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Hidden 6 yrs ago 6 yrs ago Post by Avadon
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Avadon Cursed Erudite

Banned Seen 4 yrs ago

Appareance:



Name: The Abyssian Gatekeeper
Age: N/A
Species: Ascendant Wraith
Powers:
Soul Signature - A special boundless power governed by an energy source. it can do anything, but is governed by Karma. At max, it would have 3 million points, which translates into pure and true transcendence, but to achieve this, he must completely understand everything in every way.
Strengths: If you read carefully, he's bound only by energy. Those energies take his understanding of the reality and directly translate it into power. Imagine a 3 million point power gauge, a rating. So, his biggest strength is potential in any form.
Weaknesses: There are only three major weaknesses in him. You can try to confuse him to weaken him, you can open the nexus gate and tolerate those kinds of bios under it's system, or you can produce an anti-create field where he is.
Bio:
When a gate was slammed down, he was formed from the persecution and ridicule placed on a being in another reality. His sole purpose, by any means, is just to force them to realize the gate, open it, and cause a war between this reality and the other side. Should this happen, two rpgs will link, however.

He's the evil version of this gate-keeping fate, so you know. He's always known as the gatekeeper, but his name rank will improve with karma.
Hidden 6 yrs ago 6 yrs ago Post by Raining
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Raining It's Always

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This life-sized doll stands at a small 4'5" with pale skin and rounded features. Dappled peach blush give her a more lively appearance however cracks and crevices around her joints show age due to time. Essie's hair is gathered from the locks of a living person, it is unknown if it was donated or stolen, but nonetheless they sit pristine on her head and curl naturally. As dolls do, she has ball joints present in her hands, torso, neck, arms, legs, and feet.

Name: Essie | Specimen #334-56-i29

Age: N/A however the age of her worn features suggest she was crafted in the late 1800s, she was made to mimic the appearance of a young girl in the prime of their youth.

Species: Porcelain doll(?)

Powers:
- Broken but whole; Essie can be destroyed and pieced back together(Either she does it herself or someone else goes through the meticulous process), she cannot feel pain and remains aware of her surroundings. In trials she has exhibited the ability to accept new material in place of lost pieces, however it must always be porcelain of some variety.
- Comfort doll; Her presence exudes a natural warmth that alleviates stress and anxiety. Depending on how physically close you are to her, the affects increase or decrease - standing right beside Essie grants a lulling calm.
- Quick wit; She learns at a surprisingly quick pace. Specimen #334-56-i29 can read through text and absorb its contents for memory, however she has her preferences and seemingly enjoys poetry or books with nice pictures.
- Enhanced agility/senses; Speed, flexibility, sight, and hearing are pique. Her light weight frame can maneuver easily.
- Mimicry; Watching, learning, seeing someone preform an action or power, Essie is able to replicate their skills and utilize them for her own purposes. She must visually register how they act in order to add their ability to her repertoire. (Spells/abilities that require vocalization are exempt from this since she is unable to speak.)

Strengths:
- Empathetic; Her traits reflect a gentle soul that shows concern for those around her, she is easily influenced by emotion and often attempts to be a consoling hand or a mediator in tense situations.
- Intelligent; She is studious, attentive to what is happening around her, Essie takes note of subtle details if they seem important.
- Cooperative; Essie can follow instructions, her relatively calm disposition makes her agreeable and overall incredibly amicable.

Weaknesses:
- Silent; Essie is not biologically human, she lacks vocal cords and cannot communicate through normal means. She does make up for this in ASL and writing.
- Fragile; She is physically weak due to her delicate properties. It's easy to break Essie and pulverize her into thousands of little pieces.
- Trusting; Her forgiving and soft nature leaves her... Again, easily influenced by emotion.

Bio:
Log #1

A translated letter from Zhukova's shopkeep;
'To my Essie,
My magnum opus, my beautiful angel. No matter how old you get I still see vibrance in those blue eyes of yours, your smile alone stops my heart and leaves me breathless. For you, my love - I captured your youth, our most precious memories. You can see that she looks just like you when you were younger, sometimes I fool myself into thinking that she is you... But alas, nothing can replace my sweetest Essie. Consider her a gift so that you may look back on times when you were happiest...
I am aware that you will never feel the same, you will never love me as I did you. I am aware that you are repulsed by my presence, you think I am mad, you think I am... Broken. Yet nothing you can do or say will stop me from loving every fiber of your being.
Essie, my beacon. Please grant me one last wish and accept this gift.
- Aleksei Zhukova'

The shopkeeper has been identified as Aleksei Zhukova born at an unknown date in the late 1800s, he lived in a remote town located in Cheremkhovo Russia. Through the letter left behind it has been assumed that Specimen #334-56-i29 is a porcelain recreation of Zhukova's 'lover', however it is evident that Zhukova is in fact stalking - or rather, had been stalking the original Essie since her youth. The doll and letter was returned to him, that or it had never been sent in the first place due to the fact that both the letter and doll were acquired on the lowest floor of his shop.

