ ẗö ṡëë Ṡḧëṛṛëżäḋë äḟẗëṛ ẗḧäẗ, ḟïṅḋïṅġ ẗïṁë äẗ ḷëäṡẗ öṅċë ä ẅëëḳ ẗö ġö ẗö ḧëṛ äṅḋ ḷïṡẗëṅ ẗö ḧëṛ ṡẗöṛïëṡ. Äṡ Jäḟäṛ äṅḋ Ṡḧëṛṛëżäḋë ġöẗ ẗö ḳṅöẅ ëäċḧ öẗḧëṛ öṿëṛ ẗḧë ṗäṡṡïṅġ ÿëäṛ, ẗḧëÿ ḟëḷḷ ïṅ ḷöṿë äṅḋ ġöẗ ṁäṛṛïëḋ äḟẗëṛ Jäḟäṛ ẗüṛṅëḋ ëïġḧẗëëṅ.

Ṡëṿëṛäḷ ÿëäṛṡ ḷäẗëṛ äṅḋ ṅöẅ ẗḧë Ġṛäṅḋ Ṿïżïëṛ, Jäḟäṛ ċöṅẗïṅüëḋ ẗö ṡẗṛüġġḷë äġäïṅṡẗ ẗḧë ċöṛṛüṗẗïöṅ äṅḋ ïṅċöṁṗëẗëṅċë öḟ ẗḧë ṗäḷäċë ḅëḟöṛë Ṡḧëṛṛëżäḋë äṅṅöüṅċëḋ ẗḧäẗ ṡḧë ẅäṡ ṗṛëġṅäṅẗ. Jäḟäṛ ẅäṡ öṿëṛjöÿëḋ, ëṡṗëċïäḷḷÿ ṡïṅċë ẗḧë ċöüṗḷë ḧäḋ ḅëëṅ ẗṛÿïṅġ ḟöṛ ä ḷöṅġ ẗïṁë ẗö ċöṅċëïṿë. Ṡüḋḋëṅḷÿ, ä ġüäṛḋ ïṅḟöṛṁëḋ Jäḟäṛ ẗḧäẗ ḧïṡ ṛëqüëṡẗ ẗö ṁëëẗ ẅïẗḧ ẗḧë Ṡüḷẗäṅ ḧäḋ ḅëëṅ ġṛäṅẗëḋ äṅḋ ḧë ẅäṡ ẗö ṛëṗöṛẗ ẗö ẗḧë ṗäḷäċë ïṁṁëḋïäẗëḷÿ.

Ẅḧëṅ Jäḟäṛ ẗööḳ Ṡḧëṛṛëżäḋë ẅïẗḧ ḧïṁ ẗö ḧïṡ ṁëëẗïṅġ ẅïẗḧ ẗḧë Ṡüḷẗäṅ, ẗḧë Ṡüḷẗäṅ ḟëḷḷ ïṅ ḷöṿë ẅïẗḧ Ṡḧëṛṛëżäḋë'ṡ ḅëäüẗÿ äṅḋ ċḷäïṁëḋ ḧëṛ äṡ ḧïṡ ẅïḟë. Jäḟäṛ ṛëḟüṡëḋ, äṅḋ ẅäṡ ḅëäẗëṅ ḅÿ ẗḧë ġüäṛḋṡ ḟöṛ ẗṛÿïṅġ ẗö ïṅẗëṛḟëṛë. Ṡḧëṛṛëżäḋë ṛëṁïṅḋëḋ Jäḟäṛ ẗḧäẗ ḧë ẅïḷḷ ḅë ä ġṛëäẗ ṁäṅ ṡöṁëḋäÿ äṅḋ ẗö ṅëṿëṛ ṡẗöṗ ḅëḷïëṿïṅġ. Ṡḧë ġäṿë ḧïṁ ḧëṛ ṡċäṛäḅ ṅëċḳḷäċë äṅḋ ṿöẅëḋ ẗḧäẗ ẗḧëÿ ẅöüḷḋ ḅë ṛëüṅïẗëḋ öṅċë ṁöṛë ḅëḟöṛë ṡḧë ẅäṡ ẗäḳëṅ äẅäÿ ẗö ẗḧë Ṡüḷẗäṅ'ṡ ḧäṛëṁ ẅḧëṛë ḧë ḷöṡẗ ḧëṛ ẗö ẗḧë Ṡüḷẗäṅ äṅḋ ẗḧëṅ üḷẗïṁäẗëḷÿ ḷöṡẗ ḧëṛ ẗö ḋëäẗḧ ïṅ ċḧïḷḋḅïṛẗḧ.

Ṡṗëṅḋïṅġ ÿëäṛṡ ṡëäṛċḧïṅġ ḟöṛ ẗḧë öẗḧëṛ ḧäḷḟ öḟ ẗḧë ṡċäṛäḅ, Jäḟäṛ ḟïṅäḷḷÿ ḋïṡċöṿëṛëḋ ẗḧë ḷöċäẗïöṅ öḟ Ṫḧë Ṫïġëṛ Ḧëäḋ Ċäṿë äṅḋ ṿëṅẗüṛëḋ ïṅṡïḋë, ḋëẗëṛṁïṅëḋ ẗö ḟṛëë ẗḧë ḷëġëṅḋäṛÿ Ḋjïṅṅ ḟṛöṁ ïṅṡïḋë ẗö ċḧäṅġë ḧïṡ ḟäẗë äṅḋ ḅṛïṅġ ḅäċḳ ḧïṡ ẅïḟë äṅḋ ċḧïḷḋ. Ṫḧë Ḋjïṅṅ, ḧöẅëṿëṛ, ẅäṡ üṅäḅḷë ẗö ḅṛïṅġ ḧëṛ ḅäċḳ ḟṛöṁ ẗḧë ḋëäḋ äṅḋ ïṅ ä ṁöṁëṅẗ öḟ ṛäġë, Jäḟäṛ ḳïḷḷëḋ ẗḧë Ḋjïṅṅ. Ṁäġïċ ṛïṗṗḷëḋ äṛöüṅḋ ẗḧë ċäṿë äṡ ẗḧë Ḋjïṅṅ ṡüċċüṁḅëḋ ẗö ḋëäẗḧ, ṗäṡṡïṅġ öṅ ḧïṡ ṗöẅëṛṡ ẗö Jäḟäṛ ẗḧṛöüġḧ ṁëäṅṡ öḟ ä ġöḷḋëṅ ċöḅṛä ḧëäḋ ṡẗäḟḟ ẅïẗḧ ẗḧë ṗṛöṁïṡë ẗḧäẗ ẗḧë ṗöẅëṛ ẅöüḷḋ ċöṛṛüṗẗ ḧïṡ ṁïṅḋ äṅḋ ṡöüḷ. Jäḟäṛ ḋïḋṅ'ẗ ċäṛë äṅÿṁöṛë. Ḧë ḧäḋ ċöṁë ẗö äċċëṗẗ ẗḧäẗ ḧë ṅëëḋëḋ ẗö ẗäḳë ẗḧë ẗẅïṡẗëḋ ṗäẗḧ öḟ ḷïḟë, ẗö ḋö ẗḧë ṛïġḧẗ ẗḧïṅġ ëṿëṅ ïḟ ïẗ ṁëäṅṡ ḅëïṅġ ṛëṁëṁḅëṛëḋ äṡ ä ṿïḷḷäïṅ. Äṅḋ ẗḧë ṛïġḧẗ ẗḧïṅġ ẅäṡ ẗö ḋëṡẗṛöÿ ẗḧë Ṡüḷẗäṅ äṅḋ ẗḧë ṗäḷäċë ḟṛöṁ ẗḧë ïṅṡïḋë öüẗ.

