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Here is an example of a Student CS. He is a close-ranged fighter.
(Appearance will be put here later)

(NAME)

“S=Hiro”
(pronounced as “Hero”)

(AGE)

20

(GENDER)

Male

(SPECIES)

Human

(REGNUM)

= Volt Drivers: The Volt Drivers are the gauntlets and greaves that Hiro wears nearly all of the time. The gauntlets have the mechanics to empower Hiro's punches by accelerating his torso's speed, while the greaves have the mechanics to empower Hiro's kicks by accelerating his legs' speed. Hiro can utilize this to increase the amount of attacks he uses within a smaller amount of time, but he cannot activate more than two pieces of Volt Drivers at once. Utilizing more than three Volt Drivers will cause the equipment to get overloaded with energy and partially damage him, which could be problematic in tight situations.

(POWERS)

= Martial Artist: Hiro has a standardized balance of martial arts. While he does not know every single one of them, he knows enough to fully protect himself from regular combat situations.

= Strong Offense: While Hiro's body can receive a little more than the average human being can, his talents truly rests within his attacks.

(ABILITIES)

= Wire Counter: This move only works against Travesterals. Hiro blocks a moderately powerful physical attack dealt by a Travesteral. He will quickly grab the limb that was used to attack him before pulling it towards him, delivering a powerful uppercut with his other hand. The uppercut sends the Travesteral slightly off of the ground. Hiro may choose to perform a jumping spin kick on the Travesteral or leave the creature to someone else.
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= Shotgun Dash: Hiro lifts himself off of the ground before blasting himself toward a single direction using his Driver Gauntlets. Propelling himself vertically partially decreases the range of the midair dash, while propelling himself horizontally can slightly increase the range of the dash. The average range of the dash is less-than-moderate, but still useful enough to close gaps between those who consistently avoid him.
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= Thundercut: Hiro slightly lifts himself off of the ground before blasting himself toward a single direction with one of his Driver Gauntlets. He will perform an airborne spin kick, amplifying its power by activating the Driver on the leg he uses to attack a target. The attack itself deals moderate physical damage, but can be risky if Hiro uses this during a group battle. Thundercut can only move horizontally or vertically.
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= Lightning Slash: Hiro overcharges one of his Driver Gauntlets, performing a single, powerful uppercut attack. He may jump off of the ground to perform this attack. The attack deals moderate physical damage, but when used in midair, deals minor physical damage.
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= 12-Gauge Buster: Hiro uses an elbow to strike a target. If the elbow successfully connects with the target, he may quickly turn around, activating his Driver Gauntlets, before punching the target square in the chest, dealing moderate physical damage. This does not work on Travesterals that well.
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= Throw: Hiro attempts to grab a target. The target may avoid the grab by breaking out of it at a precise timing or by simply dodging it. If Hiro grabs the target successfully, he will activate his Driver Gauntlets before either throwing the target down or throwing the target horizontally. If Hiro throws the target up in the air, he will have the chance to propel himself vertically and attack the target once more, but the target may recover while he is moving up.
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= Barbwire Geyser (Overdrive): Hiro must have attacked targets with twenty of his abilities during a single battle. Hiro overcharges his Driver Gauntlets before smashing the ground with three consecutive strikes. In each strike, a blast of energy bursts out of the ground in front of him. The first strike has a slightly short distance, the second strike emits a moderately long blast, and the third strike emits a far-ranged blast. The first two attacks deal moderate energy damage, while the final attack deals high-moderate energy damage.
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(WEAKNESSES)

Hiro may have a fair balance of attacks, but he has no ranged attacks. His gap closing ability, “Shotgun Dash,” is practically one of the only few options he has in faring equally with ranged fighters. Also, unlike most of the others, Hiro's attacks and abilities primarily deal moderate damage. This means that Hiro must constantly deal damage in order to keep up with opponents that can deal high amounts of damage. Also, the only protection he has are his Driver equipment, which are located on his arms and legs.

