Hidden 8 yrs ago Post by ML
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Thanks for the support yo: its really just more of a personal preference thing
Hidden 8 yrs ago Post by ML
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how are things going, chaps
Hidden 8 yrs ago Post by POOHEAD189
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Been preoccupied but I might just join.
Hidden 8 yrs ago Post by Atrophy
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@Mercenary LordGood. Currently working on a CS. Ideally should be done within a day or two (because for some reason I gotta work or whatever).
Hidden 8 yrs ago Post by ML
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Been preoccupied but I might just join.


Hope to see ya involved

@Mercenary LordGood. Currently working on a CS. Ideally should be done within a day or two (because for some reason I gotta work or whatever).


What is work, that filthy word
Hidden 8 yrs ago Post by Chromane
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Still interested in this, I'm going to start cooking up my character now!
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@Mercenary LordOkay! My stretch of filthy, dirty work is almost done,and I should be putting the ribbons on my CS when I get home.
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Hidden 8 yrs ago Post by ML
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Looking forward to it, mate
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Some updates to the lore for everyone to poke through:

Maru has two defined nations now: Ilyistav, home of the lovely Lake Marum, and Avalia, a creation of @Skepic. If anyone wants to make a nation for Maru they are welcome to, but I am trying to be pretty strict with what I let in there.

I've also included a section of the OOC Codex for important NPCs that have been encountered throughout the journey. Currently, only the captain of the Garrloch is in there, but it probably will fill up.

I'm also working on a character for myself, and after that...we might just have enough people to get this whole thing going. I'm pretty excited actually.

NOTE: I've decided that we are going to use the normal week, and the normal Gregorian Calendar. Although both of these things are very much a construct of our real world, I feel like there's enough new stuff to figure out, without trying to also figure out new days of the week or new months. For that matter, we're also going to assume that the year of this world is the same length as the year on Earth.
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I'm also working on a character for myself, and after that...we might just have enough people to get this whole thing going. I'm pretty excited actually.


Nice! We got our salty soldier, our daring pilot, and our robber baron captain of industry. Can't wait to see how we round out the Drop Boys.
Hidden 8 yrs ago Post by ML
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I'm planning a reporter type guy. I have a plan in mind
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UPDATE: tomorrow I drive back to school. Today I was packing, and it's really just been a clusterfuck tbh so hopefully I can pull it all together in the end
Hidden 8 yrs ago Post by Chromane
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I hope this is ok, I thought it would be a cool concept to play with. I'm open to changing it if you don't think it's suitable. Let me know what I need to change.

Armas Jonahsson --- 26|5'11"|Male


[ S Y N O P S I S ]

A sprightly fellow with messy blond hair, Armas is one of the few trained divers in the United Isles. A shipwright and mechanic by trade, he is a cheerful daredevil who jumped at the chance to help explore the unknown beyond the Ring of Thunder.



[ A P P E A R A N C E ]

Armas is a little above average height with a lean, muscular build. He has blond hair he is forever running his greasy hands through, making it stick up and appear darker than it actually is. When out of the water he usually wears an old set of coveralls, along with a thick oilskin for wet or cold conditions. He has brown eyes and solid, almost blocky facial features. His hands are thick and callused from years of working on engines, and usually have a couple of nicks and scratches on them. His diving suit is a full-bodied thick canvas suit with a large copper helmet with portholes for viewing. A corrugated tube runs up the the surface where a small pump supplies him with air. A toolbelt around his waist holds weights for ballast as well as special tools for use with the clumsy gloves.


[ P E R S O N A L I T Y ]

Because of the rarity and relative obscurity of diving, most see the act of going underwater in a cobbled together suit of metal and canvas as that of a raving lunatic. Armas isn't as bad as all that, but he's a daredevil at heart, with a cheerful demeanour and a ready attitude. A talented mechanic and shipwright, he is very sure of his abilities, and won't hesitate to take risks to get the job done.

Armas is an open and honest sort, though that cuts both ways, and he tends to be short with those he views as dishonest or incompetent. He is friendly enough, and often strikes up a conversation with someone whilst tinkering away at an engine or his suit.


