Avatar of Rhymer
  • Last Seen: 7 yrs ago
  • Joined: 10 yrs ago
  • Posts: 626 (0.18 / day)
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    1. Rhymer 10 yrs ago

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8 yrs ago
The eyes are not hereThere are no eyes here In this valley of dying stars In this hollow valley This broken jaw of our lost kingdoms...-T.S. Eliot, from The Hollow Men
1 like
8 yrs ago
Ads are showing up in posts as blue underlined links....much dislike...
9 yrs ago
I LOVE MARS
9 yrs ago
El Madrid, I love your walls
9 yrs ago
Working on Faction:Martian Front a nation rp!
2 likes

Bio

Fiercely inappropriate.

Most Recent Posts

@RhymerHow far back would they be? I have an idea for an bit of historical relation.


Whenever the alien master race crashed. Totally open to mytho-historical relations. I like the rationale you use for your Oqers having evolved to become something new on Azoth.
Having ditched the Kwaalish I'm opting for a race of Arthropods. I'm following @ClocktowerEchos precedent and using the vast alien history as a catalyst for my Arthropods-the ancestors of the current race were an infestation among an alien spacecraft. (Or something to that effect-it's unclear what the origin is) Is this too far out for Empires of Sand @Flagg:

RACIAL


Arthropoda & Sub-ethnicities
The Arthropoda race covers a variety of distinctually 'insect' like creature of notable sentience. They are intelligent and multiplicitous. They are traders and travelors, priests and adventurers.
Appearance:
Scaablin
Scaablin are a mix of insect and human. Their heads are also human-like, two double-lidded eyes and a lip-less mouth. Instead of teeth they have hundreds of tiny mandibles which tear their food apart. They have nose-holes but it is unclear whether they can smell or not. Skin tones range from brownish-green to deepest black. Where uncovered by chitin skeleton, tiny grey bristles clump together.

They are the most numerous of the Arthropoda and although reviled by many on Azoth can be found most places. The Scaablin are hardy scavengers, traders and travelors.

Stygia
The Stygia are a segmented creature with several clutching legs that can serve as a grabbing arm when needed. They prefer to move on their bellies. Stygia, when fully erect stand about 4'6'' tall, but this is strenuous on their respitory system. Stygian heads are vaguely human-looking; human mouth and eyes, but dozens of dark beady eyes closely forming in the center of their face. They have no noses or ears and rely on vibration and tasting for those senses. They are voracious eaters but prefer either dead things or vegetation especially roots of the dröm tree which send them into an ecstatic fit followed by a dreamlike state.

Adak
The Adak are yet another sub-race of Scaablin, albeit quite rare. They appear as a mound of fleshy white translucent viscera because of their continuous moulting exoskeleton (which they then eat) Adak's have one gibbering mouth on the top of their heads and one sunken black eye who's location varies from body to body. Adak's use a sticky adhesive and undulating body movements to move food to their mouths. They are quite immobile and rely on other Arthropoda to protect/move them. They are regarded as holy among the Arthropoda-Majority Race Characteristics
I personally feel @Flagg needs to curb or maybe consider the application pace! 8 applications is a lot for an NRP and you don't anyone to get swallowed up and feel over shadowed.

I'm going to be home rather soon, at which time I look forward to catching up on everyone else's nations and working further on my own!
It is definitely shaping up to be a great rp.


<Snipped quote by Darkmatter>
I think we're okay for now, especially considering that some of our factions are more like guilds.


Maybe if we all work more towards integration. Maybe using a place or thing someone else has mentioned in their respective sheets? Make it more of a 'co-operative' worldbuild.

EDIT: Changing my concept. The similarities between chapatraps app and mine are too close. (Both have ancestor worship, both are mysterious religious military orders) It's not a big deal tho-I have an idea for a race of basilisk humanoid traders/criminals/spies.
<Snipped quote by Arawak>

The vast majority of this world is trackless desert; borders mean nothing here. What good is an empire when its vast dominion is comprised of nothing but shifting sand? Its all about controlling the trade, the resources, the settlements, the money.


A Khanate would do well. But I think that would rely on draining resources from an older more established empire. Or something like that.
Well A+ for most ambitious RP ever. Ever. Uh...have to grok some of this for a while.
I think we can make this work. Star Wars is both dark and fun. (Luke loses a hand and its grim, C-3po loses an arm and its funny) We just have to follow the steps in the OP.
@Flagg
I'd disagree. I think being a weird order who trains a sought after profession has a magical door and need provisions gives plenty reason to interact.


Maybe you could embed a scholar with the kwaalish or vice versa. A sort of learning vs. Religion rp
Hmm... I was reading through everything assembled here when I saw the words Warhammer and 40K. Then I read through the rest of what is here and realized that we don't have any self-righteous warrior cults. Would any be opposed to the existence of a cult of burly warrior men hidden away in their fortress going out to fight whenever they see something they don't like/are given enough resources/money?


My Kwaalish are pretty much this.
Let's get character sheets posted and move over to the OOC thread guys. I want to get this thing started sooner rather than later.
Assassins anyone?
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