Hidden 9 yrs ago 9 yrs ago Post by Ariamis
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Ariamis MonMon

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If your character sheet has been accepted in the interest check or OOC feel free to transfer it here.



Pilot Sheet
  • Name: Elora Liu'un
  • Age: 14
  • Personality: Elora is really shy and timid around others, and has a fear of offending anyone. If a boy starts talking to her she may spontaneously start crying, followed by her apologizing profusely. She is submissive and obedient due to being an emotional doormat, but has a bad habit of panicking when the situation turns bad. She blames herself for her colony world being destroyed, and thus apologizes for even the smallest of things in a pitiful attempt to forgive herself.
  • Motive to live: Elora wants to protect the human worlds from Cruxi invasion, and if possible, find out what happened to her parents.
  • Background: Elora never knew her parents, and lived in an orphanage for as long as she could remember. She was bullied there for being timid and shy around others. She wished for the bullying to stop at any cost, and she got her wish granted: her entire colony world was destroyed in a Cruxi attack, and as one of the few survivors she was sent to train in the piloting of a Framewerk. She doesn't remember it, but she has suspicions that she has been experimented on in some way.
  • Notable Deaths: Her orphanage, and by extension the colony world she lived on. Possibly her parents.
  • Other things: She likes computers and technical stuff, and has a dream of growing up to be an engineer.
  • Synchro Rate: 100%

________________________________________

Framewerk Sheet
  • Framewerk Code Name: Diver
  • Signature Weapon System: Diver's main mode of operation is collecting battlefield data which is achieved with the combined efforts of a built-in Combat Analyzer and Data Drones that shoot out from slots in Diver's back. The Data Drones have laser turrets crafted into them for support fire and surgical beams for repairing other Frames, but their main use is in scanning enemy data for possible weak points or other noteworthy intelligence for the pilot to analyze and then relay to other pilots during a mission using the specialized antenna Diver is also built with. While Diver can collect data from a distance in a reasonable time, the process is accelerated with closer distance to the enemy, putting pressure on Elora to keep close during combat despite having poor offensive capability. However, given the support of other Framewerks, the tactical advantage given by the collected data is sure to aid the entire squad.
  • Secondary Weapon System: Diver is equipped with an Automatic Battle Rifle, or ABR, that has a high rate of fire and low recoil. It is most useful against swarmers or other low-armor enemies, but has minimal performance against above-average defenses, and completely useless against energy-based barriers.
  • Armor Type: Diver is a unique experiment in that it is a successful combination of having the armor of a heavyweight-class egg Frame, and the high speed of a lightweight scouting Frame. Thus it is capable of taking heavy hits and dodging them in equal measure, almost to the point of matching up with specialists of their tiers. This is possible due to the lack of offensive power built into the Frame, and some top-secret innovations in the alloy-making process.
  • Special Ability: ???
Hidden 9 yrs ago 9 yrs ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

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"God have mercy on every remaining soul in this lifetime, and grant me steady hand and steady aim to protect those around me in times of need. Amen.

Name: Alexei Stukov



Age: 16

Personality: Stukov is practically the definition of hiding the scars and internal damage with humor and deflection. On the surface, the young man is rather well adjusted, easily approachable, and seems to almost enjoy focusing on helping and discussing the problems and issues others might have. Most have written this off as simply a natural desire to do well for his fellow man in these dark times, and he seems to prefer to be seen in this manner. With an aversion to unnecessary bloodshed and violence, Stukov tends to be a voice of reason when all else fails, being reluctant to resort to violence but frighteningly efficient in dolling it out, in the attempt to end it as soon as possible, as far as anyone can figure out. Stukov clings to his deeply religious beliefs, almost always able to be found on an installations church or chapel, in the hopes that his shaken, battered faith and soul might still bring about some divine intervention.

Under the surface, however, Stukov is as damaged as one would expect from a child who survived this long. Witnessing first hand the death of half his family has made the boy almost suicidal in the protection of others, sometimes almost seeming like he wants to finally join the rest of his family as he puts himself in harms way, in and out of the Framewerks, with belief that his god will protect him or take him when it is time, and not one moment before. Having never properly addressed the deaths of his family, the mention and focus on such could bring about emotional and mental breakdown in the boy still.

Motive to live: Stukov is done watching and waiting for the end, and intends to keep putting himself between his allies, friends even, and the invading Cruxi, and hopefully save his fellow man. And if this means he dies in the process, so be it.

