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Hidden 9 yrs ago 9 yrs ago Post by Wraithblade6
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Wraithblade6 Interrogator Chaplain

Member Seen 3 yrs ago

If you are a returning player, please copy and paste your old CS here.

CS Template:
Name:
Age:
Age appears to be:
Species:
Pic:
Bio/History/Backstory:
Faction/Side/Alignment/Goals:
Personality:
Powers:
Weapons:
Skills:
Hidden 9 yrs ago 9 yrs ago Post by Wraithblade6
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Wraithblade6 Interrogator Chaplain

Member Seen 3 yrs ago

Name: Mithias Aldaric Varomere

Age: 733



Appearance: I can never find a good picture of Mithias. Suffice it to say he looks mostly like this guy. He is 6'2", very long straight black hair, white skin, and vivid yellow/golden eyes. He looks about 26-36 years old. His nails are also white and clawlike. He doesn't spend any time in the public eye, so he is usually dressed in something durable. If outside in the day, he'd have a wide brimmed hat or hood, usually everything is black. Has steel vambraces.



Bio: It was the decline of the era of the Templar knights. The holy land had been lost, more than once, and the Turks had forced the order entirely out of the Middle East. Despite a blackening name and recent losses in war, the Templars were actually quite successful on another front. The order served God, King, and Pope not just in defending lands, but in defending humanity itself. Unbeknownst to the rest of the world, The Templar Knights had a secretive sect that was specifically charged with hunting down supernatural beings. Witches, undead, abhorrent spirits, were wolves, and of course vampires, were their targets. "Vampire hunters," if you will, took their orders directly from His Holiness. Their ranks were usually filled by family members alone, yet rarely a gifted outsider would pass initiation.

Mithias was a young man, a hunter, a squire, and also soon to be a father. He lived in a small town in Germany, near the boarder with France. One day, he attracted the attention of a powerful vampire, because he questioned his purpose. Rather than killing a young vampire, as his order commanded of him, he secretly let her go. Witnessing that incident, the elder vampire took an interest in him, leading him on futile chases into the wilderness. Mithias never had any chance of catching him, and eventually, they began having conversations. The human was an interesting subject. The vampire tricked him into bonding himself to him and toyed with his morality. The conclusion of this little dance however was rushed the day the Templars were abolished.

It was Friday the 13th, October, when Mithias' life was turned upside down. The Pope had denounced them. Knights and anyone associated with them were being attacked, killed, their lands and gold confiscated, and their families imprisoned on suspicion of heresy and treason. Mithias fled but could not stop his pregnant wife from being taken. Knowing she would be tortured and imprisoned he was desperate for help. Immediately he turned to the only one he knew who might aid him, the mysterious one in the woods at night who existed above all this human mayhem.

In short, the vampire delighted in Mithias' plea. The formed an unwritten pact of blood and Mithias was given the power to save his family. He rescued his wife and saw her to safety and protected her. He killed anyone in his path.

Time went by. It was difficult to be a father for the child, as you can imagine, but Mithias was ever grateful. However, he soon discovered his maker was a fickle, selfish creature who lived for amusement and satisfaction, and this conflicted with Mithias' still-human beliefs. Still, the sire never oppressed Mithias. He gave him freedom as a new vampire to the world. Yet, due to ideological differences, they parted ways.

As a vampire Mithias preoccupies himself with the activities of his descendents and keeping track of them. He has come to value all human life over the ages, seeing them as potential kin. He has established himself financially several times over and is glad that new technology allows for the voluntary collection of blood and easy travel of great distances. Through various means, he sees the red cross well funded. In his protective role, he's continued his former life's mission of hunting down the sinister when necessary and has inadvertently earned a name for himself in the supernatural world.

Personality: Mithias' is seriously lacking a sense of humor. He's honest and honorable, but is missing out on a lot of "fun" as an immortal because of it. He would disagree however, citing his enjoyment of following his distant family and the beauty of nature. He doesn't revel in bloodshed or war at all, but accepts death as a natural part of life with no regrets.

Powers: Totally immunity to supernatural mind-affecting powers. Mithias' mental abilities have manifested inwards into an impenetrable wall. His mind cannot be read. He can chose to block out telepathic messages. He is unaffected by influence or suggestion or illusions. His emotions can't be altered. Trying turns out to be completely futile. He honed this power to perfection for good reason.

Mithias also has a weaker secondary power, which is the ability to control heat. He can concentrate, disburse, and direct the kinetic energy of molecules as heat. He can start and put out fires, and he could also make something extremely cold. This ability can be used through walls, but has a range limit.

Side: Mithias is neutral between humans and vampires. He believes all beings have spirits or souls that are strengthened and deepened by life and experience. He doesn't consider humans to be special in their vulnerability. They are clearly capable of great evil, but he chalks it up to their ignorance and short lifespans. Nor does Mithias believe vampires are inherently superior beings, yet he revers elders who have attained great wisdom. Mithias would be angered by unnecessary slaughter in either direction. For this thread, he would side with SOLDIER who is officially charged with peacekeeping.

Weapons: Mithias may or may not be carrying any and/or all of the following:
Two FN Five-seven's with armor piercing rounds. Modern, synthetic compound bow with poisoned arrows (more on that later) Bolas, nylon cables. Smoke grenades Flash grenades Twin titanium-alloy katana-like swords with uniquely designed clip-fastening device on hips/belt. A simple whip, coiled against his lower back. Three barbed daggers designed to get stuck in the flesh of the enemy and continuously drain blood through a groove down the middle of the blades. These are named daggers.

