Avatar of Architect
  • Last Seen: 4 mos ago
  • Old Guild Username: Architect
  • Joined: 10 yrs ago
  • Posts: 188 (0.05 / day)
  • VMs: 1
  • Username history
    1. Architect 10 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

4 yrs ago
Current you know what? the guild deserves WHATEVER IT GETS, PFTOOIE
2 likes
4 yrs ago
you're all why the guild isn't at it's full potential
3 likes
4 yrs ago
@GreenGrenade no that was the schutzstaffel
2 likes
4 yrs ago
i will pop a zit into all of your assholes
5 likes
4 yrs ago
i wanna make truffle butter in wraith's enriched asshole
4 likes

Bio

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Most Recent Posts

Interested
Shit, man, you know I'm interested.
Get rekt, I'm here.

| NAME(S): |
Nelson McArgan​

| NICKNAME(S): |
Nel;

| ALIAS(ES): |
Niadh Airgeadsúile​, Prince of the Sixth People

| D.O.B.: |
Month/Day/Year

| AGE: |
22

| SEX: |
Male

| SEXUALITY: |
Heterosexual

| APPEARANCE: |
A written description detailing height, weight, hair colour, eye colour and any other notable attributes. A picture doesn’t qualify here as you already have the headshot above.​

| ABILITIES/SKILLS: |
While lacking many overt and innate "superpowers", Nelson's status as the son of a Celtic "God" has granted him many boons and extraordinary traits.

Fighting Prowess: While he isn't considered a martial artist, Nelson is an extremely talented hand-to-hand combatant, favoring grapples, elbows, and knees. He is also an innately gifted swordsman, capable of standing his own against a variety of enemies and deflecting certain projectiles.
Willpower: A gift given perhaps by his divine blood or upbringing in Southie, Nelson can be considered a force of nature by sheer personality alone. He is a sure, steadfast leader, is willing to jump into the jaws of danger in order to fight for what is right, and shrug off even the most debilitating injuries and pain in order to achieve his goals.
Ríastrad:

| BACKSTORY: |
This is your history from the time you were born until the start of the RP. If you want to keep certain details vague so as to reveal them in the IC, skim over them for the time being or be subtle about them. But please avoid too many clichés, we're all familiar with the orphan who swears to fight for justice because of the death of his parents.

Also note, you can decide exactly how you got your powers. So lets try not to have everyone be born with them. Originality or at least creativity will always be reward.

| MOTIVATION/OBJECTIVE: |
What is driving your character? What makes them tick? Why do they act the way they do.

| SUPPORTING CAST: |
*Optional, this is where you can list any supporting cast members you think are necessary to your character. These can include parents, siblings, friends, roommates or loved ones etc. Try not to go overboard as there's no point in listing supporting characters who don't ever appear in the IC.

| REFERENCE POST(S): |
This is to make sure your writing style will mesh with the RP at a level and consistently that the GM desires. Link 1-3 posts of your writing in other RPs.

| NOTES: |
[1.06]

*Optional, any additional notes you wanted to add that weren't covered by the above sections. This can be either kept for yourself or submitted for everyone to see. This would also be the place to include any NPCs you intend on using or any reference points you wish to make for yourself or other players to read.
We're gonna get along fine, aren't we?


You know we are, baby.

"potato-pieces", lovely! Actually I think either of those would be fine.


Well shit on me and call me Daddy. I'll get a couple of sheets up, send 'em to you via PM, and see which one you prefer.

Or just finish one, get frustrated, and decide that's my character.
Also, I just finished up Miles' little arc. Once others do the same we can get into the meat of everything.


Does this include my meat?

<Snipped quote by Architect>

I'd advise straying away from Alien if you can help it. This isn't a recommendation but I love seeing a non-powered player pulled off well, so don't shy away from that if that's what you want (I see too many players do so.) As for magic, I 'm not opposed to it but magic is kind of tricky in this universe as Wraith, Hilly and I never really decided on a concrete route for it (So really...Wraith and I). I'm low key the resident expert on it, but I'm even winging it a lot. If you want to do that, just let me know and we can work that out


Try to avoid Alien-based origins, got it. Concerning magic, I've already pretty much ruled that out since we have... Two? Magic-based characters. So far there's just non-powered-but-highly-talented-wants-to-be-Batman-but-he-won't-cause-there's-only-one-Batman-fuck-you-Nightwing, and CME-empowered, more than likely.

The only two concepts I had for the former archetypes was an artificially-engineered transhuman with alien potato-pieces, and the son of a random God or whatever, but less Wonder Woman or Percy Jackson, and more Perseus from Greek myth. You know, he's a basic bitch.
<Snipped quote by Architect>

The powersets of the currently active characters are as follows:
  • A form of energy manipulation (primarily manifests as hand extensions and forcefields)
  • Density manipulation, that gives way to intangibility, durability and superstrength
  • An all-round psychic (Precognition, psychometry, clairvoyance, telekinesis... Basically everything except telepathy)
  • Whatever convoluted bullshit Hillan's superspeed-ish power is supposed to be


Looking at the powersets, I would perhaps suggest something explicitly offensive. Whilst all of the characters do have aggressive applications of their abilities, they strike me as primarily being defensive or more practically applied outside of battle. And whilst those are definitely useful, I think our little gang of misfits would struggle in any serious conflict without some real muscle to pack a punch.

But that's just my suggestion. My most basic advice would just be to make the character you want to make, and Stein will guide and inform its development from there. I can't wait to see what you pull together. :-)


Thanks, Bruh. And, I mean, I have about 50 character ideas in my head right now, so I'm pretty flexible. Any limits on origins? I see we have magic, as well as a variation of Wraith's Hyperhuman origin with the CME wave, but aliens? Non-powered? Any character archetypes that anyone would prefer was left out?
<Snipped quote by Architect>

Well, the goal is to change the inconsistent delivery of this RP. With some new blood, I'm thinking that is possible.

If you can whip up a character, we'll go from there


Thanks, dude. Any character preferences/recommendations? I.E. someone the group would think is required to balance out the party, etc.
Also, CS incoming. Keep an eye out. Hopefully, if accepted, I can get an intro post out quicker.
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