Hidden 8 yrs ago Post by BlytheChi
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BlytheChi Sassy Sailor

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BlytheChi's Character Sheet

Name: Veda Thyis
Age: Unknown by even herself.
Gender: Female
Race: Dark Elf
Occupation: Inn Keep, Weaponsmith

Personality: Veda is rather harsh, but underneath her rough exterior is a big softie. She has a rather big personality. Constantly being obnoxious and loud, making jokes, sarcastic comments and always pointing out other's misfortunes. You could say she can be pretty annoying. She doesn't do this intentionally though.

Bio: At a young age Veda was orphaned. Eventually she wound up with her uncle who was unkind and often drunk. He never hurt her, but he definitely used the tough love tactic. Since she was raised with her uncle she grew up at the inn. It was her home, until she became a foolish teen and ran away. During this escape she had learned how to craft weapons, hunt, and even hone a good sense of spatial awareness. Even though she had learnt many skills on this adventure she eventually wound up in a tough spot. She had been robbed and left to die by a travelling gang. They had knocked her senseless and since then she only remembered her name and the inn.

Upon returning to the inn, she was left with a surprise. Her uncle had passed due to illness and left the inn to her. She didn't know who this man was, but by proxy she had a roof under her head. Eventually she met Macgruff the bartender and Sid the cook in the local village of Norr. They had said they were her childhood friends, however, she did not remember this at all. She took their word for it and since then, the three has lived at the inn. Eventually she reopened and was greeted by many people of Norr. Whom she did not remember at all. They did not care and joyously hugged and entertained her.

After two years of the inn being reopened, Veda had desperately tried to keep it afloat. With the very small economy of Norr, she was hardly able to ask the guests for more than she needed to keep the inn prosperous. She realized a new plan needed to come into action. And eventually the Strumpet's Inn came to be what it is today. Bringing in many a colourful character and gold from requests.

What’s in your bag:
Two ivory daggers, handcrafted
A fire starting kit
Fillet knife

Extra: Her idea of a personal bubble does not exist.
Appearance: orig11.deviantart.net/9125/f/2007/181/..
Hidden 8 yrs ago Post by CharmingDevil
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CharmingDevil

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Character Sheet

Name: Tae'o (pronounced tay-oh)
Age: Pixies do not age as normal races do nor does time pass normally for them. Though Tae'o has the appearance of someone in his 20's, he's at least a century old.
Gender: Male
Race: Pixie
Occupation: Rogue for Hire, odd jobs around town

Personality: Tae'o is the typical pixie; mischievous, cunning, and with an insatiable lust for fun and trouble. He'll typically make mistakes and falter during combat just to prolong the adrenaline and to make things more exciting. He's curious about everything and isn't easily intimidated, but doesn't easily trust others, especially humans. However, despite all this, Tae'o is a survivalist and strategy is his strong suit. He operates best unseen and unheard, opposed to violence unless absolutely necessary, preferring more obscure methods of dealing with foes.

Bio: Tae'o was "born" into a tribe of Moon Pixies that called the forests of Nivalis their home. He remembered dancing on the surface of the lake under the light of the full moon with his brothers and sisters and sleeping under the comforting glow of Lunar Mushrooms. However, all those memories were nothing but nostalgia now. One night during the peak of the Harvest Festival men in long black cloaks ravished the forest, somehow able to break through the barrier that kept their plane of existence hidden from the humans. Tae'o later found out that these men were powerful mages looking to harness the power of pixie dust. Tae'o was one of the lucky few that managed to escape but many of his brothers and sisters had been captured, tossed into glowing cages that buzzed ominously. From that day forward, he vowed to take revenge on the men that destroyed his home and took his tribe hostage, the insignia of a golden sunrise emblazoned on the back of their cloaks burned into his memory.

What’s in your bag: Bow and arrows infused with his pixie dust; rather than pierce his enemies with a fatal wound, his arrows are absorbed upon contact and cause effects such as paralysis, sleep, or hallucinations. Also wears a moonstone pendant around his neck as a reminder of where he came from and what he's fighting for.

