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Ilse Heilwig von Grimmelshausen

Location: A low-end hotel room, somewhere within Kyoto.
Interacting with:@GubGar




Ilse eyed the goliath standing before her, curiously noticing the winged shadow and flightless bird of a man. It could've been the fluorescent lighting playing tricks on her, or some winged creature flying by the window... she shook it off and welcomed the warrior kings speech.

"Oh good, a religious zealot come to put the final nail in the von Grimmelshausen coffin." It was no secret that her family had been a victim of German witch hunts, playing a large role in her rather specialized craft. While she held no grudges, she found the irony to be amusing. Standing with her arms crossed, she looked her servant up and down. They looked like a couple attending a costume convention, Ilse in her black twin-tailed coat, bralette, and flared black pants alongside a pair of fashionable boots and he in... whatever one would expect a 16th-century ruler to wear.

"Rider, is it? Well, it is a pleasure to meet the man holding the hammer." She was referring to her earlier statement, not a girl willing to sacrifice her wit, even in the presence of a king. "I am Ilse Heilwig von Grimmelshausen and if we're to be working together, I must be honest. If I had known I'd be summoning a king I would've booked a much nicer room and aside from your name and title...." She scratched her head, feeling somewhat nervous about the words to come.

"I know almost nothing about you." It might've been hard to hear. A heroic servant who had permanently stained history, written about in books, told of in tall tales, and yet here his own master was! Completely ignorant of Polish history. It might've been a sword through one's heart, but the young magus meant no harm in her statement, it was more so urging him to fill in the gaps which in her case... was the entire story.

Ilse Heilwig von Grimmelshausen understood, perhaps more than anybody, just exactly what she was walking into.

As a free-lance magus, this was not her first dangerous mission, and with any luck, it wouldn't be her last. She had booked a cheap hotel room for the occasion, the type where the walls are stained yellow, everything spells like cigarettes, and nobody asks for ID. A German woman with stark white hair in the heart of Japan was sure to make a statement and while ordinarily Ilse wouldn't mind the attention, a grail war was not the time nor the place.

The TV flickered on and off in the corner, some news station discussing the weather for the upcoming week.

She sat on the edge of the bed with her legs crossed, a suitcase beside her. Seeing the pictures of suns, clouds, and rain she couldn't help but laugh. "They have no idea..." Soon after, the suitcase opened with a click. The remains of a winged saddle, falcon feathers frayed by time, and the leather peeled away. It belonged to one of the infamous Polish hussars, or at least that is what the salesman told her.

The ritual of summoning was a simple one, the bed was now pushed to the corner to make room for the magical diagram required. The words came easily to her, though remnants here and there were drowned out by the television's talk of weather.

"I hereby declare.
Your body shall serve under me.
My fate shall be your sword.
Submit to the beckoning of the Holy Grail
If you will submit to this will and this reason…Then answer!"


The catalyst, the chant, her hand stamped with the mark of a true master, now all she had to do was wait... wait to see what ancient servant she had dug up from the grave and hope that he or she was a reasonable being whom Ilse could get along with, and if they seemed completely crazy, irrational, or simply polar opposite...

"Well then, I guess we could talk about the weather."
@GubGar


Name: Ilse Heilwig von Grimmelshausen
Age: 27
Titles: Madame Butterfly

Height: 5'7"
Weight: 120 lbs

Family Backstory: Germany's witch hunts birthed dark magic for the von Grimmelshausen family. They twisted a myth - witches turn into butterflies - into a desperate spell: Schmetterling. It grants wings, but the truth is darker.

The family believes butterflies carry souls. With each witch burned, a butterfly fluttered free. Schmetterling taps into that, conjuring wings through a magic circle tattooed at birth.

Ilse's wings are both a gift and a curse. Flight, speed, defense - amazing! But mess with them, you mess with her soul. A constant reminder of the family's dark magic and the terrible price they pay for its power.

Personal Backstory: Denied admittance to the prestigious London Clocktower, Ilse had no choice but to follow the tutelage of questionable characters provided by her so-called family. Her strange combination of magecraft and martial arts allows her to go head-to-head with those more experienced than herself, making life as a Freelance Magus ideal.

Now she has been chosen by the grail, and like the others, she comes bearing a wish.

Personality: Fiercely independent, she uses humor to mask the pain of her family's dark magic, a legacy that grants her powerful butterfly wings. These wings are both a gift and a curse, fueling her desire to use her power for good. While she thrives on freedom, a flicker of longing for acceptance remains. Ilse's a complex mix of defiance and vulnerability, a fighter forever marked by the shadows of her heritage.

Magical Parameters

Magical Circuit Quantity: C
Magical Circuit Quality: C
Composition: Abnormal

Magecraft
Magecraft Basics: Average competency in basic magus-oriented tasks such as Basic Familiar Creation, Alchemy, Bounded Fields and Mental Interference.

Schmetterling: As the Witch Hunts of Germany became more severe, so did superstitions. At one point in time it was believed that witches went through a metamorphosis, that they changed themselves into butterflies in order to steal and avoid detection. A last-ditch effort at survival, a thaumaturgy that has not been forgotten within the modern era of Magecraft. Not so long as the von Grimmelshausen line lives.

But that belief is just one of many. Others believed that butterflies are linked to one's soul. Upon death, one's spirit is transformed into the winged creature as they fly into the afterlife and with as many witches as Germany burned, well there are bound to be butterflies. These are the foundations in which the von Grimmelhausen’s spell, “Schmetterling” draws its mystery.

By accessing one's soul, by calling out one's spirit, chanting the incantation and pouring magic through their circuits, any member of the family is capable of conjuring a pair of butterfly wings via a magic circle on their back, tied to them at birth. Ilse’s specific set of wings resembles a Blue Morpho. They are resilient and strong, capable of carrying her at great speeds and defending her from attacks if need be. However, one must be careful because these wings are an extension of the soul and if they were to be destroyed…

Well that wouldn’t be good.

Skills
Ringen: A European martial art focusing on unarmed combat. This included closing techniques, disarms, weapon-seizures, pommel strikes, and weapon-aided joint locks.
Hey! I'd be down, already have a master idea in mind!
I am interested in this as well!
@Izurich

Awesome! Tysm for letting me know and my vote if I even get one... is totally for Hack too! Haha.
I've been sitting on these ideas for a while, and I am debating creating a roleplay out of them! Each of these settings requires about 3-5 players, with me as the GM. Below I have (pretty informally) listed the universes I have come up with! I want to stress the idea that these will be our stories, I want your characters to have unique pasts, presents, and futures that can impact the world. Think of it almost like a DnD game without the gross numbers and stats!







These are my three concepts, and there's so much more to each and every one, but I got tired of typing! If you are interested, please comment below and maybe, just maybe, we can make one of these happen!
@Izurich

Oh of course! My bad, I meant to put it there anyway!!!
I've been sitting on these ideas for a while, and I am debating creating a roleplay out of them! Each of these settings requires about 3-5 players, with me as the GM. Below I have (pretty informally) listed the universes I have come up with! I want to stress the idea that these will be our stories, I want your characters to have unique pasts, presents, and futures that can impact the world. Think of it almost like a DnD game without the gross numbers and stats!







These are my three concepts, and there's so much more to each and every one, but I got tired of typing! If you are interested, please comment below and maybe, just maybe, we can make one of these happen!
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