Skills: Mithias loves driving, and this extends from cars, to heavy machienery, to aircraft. Horesback riding, swordsmanship, and archery are a given. He's also become good with guns and basic computer knowledge. Like most vampires, he has financial savvy and is an investor as an official occupation... albeit under a false name. He has reasons for knowing a fair amount of chemistry and can speak several European languages.

Flaws: Obviously, Mithias can't blend in with humans, except perhaps at goth rave parties. He hates rave music. He also can't read minds, and can't influence another's thoughts, emotions, or use any type of mind control. He can fall for a good liar.

Fears: Mithias has an irrational fear of losing his family members, of them being wiped out without his continual, stealthy vigilance. The fact is, it's been so many generations since his only son began a family, that his human bloodline covers like a dozen countries. He's vexed that he can't follow them all anymore, but does what he can in the United States currently. His other fear is that his mysterious maker will return to the world and/or go completely insane. His sire was already partly insane, in his opinion, and therefore very dangerous, and probably always had been. A mere bad mood of his could result in the decimation of a population, a plague, entire cities burning... If Mithias ever grew powerful enough to stop him, would he?

Themesong: https://www.youtube.com/watch?t=27&v=VyctTU_0FiM
Hidden 9 yrs ago 9 yrs ago Post by Shoe Thief
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Shoe Thief The Real Shoe Thief

Member Seen 21 hrs ago

Name:Hank Miller.

Age: 32

Age appears to be: 32

Species: Vampire

Pic:
In uniform:


Out of uniform:

With out Eye Patch
Bio/History/Backstory: Hank served several terms in the United states Marine Corpse. Also during this time he has helped to take care of his family, including both a wife and two kids, a boy and girl. When vampires were starting to go public his unit was sent in to deal with an "Event", most his unit was killed or went MIA, at this time he was AWOL for a few days to check on his family. After a few days home he came home in time to see the death of his wife and kids. This is when he started Vampire hunting. He doesn't do it to kill every vampire he sees, just the ones that in his mind cause evil in the world. He has been known to not just go after vampires, also on an off record he has been noted to going after One human. After going to Britain to investigate a vampire meeting he was turned by a vampire known as Mithias. After this he went off the grid and met up with SOLDIER as more of an informant. He is out for revenge on yet another vampire.

Faction/Side/Alignment/Goals: He works mostly for himself doing what he sees as good, but he will ally with SOLDIER from time and time again.

Personality: Hank is a "Get it done" Kind of person. He is determined to do what ever it takes to finish anything and everything he starts. When he isn't on a mission he is normally calm and less likely to try and kill something. When he is on the job he is stubborn as hell and is one sided on everything. He doesn't enjoy killing things but at times he feels it's the only thing that can be done.

Powers: Hank has the power of strength on his side, He is a lot stronger then the average vampire, that combined with his training in the Marines makes him a deadly killing machine.

Weapons: He is armed primarily with his 3 foot machete, his retractable hatchet, And his revolver loaded with silver bullets. He may use other weapons from time to time but these are his main.

Skills: Hank is trained with a collection of hand to hand fighting skills and rifle skills. He has learned many ways to use the weight and strength of his enemies against him and use his own to do even more damage to them.
Hidden 9 yrs ago Post by AgentFallenSoul
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AgentFallenSoul The Forsaken

Member Seen 5 yrs ago

Name:
Llusia Adoresl

Age:
5,000

When you were turned/Bio/Info:
She comes from a dead, or rather thought dead bloodline called Adoresl. In fact the bloodline is one of the many that had been forgotten. Around 20,000 years ago she was bitten by her father, being bitten at the age of somewhere between 15-20. It's hard to say what happened after her getting turned, but from the small number that had been around at that time, they were killed off. No one really knows who it was that killed her bloodline, but it was speculated a newborn, female, around the same age of Llusia had killed the vampires in there sleep. Llusia was said to be killed that day, but...it seems that she has returned, or someone who is quite closely resembling of the child.

Llusia seemingly speaks english, french, spanish and russian. She was born a human somewhere in the area of ancient europe. It's hard to speculate what's she's been doing for 20,000 years, but she's back for some reason that nobody is aware of. She comes without a spouse or children, another reason that seems to be up in the air but no one has been willing to ask her why that is. She really hasn't been shown to like either vampires or humans either. She's very hostile towards most but she simply has no care for other lives. She's only does what she needs to do, to better herself. Wether it be killing another one of her "kin" or killing humans, if she benefits from it then she'll do it. She's neither your ally nor your enemy. She treads the line and has her own agenda, but you best not cross her path and get in the way. Little remorse and forgiveness is what you'll get if that's happens

Appearance:


Llusia has pure red hair and huge gold eyes with red pupils to match the color. Her red eyes make her seem evil almost, making her almost unapproachable aura even worse. Her eyes are fierce and piercing to the soul, when she looks at you it's almost as if she is trying to look through you into the windows of your very soul. They are in perfect match with her almost blood red hair. Her silky hair only makes her crazed and almost sadistic look even more evil. Honestly she couldn't be mistaken for anything other then a vampire, having the complexion of a ghost and the red/gold eyes.