Background:
Suffering and loss are almost a staple of any survivor, to some degree or another, but to retain one's faith and belief in higher powers is far rarer.

His family was stationed on the middle ring of colonies, not the outermost destined to be hit first, but perhaps seeing a fate considerably far worse, for they would be the ones the most drawn out fighting and resistance would occur. Both his parents were already veterans and were the first to be called up and sent to war when the time came. Stukov could barely remember either of them, but he could still remember their love and the day they left him with his older siblings. Living on a military base with siblings he often fought with made life difficult for him growing up, and he found himself often in a church or chapel, confiding with the priests and chaplains in his fears and worries, and found a stability in that part of his life.

The word his parents were dead came back, and it was as harsh a blow to Stukov as it was his older siblings, who both volunteered together in the name of vengeance, leaving their youngest brother all alone as they marched off to basic training. When the planet came under attack by the Cruxi, both his brother and sister returned as armed soldiers and joined in the resistance against them as shuttles of civilians were evacuated. Stukov was dragged onto the escape shuttle as he watched his older siblings get scythed down in front of him. The chaplain who saved his life, by dragging him onto the shuttle, consoled the now completely alone child, which was not easy for the man as he still had his family and could not truly address the horror and loss as the boy felt it.

Stukov threw himself into working rather than grieve for his family, unsure how to or how he could really move on without them. So instead of that, he dedicated himself to solving other people's problems instead of ever considering his own. His faith and determination to try and be a help to others eventually saw him fighting tooth and nail for entry into the weaponizing of Framewerks. End the war, and the suffering and loss of others due to it would be gone, so it was only natural that Stukov, despite his aversion to violence brought on by, on a subconscious level, the graphic deaths of his siblings, that he would enter one of the most violent and war ridden areas of the armed forces still fighting back against the Cruxi invasion.

Notable Deaths: Stukov has no family left, both parents dead from being mustered as part of the first waves to investigate and respond to the loss of colonial signals. His older brother and sister, enlisted together at the same time, were also both slain ensuring their younger brother had time to flee.

Other things: Stukov comes from a long lineage of military tradition, generations of the family having served and met in the armed forces, so military life comes naturally to the young man more so than one would expect.




Framewerk Code Name: Daemon



Signature Weapon System: A Mid range Framewerk, the primary weapon system installed into the Daemon Framewerk is the Type 177 Heavy Support System. A belt fed, assault rifle style weapon, the Type 177 presents a balance of traits in exchange for lacking unusually extremes in performance. Heavy caliber caseless rounds are fed from internal magazines, the belt covered by a protective sheath that, with power fed from the Daemon's power core, feeds each round into the Type 177. Each round is designed with maximum penetration in mind, and each round is charged with experimental levels of electricity theorized to be capable of punching through barrier defenses, while the rounds design promotes penetration against physical armor.

Secondary Weapon System: The most obvious secondary system is the shoulder mounted Type 14 Prototype Counter Measure (PCM) device. Each tube holds several charges of flare like devices that emit lock scrambling emissions across the known bands of use, and include several theorized bands that may be employed in enemy smart weapon systems. To effectively launch the countermeasures, the Daemon has to cease fire with the Type 177 due to recoil interference throwing off PCM launches. Beyond this, the Daemon utilizes an advanced high output energy core to supply both weapon and operating systems, and includes overhauled servos to support many times its own weight, giving it an unorthodox means of close quarters combat, and other utility use where extreme loads need raised and carried.

Armor Type: Heavy Experimental - Numerous heavy, overlapping layers of conventional armor provide the outer core of defense, with inner layers forged with newly created, energy resilient metals. New and barely tested processing methods have been used to increase outer layer resilience against beam and other non ballistic weapons many times over that of almost any other conventional Framewerk in use, experimental or otherwise, and maintain conventional durability. Outside of space, it is not capable of combat flight and is one of the slowest models being deployed for use. Clearly designed for heavy levels of damage absorption and survival.

Synchro Rate: 99%

Special Ability: TBD
Hidden 9 yrs ago 9 yrs ago Post by Penultimate_Pi
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Penultimate_Pi

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"I'm still alive, and I can still fight. Shouldn't that be all that matters, at this point?"
-PILOT-

Name: Lora Shinkai

Age: 15

Personality: Lora is unique for having a sort of deadpan confidence, seeming be reserved on the outside but in reality being very empowered and sure of her capability. Of course, she's not headstrong, either, and in fact proves to be rather patient. Off the field, she performs small efforts and tasks in hopes to play a little more than her part. The most emotion she can be noted showing is largely in combat, as if she has some deep-seated feelings regarding the Cruxi (and boy, does she).