Ḧïṡ Ḋjïṅṅ ṗöẅëṛṡ ẅëṛë ċöṅḟüṡïṅġ, äṅḋ ḧäṛḋ ẗö ċöṅẗṛöḷ. Üṅṡüṛë ḧöẅ ḧë ẅäṡ ġöïṅġ ẗö ḅë äḅḷë ẗö ẗäḳë öṿëṛ ẗḧë ṗäḷäċë, ẗḧë Ṡöṛċëṛëṡṡ, Ṁäḷëḟïċëṅẗ, äṗṗëäṛëḋ ẗö ḧïṁ, äṅḋ ḅëṡẗöẅëḋ üṗöṅ ḧïṁ ẗḧë ġïḟẗ öḟ üṅḋëṛṡẗäṅḋïṅġ ḧïṡ ṗöẅëṛṡ ḅÿ ṁëäṅṡ öḟ ä ḳïṡṡ. Jäḟäṛ, ïṅ ẗüṛṅ, öṅḷÿ ḧäḋ ẗö ṗḷëḋġë ḧïṡ üṅḋÿïṅġ ḷöÿäḷẗÿ ẗö ḧëṛ äṡ ṡḧë ẗööḳ öṿëṛ äḷḷ ḳïṅġḋöṁṡ ṡṗṛëäḋ äċṛöṡṡ ẗḧë ḷäṅḋ. Ḧöẅëṿëṛ, ẅḧäẗ ḅëġäṅ ṡḷöẅḷÿ äṡ ä ḅüṡïṅëṡṡ⸚ḷïḳë ṛëḷäẗïöṅṡḧïṗ (ẅïẗḧ äḋüḷẗëṛäẗïṅġ ṗḷëäṡüṛëṡ öṅ ẗḧë ṡïḋë), ḅëġäṅ ẗö ṡẗëëṗ ïṅẗö öṅë öḟ üṅḅṛïḋḷëḋ ṗäṡṡïöṅ äṅḋ ḷüṡẗ ḟöṛ ṗöẅëṛ. Jäḟäṛ äṅḋ Ṁäḷëḟïċëṅẗ, öṿëṛ ẗḧë ċöüṛṡë öḟ ẗḧṛëë ÿëäṛṡ, ḅëġäṅ ẗö äḋḋṛëṡṡ ẗḧëṁṡëḷṿëṡ äṡ ẗöġëẗḧëṛ, äṅḋ ḅëċäṁë ẗḧë ẅöṛḷḋṡ ṁöṡẗ ḋëäḋḷÿ ṗöẅëṛ⸚ċöüṗḷë.

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Scar Lionheart
“Throw me to the lions... and I will return leading the pride.”



🦁Name:
Scar Lionheart

🦁Other Names:
Kovu, King of The Pride Lands

🦁Age:
Thirty Four

🦁Affiliation:

A lawful evil villain methodically takes what he wants within the limits of his code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion. He is comfortable in a hierarchy and would like to rule, but is willing to serve. He condemns others not according to their actions but according to race, religion, homeland, or social rank. He is loath to break laws or promises. This reluctance comes partly from his nature and partly because he depends on order to protect himself from those who oppose him on moral grounds. Some lawful evil villains have particular taboos, such as not killing in cold blood (but having underlings do it) or not letting children come to harm (if it can be helped). They imagine that these compunctions put them above unprincipled villains. Some lawful evil people and creatures commit themselves to evil with a zeal like that of a crusader committed to good. Beyond being willing to hurt others for their own ends, they take pleasure in spreading evil as an end unto itself. They may also see doing evil as part of a duty to an evil deity or master. Lawful evil is sometimes called diabolical, because devils are the epitome of lawful evil. Lawful evil is the best alignment you can be because it combines honor and dedicated self-interest. However, lawful evil can be a dangerous alignment because it represents methodical, intentional, and frequently successful evil.

🦁Status and Job:
King of The Pride Lands

🦁Appearance Thirteen Years Ago (Twenty One):


🦁Appearance Today (Thirty Four):

🦁Appearance (Cursed Lion):

🦁Magic Capabilities:
Though having no magical capabilities himself, Scar's body undertakes a magical transformation any time his anger gets the best of him. When a beast, he is unable to control himself - unpredictable but most often times blood thirsty. There hasn't yet been anything that can stop him including magic, but his animal form drains his energy quickly and is prone to losing consciousness and waking up human again.

🦁Weapons:
Though trained in nearly every weapon ever created, Scar has a few select swords he favors above all others.

Firstly, a rather simple blade given to him by Maleficent that is rather sentimental to Scar as it still is stained with the blood of his brother. It is used more for decorational purposes, however.

Secondly, his primary weapon of choice is a slightly heavier blade that had been lost to him for a great amount of time, but reclaimed after taking the throne from Mufasa.

🦁Strengths:
Even as an adolescent, Scar proved himself to be highly intelligent and exceptionally manipulative. He is sly, cunning, and decietful, able to pull of heinous acts with little to no suspicion from his peers. Despite his inner insecurities, Scar is a natural orator with a charismatic charm, able to rally his followers to his cause and gain the fanatical loyalty of other villains. When forced into a fight, he can hold his own above the rest, as his body is in pique physical condition and is not above cheating. Though cursed, the animalistic abilities that come to Scar in his human form have heightened his senses as well as giving him amplified strength and stamina which give him the edge in any sort of physical brawl. Scar is also impecably trained in the art of war, combat, and weapons, having been familiarized with a sword even at the young age of six and only growing stronger from there as he was enlisted into the army at seven, rising to become the army's general. Highly intelligent and able to come up with masterful plans with just a few minutes, Scar is able to retain almost everything he sees and store it in the back of his mind to use at a later time. His charismatic charm often times leads those into following him blindly. But he isn't all brains. Having grown up in his father's army to ultimately become their leader, Scar is very proficient with a blade and shield, but even better with improvisation when weapons are unavailable. He is also a high physical threat as he is a master of hand-to-hand combat.

🦁Weaknesses:
Scar is motivated by jealousy. His ties to family only go so far when his own goals are in mind, and saw no problem in endangering his brother's life in order to get the attention he so desired. He takes little interest in the well being of his followers, willing to bend the rules and put his own interests above all others. He takes to plotting and his perceptual features are nonchalance, seriousness and almost comical sarcasm. It's hard for him to find allies amongst the royals so he is forced to develop relationships with other outcasts such as the Hyenas. He has an urge for a dramatic presentation and will even sacrifice others' lives in order to get a dramatic atmosphere. Still jealous and bogged down by feelings of inferiority, Scar is psychopathic and even less reliant on his family, willing to frame and murder the only family members he has left in order to steal the throne. He is still sensitive to the mention of his brother, knowing full well that he can never be the king that Mufasa was in regards to the people loving him. He suffers from a lack of self-esteem and to cover that up he thrives in torturing the helpless. Even in a position of power, he remains vulnerable to bouts of indecision and insecurity, unable to accept criticism and too stubborn to take the advice of his advisers. His smooth talking is not easily overlooked, but when his walls are broken down, Scar is revealed to be a coward who would much more likely run from a conflict than turn to face it. His natural charisma hides a cowardly nature that refuses to accept blame and takes no shame in shoving problems and troubles on other individuals.