Extra: Can see well in low light and can detect magic. Has very good hearing. Is at his strongest during a full moon. Can manipulate light and shadow in order to confuse his enemies or cloak himself from view.

Appearance: While in his true Pixie Form Tae'o appears as a small orb of pale blue light to those unfamiliar with the Fae. His Humanoid Form sports silver hair, blue eyes, pale skin, short pointed elf-like ears, and translucent blue wings like those of a dragonfly.


Hidden 8 yrs ago Post by Jin Of Mana
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Jin Of Mana Carry that weight...

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Hidden 8 yrs ago 8 yrs ago Post by CanisMajoris2
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CanisMajoris2 Some Madman with a Pen

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Hidden 8 yrs ago Post by Forsythe
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Forsythe Graf von Kaffeetrinken

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Hidden 8 yrs ago Post by Kassarock
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Kassarock W O R L D E A T E R

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Hidden 8 yrs ago Post by Yaneznayo
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Yaneznayo

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Name: Allara
Age: 18
Gender: Female
Race: Changeling
Occupation: Courtesan, negotiator, spy, etc.

Personality: Allara tends to stay towards the edge of a crowd, scanning it for any opportunities she can take advantage of. Never staying in one place for long, she avoids deep relationships with people she meets, resulting in frequent and superficial pairings. When it comes to combat, she prefers to stay just outside an opponent’s reach, dancing in and out of their range, enticing them to come in close for a strike before countering with a well-placed dagger. If she can’t end the fight quickly, she’ll retreat, using her enchanted dagger to occupy her opponent’s attention.

That said, Allara is not a proficient close quarters fighter, and she’ll more likely take advantage of her unique beauty to lull her targets into compliance or talk her way out of sticky situations. If things don’t go as planned, she’s not above offering use of her body in exchange for her life.

Bio: Allara was adopted by a noble elven family whose doorstep she was left on as an infant. She was trained in the ways of a proper lady and groomed to be married off to increase the family fortune. When she turned 16, she was given to another elven family, along with a pair of nearly priceless enchanted daggers as dowry. Upon arrival, however, she was greeted with looks ranging from disgust to lechery and was subject to many kinds of abuse.

When the father of her husband to be entered her room a few nights later and attempted to have his way with her, she retaliated, stabbing and killing her not-quite-father-in-law. She ran from the estate with the daggers in hand and began her life as a beggar, slowly becoming more and more desperate as she went from town to town, hitching onto caravans without a clue where she was going.

After about 6 months, she began to offer favors to men in exchange for a meal and a place to sleep. During the following year, she’d become quite proficient at being one of the most alluring figures in a room, and rarely failed to find someone whose bed needed to be kept warm. One such patron became a regular and taught her how to use her daggers to defend herself if needed. This was a skill she all too frequently had to put to use against the more rowdy johns, especially in the worse parts of town.

What’s in your bag: A pair of enchanted daggers are strapped to her thighs, within easy reach at all times. They will return to her when thrown, and can animate themselves for short amounts of time based on a thought command she gives them. She also has a variety of hidden pockets in her deceptively form fitting clothing to pocket things she comes across or to hide her hard earned gold.

Extra: Allara is the child of a hag, giving her innate mastery over many forms of magic. This helps her to more easily control her enchanted daggers, but she also doesn’t fully understand that she has this capability. Anyone who can sense magic could tell that she has a hidden power inside her.

Appearance: Allara appears as a tall, pale, slender elven beauty with one blue eye (left) and one hazel eye (right). Magic users would be able to see a slight glow coming from her eyes. She wears a knee length skirt and a blouse that hangs off one shoulder.

Obligatory something: I am a drunken Galoot.
Hidden 8 yrs ago Post by thecircus
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thecircus An Operator

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Name: Nyrdis Northwood
Age: 27
Gender: Male
Race: Half-elf
Occupation: Hunter, Scout, Bow for Hire

Personality: Nydris is the strong, quiet type; short on words, but means what he says when he talks. He is very at home alone in the woods, and sometimes an urban environment gets under his skin; especially a crowded market or inn.

