Hidden 9 yrs ago 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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In the dawning days of the Terran Hegemony, worlds rose to great power, and fell from great heights to the lowest depths of shame. War was ever present...but it was always below a boil. Always some vague line on a newscaster on a secure and happy colony world. Until it all broke down.

The Great Rift tore the Hegemony in two; fighting a war of it's own against it's own kind and it's own ships, man against man and woman against woman; life was hell for these years. For over one hundred and fivety bloody years Humanity waged war with it's own children, destroying everything that came into peaceful existence, but soon, the tide changed; the Hegemony began to win.

That is not where we start. We start at the beginning of this horrible conflict, when the first cracks began to appear in the illusion.

The year is 2305. And war, is coming.

Synopsis
You, portray the role of the captain of a ship in the Terran Hegemony Space Navy, or THSN. Ship designs in the Hegemony are not standard, due to the distances involved, it is simply a logistical fallacy, therefore, each system (there are roughly some 2500 in the Hegemony at this point) has 10-25 classes of ship ranging from Fighters to Super-dreadnoughts.
You, join a task force that will be crucial to winning or loosing the war. Your task-force is the most important one in Hegemony history. Do not fail, otherwise...the consequences could be devastating.





Hidden 9 yrs ago Post by LHG100
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Applying yo.



P.S. I can change the name into something more serious if you want me too. I am serious about this, but we do need a bit of comic relief now and again anyway.
Hidden 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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Approved.
Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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Interested. I might actually pull a ship out of an NRP I was in lol
Hidden 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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You're free to join! Just make sure you follow the guidelines.
Hidden 9 yrs ago Post by LHG100
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@ClocktowerEchos Heyyy, long time no see. Glad to have you on board.

No, I'm still not changing my ships' name.
Hidden 9 yrs ago 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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Here by thy app


Hidden 9 yrs ago Post by LHG100
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@ClocktowerEchos uh, hey man.
<28500m
28 kilometer battleship? u srs?
Hidden 9 yrs ago 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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I'm gonna have to reject your application, the max player allowed class is under 10 kilometers. The Three Mountains is 28 kilometers. Please rectify this and i will be happy to approve your application.

Issue rectified, approved!
Hidden 9 yrs ago Post by ClocktowerEchos
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@ClocktowerEchos uh, hey man.
<28500m
28 kilometer battleship? u srs?


I'm gonna have to reject your application, the max player allowed class is under 10 kilometers. The Three Mountains is 28 kilometers. Please rectify this and i will be happy to approve your application.


Fuck, its was supposed to be 2850, not 28500. I think I held down the button to long or something >_>
I'll fix it now >///<
Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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Bump
Hidden 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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Hey guys. Still accepting applications!
Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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More bumps
Hidden 9 yrs ago 9 yrs ago Post by Minimum
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Minimum The Dark Briton

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YAY! I can use my ship from another game (just a bit lower on the size scale)

Ship Classification: Momus-0413
Length-Width-Height
9105m 1517.5m 3035m
Class: Super Dreadnought
Tonnage: 20,000,000 tonnes. (as well as external docking of 2 frigates)
PRIMARY ARMAMENT
12 spinal Rail Guns
100 Light Lasers. Its main weapon, due to the small amount of power needed to keep them firing they are generally firing all throughout a battle weakening the enemy ship and sometimes even breaking apart the hull after a while.
26 Heavy Turbolasers located parallel to the sides of the bride running down 'trenches in the hull'
25 Lance Lasers. They cut through the hull causing holes in the ships armour but isnt very accurate and will only work once any shielding is gone. Also makes the Cone shuttles job much easier.
36 Super Heavy Plasma Blaster. The broadsides of this ship are the super heavy plasma blasters.
2 Capital Ion Cannons which are located in front of the turbolasers in the trenches.
12 torpedo launchers (magazines of 16).
1 Captor Net. Sends out a gravitational net to contain up to battlecruisers. The ship is unable to move outside the net, the larger it is the weaker it is. In the end it will wear out. Generally used nearer the end of a battle to capture a ship or stop it running away.