She smiles constantly and enjoys looking insane, she uses it to her advantage when it comes to fighting. Though inside she doesn't like that she smiles so often, she doesn't stop herself. Almost anything can make her crack a smile. She will laugh as well, almost as the stupidest of things, and showing her pearly whites. Making herself seem insane and radical, when really she tries her best to think things through. Unless she really does lose herself in fighting, which she finds happening more and more often. She doesn't mind it actually, she prefers the others think her insane and mad, better then them trying to make conversation with her, which she doesn't want. She has a weird voice to match, deeper then a lot of other girls and sort of raspy like, but high pitched enough to disprove any thoughts about her not being a girl, other then her body.

She is average height for a girl or thought to be until recently meeting a couple of people who made her look beyond short. She doesn't mind being short though, she feels like being tall would be a rather weird thing when fighting, as short makes it a bit harder for her opponent and herself, which she enjoys the challenge. She also a slim and fit body, keeping its firm form from when she was younger, keeping her gymnast features. As well as her body features she seemed to change some bit in the bust department, and she seemed to be more stretched out torso wise. She was much taller then she was from when she was alive, and she was glad to, 5'4 doesn't sound very scary.

She has scars on her right wrist and both of her thighs. They signify the pain she has gone through in life and the pain she inflicts on herself now. It defines her very being and soul in her opinion. Any of the scars she has, she cherishes them and identifies them as her very core, the meaning behind why she continues to fight. They show her love her pain and the tolerance she has for it, it may seem barbaric to some but she counts them as one of the things that stands out on her body and makes her...unique.

Powers:
Shadow Mimicry: Much like how the name says, Shadow Mimicry for the user allows the user to harness Shadow like forms, becoming a shadow themselves or "Mimicing" the form. Inheriting all of the Vampire bloodline power, being the last of her blood line, Llusia has access to both her Highest Shadow Form, and Lowest, both being strong, but lowest is used for more practicality and combat. Her in her Lowest Form, her body is shaded with blackness, her eyes turn from her gold eyes and red irises to pure white circles. Her body retains a humanoid form but a cloak like shadow grasps her body and makes her appear legless and a single slender body. Besides her change in appearance, in her lowest form, she is able to disappear into the darkness around her, travel on the ground as a shadow would, she retains her speech and able to talk to people around her, but it becomes more of an echo and a harmonized voice, even when she yells. She is also able to revert between her physical body and her shadow body, meaning she is able to use her shadow body partially while still in physical form, forming lance like shadow weapons, or shields. Granted while she can do this, she is unable to use her strongest form.

In her Highest Shadow Form, her powers are amplified exponentially, BUT she is stuck in that form for the remainder of the use of her power, she is unable to use her lowest form at all until the sunrise of the next day appears. If she uses her highest form, she retains all of her lowest form abilities, but there is a catch. She is unable to communicate to people around her, nor can she touch living organisms. However, she is able to teleport from shadow to shadow within a 50 meter radius. She also can not directly attack, this form is purely for travel, use in combat is almost useless.

Aura of Revan: When she enters a room it's almost hard to miss her, there's an almost blood soaked aura that she gives off when around other vampires. First they would notice the air almost thin out and breezes stop. Then you would feel her very presence, in a sudden sense of dread, to weaker vampires it has even caused them to leave the room from the feeling. The aura also gives off one that a Vampire Elder would have, her presence would not go unknown even to some of the strongest vampires.

Personality:
That evil bitch. That's exactly what Llusia is. Oh no. I'm not kidding. This girl is one you might want to stay away from. She's an all around bad apple with a core so rotten you'd be utterly repulsed by it! That is...if you can get past the outer layer first that is. It's hard to imagine that there's anyone out there that would want to get past her malicious, cold, outer shell. She has an icy heart but just like ice, it can also melt. Though, she's pretty tough so if you're looking for a way into her heart, good freakin' luck. Llusia is the sort of girl you'd easily recognize as the main antagonist is any movie.

Llusia is proud, cunning and cruel. She truly believes that her very being is a form of the purest darkness. While some are driven by their lust for power , Llusia is just happy with destruction and her causing others as much pain and suffering as possible. She is sadistic and cruel. She has every intent of making you suffer to the greatest extent when she fights you. Pain, agony, despair...she want's to see it all.

She'll honestly say that the lives of others hold no value to her. This can apply to even her superiors. She has no problem disregarding orders if she feels like it is necessary. Granted, she can be rather loyal, but if the need arises, she'll do it no problem. "Hn. So what..?" That is one remark you might see her say often. Well-spoken and graceful, Llusia is, cool, calm and collected. Though, there are instances where she viciously threatens others. She may even do it to her comrades. Though, if they are her comrades, they most likely are empty threats. She needs them after all. So she could be civil.
Hidden 9 yrs ago Post by Grimoire Gaming
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Grimoire Gaming Unseelie Faerie

Member Seen 3 hrs ago

Name: Lady Mohowauuck (Mo), also mistaken for the goddess Gaia/Gaea

Age: Looks like a fully-matured woman, around 30.

When you were turned: unknown, all she knows of life is being a vampire.

Clothes: Often seen in traditional Mohawk garb – a poncho-like tunic called an overdress and a wraparound skirt with shorter leggings.

Hair: A dark rich brown with forest green highlights throughout it, gathered in a long, loose braid that hangs down in front of her left shoulder and breast.

Eyes: Emerald green with swirls of cerulean blue.