🦁Relationships:
🦁Relationship Status: Single
🦁Sexuality: Heterosexual
🦁(Ex)Partner: Kiara Kiburi
🦁Father: Ahadi of The Pride Lands (Deceased)
🦁Mother: Uru of The Pride Lands (Deceased)
🦁Siblings: Mufasa (Older Brother - Deceased)
🦁Pet/s: Pride Rock houses many different lions within an underground holding cell for the games that all see Scar as their alpha. On top of this, Scar can most times be seen with a lion or two at his side wherever he goes. He gives them no names and treats them more as tools than as pets, however.
🦁Other: Scar believes his fiance to be dead, as well as his nephew, Simba. He keeps his brother's wife, Sarabi, as a trophy and beds her often as well as keeping her his slave. Sarabi's brother, Cassim, has not been seen for many years

🦁Biography:
Born the second of two brothers to a King, Scar was brought into the world with hatred. His mother died giving birth to him, leaving King Ahadi outraged and blaming Scar for her death, thusly giving him the name he so deserved - Garbage. His older brother Mufasa, was the heir to the throne leaving Taka "second best" for the rest of his youth.

The boys never got along - always fighting with one another and causing mischief but Taka's "rough housing" became more and more dangerous as the years went on. Even at the age of six, when the noble house of Kiburi gave birth to a child destined to be betrothed to Taka, his interest did not waiver. When Taka was able to comprehend what jealousy was, he knew for certain that he wanted to be King, giving no interest in what was supposed to be his future - only what he wanted it to be. Despite his constant pleas to his father, the only way Taka would become the true King is if Mufasa died. So that's what Taka aimed for.

Now teenage boys, both being trained profusely in their father's army, they managed to slip away from their duties and went out to play. Taka purposefully lead his brother into a trap to "play a game." Leaving Mufasa for just a moment, Taka went to find an antelope herd and started to throw rocks at them, herding them into stampeding towards his brother however in an unexpected turn of events, Taka became trapped and got mixed in with the herd, getting seriously injured and giving him a deep scar across his eye.

With more than just his pride wounded, Taka then took up the name Scar as a constant reminder that he needed to plan more accordingly rather than to just improvise... a mistake he never made again. The years went on and the boys grew into men. Scar's betrothed, now a woman, was his own small effort to take away his obsessive thoughts of murdering his brother and was distracted by the task of trying to create a family. However, when Mufasa become King at the young age of twenty-five (Scar now twenty) due to an "unforeseeable death" in the family, the jealousy returned to Scar as he bitterly rose to become Mufasa's war general and not to take his father's place as King.

It was only one year later when Scar decided that he had, had enough and went rogue with his brother's soldiers, using his quick wit and manipulation skills to turn them against their King. There was one among them, however, that didn't take to Scar's manipulation. A young man named Simba - Mufasa's seven-year-old son. So on the night of the rebellion, Simba slipped away in time to warn his father. With the plan thwarted, Scar was ultimately caught and was thrown into prison. He was completely cut off from the world, forced to spend months to himself in madness until his execution day.

Brought before the block at the young age of twenty-two, Scar was shown mercy by his brother and was instead exiled from the land. Ripped from his fiance (as they never got the chance to marry), Scar was forced to leave his only home. Once exiled, Scar was desperate to find power wherever he could get it to return home and stumbled upon a sorcerer by the name of Rothbart. Practically demanding power, Scar's quick temper and ill tongue got him into trouble and had a curse put upon him instead, pulling out the beast inside of Scar of the true monster he was inside. Rothbart eventually changed him back, letting him know then and there that so long as he has hatred in his heart, the beast inside would remain. Furious, Scar was forced back to his desolate home to think upon Rothbart's words, trying to devise a way to break the curse set upon him.

He began to send letters; anything and everything he could do to contact his fiance. Finally, after months of waiting, Scar got a reply. Though it wasn't from his fiance, Kiara, but her sister, Zira. Zira replied in her letter that she was willing to meet with Scar though with understanding that it had to be outside the Kingdom of The Pride Lands. A few more letters back and forth and a few months later, Scar set out to their designated meeting place where he could finally get some answers.

When Zira and Scar finally met in secret, Zira told Scar the unfortunate news that after he had been exiled, Kiara tried going after him - only to have the Wildes take her life shortly after as she was not prepared. Devastated, and driven by an animalistic rage he had yet to tame within himself, Scar lost all sense of who he was and snapped Zira's neck just before turning into the beast Rothbart had cursed him into. When Scar woke up the next morning without even so much as a memory to what he had done, surrounded by disembodied limbs and covered in the blood of his fiance's sister and small handful of guards, Scar wept. He knew his only chance for redemption was to make amends with his brother as Rothbart had told him. With his fiance dead, and her sister's blood on his hands, he had nothing more to lose. He had no one else to love.

Picking himself back up, Scar washed himself from any life he had ever had hopes of having and returned home to Pride Rock and with a little bit of aid from Maleficent, Killed his brother, but not before Simba slipped away to surely be killed within the Wildes.

Scar has been King now for over thirteen years, ruling with an iron fist and the strongest army within the entire world. He beds many women including his brother's wife, but has yet to show any interest in marrying any of them - as though the thought had been stripped away from him completely the moment he heard that Kiara was dead.

🦁Theme Song:

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~The Shadow Man – Armand Facilier~







Name: Dr. Facilier.
Other Names: The Shadow Man, Witch Doctor, Voodoo Man.
Real Name: Armand Facilier.
Age: 32.
Occupation: King of The Bayou - Voodoo Master.

Appearance - Thirteen Years Ago (Age Nineteen):



Appearance - Today (Age Thirty-Two):



As The Shadow Man -Makeup-



Personality Traits: Armand is a scheming bokor who has no friends but those on 'the other side." He oftentimes tricks his victims into making deals with him by reading their past, present and future with tarot cards. Oftentimes he over dramatizes the future reading and offers to help change their otherwise 'inescapable' future. He isn't exactly dishonest with his readings, he tends to embellish the bad and hide the good, but there is always a spark of truth in the cards he wields but has learned over the years that the human race is a greedy one and tends to overlook the good and strive only for what he can offer them. However the deals Armand makes usually backfire on the victim like telling someone that he sees 'green' in their future and though the victim automatically thinks 'money' is turned into a frog instead.

Armand is also very intelligent and is able to come up with a rather complicated plan in a relatively short period of time. He can be very patient despite how angry he can oftentimes be. He is a suave, smooth-talking man and is oftentimes charming, but on the other side his true colors reveal him to be cruel, remorseless and sadistic. He is a very charismatic performer, a smooth-talker of drama and showmanship. He's also quite the glutton for power. He's controlling and vindictive, doing whatever he can to get what he wants even if that means double crossing those he knows to be more powerful than him, but does so with a cool and collected head to keep from being exposed and will work with anyone who can promise him more power.