Motives: Repel the Cruxi and ensure a better future.

Background:
People who say Lora went through hell don't realize that good people shouldn't go to hell.

The young Lora grew on a colony somewhat on the farther reaches of human society. Her family was one of the most esteemed on that world, and not because they had luxury. No, it was because they shared their luxury, working to create and distributor new technologies to benefit the people and ensure what happened to Earth would not so easily repeat itself. Lora was exposed to this and more, and so learned the better qualities of life and what they meant.

To say it all changed when the Cruxi appeared seemed cliche and inaccurate. Within 24 hours, it all disappeared - homes, families and lives alike. A still-young Lora and her younger brother were one of the few that managed to make it, of the single escape ship that managed to survive the ordeal. She wished she could stop crying, that after she cried all her tears, her voice went hoarse, and her heart ached the worst, it would stop. But the pain never stopped.

Lora practically begged to be enlisted in the project to weaponize Framewerks. She wanted so many things, but the only ones she could hope to get were revenge, and hope itself. She would gladly learn to take life if it meant no more had to suffer like she did. She would become stronger, far stronger than she was on that day of defeat, as strong as she needed to be to take down the enemy. And even if she died doing it, Lora was going to bring peace and happiness back to every last human who deserved it.

Notable Deaths: Pretty much anyone she was related to by blood, except her brother. A couple of her close friends also didn't make it.

Other Things: People think that Lora doesn't show her emotions because she is very scarred inside. While they are partly right, she also represses her emotion to ensure she can remain stable during Framewerk combat. It works for the most part, but there are times where she can get a little loose.

-FRAMEWERK-

Code Name: Caliburn

Primary Weapons System:
The right arm is equipped with an X-02 Lightstriker, a particle cannon with a trio of edged prongs circling the barrel. The weapon accelerates a payload of Tau particles while charging up to one million volts of energy along the prongs, before the whole blast is released in a high-impact bolt.
The Lightstriker has a great yield with adept stopping power, but is slow to fire and has difficulty piercing through armor. When you're given the ample time to charge the cannon to full capacity, however, that shot is guaranteed to put at least a smoldering crater in most any physical armor imaginable.
In the event of a close-range hazard, the weapon's prongs are reinforced to act as an emergency melee weapon. Prolonged use is ill-advised, as damage may dramatically hamper the Lightstriker's stability and risk further damage if fired.

Secondary Weapons Systems:
Equipped on each shoulder blade is a paired GAU-19 heavy rotary cannon and a TOR-VN railgun system. In the event a pilot wants a quicker, more traditional method of dishing out damage, they will switch primary weapons control to this weapons array. It is then armed by flipping them over onto a set of shoulder mounts, a relatively brief process provided there is ample room for it.
The chainguns and railguns are fired in their respective pairs, the former more rapid and culling while the latter heavier and more accurate; however, both take a bit of time to wind up before they can effectively fire, however less so than the Lightstriker. For safety reasons, the Lightstriker is powered down (even though at that time it cannot be directly controlled anyway) and the upper range of movement for the arms is locked down.

Also equipped is a pair of infantry-grade missile launchers on the collarbone in front of the shoulder, and a reinforced shield unit on the left arm. Both are designed to be used independently of the major weapons systems - the shield unit especially is designed to withstand most heavier blows, while reinforcing the right arm enough to enable a fair medium of punching and bashing.

Frame Armor Type: Medium-Heavy ; designed to be a powerful weapons platform with a minor in tanking.
Solid Synchro Rate: 100% [MAX!!!]
Special Ability: -CLASSIFIED-
Hidden 9 yrs ago 9 yrs ago Post by knighthawk
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knighthawk Djinn Jedi

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Synchro Rate: 86
_=-=_
Hidden 9 yrs ago 9 yrs ago Post by redbaron1234
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redbaron1234 Full of Pluck

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Current Synchro: 80%
Hidden 9 yrs ago 9 yrs ago Post by LHG100
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LHG100 Irreverent and Salty!