Weapons: none

Powers:

- Mother Earth –
Mo can commune with the spirits of the flora around her. She speaks with the plants, and feels their joy and pain. It is in her nature to protect them, to fight for them against human destruction. They see her as a mother of sorts, and bend to her will. As she fights for them, they to, will fight for her. In short, Mohowauuck can commune with and control plants, including speeding up their growth and reproduction.

- Wild Shape –
Lady Mo is just as attuned to fauna as she is to flora. Mo can take on the shape of any animal found in the Northeastern forests of North America, as these are the homelands she was born to. (Wolf, bear, fox, etc…) Mohowauuck is most commonly seen in the form of a giant arctic white wolf, making her one of the only vampires to gain the respect of and sometimes even the following of the werewolves.

- Colors of the Wind –
Mohowauuck can channel her emotions into the forces of nature, sometimes without even realizing it. Where one’s sadness might be expressed in tears, Mo’s despair brings the clouds and rain. When Lady Mo is angered, the raging storms and blizzards can wreak havoc and destruction upon humanity.


-Spirit Speaker –

It is a common Native American belief that all living things have a spirit and a name. Lady Mo can sense the spirits of those around her, both the living and the dead. And should they choose to speak to her, she will always listen and maybe even respond to their needs.

Bio/Personality: Being an ageless immortal, Mohowauuck has a cold aloofness towards others. The only humans she has taken company with were the original peoples of the US, as they were the only humans she ever encountered with a true respect for the earth and religious relationship with nature. She fought alongside the natives in what is now NY that’s modern day tribe name shares a likeness to her own chosen name. Mohowauuck is the Algonkian word for man-eaters, as the enemy tribe often called the group of people she led in battle. As a vampire, she sired a few warriors in her fight against humanity, and their pension for partaking of their enemy’s blood in battle did not go unnoticed, apparently. Lady Mohowauuck wears the name with pride, as do her chosen people, who have simplified it to the Mohawks.

Lady Mo is fierce in battle, a combination of the forces of nature, a Mohawk warrior, and a savage beast. She does see herself as a goddess of sorts, a protector of the lands. She believes that being a vampire is superior to humanity, as the vile humans need a predator to limit their existence and their potential to destroy the Earth. As a self-proclaimed Mother Earth, she needs to protect her child the only way she knows how… to take down any enemy in her path.
Hidden 9 yrs ago Post by HaltingBlooper
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HaltingBlooper Mudkips. I herd u liek dem.

Member Seen 7 yrs ago

Note: Just starting up this CS before I go to bed. Obviously isn't finished.

The Ifunuses: A clan of vampires that can use the blood they absorb to make weapons and armor and such stronger.

Alignment: Whatever he wants, but somewhat towards the Ifunuses if he can find one.

Name: Talika Ifunuse

Age: 698, appears roughly 25

When you were turned: The Ifunuses are turned as soon as they are born.

Clothes: Talika wears a brown padded robe underneath custom armor attached to the outside of the robe. The armor resembles this, but dark scarlet.

Hair: Dark crimson with a few lighter red streaks.

Eyes: His left is blue and his right is red.

Weapons: Multiple, I will list the descriptions below
The 3rd Greatsword of the Ifunuses: The 3rd and 3rd most powerful sword of the Ifunuse clan. Looks like this, but with a shorter one-piece black hilt and a blade that is half-red half-blue. It is roughly four feet long and is lighter than it seems.
Leecher: A smaller sword (about 2 feet) that looks like this, but with a blue blade and a black hilt.
Powers:

Bio:

Personality:
Hidden 9 yrs ago Post by Kurai Assassin
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Kurai Assassin Edgelord

Member Seen 2 yrs ago

Name: Katya "Scarecrow" Moreno

Age: 24

Gender: Female

Vampire:NO

When you were turned:(put N/A if your not a vampire).N/A

Clothes:

Weapons: ( One main, two support,and one hidden max). M16A3 Semi Automatic Rifle with an ACOG site, Support M249 LMG, Berreta 9FS. Stake Launcher

Hair: long braided ginger hair

Eyes: Light Green

Personality:(optional).
Hidden 9 yrs ago Post by Kurai Assassin
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Kurai Assassin Edgelord

Member Seen 2 yrs ago

Name: General Marcus Fenix

Age: 37

Gender: male

Vampire:NO

When you were turned:(put N/A if your not a vampire).N/A

Clothes:

Weapons: ( One main, two support,and one hidden max). Remington 8700 shotgun. Desert Eagle. Silver Bladed knife.

Hair: Short Black greying hair

Eyes: Hazel

Personality:(optional).
Hidden 9 yrs ago 9 yrs ago Post by akje
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akje

Member Seen 4 yrs ago

Name: Martin Salts
Age: 22
Gender: M
Vampire(Yes or No): No
When You Were Turned(N/A if not a vamp): -
Clothes: cargo jeans, a bright purple shirt with a disturbingly weird drawing of an elephant on it, a heavily damaged white jacket of fake leather, a white long wool pointed hat with a large copper bell hanging from it, professional mountain climbing boots heavily modified to have hard plastic protection, climbing spikes and heelys.
Weapons:(One main, Two support, One hidden, Max) An ultraviolet flash light with strobe function and fresh batteries, a canister of bear repellent pepper-spray (3 uses before depleted), a battered riot shield with a signature on it that is nearly impossible to read.
Hair: light blond dreads, most of it concealed by the hat, one sticking out on each side of his face.
Eyes: dull grey
Personality(Optional): Overall perky and confident, loves a good joke, compulsively investigates and analyses anything new to him, ambitious (and not aware of it), fairly intelligent (but not nearly as intelligent as he thinks he is)

aside from that he owns an old 2nd hand car. It's completely filled with camping equipment, spare clothing, tools for things like repairing the car or breaking and entering, 2 spare batteries and 2 spare canisters of gas, a microwave, a laptop filled with videogames, a box of jewelry (questionable orgin), a digitally locked suitcase and 300$.