(PERSONALITY)

Hiro may come off as a person who only cares about martial arts, but that is far from the case. He enjoys to cook (which he is surprisingly good at), and he also enjoys having peaceful conversations with others. The man may have a terrible sense of humor, but he does have good intentions behind such humor. Hiro enjoys sparring, especially when there is a variety of fighting style to face off against. When a fellow student undergoes internal turmoil, Hiro may attempt to come up with a solution to either make them feel better or help solve their problems. Overall, he can be surprisingly outgoing, despite his docile nature.

(BACKGROUND)
(N/A)

(STATUS)

Student

(STUDIES)

Dynamic
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Alright, I'm gonna be playing WoW. After that I'll make about two or three CS's, but one question, why does he have a '=' in his name?
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Boboclown89 said
Alright, I'm gonna be playing WoW. After that I'll make about two or three CS's, but one question, why does he have a '=' in his name?


His last name has an "S" in it, but since no one really knows about what it is, people just either call him "Hiro" or "Shiro." It's mostly preference.
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Alrighty then, I'm gonna get about two CS's up over the period of today and tomorrow
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Here is a CS for someone who belongs in the Procrastination Organization. He is a high officer, and can serve as an... interesting guide to the Organization to characters that are apparent newcomers to the Organization's special branch of people.

Maxilo said "...What do you mean you quit the aquatic investigation mission because 'there's too much water?'"


NAME

Maxilo Luther
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AGE

24
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GENDER

Male
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SPECIES

Human
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SPECIALTY

= All-Around Assault: Maxilo Luther is a great asset in defending certain objectives and attacking highly-prioritized targets. Due to his status as a high officer within the Procrastination Organization, Maxilo is considered as an all-around addition to the power the Organization has.
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POWERS


= Four-Layer Haven: Maxilo's Regnum. Maxilo wields an incredibly versatile tool that can serve as a shield, a hoverboard, a battle axe, and a rifle. Despite the fact that the tool's attacks regularly deal strangely small amounts of damage, the wide range and his own powers can make up to the lack of impact it gives towards Max's enemies. Four-Layer Haven, which has yet to have revealed its actual name, grants Maxilo a strange power.

= Darker Fire: This particular power comes from Four-Layer Haven, and permanently belongs to Maxilo. Maxilo can create a dark-blue fire within his hands... but it actually does absolutely nothing useful other than being a source of light. Interestingly enough, the fire apparently has its own soul, as it begins to wonder around Maxilo if he leaves it activated long enough. There are no consequences in keeping the fire lit up.

= Retaliation: Maxilo may dish out low amounts of damage compared to a powerful fighter, but defending himself can actually make himself more offensive at sudden moments. Every three times Maxilo successfully blocks a physical attack with the F-L.H., his next attack will deal slightly more damage than before, allowing him to deal moderate physical damage with the F-L.H.

= Love-Harbinger: Maxilo is immune to feeling pain from directly looking at sources of light.
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ABILITIES


= Trash Compilation: Maxilo may use this ability against Travesterals only. Maxilo lifts the Four-Layer Haven in front of him before letting it morph into six blades pointed directly at a Travesteral. The blades will then begin to repeatedly make a stabbing motion for about two seconds. If a Travesteral is successfully hit by the attack, Maxilo will lift the Haven up before smashing it on the Travesteral, sending it flying in a single direction at a fairly long range if it is not heavy.

= Seraph Slasher: Maxilo slashes two times with great speed, turning and twisting his body around in each strike to utilize velocity for more impact. In each strike, the Four-Layer Haven morphs alongside the swinging motions, causing the Haven to transform into three blunt blades. Each strike deals three individual attacks. Successfully attacking a target with both slashes will deal moderate physical damage to targets hit by the attack. This attack is quite annoying to fight against, as it has a large slashing range and a very brief startup motion to initiate. Blocking the attack is an option, though Maxilo can quite literally continue to use this ability until the target backs off.

= Crescent Present: Maxilo headbutts a target's face. If the target is hit the headbutt, Maxilo will sweep the target off of their feet, placing the Four-Layer Haven beneath where they are going to land. After landing on the Four-Layer Haven, the target will be sent flying away from Maxilo at a moderately long distance. The only things that can actually damage anything are the headbutt and the terrain the target lands on.