Armand does not underestimate the powers of nature either, and knows that animals can talk and have minds of their own just like humans do, and yet he has no problems squishing bugs or sacrificing baby animals for his own voodoo experiments. He has a complete lack of morals and has a treacherous nature, though his true intentions of what he is exactly about remain hidden to everyone but himself... and of course his friends on the other side.

Skills: A true boker with the exceptional talent for left-handed (Petro) Voodoo, he taps into the darker side of magic so very few are able to do genuinely. Both a conjurer and a sorcerer of sorts, he possesses powerful dark voodoo magic capable of accomplishing nearly anything. He can see into the past of a person and see what people desire the most. He is proficient in sleight of hand, effortlessly shuffling, twisting and manipulating his deck of tarot cards given to him by the spirits of the other side personally. Being a skilled conjurer as well, he is able to pull his staff and tarot deck (among other small things) out of nothing at all (though could arguably be tracked back to his ability of sleight of hand). The tarot cards themselves possess strange properties: the images on their face seem to change depending on the person who he is reading, reflecting the desires of Armand's victim's for a more visual effect. The images usually show his victims their future in a positive light, however they are unable to corrupt the truth entirely and usually include a clue as to the victims real fate.

Armand also has his use for a strange pink powder, the effects of this powder include (but are not limited to) reversing a curse he has cast upon a victim, making a man spontaneously grow a head of hair, producing puffs of smoke that display memories and desires. His Voodoo Emporium holds all sorts of strange objects, half of which he hasn't even tried, including (but not limited to) shrunken heads and voodoo dolls that can 'come to life, chant, and beat drums' to create a more unsettling mood for his 'clients.' The dolls also serve a practical application for the intended purpose of inflicting pain on the person the doll is modeled after.

Armand's abilities are primarily derived from his 'friends' on the other side. These 'friends' of his are in fact a multitude of dark spirits (also known as Loa) which appear to 'give life' to the otherwise inanimate objects in his Emporium like the voodoo dolls and shrunken heads. These shadow spirits come to his every call, forced to do his will as they are trapped between this world and the next, and through Armand, are able to come into our world by special means as more than just shadows. Vulnerable to light, these 'shadows' (and even his own shadow) they grow in power the darker the area is. Sometimes, in complete darkness, the shadows can pull themselves free of their confined walls or floors and become more 3-dimensional, whether it be an arm, a head, a leg, or their whole body for a short amount of time. These shadows are able to affect the real world in which we live, as they are in limbo in a place called 'The Shadow Land' where everything in our world is paralleled, but with shadows. If Armand commands one of his 'friends' to bring him back a physical stray dog, the shadows seek out the dog's shadow and bring it back to Armand, and the physical dog is affected accordingly.

Strangely enough, despite having this great power that is unlike anyone ever known, Armand can't conjure anything for himself. Instead, he must rely on trickery and guile to manipulate other people into doing what he wants. The nature of his power seems to stem around making deals; he only gains full access to his voodoo when fulfilling someone else's wishes (although he most often twists them to suit his own ends) or by tempting them. Lucking for Armand, he is a master of lies, deceit and cunning with hypnotic charismatic and vocal persuasion being second nature to him.

Biography (Before Earth):
Born in the backwater region of a remote land known as The Bayou, Armand Facilier learned what poverty truly meant ever since his birth. The family of which he was born into was not 'well-off' by any means, and in fact had no sense of bringing in a child into the world as they were not able to even care for the two of them most of the time. Armand's father, a fiscally struggling laborer named Ambrose, did whatever he could to provide for his small family, but his efforts were almost in vain as he hardly made enough to put up a decent meal on the table a few days out of the week, let alone being able to afford a nice house, clean clothes and toys for young Armand and a few years later his sister, Magnolia.

Things took a turn from bad to worse when Armand's father received a letter, drafting him into the army in a war that The Bayou had no purpose being in the first place, however as it was law, Ambrose had no choice but to leave his wife and two children. Armand's mother, pregnant with her third child, was forced to take up the mantle in getting a handful of different jobs to keep them from starving to death, though ultimately the small family ended up on the streets. It was at this point where the Facilier's couldn't have fallen lower, it seemed, and with Armand just old enough to know that things were bad... very bad in fact, life just wasn't quite finished with them yet. Nearly a year after Armand's father had left for the army, the family was delivered a letter from his station, alerting them that Ambrose had fallen in battle and would not be returning home. The pension for his services gave them very little, and was used up in the matter of a few short months putting them right back where they started, and father-less.

Overcome with stress, grief and foul thoughts, Armand's mother finally went into labor, only to have a still birth, and Armand would never get to know what was to be his second little sister. Having reached her limit after this point, Armand's mother placed both him and Magnolia under the care of her husbands mother, Armand's grandmother they called Mamma Odie, a seemingly senile old priestess who thought she could talk to animals and had a knack for 'natural remedies' for almost everything; but never seemed to work.
Still just a young boy, Armand was forced now to raise both his sister and grandmother (who Armand was even amazed to begin with that she was able to fend for herself and a home to begin with). He spent the next couple years of his life doing a variety of odd jobs where he could, oftentimes spending grueling hours on the streets of the Bayou, getting no real education and making very little in return, being forced to beg or steal just to keep himself and his even smaller family from starving.

The Facilier family's problems weren't over just yet, however. Magnolia, at the very young age of eight, mysteriously came down with debilitating symptoms, later examined by a traveling physician and diagnosed as the fatal blood disease, Ebola. Without proper treatment, Armand's sister would surely die within a few weeks, but the Facilier's just couldn't afford the treatment and so Armand was forced to watch as his sister grew worse and worse until ultimately, he found himself digging her grave and placing her lifeless body inside.

Now hardened and cynical, Armand became closed off to the world entirely, finding things like love, empathy and compassion to be a fool's waste; no longer worth his time or attention. Even for Mamma Odie, who desperately tried to reach out to him when he came back home at night was given the cold shoulder, as he wanted nothing to do with her or anyone else he had once cared for ever again and eventually left the safety of her little home to go out on his own. Still working hard each and every day, Armand, now nineteen years old, contracted a rare and life-threatening disease himself, later diagnosed as Babesiosis. Figuring that it was just his luck, as his entire family seemed to have some sort of 'bad blood' within them, Armand kept this revelation to himself entirely and waited for death's sweet kiss that would take him away from this horrid life and to reunite with his two sisters and father in a much, much happier place.

Somehow, Armand managed to hold on for another five years during the time in which he had refined his skills of thievery, lying, deception and sleight of hand, eventually opening up his own shop of Voodoo to give him something to pass the time by in which most (if not all) of his acts were faked; but faked convincingly. It was also during this time that word had spread like wildfire of Maleficent and her band of villains had otherwise taken over their entire world, leading it into darkness but Armand couldn't find it in himself to care; he was a dead man anyway. The Bayou, small as it was, went without notice and his land was otherwise left to the (comparingly) peaceful villains that of crocodiles and large snakes.