Bio: At a young age Nyrdis’ parents found him very comfortable in the woods. So comfortable that they found it hard to get him out; he would leave for days at a time, causing a clamor in the village as a search was conducted. To combat this, his parents apprenticed him to the local hunter and Ranger. Nyrdis grew to become a formidable tracker and hunter. He spent a few years earning his way through the world doing just that for mercenary armies. Finally making his way to the village around the inn, he makes his living providing fresh meat to all.

What’s in your bag:
Longbow, quiver with 20 arrows
A fire starting kit
Skinning knife
Short sword
Sleeping blanket
Dresses in typical Ranger mottled green and brown

Extra: Has 2 river otter companions named “Truffles” and “Bucket”
Hidden 8 yrs ago 8 yrs ago Post by harinezumikouken
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harinezumikouken Bloodstarved Beast

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Name: Scarper Montmorency
Age: 25
Gender: Male
Race: Human
Occupation: Gentleman

Personality: Scholarly. Intellectual. Kind. Polite. Gentleman. All words with which one could describe Scarper. Scarper carries himself with a sense of confidence and pride that one couldn't help but admire as they met his acquaintance, a kindred soul to all who greet him. Judgemental and biased he is not, Scarper is rather open-minded to new ideas and concepts thanks due in part to the thirst for knowledge that his family had imbued within him. Regardless of one's background, race, gender, or belief system, Scaper is the kind of man who would sit and break bread with anyone and share good drink with everyone. Wanting nothing more but to learn of their experiences and build connections wherever he could to achieve his future goal of determining his direction and place in life.

Biography: Born to Dr. Paul Montmorency and Stefanie Montmorency, Scarper had a rather 'average' childhood. As his father was a well-known professional in the fields of science and medicine, his mother being an educator and teacher, he grew up in a home where he had little want or need. His parents providing for their only son everything, thanks to the efforts of their hard-work and perseverance. Traits that would later be instilled in Scarper. Though his parents were strict and at times harsh on him, he would later thank them for teaching him some of the more critical and important aspects to life. Education being the primary and utmost important. No extraordinary or tragic life to speak of, Scarper's parents had nothing but the best intentions and love for their son. Nurturing, caring, and firm as they were.

As he grew and matured into a fine young man, he had completed his primary and secondary education and was thrust into the world. A time which he would not argue was a tumultuous period for him indeed as he constantly changed professions seeking different employment opportunities in an attempt to find his place in the world. Working as a scribe, political advisor, lab assistant and even nurse among many others, it wouldn't be until Scarper realized that he quickly grew bored with what society had to offer him did he abandon the notion of 'settling down' into any one field for the rest of his life. As the thought was a simply soul-crushing idea. Though his mother and father disapproved, he then made the decision to heed a bit of advice his parents had imparted upon him when he was younger.

"Travel the world. Broaden your horizons."

He was still young, and the world couldn't possibly have just this to offer. And so, for the next few years, Scarper Montmorency travelled and expanded his worldly knowledge and skills along with it. Until one fateful day, he heard of a peculiar inn where room and board was not paid for in currency. No. Instead, good food and a warm bed was guaranteed to those who were willing to work various posted jobs for the inn.

What’s in your bag:
Leather-bound journal with accompanying fountain pen from which he is almost always seen reading or writing in.
Silver pocket watch (*A gift from his father.) "It always pays to be punctual."
Black walking cane with a silver raven on the handle (*He has a permanent limp due to pre-existing spinal problems) with a concealed sword within
Concealed switchblade
Concealed flintlock pistol
Spectacles (*He has poor vision)
Bowler hat (*A gift from his mother)

Extra:
He smokes. (*Bad habit, he knows)
He drinks. (*Also bad habit)
He has a sweet-tooth. (*His mother was a fine cook and baker as well)




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Hidden 8 yrs ago 4 yrs ago Post by Typical
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Typical

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Elin Meagher
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Hidden 8 yrs ago Post by RedXCross
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RedXCross Dig, Dig, Dig...

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