Hidden 10 yrs ago Post by House
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House

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I'll keep it in mind for sure. Some of the stuff (like the Hatches being plain weapons) is more symbolic than practical. The tattoos are a thing I'll probably allow more leeway on, but really what I'm trying to do is avoid godlike characters off the start. I understand where you're coming from on a lot of these points, but I'm looking to draw out the development, and give each character that time frame of "I'm out of my league" that they overcome through ingenuity rather than raw power, so that when they do become truly powerful, they have more ways to use said powers aside from doing the same things, just with more "oomph".
Hidden 10 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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I'll have a Character Sheet up soon enough, I've had to actually sit down and come up with something creative for their power.
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