Hidden 10 yrs ago Post by Nytefall
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@tracker Awesome character accepted. Post in the IC when you get time. You can choose whether or not you were part of our robot killing spree or not.

@ Phoenix I assume you haven't finished your character and are just saving a slot so I will say not- well. Uh. Never mind.
Hidden 10 yrs ago Post by Nytefall
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oh also ais aren't just about you personality i take into account your armour ability as well. either way each AI has a unique personality and can increase your agents skills in a variety of different ways. For example Omega (Anger) Increase hand to hand combat, causes a very weak form of bloodlust and I never give up attitude. i will when i post who has what detail each AIs specific abilities and personality traits etc.
Hidden 10 yrs ago Post by cerozer0
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Do you have any of the AI's set for some people already? I'm sure this group wouldn't PP if they got the knowledge OOC
Hidden 10 yrs ago Post by PhoenixEye9
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Nytefall said
@ Phoenix I assume you haven't finished your character and are just saving a slot so I will say not- well. Uh. Never mind.


You would be right, I throw up skeletons as I go. What were you gonna say I'd like to know, (I always like knowing)
Hidden 10 yrs ago Post by Heroic
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Patiently postulates the point a poster will proceed to post a post.
Hidden 10 yrs ago Post by Argetlam350
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Argetlam350 Do Glatem Live

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WellI hope Lou doesn't mind Montana stalking her for a sec. XD
Hidden 10 yrs ago Post by Heroic
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I think reactions to the leaderboards are going to be some of the most interesting parts of this.
Hidden 10 yrs ago Post by Nytefall
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@liriia I've been doing the AIs this morning and will post them in the OOC before the IC

@phoenix It was nothing just me derping

@heroic That my point. The leaderboards job is to cause friction between the agents. the one on top will get special treatment or at least will see the director a lot.
Hidden 10 yrs ago Post by Tracker
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Too bad the training fight is already over... guess I'll try to sum up what Nevada did during the fight (Shoot some robots, get the shit kicked out of him, etc) then try to run into someone...
Hidden 10 yrs ago Post by Heroic
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MaskedHeroZ, Wash is Nytefall's character. Mine is West. :P
Hidden 10 yrs ago Post by MaskedHeroZ
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Heroic said
MaskedHeroZ, Wash is Nytefall's character. Mine is West. :P


I just realized that. X_X

Sorry for the mistake, I edited my last post to correct it. xD
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Actually, seeing as I'll only be around internet for another 12 hours, most of which will be spend packing and sleeping, I'll probably have to wait untill after I return, though I'll fall far behind...
Hidden 10 yrs ago Post by Heroic
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MaskedHeroZ said
I just realized that. X_XSorry for the mistake, I edited my last post to correct it. xD


Haha, it's alright. We all make those mistakes.
Hidden 10 yrs ago Post by Tracker
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So, as it stands now, I won't have anything satisfactory done by tomorrow, so I think it is better to just have Nevada be unconcious due to a railgun malfunction, and have him wake up when I return. He'll be in the medbay. And that way, he can just wake up with his AI if it takes too long.
Hidden 10 yrs ago Post by Heroic
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Tracker said
So, as it stands now, I won't have anything satisfactory done by tomorrow, so I think it is better to just have Nevada be unconcious due to a railgun malfunction, and have him wake up when I return. He'll be in the medbay. And that way, he can just wake up with his AI if it takes too long.


That's a smart idea, really.
Hidden 10 yrs ago Post by Nytefall
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Fine by me. Sorting out the AIs now so expect them shortly
Hidden 10 yrs ago Post by Nytefall
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Please edit your character sheets with you new AIs

Jacobs: Epsilon - Increases awareness and heightened senses by increasing the amount of stimulus the brain can take. Epsilon yearns for knowledge and will cause his implanty to become more studious.

Ruby: Iota - Increases Pain threshold and increases muscle strength and flexibility for more complex movements. Iota causes the user to become more aware of others and study how they act.

Zeke: Omega - Increases hand to hand and weapon handling skill. Increases aggression in the user.

Arizona: Kappa - Increases Sensory awareness as well as motion tracker. Causes the user to second guess themselves and the actions they are about to perform

Ana: Chi - Increases Reactions and reflexes. Causes childish behaviour but with a keep on trying attitude.

Garret: Delta - Allows for complex calculations. Causes a need to correct people.

Chris: Zeta - Increases general Abilities. Causes the user to think about others more.

Nevada: Theta - Allows the user to observe their teammates vital signs and current position. Allows the user to read body language. Causes a need to help others.

All of these changes to the person personality are minimal and depend on the persons and A.I.s control.
Hidden 10 yrs ago Post by Heroic
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Yayyy. I'm happy with mine.
Hidden 10 yrs ago Post by cerozer0
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Oooh I expected this combo. Is the AI's voice and personality dependent on player (unless they have a canon one from the show)?
Hidden 10 yrs ago Post by Nytefall
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your choice
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