Log #2

Specimen #334-56-i29 was retrieved in early April of 2010 after Cheremkhovo was left abandoned due to unknown circumstances. An armed military team of five were the first and last to be deployed in Cheremkhovo. The team's captain Walters lead the group through the town finding no abnormalities until Zhukova's shop was within view. Two members commented on a light buzzing noise though no further symptoms were reported.
Captain Walters issued a sweep and was the first to enter the shop. He described the scene as such; 'Old, vintage... Uhh, it was like being sent back in time, you'd expect something old to be dusted and falling apart but it looked like it had been swept and polished yesterday. No one was inside, no one that we saw. The appearance of the shop was the only thing that - y'know... Felt off.' Walters proceeded to explore the upper portion of the store finding nothing of interest.
When the team entered the basement floor they discovered a humanoid figure shrouded in cloth atop a workshop table. Zhukova's letter was discovered in a drawer with tools he used to make his dolls.

Log #2.5 [Interview:Walters]

Dr. Reynolds: "So... What did you do?"
Walters: "With what? You mean the crap on the table? Martinez pulled the cloth off and that was when we found the doll, it didn't move at all, not an inch I mean - the hell would you expect? It's a doll."
Dr. Reynolds: "What activated the doll?"
Walters: "The letter came with a key, small and silver like it was meant for a locket. Martinez found a hole on the nape of its neck that matched the shape so we put two and two together. It... It didn't do anything at first, it only moved when Martinez pulled away. Obviously our first instinct was to shoot the thing, we did. We let loose on it, we broke it into tiny little pieces."
Dr. Reynolds: "When did you stop shooting?"
Walters: "When it stopped moving. And it did. I called for backup to get us out and to take the evidence... It..."
Dr. Reynolds: "Your other members said that Specimen #334-56-i29 started to snap together."
Walters: "Like a puzzle. It was insane."
Dr. Reynolds: "What further initiative did you take?"
Walters: "We kept our guns trained on it. Usually with... Things like that you'd expect it to get right back up and maul you, but it didn't."

Log #3

Specimen #334-56-i29 is kept contained under constant supervision, by no means is Specimen #334-56-i29 permitted in civilian areas. It is, however, granted leisure hobbies to keep itself entertained. It has expressed desire in wanting to watch agent activities.
Hidden 6 yrs ago Post by KatherinWinter
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KatherinWinter Unidentified Lifeform

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@Raininghmmm.... still not a lot combat wise but she might be useful for gathering information and spying. You still would be limited some is that ok?
Hidden 6 yrs ago Post by Raining
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Raining It's Always

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@KatherinWinterThat's fine!
Hidden 6 yrs ago 6 yrs ago Post by digichiptune
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digichiptune

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Appareance:my avatar
Name: Digi Chiptune
Age:15
Species:human mage
Powers: mostly unkown for now. Can create a pixelates blue flame and summon a magic shield when attacked, is technopathic and great with computers and programming
Strengths: computers, her iq, oddly good at parquor
Weaknesses: slight weakness to water magic, her powers are hard to control as she is new to them and may flare up at random moments. Gets frustrated easily.
Bio: from Minnesota, her aunt explained magic to her after she learned she was technopathic and told her aunt her parents are religious and if they did believe in magic would very much unlike it. Her aunt sent her to the UK originally to a old magic school but that got burnt down and she was discovered by a detective agent from the UK magic government and was assigned to her as a apprentice. Likes video games and video game music always carries her game boy with her and has a hidden knife under gins (the detective) orders although gin doesn’t trust her yet to have a gun. Gin took her to the bureau on a assignment to form a sort of alliance with them and for her and gin to help work with them for a while and possibly make digi a permanent agent there eventually anyway. Often wears her cat ear headband given to her by a friend.
Hidden 6 yrs ago 6 yrs ago Post by digichiptune
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digichiptune

Member Seen 5 yrs ago

Appareance: has her right arm is covered in tattoos mostly decorative but at least 15 are magical symbols also has some collarbone tattoos and one neck and ankle tattoo. wears a Black leather jacket, dark green pants white formal shoes brown bag, short dark Aubrey hair in a pixie cut with long side bangs often wears a black Cotten button up shirt or a black t shirt likes wearing the button up with the sleeves rolled up. Also wears a blue long brimmed fedora like hat.
Name: Gin Cain
Age:19
Species: human
Powers:elemental powers, can shadow hop to her pocket portal and the nether world and one other power she doesn’t tell people and rarely uses, can also use symbol magic
Strengths: fighting
Weaknesses: light magic and life magic
Bio: is a UK magic government detective agent and has been one since she was 13. Usually works with her two friends but currently they’re off on other long term assignments. Has a strongish Irish/ English accent. Isn’t very friendly at first (it’s part the job really) and only gives necessary info. Has a hidden dagger and pistol on her at all times and the jacket is enchanted to be able to be completely impenetrable (but sadly not impact absorbent) loves to fight but can generally be unsociable a lot.
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