One fateful, stormy day as Armand was headed back to his Voodoo Emporium (which doubled as his home), he was finding each and every step to become more and more difficult. Finally, the moment in which he hadn't believed would ever come had arrived. He could feel his entire body shutting down, one organ after another, one limb at a time until he completely collapsed down in an alleyway of the small city. As he lay there, staring up at the rain coming down on his face, Armand could only smile weakly, for his time had finally come. Finally, finally he would be taken from his horrid life and placed into a much better place. Laying there, waiting, his vision was the last thing to go but before he managed to shut down completely, there was a hard pressure on his abdomen.

Weakly looking down at his stomach, he watched as a large black mamba slithered across his stomach, it's head coming straight at him. It's fangs were bared as it hissed threateningly at Armand, copious amounts of venom dripping from it's open mouth. Sighing in relief, knowing that death would come one way or another, Armand closed his deep brown eyes and waited. The Black Mamba struck, clenching it's powerful jaws on the juncture of his hand between his thumb and forefinger and filled Armand's toxic blood with it's own venom. The poison, however, was something else entirely. Armand's eyes flew open, now a soft lavender color; a striking difference from his soft browns. That wasn't the only thing that changed, however. Life was being pumped back into him, his body becoming more and more capable until there wasn't any pain or suffering left. His mind was severely affected, however. It was as if another being had entered into his head, battling with Armand for control over his body until the demon won out in the end, thus creating the link between himself and The Shadow Realm and with the new and proficiently learned skills of real voodoo. Getting up from the rain gutter, Armand dusted himself off and took his first few steps, no longer himself, but the new and improved Shadow Man.

Years later, after perfecting his craft and taking over the Bayou by his own means and even expanding the territory quite a considerable amount, Armand was found by no one other than Maleficent, who demanded his loyalty in exchange for her services; of which Armand took up almost too eagerly. Now working for Maleficent, there is very little that can get in the way of The Shadow Man, because no one, not even The Queen of the entire land could cross over to the other side like he could.

Biography (Life On Earth):
Armand never went to Earth, and has no idea the place even exists.

Other: Armand is one of the few 'reigning Kings' who was not given power by Maleficent, however this did not stop him from pledging his loyalty to her after she managed to track him down a handful of years after her dominating reign.



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~Chernabog~





Name: Chernabog
Other Names: Satan, The Devil, Lucifer
Real Name: Abaddon Chernabog | Ambrose Facilier
Age: Ageless
Occupation: Bringer of Sin

Appearance - Thirteen Years Ago (Ageless):



Appearance - Today (Ageless):



Personality Traits:
As the entire entity of sin, Churnabog is appropriately classified as Satanic and demonic, which stems from quite a few nicknames he has earned over the multitude of years. A naturally dark entity, both physically and personality wise, Churnabog has quite the sadistic twist about him that sets him apart from all the rest, growing in more power the more other people experience pain. He is the essence of nightmares, which makes his overall person quite mysterious as neither religion or science can pin-point exactly what he is. Hands down the most powerful being in all the realms combined, the word "powerful" doesn't even hold a torch to what Churnabog truly is - pure evil. He is extremely ritualistic, having branches of his practices all over the worlds which are now known as Voodoo, Dark Magic, Exorcism/Possession, and so on - all having quite defined ways of how the "magic" is used and performed.

Skills:
Being a rather renowned chthonic being, Churnabog has, by trade, unlimited power. Even in light, he has the power to bring forth darkness. His power to corrupt is unmatchable, simply just having to twist the minds of man to do his bidding, planting thoughts in their heads that drive them to do as he wishes. He is immortal, as light can not exist without darkness, so Churnabog can never truly be killed, only contained.

Though not considered magic, Churnabog's abilities render him able to control the "darker" elements such as fire and the entire idea of black magic itself. This enables him to do anything in the name of darkness, even granting him the ability to raise the dead, whether it be by his own essence to inhabit a body or a simple ritual to bring that person back from the Underworld and even Hell.

When taking a physical form, Churnabog has an incredible increase of strength, endurance and stamina than that of a normal human being and even a step or two above a God. Though to keep up appearances as a human in the body that he inhabits, he very rarely exercises these traits though it is not below him to use them when alone or making someone do something for him.

Biography (Before Earth):
In the beginning, there was light, but light knew it could not last forever lest it burn out quickly from being used constantly, as there was nothing to balance it. So darkness was created by evolution to help the light, creating a perfect harmony that then gave life to "day" and "night." As the universe continued to develop, in all instances, timelines and rifts, man was made, and light and darkness began to effect different people in different ways.

It was in the very early beginnings of man that darkness was given a name - Churnabog. It was believed that darkness was an entity all of its own, explainable - almost extra terrestrial. People were driven to do bad things without explanation, sin began to become more and more common. The name Churnabog was then split into many different names, but the entire premise of what it was, was vastly understood by any and all people. Darkness was bad, light was good, one could not survive without the other, but as time went on, the scales began to tip in darkness' favor, casting words into prolonged periods of ruin and destruction.

It is a very common thing for darkness to take over a certain persons body, most of the time while they are alive but there have been a few cases throughout history when people have sworn up and down that they witnessed a person raise from the dead. Churnabog uses the physical body as a parasite would use a host, except he takes over completely as though it were his own body and uses it to his content until he grows bored and ventures to his next victim, seeing just how much death and destruction he can bring at a time.

It came to a point where a group of powerful sorcerers had, had enough of Churnabog's destruction. At the rate he was going, words were dying and there would be nothing left. So constructing up a powerful artifact, the sorcerers tricked Churnabog into touching the artifact, binding his essence to it and entrapping him for what the sorcerers believed to be the rest of eternity.

Though exceptionally powerful, they were unable to keep Churnabog from vanishing from the world, completely. His influence of darkness still lingered to balance the light. Though now that Churnabog no longer had his own personal hand in things, words were able to start growing once more, and soon, the entity that was Churnabog that had been bound by magic was slowly forgotten.

Biography (Life On Earth):
Life on Earth is very much Churnabog's life in any other realm. Where there is life, there is light and darkness, and where there is darkness, Churnabog lurks, awaiting his next victim.

Other:
Churnabog has very distinct ties to the Voodoo Master, Doctor Armand Facilier, though it is unclear as to how specifically at this time.