Lastly in his pocket a large smartphone, with a slender wire wrapped around his arm and shoulder, trailing up to the microphone in his right ear.

themesong

I almost shot Martin.... Almost.


Hidden 9 yrs ago Post by akje
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akje

Member Seen 4 yrs ago


Name: Hale Wittenberg
Alias: Autumn
Age: ?
When you were turned:
Clothes: Stylish Casual, he assumes. He knows fuck all about clothing but since he goes trough them quite quickly he needs to buy a lot.
But he does have more money than he knows what to do with so he just gave a credit card to family members who do care. He usually wears black cloth with a dark red felt long jacket.
For defenses he relies on his natural reflexes and tough skin.
Hair: red, trimmed short
Eyes: pale yellow and marked with insomnia.
Weapons: Sledgehammer with reinforced fitting and added grip, virtually indestructible, but kinda heavy.

Powers:

- A voice like poisoned cotton candy. This turns from 'comforting lullaby' to 'unsettling dirge' when he turns.
- Aura of Ruin: Ever since he became on with the beast all started Hale noticed things have started breaking down faster.
Equipment malfunctions often, food rots faster, clothing wears faster. The more delicate parts an object has, the sooner it breaks.
Due to this he quite often has to buy new equipment and even though he knows a bit about handling firearms, he rarely does, and if he does he'll only use simple and sturdy designs, to minimize malfunctions. (Like the grenade launcher)
- Immunity to ruin and decay, both from the aura and natural sources. The smoking isn't damaging his lungs, and he is barely aging. This only affects himself though, his stuff is still affected.
- Creature's with psionic abilities can suppress the Aura of Ruin, protecting themselves and their nearby surroundings from it's effects. Powerful psions can do this without concentrating (even asleep).

Personality:
- He puts up a front of arrogance and pride. He isn't nearly so sure about himself as he lets on.
- He is very protective of his family, however, that is, the people he considers family. If he has any bonds of blood he doesn't seem to know or care.
- General distrust of transportation, especially flight.
- Addictive personality, currently addicted to cigarettes, video games, energy drinks, vampire blood. The vampire blood is a rare treat, he says he's off the stuff but he wouldn't be able to resist if offered.

Hale refuses to talk about his past, or even drop a hint towards his age.
The trained ear might pick up he's immigrated from central Europe at some point.
He treats others as they treat him, repaying kindness or cruelty tenfold.
His addictive personality and need for comfort in the shape of artificial sweeteners and an internet connection has him ill-adjusted to the wilds.
So instead of a wolf pack he often hangs around Magnus and his following, referring to these vampires as his "family".

Themesong
Hidden 9 yrs ago 9 yrs ago Post by DiZL ReloadeD
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DiZL ReloadeD unimportant side character #2

Member Seen 6 yrs ago



Name: Allison Radcliff
Codename: Pandora
Age: 25
Species: Human


Bio: Nothing is known about her past, her records are all classified and no one really has the guts to get close to her. It is said however that she used to be a gun-crazed Mercenary before SOLDIER found out about her. SOLDIER seeing potential in her offered her a "Job", she took care of dangerous enemies and SOLDIER supplied her with weapons, ammo, equipement, money and so on. Among Soldiers as well as vampires she is known as "SOLDIER's Bloodhound".
Faction: SOLDIER
Personality: Allison is loud, rude, battle hardened and battle hungry. Doesn't like being called 'Ellie' (or Elly).



Themesong
Hidden 9 yrs ago Post by supertinyking
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supertinyking The Root of all Evil