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Synch rate: 76%
Hidden 9 yrs ago 9 yrs ago Post by Cassowarysaur
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Cassowarysaur The Evangelizer

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Synch Rate: 91%
Hidden 9 yrs ago 9 yrs ago Post by Elitestpotato
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Elitestpotato

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Synchro Rate: 78%
Hidden 9 yrs ago Post by Dolerman
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Dolerman Chrysalis Form

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Name: Miles Vayne
Appearance:
Age: 16
Personality: Miles is an angry, focused pilot. He has little patience for others and will complain at those who cant keep up with him. He finds it hard to take orders from those who sees cant pilot as well as he can, which destroys a lot of trust very early on.
Motive to live: Miles fights because he is good at it. He has little interest in the politics or the global confilicts around him, he just wishes to pilot and do it well and often.
Background: Even before the Cruxi attack, Miles was cold and competetive, his only hobby was to build hyper powerful jet bikes and take part in illegal races across the colony. The races were exciting, but Miles craved a competition a little more intense. The Cruxi attack madeMiles very angry, mainy because he felt like his childhood and by extension his street races were taken away from him. The other teens who he would race with were all dead. Miles jumped at the chance to get in a framework and become good at something where he can find the best comepetition.
Notable Deaths: His Parents, Rodney and Lilac Vayne were killed in an explosion when he was 12.

Hidden 9 yrs ago 9 yrs ago Post by DarkRecon
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DarkRecon The sword that smites evil

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Name: Mai "Seven" Twilight

Appearance:

Age: 16

Personality: Most times, stoic and android-like persona. She rarely talks without sounding like a drone or she lacks emotions. Most likely due to how she was raised and trained. She does talk when addressed or if she deems it necessary to speak.

Motive to live: Unknown

Background: Mai's background is rather mysterious but is considered one of the best up and coming pilots in the Frameworks Project divisions. Much of Mai's background is either unknown or considered classified but the story that's going around about her is that she was one of several "numbers" children that were trained in the early stages of the Frameworks Project when some thought that human emotions were a hinderance against the Cruxi. As such, Mai's personality may have come from the perhaps extreme training but some rumors say that the children were pushed to such extreme's that it was deemed inhumaine even for military standards. Hence why that Frameworks division was disbanded and Mai was transfered to Framework Project XJ9 division.

The goal was to help Mai with synenergy and teamwork with other squads but due to her personality, has trouble doing so. Thus the reason for the transfer amonst other reasons just metioned. Whether anything about Mai "Seven" Twilight is true, though, is another matter. A good pilot and mechanic.

Notable Deaths: Unknown

Other things: As stated, Mai was apart of a disbanded Frameworks division. What became of the other children is unknown but due to her perfect health and training, she was deemed worthy for Framework Project XJ9. But much is not known of her. Motive to live, Notable Deaths and Personal history are classified and only known by higher-ups of the Framework divisions.

Framework Code Name: Setsuka (Model ID code: R-1)

Appearance:

Signature Weapon System: Telekenetic System - Perhaps the most unique of the current Frameworks is to tap into the "energy" that comes from the syncho rate to weild energy amplified by this system. From the frameworks mecha hands, it can then fire it like beams. It can even keep the energy itself stored into the hands to either create "energy based" weapons like swords out of pure energy or simply increase it's punching power. However, this puts a ton of mental strain on it's pilot. If the pilot loses control, his/her synchro rate drops faster than usual along with losing this combat system since the synchro rate must be high enough to produce energy (60% or higher for low output. 80% or higher for higher outputs). Anything below 60% won't produce enough energy to weild. There's also a rumor that this combat system is actually stolen technology from the Cruxi modded for human Framework pilots and Mai is it's first test pilot.

Secondary Weapon System: On it's hips are a pair of mech-sized Magnum Pistols. Each holding 8 shots, the name itself implies high powered shots capable of penetrating high grade armor. However, accurracy becomes an issue past mid range and limited ammo capacity means "spray and pray" isn't an option. A good weapons set for taking out slow but heavy armored targets.

Armor Type: Medium

Special Ability: ???

Current Synchro Rate: 74%
Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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Sync Rate: 72%
Hidden 9 yrs ago 9 yrs ago Post by Lmpkio
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Lmpkio Kaiju Expert

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Canceled till further notice

Hidden 9 yrs ago 9 yrs ago Post by KaiserAuto
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KaiserAuto A Genius and let none deny it.

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- PILOT SHEET -
Name: Krystoff Hessler

Appearance:

Bear in mind that this isn't as much of a physical depiction of him as it is psychological. Suffering from extremely tragic experiences, Krystoff developed dissociate identity disorder to deal with his issues. Krystoff is a deeply religious, calm snd occasionally bloodthirsty strategist whom carries the burden of his other self, Krysstof, the scared and fearful rabbit. Whilst Krystoff carries the majority of the skill, he comes only into action the moment Krysstof is told that he'll be apart of dangerous situations. Therefore the picture.