= Mourning Bird: Maxilo must be airborne to perform this move. The Four-Layer Haven transforms into the shape of a hoverboard, and Maxilo rides it, flying in a single direction with great speed. If the Haven successfully collides against a target not blocking it, Maxilo will immediately leap off of the Haven, grabbing the target by their head, before flipping over them. As he pulls himself forward after landing, he will then proceed to lift the target up with one hand before slamming them against the ground. Moderate physical damage can be dealt by the final portion of the ability, but the initial collision only deals minor physical damage.

= Duck Hunt: The Four-Layer Haven transforms into a long shotgun. After aiming within two seconds, Maxilo will fire a blast of blue fire in a single direction like a long-ranged flamethrower. The blue fire pushes away targets, and minor fire damage is dealt. The fire does not catch on the target. Using Duck Hunt more than two times within thirty seconds will light Maxilo on fire and partially damage him for over ten seconds.
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WEAKNESSES

Maxilo may be an all-around fighter, but he does not regularly deal large amounts of damage. Attacks that forces Maxilo to dodge rather than block can keep him dealing low damage without giving him the chance to dish out moderate physical damage. Maxilo is fast and sturdy, but he does not specialize in properly apprehending targets, and is only trained to fight them.
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PERSONALITY

Maxilo has a mixture of calmness, sarcasm, and morbid humor. He does not seem to mind avoiding violence, but when he is in a fight, he can get quite excited. Maxilo can crack up jokes once-in-a-while when he feels like it, though most of them could be quite dark to think about. The man does not enjoy cooking, as he is a terrible cook and mostly enjoys fast foods. Despite this representation of himself, Maxilo has a secret fondness for making strange kinds of bread. He can be seen as a jerk due to his extremely straightforward and blunt remarks.
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BACKGROUND

Not much is known about where Maxilo was during his younger days, but it is known that he found the Four-Layer Haven during his days as an active officer within the Procrastination Organization. The man found it in a destroyed science facility located in the southern side of Arizona, located deep underground. Since then, Maxilo had fully learned how to harness the Four-Layer Haven, and is known to outmatch many kinds of fighters: close-ranged and far-ranged fighters alike. Though he was already destined to become a high officer of the Procrastination Organization, the process was hastened after he found the tool.
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CURRENT ALLEGIANCE

Hexillium Dominion
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Scadush!

+ Updated some minor tidbits in the first post.
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What's the difference between the 'powers' and 'abilities' sections?
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Boboclown89 said
What's the difference between the 'powers' and 'abilities' sections?


Powers are basically the qualities of a character that makes them special. Abilities are actions directly made by the character, which can involve such powers in them. It's recommended that you list all present powers in a character to make Abilities make sense. (Remember, the Abilities section is optional!)
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Can there be a background on the Student CS? If so, why did you put N/A on it?
And what types of Studies are there?
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Boboclown89 said
Can there be a background on the Student CS? If so, why did you put N/A on it?And what types of Studies are there?


I put N/A on S=hiro's CS because I didn't make one for him yet. In other words, it's optional to put in a background.

Most of the essential classes such as "Math (Calculus, Geometry, etc.)" and "Science (Chemistry, Physics, etc.)" are present. There are also several extracurricular classes such as "P.E.," "Combat," and several others that I did not get to yet. If there are any reasonable classes you would like to add, you may add them in, and I will see if the class is fitting for the academy or not.
I will be making an OOC for this RP soon! Along with the OOC will include more details on Classes, CSs, School Systems, and etc. Stay tuned.
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And it says 'more than 4 classes a month place dynamic', does that mean I don't list the classes but isntead I put 'dymaic', or do I put both dynamic and the classes?
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Boboclown89 said
And it says 'more than 4 classes a month place dynamic', does that mean I don't list the classes but isntead I put 'dymaic', or do I put both dynamic and the classes?