Member Seen 5 mos ago

Name: Hugo Bartel
Age: 549
Age appears to be: Someone in their older fourties.
Species: Vampire
Pic:
Backstory:
Hugo was born in the later part of the middle ages, in Catania, Italy. He was a philosopher which studied at the University of Catania, and he had created many theories about how physical objects reacted to different forces subjected to them, such as a push, or pull. He even created a theory similar to that of newtons, but in these early times, such a theory was ignored by his fellows, and he himself let it fade into obscurity. In these times, he was contacted by a group of vampire hunters of the old times to create a weapon which could fire a large stake from a far distance, further than any bow, or cross bow could. He had begun work on such a weapon, but never completed it, as a vampire, one with crimson red hair, and red eyes had attacked them, killing a few, and turning most of them. In such a time of religious fanaticism, most of the turned hunters put themselves, and their fellows to the blade. Hugo barely escaped with his life, but was turned without his knowing. Soon, his thirst became great enough he struck out, killing both his mentor, and his friends. Now seeing he was a monster he was at one point hired to help end, he fled, heading north east, hiding in the easter/north corner of modern day Russia for a majority of his turned life, studying, and feeding on those who would attempt to hunt him, or otherwise bother his research. Eventually, after learning how to conceal his nature to others, and hearing about a new budding nation where religion would not hinder his research, he set out and boarded a ship to america. Now, in the modern day, he seeks to continue his study in physics, advance his personal knowledge, while hunting down the vampire that turned him, on that fateful night, hundreds of years ago.
Goals: Stay alive, hunt his turner, and keep the world from ending in general.
Faction: He is willing to work with both Soldier, and the rouge vampires if it furthers his own goals, but swears any sort of permanent alliance to no one. While he does dislike Purge, he won't go out of his way to give them a hard time. If a fellow vampire is being attacked near by, by he isn't detected, he'll leave his kin to the dogs.
Personality: Hugo is curious, calculating, extremely logical, and tends to appear cold due to it. He represses normal emotion in an attempt to allow logic to dictate what's right, but he does once in a while let his small amount of remaining kindness get the better of him. Any vampire with crimson hair must beware, however, for he'll ask them a question, and the answer means everything. "...Natural, or dyed?". He hates all vampires with this hair color naturally, and he may even get them offed, if he gets the chance. If one can prove they weren't the culprit, he'll spare them any wraith, and may even grow a liking to them, as a method of asking for forgiveness.
Powers:
Telekinetic Matter Manipulation: Akin to his studies in university, Hugo's powers involve applying kinetic forces onto objects. In his turned life, he's honed his powers, using them to further his studies. He's developed many techniques for this ability, including being able to appear to nullify gravity on an object. In reality, he counters the force gravity puts onto an object with his own powers, effectively reaching the same results as turning gravity off. He's also adapted flight for himself, however he cannot manipulate other objects while flying, and flying extremely long, or high, tends to tire out his focus. In combat, he can rip weapons from people's grasps, unless they are fairly physically capable, throw around things such as cars, and even, if he is left to concentrate in a meditative state, able to cause blood clots within the body of another, but doing this leaves him extremely open to attack.

Weapons:
Whip Blade: Hugo's main weapon is a long chain Esq weapon, covered in sharp flesh rending blades, used in a manor similar to a whip. With his telekinetic abilities, this become a versatile, dangerous bit of metal. However, it has no poison on its blades, and is made entirely of durable modern day steel, meaning anyone of extreme physical power can rend this weapon, leaving it useless.

Poisoned needles: Hugo has several thin, steel needles he covers in readily available poisons, such as cyanide, extracted from many common sources, such as some seeds, and hallucinogenic substances. Such weapons are built for dealing with human adversaries, and will deal little damage to vampiric foes.

Alphonse's Whisper: The former family crest shield of his best friend, Hugo has turned it into a ward against harm, that's compact, and portable. A shield that extends from what looks like a simple foot long metal pole, it can transform into a three foot tall, two and a quarter foot wide shield, made to, in conjunction with his powers, stop small to medium power ballistic munitions fire. Something from a pistol to a hunting rifle in terms of power, and a semi-automatic weapon in terms of speed, anything above this many puncture though the shield.
Skills:
Spacial awareness: One of Hugo's most dangerous skills is his uncanny ability to sense movement near him, like a predator with prey. A attempt to pull a weapon, or flip a switch may be enough to tip him off to what is happening.

Physics Mastermind: Hugo's advanced understanding of physics, and more accurately, kinetic energy, allows him to angle things he throws to bounce around, but still strike a target. This also helps him when avoiding enemy thrown projectiles, him being able to easily plot their course of flight.

Extremely good memory: One of Hugo's lesser skills, his memory is exceptionally sharp, allowing him to remember extremely small details about events, which can aid him in pursuit of a possible culprit.
Hidden 9 yrs ago Post by supertinyking
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supertinyking The Root of all Evil

Member Seen 5 mos ago

Name: Unit Alpha-309 Or Eod (E-odd) for short.
Age: 2.37 years.
Age appears to be: 19
Species: Android (totally artificial robotic created with a human appearance.))
Pic: ((Add in a ever so slightly robotic overtone, and that's as close as I could find to an android super hero.))
Backstory: Eod was a robotic created of Soldier, being worked on at Kilo point. However, during a recent attack, he was forced away from his faction, his memory only programmed with his adaptive personality. One of the first thing he observed, and learned, was self preservation, seeing those around him flee for their lives as a wave of vampires moved in on the mechanical testing area he was in. Quickly, and faster than those who had built him, he retreated, but a vampire did engage him, and damage him to the point of fleeing away from the others to escape.
With his systems damaged, out in the wilderness of the country, he came across a small family. With the father of the family being a mechanic, he patched up Eod as much as he could, and Eod explained his situation the best he could. The family, not one to let someone, even a robot, be left alone with no one else to help, they allowed Eod to stay with them. The only child of the family, a little boy named Ricket, took a liking to Eod, always calling him a superhero due to his above human abilities.
Eod grew to like his fellows, even calling them family. He became far more human with them....Until one day, a young vampire, who appeared to be in his early teens arrived on the farm stead, wounded. Quickly, the family tended to his wounds, but were set upon by a group of Purge fighters. Entrusting Eod to keep the vampire child safe, the two hid in the farm building...but Eod heard gunshots arise. Quickly rushing out, he had found that the mother and the father of his human family had been killed, and Ricket was mortally wounded. Quickly, and with as much rage as his robotic emotions could muster, Eod killed the Purge responsible for their deaths. Being with Ricket during his final moments, Ricket for the last time told Eod of just how much of a hero he was, before Eod made his dying friend a promise. He would become a hero, and he would make sure to keep everyone safe, and never let something like what happened to Ricket and his family ever happen again. With this, Eod sets out, looking for his former home, Kilo point, now seeking to be the hero of his story.