Age: 16

Personality: Krysstof is the most active persona spotted when you desire to talk with this individual. Of course, that quickly changes the moment a mission is laid out on the table. As previously mentioned, Krysstof is a scared, highly fearful coward who much rather flee from any kind of conflict, be it social or actual combat. Whilst on the other hand there's Krystoff, the prodigy that never came to be. Whilst Krystoff's key points are his calm and strategic mindset, often being viewed as a necessary element.

Motive to live: To once more become whole.

Background: Krystoff was a rather normal, high class child living on one of the outer rim worlds with his family. He enjoyed life, prospered and loved, however he felt unwanted. His father, former general and current governor of Eisenmark disliked his son because of his unrequited request for a prodigy child. Krystoff was nothing like his father's wishes beyond his looks. However difficult and joyful his time had been, however, it'd all end when humanity was suddenly overwhelmed by an unknown force of alien origin. Krystoff saw the entire city fall victim to the unquestionable firepower of these alien invaders. Being one of the ten survivors of this incident through a private escape shuttle, he still remembers the face of his father, melting away before his eyes, at least Krysstof does. It was at this critical time that his disorder took root, and everything beyond this stage is a blur. In reality, Krysstof doesn't really know where he is, Krystoff is the one with all those answers.

Notable Deaths: The entire city of Eisenmark, family included.

Other things: N/A.

- FRAMEWERK SHEET -
Framewerk Code Name: The Emperor ( Commonly referred to as the Crucifier).

Appearance:

Whilst this is an accurate visual depiction of the frame, The Emperor also is decorated by a symbolic crown, and clad in royal robes woven from metal thread, making it A somewhat less terrible compared to real cloth. Whilst the Emperor carries an uncomfortably eerie feeling to it, the designers took it upon themselves to make the machine as majestic and impressive as possible. Whilst they did succeed, and The Emperor looks much akin to an archangel, the feeling that it emits is still ever present.

Signature Weapon System: The Emperor relies heavily on the combined effort of all of it's assets during combat, this being one of the major reasons such an excellent and terrifying machine wasn't put into service before now. With the addition of it's unique pilot, The Emperor may show it's terror with it's most essential tool, the Imperator system. The Imperator system works by utilizing high-powered magnets and drawing opponents into "Judgement" range, at which stage the dominating power of it's melee weapons are naught but a pilots true nightmare. This terrifying system is what crowned both it's names. It's not made better when the system itself is represented all over the Emperor as beautiful crosses initially thought to bring comfort to soldiers at the sight of this majestic machine. If active, the system will pull all metals, including bullets, towards itself. This'd only work within a given radius, and some projectiles (due to speed) would be able to escape this, but they'd be derailed from their mark somewhat. The Imperator system is also able to push objects away.

Secondary Weapon System: The Emperor utilizes numerous 'secondary' combat systems, the first of which are it's weapon; the Arbiter, and it's shield; the Aegis. Whilst the Aegis follows the general principles of a shield, simply super powered to the degree or actual viability in modern day combat (It also looks like a cross), the sword is not as simple. Arbiter, the one who makes the final judgement, is a sword which carries a beautiful high-tech, yet functional design. The thing that makes it unique is not it's embedded rapid firing cannon, but rather it's vibrating superheated blade. Numerous crosses are incorporated into the design.

Armor Type: Very Heavy experimental armor applied in multiple layers meant to withstand most punishment and live to fight another day (excluding the decorative layer). Due to this fact, The Emperor is, however, a slow and prime target in combat, however, due to it's Imperator system, it proves a versatile enemy. The Armor is made to be resistant to the Imperator system, and does also absorb shock and kinetic damage especially well. Heat, however, is a problem.

Special Ability: All Frameworks have a special and unique ability that they possess that makes them powerful weapons of war... however, they haven't been unlocked yet. So, for now, keep this section blank.

Synchro Rate: 81%
Hidden 9 yrs ago 9 yrs ago Post by ArkmageddonCat
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ArkmageddonCat That One Guy

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Synchro Rate: 80%

Hidden 9 yrs ago 9 yrs ago Post by Pox
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Pox The Candid Side of the Galaxy

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I changed back to ZEUS, because I believe that @Ariamis is right.
I hope this helps.
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