You just put in "Dynamic" when they take over four types of classes. However, if it's the same type of class they're taking (ie. they take Math four times), then you can just list out the name of the class in.
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Alrighty, then, here it is! (dun hat me plz)


Name
Nanoko, Dāku

Age
17

Gender
Female

Species
Human

Regnum
Shadow Blade- Nanoko wields a blade that utilizes her Regum to enhance it. Her Regnum is that she can turn invisible for an unlimited amount fo time, but the longer she's invisible, the more powerful gravity feels and she while invisible, she can't attack or harm someone or something. The Shadow Bland enhances it so that the weight is all delivered to the blade, gaining a pound per minute. She can't immediately just go back invisible, either, becuase every minute she's not invisible, her sword loses on of its extra pounds. (example: She spends five minutes invisible. She gains five pounds to her sword. She spends four minutes visible. She now has only 1 minute left) Invisibility is not suceptible to x-ray or other moves that reveals invisible foes, the only way to know where she is that all of your senses besides sight is still active on her, meaning you can still touch/injure her, hear her, etc (although I doubt anyone'll be tasting her). Disadvantages to having more pounds than normal on her blade is that if she has too much pounds, since she's not very strong, she would have to drag the blade, most likely causing marks in the ground/sound from the metal scraping the ground. This would be an easy giveaway to her location.

Powers
Agility- She is very agile, she can run fast and she's flexible. This works with her blade, as its extra weight is depleted upon uninvisibility, and she can use it to slice and stab with ease.

Perceptivision- She's able to see things mostothr people can't see, wether that be when she's looking for something, or if she's in the middle of a combat situation. A bit like Sherlock and helped by her high IQ, she's quick thinking and can tell emotions and little important details well. (example: She's fighting a person and by using her agility and invisibility, is pissing the man off. While many people would be a bit busy avoiding getting burtally killed in the fight, she could easily tell the man is pissed and could use his anger against him)

High IQ- As stated by the power above, she has a High IQ, helping her perceptivision, battle style and Educational life.

Abilities
Shadow Strike- Using her Shadow Blade and her powers of invisibility, she shift out of visibility, and when she fels like it, approaches her target and strikes, causing moderate physical damage, unless blocked, which would cause the foe to be psuehd back, if they weighed around a medium-low weight.

Shadow Dasupicut- A combination of a dash, upper and a spin cut, where she uses her shadow blade to dash at the opponent, use the blunt of her blade to send her foe into the air and then jump up and spin in the air and spin ith her blae, causing the opponent to be slashed from 1-3 times. The uppercut and spins all do low physical damage, but if she goes invisible while dashing, the uppercut causes medium physical damage.

Perceptive Darkness- Used mostly in defensive situations, she stays in one place, with her blade at ready. When the foe attacks, and if she's able to, she'll block as many attacks as she can and counter-attack whenever there's an oppening, causing low-medium physical damage, depending on how she counters. This is an alternative to just going invisible.

Weaknesses
While she is very fast and can outrun many people, she often will refuse retreat or running away, mostly due to her Regnum. She also may be very fast and agile, but she's not very strong or durable, and can take less hits than most people and can't use very heavy weaponry nor lift very heavy objects.

Personality
Nanoko is not a very social person, as she doesn't speak much, she doesn't pay notice to other people much, she doesn't be very social and she rarely shows emotion, and even then most of the time just shows small hints of it. (like a small smile, slightly downward eyebrows, etc). She highly enjoys reading, studying and learning, and has a small hobby of drawing (she's a very good drawer). When she is social, she'll usually just be more of a listener and thinker than a speaker, and can give small amounts of words to respond.

Her Team Battle Strategy usually involves somewhere her being a suprise attack, where her team would come directly and she would come the sides or the back, and kill them off while the others distract and kill.

Status
Student

Studies
Dynamic
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Boboclown89 said
Alrighty, then, here it is! (dun hat me plz)


Interesting system for her Regnum! I accept her. :D (tho, i can't see her Appearance pic for some odd reason)
The OOC is nearing its completion stage. I think I'll get all of this stuff done by either today or tomorrow, and then I can fully prepare to send out the last few CSs.

What will be on the OOC that's not on the Interest Check

  • Details on types of Classes available, as well as my policy on them

  • More details on how to complete CSs to those who are new to making them

  • Explanations for the School Systems, the Procrastination Organization's "Missions" system, and the reasons behind why the Know-No-Alliance Party does not have an actual mission system

  • Several Teacher CSs made by me

  • Several Leader CSs

  • Requirements for all Academy students for every new year

  • An actual Rules section that's completed

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There, pic should work now

And sounds good, I'm excited for this character. I plan to make her take as many classes as possible.
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