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~The Queen of Hearts~





Name: Rowan Scarlett
Other Names: The Queen of Hearts
Real Name: Rowan Scarlett
Age: 40
Occupation: Queen over half of Wonderland

Appearance - Thirteen Years Ago (Age 27):



Appearance - Today (Age 40):



Personality Traits:

Skills:

Biography (Before Earth):

Biography (Life On Earth):

Other:


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~Leverett - The White Rabbit~




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Name: ?
Other Names: The Wizard
Real Name: ?
Age: ?
Occupation: The Wizard of Oz / King

Appearance - Thirteen Years Ago (Age ?):



Appearance - Today (Age ?):



Personality Traits:

Skills:

Biography (Before Earth):

Biography (Life On Earth):

Other:


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~Cilla Grimhilde - The Evil Queen~





Name: Cilla Grimhilde
Other Names: The Evil Queen
Real Name: Priscilla Grimhilde
Age: 45
Occupation: Queen

Appearance - Thirteen Years Ago (Age 32):



Appearance - Today (Age 45):



Personality Traits:
Cilla's earlier years made her out to be a quiet, reputable young woman with a hidden inner-desire to do things in which she knew were improper. Being born a noble, much was expected of Cilla in regards of one day becoming a Lady and therefore, Cilla became very good at acting one way around others, hiding her true self to keep things from getting complicated. However upon meeting her first husband, Toby, Cilla began to break that shell and proved to her family that she wasn't a force to be reckoned with and that she would get what she wanted by getting pregnant solely for the purpose to be able to marry Toby. Her heartbreak brought on by Toby's lack of loyalty only pushed her inner-feelings forward, causing her to abruptly leave home to find a new life for herself showing just how selfish she can sometimes be. Toby's claim that Cilla had lost the beauty in which she once had drove Cilla into an obsession to reclaim that youthful glow her aging body had been starting to lose but even then it wasn't enough.

Even in the present, Cilla grows overly jealous of those who pose a threat to her beauty, wanting to be "the fairest of them all" in an attempt to keep the wound of Toby's words sealed. This obsession has even pushed her to murderous insanity by trying to kill her own step-daughter to keep her title as such secure even though she had grown to love Snow as her own daughter. Though despite her insanity, Cilla is also extremely intelligent and calculating, wanting to ensure that she won't overlook anything in order to make her plans an absolute success. She plots quietly, oftentimes brooding over one thing or the other, pacing, until a solution begins to form in her mind in which she becomes almost overly boisterous and gleeful as she begins to put more work into her plan, anxious to put it to action. Such plans don't always involve ridding others of their beauty, however, as Cilla also enjoys watching others suffer. She soaks in a certain "high" watching as others endure hardships that she puts upon them, knowing that they are suffering as she once suffered in what felt like lifetimes ago as it somehow helps to absolve the pain that left a permanent mark upon her heart.

Her loyalties lay with her mood and though she would never willingly betray someone's trust, she has crossed that line many times before to people she had been closest to in order to preserve her own heart. She likes to believe that she is a good mother, but her track record of abandoning her son in The Pride Lands (even though later writing to him almost daily since) and trying to kill her step-daughter don't add up to what she believes herself to be and tends to ignore these things about her and acts like they never happened, especially when in the company of her son who now resides in her castle as her Huntsman. On the measure of friendship, Cilla only has a very small handful of people she can call such however her favored companion has always been Morgana and seeks her approval in almost all things despite the difference in age.

Skills:
First and foremost, Cilla has been trained in the art of dark magic and witchcraft and excels at both however tends to lean more towards her uses of potions, alchemy and enchantments rather than rely on her own physical stamina and strength to have her magic pulled from her each time she uses it. She has nearly perfected the act of disguise within her magic as she uses it to keep herself looking young and beautiful, as well as using it for other things like disguising dangerous objects to look harmless and so on. Perhaps one of the most notable enchantments is her magic mirror in which she used the heart of her first husband to "recreate" as a spirit within the mirror itself as a companion to fill the lonely nights - just as things had been between herself and Toby before she caught him cheating.

Apart from magic, Cilla has an adept mind; highly intelligent and calculating as her obsession for physical perfection also branched out to other aspects in her life in how she does everything. And although Cilla now has magic at her disposal, being raised a hard-working noble woman has taught her the skills of cooking, cleaning, sewing and so on which she likes to do if the time allows it, always wanting to be actively busy doing something and liking the feeling of having accomplished something on her own.

Biography (Before Earth):
Priscilla was born into a Noble family within The Pride Lands and learned very quickly what it was to be a Lady. She helped her mother to run the house, taking her fair share of the chores such as cooking and cleaning, tending the gardens, washing and stitching clothing and so on. By the time she was fourteen, her father began to have her meet with suitors, most of which were nearly twenty years her senior. Although she didn't mind the attention from the older (wealthy) gentlemen as they were keen to shower her with gifts and comment on her young beauty, Priscilla wasn't content with the idea of settling down with any of them; there was just something missing. But then Priscilla met Toby - a young man who caught her attention one evening when she got up from her bed and found him in the larder, stealing food from them. Toby had been born and brandished a "Hyena"; the worst kind of Pride Landian. King Ahadi enforced the segregation between the two kinds of people within The Pride Lands that had been organized centuries back all the way to the date The Pride Lands became established. The Hyenas, as they were labeled, were the "dirty" sort of people who didn't mind spilling a little blood if it meant they could get what they want. They were thieves, crooks, scavengers, and had no place in royalty and so a hierarchy was formed, seeing to it that the Hyenas never rose in position and kept their place in the outskirts of the cities or within the slums. The penalty for a Hyena stealing from a noble was death, but Priscilla paid the law no heed and instead befriended him, charmed by his dashing good looks and the overall idea of going against what she knew to be proper.

Friendship blossomed into romance, and at the age of sixteen, Priscilla couldn't take their secret relationship any longer and attempted to introduce him to her parents. They were absolutely outraged, unable to look past the fact that he was a Hyena and refused to get to know any more about him. After forbidding Priscilla to ever see Toby again, her father became more adamant than ever about finding the proper suitor for her, but Priscilla had other ideas about her future. Knowing just how serious her father was about seeing her married, Priscilla did the one thing she knew that would keep any and all suitors at arm's length upon the topic of marriage. She became pregnant with Toby's child. Disgusted, humiliated, and overall having no idea how to handle the situation, Priscilla was disowned from her home and forced to live the life of a Hyena with Toby on the outskirts of the city, only able to get glimpses of the life she once had from the outside.

At seventeen, and now going only by her shortened name, Cilla gave birth to a beautiful, healthy baby boy. To honor her new husband, Cilla named the boy in the ancient language of The Pride Lands, Shaba - after the color of his darker, beautiful skin he inherited from his father, which is translated to Copper. Going against her parent's wishes, Cilla returned back to their home, begging and pleading for them just to meet their new grandson. It wasn't until two years later that her efforts bared fruit as her mother, without the knowledge of her father, finally agreed to meet the boy and instantly fell in love. After another year and much convincing on Cilla's mother's part, her father agreed to meet the boy and though he wasn't as keen on him as her mother, finally agreed to allow Cilla, Shaba and Toby live under their roof and granted Cilla and Shaba their rightful heritage of noble. Toby, however, was not granted such luxuries as he was still seen and considered a Hyena, so a deal was made that if he were to live within their home, he would take on the role as a servant.

The years wore on, and by the time Shaba was seven, by his noble linage was granted an opportunity to begin training as a soldier for King Ahadi himself. So without the little one to look after most hours of the day, Cilla was able to return to her usual duties of helping her mother to run the home just as things would and should of been from the start. However things changed almost drastically a handful of years later when upon her thirtieth birthday, Cilla returned to her home in search for her husband only to find him with his pants down and a maid's skirts hiked up. After the initial outburst was over with, Cilla simply asked Toby "Why?" in which his response was simply and without much effort, "You're starting to look old, Cilla. Where there once was abundant beauty, now only holds reminder of what once was." Cilla knew then that she could no longer remain in The Pride Lands, unable to bare the shame that would surely come from her parents who didn't approve of their relationship to begin with. However, Cilla knew that she wouldn't be able to pull her thirteen year-old son from his promising future in the King's army so after going to the barracks to see him one last time, refusing to let on that anything was wrong, Cilla left, hoping to have a better future in The Moors.

