Hidden 9 yrs ago 8 yrs ago Post by Cruallassar
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Cruallassar Shadow Ranger

Member Seen 5 yrs ago

Name:Crual-lassa'Ras Le'Valeron
Quote: Everything is variable. Every obstacle is surmountable.
Gender: Male
Race: Dark Elf
Age: 82
Combat Class: Assassin
Strong vs: Physically based enemies, ex: warriors, tanks, assassins, creatures. Support class enemies, ex: Necromancers, healers.
Weak vs: Magic based enemies, ex: Mages, enchanters, sorcerers, wizards, elementals.
Appearance: Black hair, trimmed to a medium-short length, green eyes, pointy ears, fair complexion, a series of dark glyphs on left side of his face, tall and slender, with thin features.

Outfit/Equipment/Weapons: A black long-sleeved tunic and pants, black leather gloves and boots with inlaid adamant plates, leather-covered adamant shoulder, arm and leg plates, a black hood with a black leather strip along the center, a black half-cape hung over the left shoulder, silver trim, and a silver medallion bearing an enchanted gem hung around his neck inside his tunic. Sometimes wears a black cloak with magic camouflage properties cast on it.

Two thin runeblades with edges that seem scorched, black leather-wrapped handles, dark metal guards and red gems in the center of the guards, sheathed to either side.
A black leather quiver of arrows with equally black fletchings, shafts, dark metal heads and various effect spells placed with runes along said shafts. Also a black bow to go with the arrows, with hooked blades along the tips of the bow.
An array of knives in various locations included but not limited to: inside boots and inner arm sheathes.
A pair of small dart-crossbows with assorted types of darts folded and holstered on the thighs.

Types of arrows include:
HV arrow: Flies for a short way before accelerating to Mach 3, and producing a sonic shockwave, until contact with target.
Hailstorm arrow: Flies for a short way before exploding into a hundred arrows of red magical energy, which can burn entirely through an unarmored person, or through an inch of steel plate.
Magic arrow: Arrow of red magic, the same as one of the hailstorm arrow subsidiaries. Is summoned from the bow, rather than requiring another physical arrow.
Net trap arrow: Arrow which unfolds a strong net made of an elastic, highly sticky substance which can hold without breaking nearly 500 pounds of weight on a single strand. Net bursts out to envelop the target when it is close to impact. No sharp tip.
Explosive arrow: Explodes on impact. Explosive size of a basic grenade.

Types of darts include:
Poison dart: Slowly causes the blood vessels leading to and from the heart to clot up, causing death within two hours, and physical problems within half an hour.
Tranquilizer dart: Slowly saps the energy of the victim, exhausting them, and will put a normal person to sleep in half an hour.
Pain dart: Stimulates all the pain receptors in the victim near the puncture point of the dart at once, causing extreme pain.

Physical capabilities: Stronger than his frame would suggest, but not up to the same level as most strength-based enemies, and relies on his superb speed and agility to make up for it. Excellent hand-eye coordination and combat reflexes, and is able to put an arrow where he wants it a hundred meters away, dodge a return arrow, and have his sword out for melee combat within the span of a second from a relaxed position, without his enchantments.

Skills/abilities/training:Expert archer, swordfighter (not swordsman or duelist, he is quite particular on that point), and in hand-to-hand or knife combat. Is also expert in moving and remaining unseen, even without his magical techniques to that effect. Is capable of wielding assorted small-scale, high-damage, focused types of magical attacks and combat enchantments, and is very skilled in the art of Shadowmelding, teleporting or traveling from place to place through ethereal shadows. He often looks like a shadowy wraith himself when in combat, shadowmelding from place to place, attacking, then disappearing in a stream of dark magic before anyone can attack him in return. Generally channels his magical abilities into his martial combat for maximum effect.
His list of spells and enchantments include:
(Divided into tiers based on power level, for use in a wider variety of battles with greater differences in power.)