[ H I S T O R Y ]

Whilst Maru has the largest network of lakes and rivers, including the famous Lake Marum, Dover comes in a close second due to the increased rainfall caused by its proximity to the Ring of Thunder. As such there is a small but healthy industry dedicated to making and tending to the ferries, barges, yachts and fishing boats that ply its waters. Dover's rough weather can make for some exciting times even on the limited waters of a floating island, so there is always at at least some work to go around. While there was never much reason to develop marine technology in the UI, developments and materials have bled over from other areas, including the prominient aeronautics sector.

It was here Armas got his start. Born to a riverside family of fisherman, he had a fairly normal childhood; schooling, helping with the family business, and swimming in the local river. When he was old enough he apprenticed to a shipwright in the next town over in order to learn the trade. The crochety old ship builder mostly worked on ferries and fishing boats, and Armas quickly grew strong helping to weld metal plates and lug engine components. It was here he first learned to dive, going underwater with an airtube in his teeth in order to check hulls for damage and repair what he could before they were brought out of the water.

After he finished his apprenticeship he had a falling out with his father, who wanted him to come back and continue with the family business. Armas disagreed, wanting to travel, and feeling limited by the small stretch of Canth that was all he'd ever known. After a mjaor argument he left with a buag of clothes and tools and signed on with a freighter crew. It was several years before he'd return home. He worked on various freighters and barges for the next few years, keeping engines running and the old rustbuckets in one piece. Eventually he got a job at a shipwright in the Gershland capital. His diving experience came to good use, and he was soon at it again. It was here he first used a suit, going right underneath the larger vessels.

From there the United Isles Naval Coalition seemed like the natural next step. They were soon one of the biggest single employer of shiprights and crewmen in the UI, and he had years of experience on, around and underneath many different kinds of ships. He arrived at the tope of the Doherty Outreach Center with plenty of time before he was due to arrive, but still elected to take The Drop, insisting he wasn't going to give up an oppurtunity to fall off the edge of the world. He payed for it later with some decent bruising, but he had no regrets. He was soon hard at work, helping to build the UIS Garrloch and her sisters. His diving experience came in useful again, and he got a suit of his own. But still he watched the vessels go out everyday, so he signed on with the Garrlock, eager to see what was actually out there.


[ N O T E S / O T H E R I N F O ]
Armas has a small collapsible fishing rod and tackle kit, mainly for nostalgia, that he sometimes brings out and fishes with off the side of the boat.

Even with the limited marine tech, the old style copper helmet diving suits seem to be well within the UI's tech level - they'd just be fairly rare due to their limited use.
Hidden 8 yrs ago Post by MarshiestMallow
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Hi.

I have had a bit of a mental breakdown.

I have a half finished CS and hope it's still not too late to complete it.
Hidden 8 yrs ago Post by ML
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@Caits
Nope it's not too late: I hope you're feeling better. :(

@Chromane
I like him. Curious though: what freighters are you talking about him working on? I don't think there would be any river freighters: a lot of the cargo transport would probably be by train, truck, and airplane. Maybe you're talking about river freighters? That would work

And the marine tech for diving would probably be decently advanced: at least in the terms of leisure diving, so that's all good. This world is basically picking and choosing what tech is at what level.

Still it's accepted yay
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@Mercenary Lord
Thanks! You said river freighters twice though, was one of those supposed to be lake freighters? As aside there still might be river freighters - water can be a very efficient way of moving large amounts objects. Check out the canal system in England as an example.

Is it ok if I post to the CS thread?
Hidden 8 yrs ago Post by Lexicon
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I've decided to move forward with my CS after all. My plan is to create a combat medic of sorts. I'll have the sheet done by tomorrow night at the latest. :D
Hidden 8 yrs ago 8 yrs ago Post by Lexicon
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((Improved and moved to the 'Charactera' tab.))
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Alright, no longer a work in progress. I got excited. It's done. If anyone has any questions, let me know. I get that Sigi is a little...unusual for this setting. Her island is small, really only known for its metalwork, gunsmiths, and mercenaries, so it makes sense for the inhabitants to be a little behind the times. She's adapted somewhat thanks to living in Highwall for ten years so she won't be wandering around the Garrloch asking questions like "How does this great metal beast sail the oceans?"

EDIT: Also, 'A Letter to a Lover' was a fun way of detailing the history of Ysmir without an info-dump. Hope everyone enjoys it.
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Hidden 8 yrs ago Post by ML
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I just wanted to say I'm still here and today was really fucking busy, but tomorrow I'm on this shit. Thank you all for showing so much enthusiasm about this, it's to me pumped to work on it as well

YAAAAA
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