The first year in the Moors found Cilla to be under the care of the sorceress Maleficent who coincidentally was in need of an assistant. Claiming that there was hidden potential within Cilla, Maleficent took her under her wing and began to unlock the hidden powers nesting inside of her by getting to the root of her heartache. Cilla took a certain shine to the dark magic, however she really excelled at potions and enchantments and favored them above all else. It was with her first successful potion that Cilla was able to figuratively turn back time and restore the youthful glow Toby claimed that she had lost over the years, finding that she had suddenly became obsessed with making herself the most beautiful woman in all the realms in hopes that Toby would take her back. The first potion wasn't enough, and so a year of trying over and over again, Cilla finally became confident enough to return to The Pride Lands and confront her cheating husband. However, once Cilla came face to face with Toby, the darkness that Maleficent had pulled out of her came to front and anger overtook her. Cilla hadn't even realized she had killed Toby until the feeble beating of his heart she held within her hand began to wane though once what she had done began to settle in her mind, she could only manage a single smile before returning to The Moors where she wished to continue her training.

When arriving back to the Moors, however, there was another (younger, prettier) woman who seemed to have taken her place, though it was quickly explained that Lady Morgana had simply been away on business and had just returned to also continue her training as she would one day take Maleficent's place. At first Cilla felt nothing for Morgana than utter jealousy, but quickly found an ally in her as time passed and eventually even a friend. In fact, it was Morgana who knew of a King in search of a wife and arranged a meeting between the two of them. Not a few months later, Cilla found herself once more getting married and though it wasn't for love as it had been the first time, the very idea of having her own Kingdom to rule was just too much to pass up and just as it had been when she was younger, the King never squandered an opportunity to comment on her beauty. The small fact that the King had a child of his own, a darling girl named Snow, didn't even begin to phase her until much later, believing that Snow and her son Shaba would one day meet and become good friends although those plans were put on hold as the King had died unexpectedly.

She kept her magic secret from her new family, unsure of how they would take to her if they knew anything more than what she showed on the outside. It was only a year after her marriage when Cilla then decided to do something with Toby's heart which she kept as both a trophy and a reminder of sorts. She knew she couldn't truly part with him, but the preservation spells were becoming harder and harder to keep up on, so Cilla enchanted a mirror gifted to her by her newest husband and using the heart, "brought Toby back" by binding the fragments of what was left to him to the mirror and with it, created a companion she could talk to when she became lonely. It was because of this enchanted mirror that had Toby's "spirit" floating around in it, did Cilla learn about Snow White's increasing beauty. Not knowing what to do, Cilla turned to her one and only true friend, and asked Morgana for advice. Their time apart brought upon a change most unexpected of Morgana. Maleficent had finally succumbed to death, and in mourning, Morgana became something almost unrecognizable but deep down, Cilla could still feel the woman she knew and rekindled the friendship that time had put distance between. So after some time, Cilla took the newest Maleficent's advice and hired a huntress from Province to kill Snow White.

Although Belle, the hired hand, had failed and attempted to lie to Cilla by bringing back the heart of a stag instead, Cilla could rest somewhat easily knowing now that Snow was lost somewhere in the woods where she would surely perish. So Cilla took over the Kingdom as her own, to rule in the way she saw fit and came out openly as a sorceress. She kept in almost constant contact with her son, and as of just a few short years ago, Shaba had left The Pride Lands to come and live with her, wishing to be her Huntsman rather than serve King Scar any longer. Cilla believes the decision her son made to be an act of his love and loyalty to her, but what Cilla doesn't know is that his motives are far, far beyond her comprehension.

Biography (Life On Earth):
Cilla has never been to Earth and does not know of it's existence, however in spending time with Lady Morgana as friends before she became Maleficent, she shared stories with Cilla that lead her to believe that this fantasy world may be just a bit more than just stories.

Other:
Cilla has a pet raven she keeps close to her - a forever companion that allows for her to send and receive messages from her son amongst other things.



The face in which Cilla sees in her magic mirror



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~Cassim Panya - The King of Thieves~





Name: Cassim Panya
Other Names: The King of Thieves
Real Name: Cassim Panya
Age: 37
Occupation: Thief

Appearance - Thirteen Years Ago (Age 24):



Appearance - Today (Age 37):



Personality Traits:
Cassim is found to be very clever, having a sort of 'silver tongue' to help persuade others to see his way of thinking. While others would call it manipulation, Cassim would simply reply that it wasn't his fault others are so willing to trust and blames it on their ignorance. He is also very clever in the sense of making up things as he goes. Whenever in a tight spot with an enemy, Cassim can fashion quick traps or out think his opponent for a quick (yet memorable and sometimes theatrical) escape.

His determination almost knows no bounds. When Cassim's mind is set on something, only his own voice can detour what it is he has set out upon unless unforeseen circumstances rear it's ugly head, putting his immediate life in danger. Even then, after a failed attempt, Cassim will quickly plan, adjust, and try again until he has what he wants - especially in the face of danger. Raised Pride Landian, Cassim has a sense of natural bravery about him that is envied by most other lands - men who train their whole lives to be what Cassim is when in battle, comes to him naturally.

He is sarcastic by nature and doesn't seem to have any "real" goals in his life. It's always "the next big stunt" or "the next big raid" with him, earning a fast reputation throughout the Kingdoms as a rather deadly bandit.

Though he can be gentle, caring and loving in the face of a woman, Cassim rarely shows this side to his men in fear that they will try to overthrow him for being to soft and has a certain sense of pride expected by one born of The Pride Lands.

Skills:
Born a Pride Landian, Cassim has an almost unnatural amount of strength within his body seen in only others from The Pride Lands. This gives him a strong, physical appearance which makes it easy for others to follow though his quick wit and clever decision making help to seal the deal. He spent a good majority of his life working as a blacksmith, rendering him capable of wielding almost any weapon with practiced skill though he prefers the stronger, physically intimidating scimitars.

Cassim, despite his larger size, is actually quite stealthy and athletic as well. He spends many hours hopping rooftops and squatting in certain areas to scope out his next raid and in doing so, has learned an incredible amount of patience.

Biography (Before Earth):
Cassim was born on a hot summer day in The Pride Lands to a noble house with high status within the Kingdom. He was an only child for only a single year before his mother gave birth to his little sister, Sarabi, who was betrothed almost immediately to King Ahadi's eldest son, Mufasa. Being the brother of the woman who was to become their Kingdom's next Queen, Cassim was given many liberties but he did not take them. Instead of joining the royal army, which was expected, Cassim instead showed an interest in blacksmithing and ended up setting up his own shop within the city with the money from his inheritance.