Tier 0
None

Tier 1
Ethereal sense: A low-energy spell that allows the vision of ethereal or shadow items or beings, along with the shadows of physical objects in the ethereal plane. Good for seeing things that don't want to be seen, or in harsh conditions.
Shadow-wielding: Wields the shadows to do the user's bidding, including making shadows physical to do the user's will very similar to telekinesis, or shadowcloaking...making oneself nearly invisible in the shadows.
Speed enchantment: Typically a self-enchantment, allows the user's actions and perceptions to speed 10X for as long as it is channeled. Cruallassar typically uses this in short bursts when at all, though he is capable of using it constantly for multiple hours without using other magic.

Tier 2
Shielding ward: Emanates a wide shield of magical energy, capable of blocking any kind of attack. Strength depends on that which the user channels into it. Cruallassar can use it to stop forces of multiple tons impacting it at high velocities, (as in, if the Hulk were to throw a statue at him) or powerful magical attacks, (As in, from people who actually specialize in the craft, not his own.) among other things.
Shock-wave: Emanates a powerful concussive blast from an open palm that dissipates after a few feet, capable of shattering stone, or sending objects as heavy as a ton flying. Can be directed into the ground for a wider surrounding effect, can also be used to propel the user in the opposing direction.
Fireblast: Emanates a focused blast of focused heat from a hand, in the direction of the user's choosing. Capable of melting a three-inch hole in steel in one use. Has less pinpoint effect, but more explosive effect when used at range.
Time-lock enchantment: Freezes the enchanted item in time, disallowing any effect on the item in any way until the time-lock is removed or disrupted. Requires physical contact to initiate the spell, or to remove it.
Power enchantment: Adds a substantial amount of energy to an attack with the enchanted item, allowing it to cut some otherwise armored items,(can slice through steel with little effort, adamant...a bit more effort) or damage beings less vulnerable to physical harm, such as divine beings, elementals, magical summons, spirits, or ghosts. Also makes the item present in an ethereal form as well as the physical. (Think magic lightsaber mode)
Shadow enchantment: Turns the item ethereal, allowing it to interact purely with beings and items of magic and/or ethereal form. Good for disrupting a mage's connection with his power, or fighting supernatural beings.

Personality/fighting style: Crual-lassa'Ras...often going by the shorter moniker Cruallassar...is a man of few words. He speaks when he has something to say, otherwise he remains silently in the darkest corner of the room. He is quick to act, but quicker to analyze his action, and the subject, trying to have a good notion of the target's capabilities and limitations as soon as possible...often even before he attacks. He always stays on the offensive, relying on his agility, speed, and magic to protect him from anything his enemy might send at him, in a very glass-cannon style approach. In social interactions, Cruallassar has a very dry sense of humor, and contrary to his fighting style is fairly forthright in his conversation and thought processes, and speaks his mind when he has an opinion. He likes games of tactics and strategy, both on and off the battlefield, and enjoys pitting his mind against intelligent opponents.

Backstory may follow

Theme music: youtube.com/watch?v=actZumishxQ
Hidden 8 yrs ago 8 yrs ago Post by Cruallassar
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Cruallassar Shadow Ranger

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Name: Arvatas
Quote: For the legacy of Shakuras! (battle cry)
Gender: Male
Race: Protoss (Nerazim)
Age: 472
Appearance: Dark grey skinned, with green eyes, as most Nerazim. A generally Protossy shrewd expression,

Outfit/Equipment/Weapons: Black and green armor plating on the arms, legs, shoulders, and torso...basically stripped down versions of Zealot armor...with a well-kept Dark Templar cloak and mask over the lower part of his face. Typical Dark Templar Warp Blade.

Physical capabilities: Fast, strong, agile. (In comparison to a typical not-special human.)

Skills/abilities/training:

Blink: Arvatas can travel through the shadows to another location in an instant.

Cloaking: Arvatas can bend light and shadow around himself to hide from prying eyes.

Void Prison: Arvatas can create a sphere of Void Energy around a target, imprisoning it until the energy dissipates or the target escapes it through internal means.

Warp Blade combat: Arvatas's warp blade is generated by focusing the energies of the Void through the bracer on his arm, creating a verdant green blade of energy that can cut through most metals, creatures, or people. He is quite skilled in it's use.

