... Working title. I came up with it seconds ago because I wanted to post this. You know, ignore the above. "Solemn" is such a dreary word. I need a new name. Dunno what. This takes place after the events of Fire Emblem: Sacred Stones. If you do not wish to know how the game ends, or at least what impact the events of the game might have on a potential future after it, I recommend leaving this thread immediately. Actually, I've decided I think I'll scrap the "after Sacred Stones" part of the story. I'll just make it based in an alternative Magvel instead. I've had this idea for a Fire Emblem roleplay for a while. Either Casual or Advanced, I have not decided yet. I may have trouble keeping up with Casual speed, at least of you intend me to post once a day. I'm the GM, my posts will not be short. The idea, in any case, is that you each take control of a character, and then I provide you a field to play on. Like this.
I can move and have fun with the beings on the map on my side with relative ease, I have the layered maps. You then come up with the tactics and tell me how you move your characters, and I can of course inform of any special events or conversations which takes place around you. Meanwhile the world will of course be filled with typical Fire Emblem recruitment scenarios and plot as you continue through the game. There won't as many Fire Emblem stats, fighting will be determined by us roleplaying, but the character sheets will come with some high-lights. Here's the work in progress, by the way. If you're allergic to large amounts of text, you don't need to open any of the further hiders within the hiders. You can just ignore all further hiders and focus on me. I just thought it would be a waste not to include it.
I think I'd prefer the group to remain rather small. Too many and this format will become difficult to handle. But of course, your allies will be following your orders, and fun Fire Emblem things can happen as long as we agree on the things. I won't be against players creating additional characters that we'll meet as we go along, either, but I believe I will hold main responsibility for playing those. Players playing more than their one character feels odd to me. In any case, yeah. I believe this format is the one which could potentially be the one which gets closest to actually recreating the feeling of being in the world of Fire Emblem within a roleplay. So, what do you think? And...
... What does your Fire Emblem instincts think? Sorry, I went out of control there, I was so happy to have all the sprites ready. Ti-hi. Feedback, comments, other things would be nice. But please don't go off creating characters already, I am still hesitating. I'd like to see what kind of response I get first. ... So, what kind of response do I get?