Unfortunately, Cassim also had a taste for gambling and would often lose the money that was his right as a noble on top of any money he made with his shop. It got so bad, to a point, where Cassim was abruptly cut off from the family funds and expected to live on his own in hopes that he would learn his lesson. Instead, Cassim found himself betting his place in an expedition that would take him out of The Pride Lands to the land of Agrabah where a small band would try to uncover the mysteries of The Tiger Head Cave, appropriately called The Cave of Wonders. At the young age of 18, Cassim was granted a spot in the expedition and found himself in the land of Agrabah.

The journey turned out to be a large waste of time, however, and Cassim had lost everything - not even having money to buy his way back to The Pride Lands. Instead, Cassim was forced to endure the lower slums of Agrabah for an entire year before his future seemed to become somewhat brighter. At 19, Cassim found himself a woman - beautiful beyond comparison and her heart reflected her physical beauty. Though she had some money, it was hardly a step up from what Cassim had been subjected to. And without careful planning, Cassim became a father at the age of 20.

Cassim knew right away that they could not afford this child, who they named Aladdin. There were too many debts, and Cassim's wife's health began to fail almost immediately after Aladdin's birth. After two very long, emotional weeks, Cassim lost Aladdin's mother. Overcome with grief and with a wounded pride of what he had let his life become, Cassim was forced to sell his son to a band of slavers to pay off some of the debts he owed. It seemed like his only option at the time, but only after a short while, when Cassim had time for his head to clear, he realized the grave mistake he had made and went to go find his son.

Weeks went by before Cassim knew what had befallen his Aladdin. Thieves had attacked the cart his son was being transported in and once the cartel was found, nothing remained but the bones the wild animals had picked dry. Outraged, Cassim hunted down the thieves who had attacked the cartel and by careful planning, inserted himself into their ranks - becoming one of them. He destroyed the band of thieves from the inside out, much like a silent poison, until one day, Cassim found himself their King, feeling only a fraction of his anger lifted for what he had done to his son.

Now Cassim rules the band of 40 Thieves, crossing from land to land in search of treasure, women, and occasionally simple raids in order to stir the pot. It hasn't even occurred to Cassim that his son might still be alive.

Biography (Life On Earth):
Cassim has never been to Earth and doesn't even know of it's existence.

Other:
Though Cassim is skilled with almost any type of sword and has many in his underground lair, he favors a more powerful approach in both strength, powers, and physical intimidation.


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~Hades - Lord of the Underworld~




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Name: ?
Other Names: The Wizard
Real Name: ?
Age: ?
Occupation: The Wizard of Oz / King

Appearance - Thirteen Years Ago (Age ?):



Appearance - Today (Age ?):



Personality Traits:

Skills:

Biography (Before Earth):

Biography (Life On Earth):

Other:


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~Governor Ratcliffe~






Name: John Ratcliffe
Other Names: John Sicklemore
Age: 33
Occupation: Governor

Appearance - Thirteen Years Ago (Age Twenty):



Appearance - Today (Age Thirty-Three):



Personality Traits:
John is, in general, an arrogant, spiteful bully. It is very likely that his slight narcissistic nature stemmed from him being spoiled by his parents throughout his childhood. He was fed from a silver spoon, pampered, and never learned to want for anything. He believes himself superior to most people because of his status in England as Governor that started even before that, from coming from a rich, powerful family with social standing. He is boastful of his accomplishments and always directing the spotlight towards him as he thrives on being the center of attention, never afraid to make people aware of his money, achievements and influence.

Although John does have a decent track record of his own accomplishments in life, such as sailing across the world to discover Neverland for himself, infiltrate the Indian camp and take prisoners (one being his current wife), John's reputation is a bit more stretched than most people would believe. When John is faced with a problem that he is unable to solve on his own, he throws money at the situation, depending on others (also with power) to finish the job and then placing even more money on top of that to keep them quiet so that he may brag and boast as though he had done it himself. And when things don't go according to John's plan, his pompous, spoiled demeanor shifts into something much more childish as it is customary for John to throw small fits, make hasty "revenge" plans and act very spur-of-the-moment.

He is very neglectful of the important things in life such as his wife and needing to start a family and instead focuses on new developments that will help him get richer, more powerful and even more infamous. He is unafraid to get his hands dirty and cut out those in the way granted they are, in his eyes, insignificant. Others with power do intimidate him though he will never outwardly show it, or at least tries not to.

Skills:
John is surprisingly a very bright man, having taken his studies very seriously as a child especially on the topics of geography, navigation and history. That being said, John was exposed to many of these things in his younger days and had learned very quickly how to sail, explore and document important events. He has an intangible memory when it comes to things other people have said to him which comes in handy when John uses those words against people to back them into uncomfortable corners to get his way. On top of this, John has a very uncanny way of being able to lie without stirring suspicion. His lies are deeply considered in relation to how it might fall back on him one day and will go out of his way to make sure his lies can't be unearthed as untrue and make them as believable as possible.

Although he may not appear to be, John is also quite strong in his physical stature. He takes his fitness seriously as his body must be in peak condition when out exploring new land and running a ship. He also keeps fit by his daily practice in swords, rifles, pistols and daggers. He's a decent swordsman but his true niche comes from his ability to aim a gun, both rifle and pistol - he almost never misses.

Biography (Before Earth):
John was born into a very, very comfortable life of the rich and influential. He was the only child to his mother and father and therefore never had to experience sibling rivalry or how to share. He was very close to his mother as she never believed in nursemaids or servants to raise her boy and instead gave up her own time to spend as much time with him as she could, helping him to learn and grow. However, unfortunate circumstances befell the Ratcliffe home when John lost his mother when he was just nine years old to an incurable disease. It was then that John decided that he wanted to explore the world - all worlds - so that he may find cures to otherwise incurable diseases.

Death was a very hard concept for John to learn as a child. After his mother's passing, John would still hold conversations with her, talking to the air as though she were still there, making sure that there was always an empty seat at the table next to him for her to sit and eat. He refused to acknowledge the fact that she was gone and to this day, because his young mind had told John that it was normal, still refers to his mother as though she were still with him at all times.

The most notable thing John has done in his life was when he was a mere twenty years old. A voyage to go out and discover new land was set, funded by the King as they had reliable sources that the trip would prove to be a profitable one. The research behind the voyage took up all of four years before being granted permission as John had started the project at only sixteen years old. Neverland was discovered and though John and his crew never came across the fairies or lost boys native to the land, John's brush with the Indians and Pirates made him filthy rich upon his return. Indians were killed and captured, pirates were tortured and forced to give up their riches. And only two months later, John and his men were on their way back to England to turn in their findings, never to realize the other wonders of Neverland such as it's immortality and other local inhabitants.

One of the prisoners John took back to England with him was a six year old Indian girl by the name of Pocahontas who, at first was used only for exhibits, bragging rights and showing off - a living trophy. But as the young girl blossomed into a fruitful woman, John took other interests in her and married Pocahontas upon her sixteenth birthday. Aside from the occasional bedroom pleasurings, John pays very little attention to his wife as he is often very busy with other things. Future voyages, finishing collections, investments... almost everything comes before Pocahontas as she in turn, even through marriage, is almost nothing more than the ultimate trophy of his accomplishments.

Biography (Life On Earth):
John never went to Earth and knows nothing of it's existence.

Other:
John loves to read, write and play chess. He also has a pet pug named Percy that seems to have more rights around the Governor's mansion than his own wife does.


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