Hidden 10 yrs ago Post by hacher5
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hacher5

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never mind then..
Hidden 10 yrs ago Post by darkwolf687
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xD
Hidden 10 yrs ago Post by ASTA
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ASTA

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WIP

Name of nation: Yaren Axis(or the yul System States)









History:
Hidden 10 yrs ago Post by null123
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null123

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That is a ridiculous amount of writing and it looks good so far.
I can't wait to see what you have for history.
Hidden 10 yrs ago Post by The Great Nahman Jayden
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The Great Nahman Jayden someguy127

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Name of Nation: Changeling Empire
Summary of events after thread was moved: The Draconian war saw massive investment in new technologies, as well as further gifts from the Equestrian Empire. They made it clear to the Draconians that they had no wish to fight, hoping to avoid the conflict. Despite this, in secret Changeling's were spread across the Draconian Empire, and played a major role in crippling Draconian systems through espionage.

During the Draconian attack on Equiis, the Changelings evacuated their home of Dracmoor en masse, moving to the first established Changeling colony. This was renamed to Dracmoor in honour of their home world. The Chagelings managed to create two more colonies over the course of the war, being relatively ignored by the Drac while they focused on bigger threats.

The war boosted The Saviour's power to massive levels. With this power, even more powerful weapons were created and his control over the Changelings was strengthened. Now, the Changelings have stockpiled their resources and are prepared to colonise even more.
Hidden 10 yrs ago Post by null123
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Theres no way Equiis could have been attacked. There is way to many forces guarding it and way to many security measures. Maybe a attempted assault but I don't see why all the Changelings would leave Dracmoor when Equiis would be one of the safest places to be during that war considering how heavily defend it is.
Hidden 10 yrs ago Post by TehAlphaGamer
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Original player app
Name of Nation: Sazkarjhia
Summary of events after thread was moved: After the death of Grand Vessel Damwar Suar'kum, Sazkarjhia found itself in the midst of several crises, as the Vessel controlled most governmental characteristics including economy and the military. However, shortly following his execution, his young son and heir apparent, Fakeem Suar'kum, was instated as the new Grand Vessel to Zarwaun. After some time had passed, the EA resolved that he had intentions for a bright future for Sazkar and Sazkarjhia's two colonies: Trimubelo III and Markada Minor, rather than his father's plans for exercising his totalitarian dogma in an attempt to take over, or destroy, all sentient races in the universe.

However, Fakeem and the Sazkarjhit military leader, Supreme Commander Barasmus Lano'dum, both sensed that they would be propelling themselves into a vaster universe, with races more hostile than the last. As a result, this triggered the Reconstruction Period to go into overdrive. The Sazkarjhia Center for Naval Operations and Space Exploration reported that their fleets had amassed to somewhere around 115,000 ships, compared to the 60,000 pre-Reconstruction. Many of the Sazkarjhia Defense Firm projects were accelerated, and the research and development for the Mech Brigade was finished, thus, the SDF has put specially-selected soldiers to operate the titanic mechanical walkers on the battlefield for the first time. The Orbital Defense Network (ODN) was brought up to somewhere around 3,000 orbital defense guns, each 1,000 around either of the three planets.
Despite the militarization, Sazkar has never been more peaceful. The rational and more liberal Grand Vessel Suar'kum has demanded that more tolerance is taught to children. Stating the following:

"What my father has done is nothing short of atrocious. He attempted to breed the people of Sazkarjhia into religion-obsessed hatemongers. I wish to channel through the word of Zarwaun, but also decide what I believe is morally right, for the good of Sazkarjhia. While the word of the Mighty Zarwaun and our fellow gods may still dictate our paths, I will make sure that we will be more tolerant of others, and attempt to bring forth a new, advanced society from our older ways. However, the shadow of the mighty Mazdabar will cast down upon any belligerents if they dare attempt to siege our beloved homeland."

While revolutionary groups still remain, some have come back to Sazkar, hoping to experience change within the structure of the government. Also, while having been absent from many of the factions that have been part of recent times, the Sazkarjhit have sent out diplomatic fleets in hopes of rekindling the flames of these once friends-turned-foes.
Hidden 10 yrs ago Post by null123
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Accepted Tehalphagamer
Also I got to love that avatar XD
Hidden 10 yrs ago Post by TehAlphaGamer
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duck55223 said
Accepted TehalphagamerAlso I got to love that avatar XD