SECONDARY ARMAMENT
1 Heavy tractor beam
5 Large Mass Cannon to try and break apart areas of an enemy ship for boarding
30 Heavy Auto Laser
14 Tiger 41V missile racks for taking out fighters, 5 Eagle 12X missile rack for causing major damage on cruisers and and destroyers and surrounding the bridge 20 pods of Needle missiles designed to send out a spray of missiles to make holes in enemy ships attacking the bridge.
1 heavy Rad (nuclear) gun for taking out planet side installations.
1 heavy pulser in between the engines to clear away any small chasing ships. It shoots and gradually becomes wider and less powerful as it goes.

ARMOR/SHIELDING
The Momus has a 40 meter thick armour made of a Titanium-lonsdaleite compound intertwined with carbon fibre strands.
Also it is equipped with an energy shield.

COUNTERMEASURES
Radar Flare.

ENGINES
Intra-system engines are fusion-powered A412 engines.
Inter-system engines are RAG NYX4 advanced reaction drives
Also contains the fleet FTL bubble generator, an advanced 2JL Quarter engine that takes approximately 2 and a half minutes for the bubble to reach its full size.
Also for quicker personal use it has a FTL translation drive that can achieve a speed of around 8x the speed of light.

REACTORS
The ship is mainly powered by 6 reasonably powerful fusion reactors which fill up 20 high capacity batteries for backup. It could last around 2 weeks on battery power.

CREW
30500 crew roughly across the ship.
400 fighter-wing pilot

COMPUTER SYSTEMS
3 separate powerful high cost computer systems, one controlling navigation, another controlling combat and the ships defences and the last controlling the ship status, holding all records and controls life support (which can support roughly 60000 human sized lifeforms for 6 years without a stop at a station. All can be controlled by the main computer voice activated with those with the authority to make the commands able to make them, in times of emergency the main computer can be switched off.

FIGHTER AND BOMBER COMPLEMENT
Carries 135 Nightfighters equipped with cannons, a pod of needle missiles and site to site missiles as well as one torpedo. weak plasma shield
Carries 45 Cones. These ships are equipped with light lasers but advanced armour able to withstand severe trauma. Used to pinpoint a space on the ship and accelerate towards it (speeds are reached very quickly and it would take a while to be able to brake) it then rams into the ship, next it either slowly retreats and does it again or it keeps flying forwards until its coned front is inside the ship the door on the bottom of the cone opens and the men inside run out boarding the enemy ship.
Carries 20 Ragnarok Heavy Bombers. 6 dual auto-cannons provide defence, along with a medium-strength plasma shield. Each one carries 6 fusion charged nuclear-tipped missiles.
Hidden 9 yrs ago 9 yrs ago Post by ClocktowerEchos
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@MinimumYou might want to label it a WIP at the top, it seems like you've CP'd @LHG100's ship and tying to edit it to make it your own. Not exactly a "ship from another game" now is it? :P
Hidden 9 yrs ago Post by LHG100
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Yeah, git gud @Minimum. It's looking alright though, aside.

teehee 'karl pilkington' hahahahah I love that name.
Hidden 9 yrs ago Post by Minimum
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Minimum The Dark Briton

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Well i copied and pasted his as a template. I mustve left the names on.
And it is a ship from another gsme but sort of 'upgraded' to this rp setting.
Ive fixed the karl thing i think now.
Hidden 9 yrs ago Post by Minimum
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Minimum The Dark Briton

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@Admiralkio accepted or not?
Hidden 9 yrs ago Post by Admiralkio
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Admiralkio The SPACE Admiral.

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I didn't realize there was some interest in this still, hadn't checked it.
Approved, although, for a ship that size, it is extremely lightly armed.
Hidden 9 yrs ago Post by Minimum
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Minimum The Dark Briton

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Really? I wasnt sure how much to put on it. I will edit and put more firepower on!
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