Telepathy: It is how he communicates at all.

Personality: Arvatas has always been an advocate of, "If you can't fight without it, then don't fight with it." Prior to Amon's corruption of the Khala and the subsequent Khalai rejection of it, he looked down on Khalai because of their over reliance on it as a crutch. Since they were forced to leave it behind, he has looked upon them in a new light, respecting their ability to do what must be done, even when it means sacrificing the core of their culture. Especially Hierarch Artanis. He is a very down-to-earth kind of Protoss, doing what must be done, in whatever way necessary. His combat style is very glass-cannon aggression based, keeping up a steady barrage of attacks against everything in his path, and relying on his speed and abilities to keep his head.

Backstory: May come if this Dark Templar's past becomes interesting enough. Probably will.
Hidden 8 yrs ago 8 yrs ago Post by Cruallassar
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Cruallassar Shadow Ranger

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Name: Jacos Tevaldras
Quote: There is nothing to fear but one's own self.
Gender: Male
Race: Human
Age: 32
Appearance: Heavily muscled, with silvery hair, blue eyes, and a face that no one sees because he is usually wearing a helmet.
Class: Warrior

Outfit/Equipment/Weapons:
Armor: Jacos wears heavy Adamant armor with gold trimmings and emblems and enchanted with spells to shield it from both physical and magical attacks, and increase it's durability and it's wearer's physical strength. This armor can tank being hit by a semi truck on a freeway. It is complete with a red cape and surcoat with the elven rune for Stalwart embroidered into them, and a full helmet with a T visor that extends downward to protect the neck. Naturally this means that Jacos can have trouble looking down...luckily, he isn't doing this much.

Runeblade: Jacos bears a large hand-and-a-half sword with a blade four feet in length, inscribed with elven runes and enchanted with spells to ensure the sword will not break, nor will ever lose it's keen edge. These enchantments are bound to the bright red, shining, star-like orb floating in a gab in the center of the guard.

Shield: Jacos bears a large, vaguely triangular kiteshield, red with the same elven rune that his cape and surcoat bears, which is enchanted to be practically unbreakable. (By practically unbreakable...the person carrying it will be either sent flying a mile or crushed into paste on the ground before it breaks unless the spells are removed.) It is also enchanted to protect anything behind it from directed spells and conductive attacks. (As in, electricity will not be conducted through it, and it will not heat up past tolerance levels, or freeze below them. It also negates offensive magic spells which strike it, such as hexes or hostile enchantments.) It too has a star-orb in a gab near the upper edge of the shield to which the spells are bound.

Physical capabilities: Jacos possesses abnormally high strength and endurance, able to withstand impacts that would crush an average man's bones and jump right back into the fray, or lift nearly a half ton unaided. Although having little more speed than an average person, he does possess a high (.15 second) reaction time that does a good job of compensating, along with his other skills.

Skills/abilities/training:
Tier 0:
Sword combat: Jacos could make a sword sprout legs and dance if it was physically possible. It isn't, so he settles for the next best thing...guiding it through the bodies of his enemies. He is equally adept at both one-handed and two-handed sword combat, generally alternating between using his hand-and-a-half runeblade in both hands, or one hand with a shield in the other. He also tends to use the shield as a weapon as much as the sword, battering his enemies into the ground with it or impaling his enemies on the point at the bottom.

Tier 1:
Charged slash: Jacos can charge his runeblade with magical energy, then release it in a crescent-shaped arc along the path of a slash or thrust, where it continues for a short path until its energy is expended on either distance or solid material, the amount of energy depending on the charge time, maximum of two seconds. (Two second charge will send a blast slicing through a thick stone wall. Half-second charge will cut through most armor.)

Shield repulsion: Jacos can charge his shield with magical energy for half a second, then smash it outwards, forcefully blasting anything nearby in front of it up to twenty meters away.

Concussive strike: After charging his armor for half a second, Jacos can deliver melee blows that deliver nearly five times more force than a normal attack, able to smash through walls or send people flying, plus a concussive blast at the moment of impact. (Increase in mass at the moment of contact, plus concussive shock.)