"AND AH SAID 'HEY...WHAT'S GOIN OAWN?'"
Hidden 10 yrs ago Post by null123
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Such a brilliant song
We need to make it the theme of this RP
Hidden 10 yrs ago Post by hacher5
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(Asta, Holy crap that is a good application, where'd you get that pic?)
Just an update of the military:
Weapons Update
Glassing Cannons
Drughani Artillery Drughani metals have been discovered, and are quite powerful and useful for weaponry. This artillery is capable of wielding heavy damage on enemy ships.
ARCs *upgraded* Upgraded ARC turrets
Overheated Plasma Cannons With the Drughani metals capable of dealing against overheated plasma, cannons have been designed with the metal to fire overheated plasma charges
(Other things I can't remember since I accidentally lost a copy of this list)
Army Updates
Troops Domest troops are no longer the most basic troops in the army. Rather the former specialist troops (Pols, Leps, and Koyots) are not the Domest troops. The super soldiers (Liists, Wolverins, and Groz) are now specialists.
Weapons Plasma weapons are now very basic compared to the haches newer standard weaponry. The bullets and munitions are composed of Drughani alloys and metals, allowing for better piercing. Plasma weapons are used for riot control in the colonies, but overheated plasma weapons are still used for explosives in the military.
Vehicles A new strand of vehicles have been updated and rolled out since the time period. Mechs gargantuan and powerful, have become major players from scouting land to being the only fighters in combat. Cobras have been updated with greater fire power and weaponry. Cobras are tanks: before the time period they were bulky and slow. Now they are sleek, quick, and lethal. Condas, Hach jeeps and land transport, have also been updated with weaponry, some ranging from no turrets, to glassing turrets.
Hidden 10 yrs ago Post by Legion X51
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Legion X51 Cap'n Fluff

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WIP NS



Name of nation: The Empire of Tel'char


Main Species: Humans, Ilythiiri, Kravshorn, Zarterri, Kushites


Description of government: Hereditary Autocratic Empire, ruled by Emperor Constantine V. The Emperor holds absolute power over the Empire, his will enacted by several Grand Governors that oversee the various sectors of Imperial space. The Grand Governors delegate their own responsibilities to their Section Governors, who are responsible for their own systems. The bureaucracy of the Tel'charian Empire is sprawling and vast, yet surprisingly efficient, as things do get done, and they get done with reasonable efficiency. The Grand Governors constantly conspire to gain the attention and favour of the Emperor, but all of them know that it is fruitless to plot to overthrow him: the Emperor's eyes and ears are everywhere, and treason is punishable by death.


Description of military: The Imperial military is wide-ranging, bulky and devastating when its firepower is brought to bear on an unsuspecting enemy, or even a very much suspecting enemy. Depending on which service is attacking/defending, the Imperial military doctrine ranges from hit-and-run attacks to all-out assaults using hundreds of thousands of soldiers throwing themselves at fortifications to bring them down through weight of numbers, whilst in the air, interceptors and fighters battle it out against their opponents and lumbering bombers disgorge their contents onto the enemy from above. From the scalpel of the Emperor to his sledgehammer, the Imperial military is capable of both defending their worlds and conquering other systems. The main forces of the Empire are, unsurprisingly, the Imperial Army and the Imperial Navy (they're very creative with their names, you know), whilst the more specialised arms of the military range from the Special Operations Executives to the Imperial Marines.


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History:
Hidden 10 yrs ago Post by null123
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Should have been mentioned but anyone who is using Humans has to explain how and why they left the Earth Alliance.
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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Hacher, this is the OOC, the IC is just another tab up top.
Hidden 10 yrs ago Post by hacher5
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I know Keyguy. Guess it wasn't smart to put in OOC, my bad.
Hidden 10 yrs ago Post by The Great Nahman Jayden
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The Great Nahman Jayden someguy127

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duck55223 said
Theres no way Equiis could have been attacked. There is way to many forces guarding it and way to many security measures. Maybe a attempted assault but I don't see why all the Changelings would leave Dracmoor when Equiis would be one of the safest places to be during that war considering how heavily defend it is.


Why leave? Because why keep a blossoming empire on someone else's homeworld? They were meaning to leave anyway, so why not during the assault?
Hidden 10 yrs ago Post by null123
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Change it to include that Equiis wasn't attacked then.
Hidden 10 yrs ago Post by The Great Nahman Jayden
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The Great Nahman Jayden someguy127

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Whether or not they broke your defences, you were still attacked. A failed attack is still an attack.
Hidden 10 yrs ago Post by Sukui
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(Exilius here.

Making an app soon)
Hidden 10 yrs ago Post by Xaxl
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I'm interested in joining, but I wanted to check to make sure that my first idea is plausible before I write anything up. What's your stance on a species that has a "charm person" ability? That is to say, they can convert anyone in a short visual distance into their best friends temporarily and implant longer-lasting directives while the subject is in this state.
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