Faction/Goals:Primary objective: Destroy Purge. Secondary objective: Aid in bringing world peace

Personality: He tends to appear rather socially inert, but slowly, he will learn things from those around him, picking up quirks, his sense of humor, and a few other such things from those around him. What he does have at his current point, is an affinity of comic books, and helping to keep children safe from harm, human or otherwise.

Powers:
Artificial strength: Due to his construction, Eod is stronger than most people, and a few vampires on the lower end of the pool in terms of strength. He's able to rip doors off of cars, break normal human bones with ease, and even puncture metal walls with straight punches.

Immense storage: With his body specialized, Eod is able to transport a verity of weaponry, ammo, medical supplies, and more. It works similar to that of a super hero utility belt.

Adaptive robotic mind: Eod's mind is able to adapt itself to that which it encounters. Learning a new language, memorizing a book, gaining a sense a humor, all quite easy for Eod. He's like a sponge, absorbing the knowledge around him. This also allows him to adapt in combat, seeing, memorizing, and adapting to combat strategies he encounters. This does take time to preform, so a single encounter may not give him the data needed to counter a strategy, but several encounters will lead to him adapting. Due to him being a robot as well, such things as mental attacks which would work on biological targets would fail against Eod.
Weapons:
Twelve gage, pump action hunting shotgun with custom rounds: A hunting shotgun he managed to salvage from his first encounter with Purge, he has wielded the weapon with extreme accuracy ever since. With the sheer amount of modification available to shell ammunition, Eod has created rounds for many different occasions, even creating a shell that if need be, can be filled with debris from the surrounding area. Such shells are slugs, stinger rounds ((A shotgun shell filled with smaller, bullet ammunition, such as a 22.)), silver pellet rounds, and even a specialized stake round, in case of encountering hostile vampires again.

Smith and Weston: Dual revolvers, formerly owned by the father of the family that took Eod in, he puts them to good use, able to fire, and reload them faster than some can fire semi-automatic weapons. The pistols are 45. magnums , with smith, the right hand revolver, holding incendiary tracing rounds, while Weston, the left hand revolver, holds silver rounds.

In built blow torch: In his right arm is an inbuilt blow torch, for both self repairs, and setting foes ablaze, as it has been adapted to work like a make shift flamethrower, it using the used mechanical oil in Eod's body, making his waste, lay waste to his foes.
Skills:

Mechanic:
Eod knows his way around vehicles, and even advanced robotics. With his inbuilt blow torch, some wire, and a few other supplies, Eod can get cars, trucks, and even some things such as door controls repaired in moments.
Decent hand to hand combatant: Eod has decent experience with using his hands to fight others, but is outclassed by anyone with formal martial arts training.
Child at heart: Eod is surprisingly good with dealing with children, able to change to fit each child's personality. As such, in an emergency, Eod can help lead children to safety in a way they'd be co-operative with.
Hidden 9 yrs ago 9 yrs ago Post by DiZL ReloadeD
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DiZL ReloadeD unimportant side character #2

Member Seen 6 yrs ago

FILE NR#70198


Name: ███████ ██ █████
Aliases: Major Tom (formerly), Cipher (currently)
Age: ██
████████████████████████████████████████████████████████


Bio: ███████ ██████ under SOLDIER ███ █ long time. ███████ ██ climbed ██ ███ ranks ███ ██████ ██ Intelligence Officer, █████ ████ ███ █████ ███ █████████. ██████████ ██ disappeared ███ █ ████ ████ ███ ███ ██████ ██ 'missing in action'. ████ ███████ ███ ███████ ████ ████ █ ██████████ ██ ███ ███ ██ unwanted attention. █████ █████████████ 5 years ██ appeared again, ███ ██ 'Cipher'. ████ ███ ███ █████ ██ ████ ████ ███████ ███ ███ ████ ███ ███████████ ███████████ ███ ██████ ███ ███ ███ █████████.
Faction: SOLDIER
Personality: While on Duty as an Intelligence Officer, there is not much place for emotions. However, ███████ usually is kind and friendly. Sometimes he even seems to be a little too easy going.
██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
Hidden 9 yrs ago 9 yrs ago Post by Shoe Thief
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Shoe Thief The Real Shoe Thief

Member Seen 21 hrs ago

Name: Fergus O'Brian

Age: 172

Age appears to be: 26

Species: Vampire

Pic:

Bio/History/Backstory: Fergus was an Irishman who was when he was alive famous for basically getting drunk and setting things on fire. He was turned after a bar fight where he ended up actually setting his opponent on fire. What he didn't realize was A) he set his opponent on fire, B) his opponent was a vampire. He woke up about a week later still thinking he was hung over. Took him weeks to find out otherwise.

Fergus was very pleased when Vampires were revealing themselves. He enjoyed it a lot actually. One of his better known events was an airport blood shed, Though getting caught in the moment him and the other vampires that were their stayed long enough for armed forces to walk in on them. The Vampires and the Marines soon exchanged fire and blades, During this fight though Fergus started something that couldn't be undone.

During the fight Fergus had killed two of the Marines, On his way to kill a third the marine turned and fired, taking a chunk of Fergus's head with the bullet. In fear and shock Fergus ran away, Though not before catching the soldiers face, and his name on his uniform. "Miller". After 2 weeks of tracking this soldier who shot him he went into his house, and let the slaughter begin.

He now is Working with the vampire forces to help force the humans back to there rightful place, at the bottom of the pyramid.