Personality: Aggressive and fixated in his views of honor, the way of a warrior, and chivalry, Jacos can seem like a powerful leader at the best of times, and a naive idealist with a big sword at the worst. Luckily, those who would view him as the naive idealist aren't likely to survive long. He will never back down from a fight, never suffer being accused of cowardice or dishonor, and never surrender to a foe. He will, however, give his respect to an honorable and/or skilled opponent. He also accepts surrenders, but only from enemies he deems worthy to live. (Unholy demonic vampire snake monster? Yeah, no quarter will be given.)

Theme music: youtube.com/watch?v=_Wpt-BejQhA
Hidden 8 yrs ago 8 yrs ago Post by Cruallassar
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Cruallassar Shadow Ranger

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Name: The Timelord of Dol-Tiras
Quote: There is but a single rule of time. It can be slowed, accelerated, frozen or manipulated, seen or ignored...but it can never be reversed. One can never regain time once it has past, as is true for all actions. One can only play with the present and future.
Gender: Male
Race: Demon Highlord
Age: Ageless
Appearance: A slight, dark-skinned being with eyes that look like glowing darkness, which if one were to look into them, they would feel like they were looking into the entirety of time itself, at a scale the mortal mind is incapable of grasping. Look at your own peril...it can drive a man insane.
Outfit/Equipment/Weapons:
Clothing: The Timelord wears a midnight black, hooded robe, with a black iron mask over his face, and with gauntlets and boots of the same metal. Silver, spidery embroidery adorns the robe, and if you stared at it long enough you might be able to see the embroidery shifting. A particularly keen observer might notice that the embroidery is not actually touching the robe...but hovering over it.

Swords: The Timelord bears two two-meter long katanas. Normally, most materials have a large amount of space between their atoms, but his katanas are made of a black metal that is highly compressed to have virtually no space between each atom. This makes them impressively dense and heavy, nearly a ton of raw iron made into a single katana. In addition, these katanas are locked into time, making them utterly indestructible, as they cannot be altered from their condition at the time they were locked in. They also possess a small short-range timefield that extends an infinitesimal moment to nearly a thousand years, resulting in every time the blade strikes something, it is as if the item is being struck constantly over the course of a thousand years, wearing away even the most durable of armors. The Timelord summons these blades from his hands at the beginning of a fight.

Physical capabilities: While seemingly slight of build, the Timelord possesses massively supernatural strength, speed, agility, and durability, able to stop an impact of up to ten tons with one hand, without the aid of magic. Similarly unaided, he can move through the center of a barrage of arrows without one harming him through evasion or deflection with his unaided limbs, or easily withstand impacts that would send him flying through the air by virtue of their sheer force against his low mass, brushing it off like nothing. He is not, however, impregnable, and sharp objects will cut him as they would any other. And if you apply enough sheer force, (On the order of several dozen tons) you can cause damage. His skin is also harder than normal human skin, (though just as cuttable) and he is a bit massier (not heavier...massier) than you might think from his build. As in, when he is not using his levitation to reduce his weight on his environment, about 500 lbs. This also means that it takes more effort to wound him, and he is capable of shrugging off attacks that would have greater effect on a normal human. His reflexes are nearly instantaneous, going from unconscious thought to conscious thought to action in nanoseconds, without modification of time.
This is his physical abilities on the outside. On the inside, things get a bit...darker. As a demon, the blood running through his blade is not so much blood as it is liquid fire. That blood is also the material that comprises his entire body, albeit in another state. It gives him a slow regenerative ability, able to regrow limbs in a matter of hours, and recover from minor injuries in minutes or seconds. His internal organs have multiple redundancies, with the singular exception of his brain. This is merely his physical form, however...his true presence, the core of his being, is made manifest in the ethereal plane. You can kill his body...with a loose definition of can, it is in fact killable...however unless you destroy his ethereal shadow, he will merely reform over the course of a few days.

Skills/abilities/training:
Abilities


Skills
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