Faction/Side/Alignment/Goals: It's hard to say what side Fergus is really on, most of the time he will side with vampires, but this may be because of his love for killing. He has been known to be a pain to everyone at times though.

Personality: Fergus has a twisted sense of Humor, He gets enjoyment from others pain and loves it when they are forced to do things they do not want to. Though he does have a soft side it's mostly for what is left of his family bloodline.

Powers: Extreme flexibility, This lets him climb easily, and helps with his hand to hand on an extreme level.

Weapons: Fergus is armed with a collection of knives and blades, added to this he has 2 Heckler & Koch USP pistols, at times may even be armed with a long range high powered rifle.

Skills: Fergus holds skills in firearms, hand to hand, making alcohol, and pissing people off.
Hidden 9 yrs ago 9 yrs ago Post by Shikaru
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Shikaru So many RP's, So little time.

Member Seen 2 yrs ago

Name: Experiment 77b "Bloodletter" Goes by Blood

Age: [REDACTED]

Age appears to be: 32

Species: Vampiric Abomination

Pics: How the sword looks :

Facial appearance(more or less):

Appearance: Black, shoulder length hair covering his right eye. His eyes are completely bio-organic with red glowing pupils. Bits of metal plating is flecked across his entire body. Scars are portrayed all over his body, signs of the experiments.

Wears a brown sleevless tank top, black jeans, and combat boots. Always has a sadistic, psychotic, distant expression on his face.

Bio/History/Backstory: Blood was turned and experimented on by [REDACTED] in the name of science, in hopes of creating the ultimate killing machine for both mankind and vampires. Blood was one of the few the experiment process didn't kill, the scientists took great interest and began experimenting on him to the extreme. A majority of him is bio-organic parts and machinery, the entire process highly painful and done while he was still concious. Should he pass out, he was given a shot of adrenaline and the experiments would continue...always continue.

One day their creation turned on them, he slaughtered the entire outpost he was stored in, and the civillians in the surrounding towns, furious at humanity and those that did this to him. They had made him immensely powerful, far beyond any human, among one of the most powerful beings to walk the planet. The bio-organic parts took far to well, integrating themselves with and enhancing his natural capabilities.

He would use this power to strike down humanity and all of those that had a hand in doing this to him, and those that stand in his way.

Faction/Side/Alignment/Goals: Himself and his goals. He has vowed to strike down humanity and all that oppose him doing so.

Personality: 100% psychotic and sadistic. There has probably never been anyone as mentally as un-stable as him, he is prone to kill you without any provocation whatsoever, for simply breathing.

Powers: Highly enhanced regenerative capabilities, enhanced speed, and varying modes of eyesight at will (infrared, thermals, nvg, etc.). His heart is bio-organic as well, making it nigh impossible to kill him VIA damaging the heart. De-capatation is almost assuredly required. Immune to pain.

Weapons: His left arm named Bloodletter, which is where his name came from, is a giant bio-organic sword outfitted with many holes which, upon contact and cutting of flesh, rapidly suck out blood distributing it to his system. The longer the blade is in, the more blood is consumed. Given enough time, it could kill someone through sheer blood loss. His right arm which is fully mechanical has a wrist mounted SMG accessed through a certain gesture. Ammo is fed through a compartment on the right side of his chest. It is capable of firing 15 rounds per second, it is prone to overheating.

Skills: Highly trained in hand to hand fighting and swordsmanship, relying on his gun only in the most dire of situations. Cunning and stealthy, it's likely you won't hear or see him coming before it's too late.
Hidden 9 yrs ago 9 yrs ago Post by Sheogorath
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Sheogorath The Irate God

Member Seen 7 yrs ago

Name: Nathaniel ‘Nate’ Underwood

Age: 37

Age appears to be: Mid 30’s to early 40’s.

Species: Human with some enhancements.

Pic: The Image is alittle large to embed. Just looking out for the server.

Bio/History/Backstory: “No questions. Just get down to business. The time you waste asking for my history is time I could be using to carry out the jobs you want.”

Faction/Side/Alignment/Goals: “Vampires’ll usually have me behind them, mostly because they’re the ones who keep my business afloat and I supply them with support, or a fire team leader.”

Personality: Behind the mask, he’s all business. He prefers to get the job done and worry about the rest later. He doesn’t care for SOLDIER or Purge, in fact he’d rather see them burn, even if they’re humans, he doesn’t care, they’re control freaks and zealots.

Without the mask, he’s quiet, unless he's on a job, in which case, he's waiting for his next contract, which, he's pretty business savvy, so he can strike up a new contract every other week.

Powers:
Enhanced Agility - His prosthetic legs allow him to move around at twice the speed of the average human. His speed can even outclass a hand full of fledgeling vampires.

Play Dead - He can lower his heart rate to mimic death for 2 minutes maximum, after 2 minutes an electrical current will pass through him and wake him back up.

Weapons: He carries a pair of black Smith & Wesson Model 500’s, a small curved knife, and occasionally he is known to use an MP7-SF. He’ll also have at maximum four M32 Frag Grenades, and 4 Tear Gas grenades at any time.

Skills: During his work as a merc he’s gained skills with guns, hand-to-hand combat, and repairing his weapons. He’s also gained skill in explosives, and he’s excellent at creating a diversion. He can also do ricochet trick-shots, but those are more fun at parties than actually useful.

Weaknesses: Anything involving using a computer or attempting to be stealthy.
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