This is inspired by an extremely interesting plot development in a currently airing anime called Rokka no Yuusha. The gist is that there's supposed to be six chosen heroes who get special markings on their body from the goddess, but seven people show up, meaning that one is a fake and likely out to destroy the others. Conspiracy theories ensue.
This seems like it would make an awesome roleplay where we use this premise yet change other stuff so we can add original ideas and not have to know about the anime. If you absolutely do not want to be the traitor then you can PM me, but otherwise, everyone who expresses interest in this idea will be part of the lottery to choose who is the traitor (as long as too many people don't show up). Even I won't know, which will be achieved by everyone entering a chatroom from chatzy with a username of a number 1 through 6 (or up to however many want to be involved instead up to a point), picking a number that hasn't been used yet, of course. I will randomly generate a number and tell the username of that number that they are the traitor. I will also have a number. As a fail safe, perhaps we could delegate someone outside of this roleplay to know who the traitor is by the traitor PMing them. If you are the traitor and quit before it's revealed, please tell us and we can assign a new traitor, considering any clues given beforehand as red herrings.
The roleplay is mystery and character driven (with some action thrown in for good measure) and will quite possibly have lots of character deaths as the traitor tries to thwart our plans. The roleplay ends when the traitor or the heroes are thwarted and a new roleplay can begin with a new traitor being assigned. If the traitor makes an attack against us then the battle would be done in a chatroom only visible to the involved parties, the link sent by the traitor in a PM. If the traitor wins then they decide on any evidence that would be revealed from their battle and the person who lost makes the post stating the possible evidence, leaving the game as one of the heroes but can still come in as another character who's not one of the heroes. If the traitor loses but isn't completely thwarted then they can be exposed in the IC and we try to take them out at that point.
The heroes in this story are the only ones who are supposed to be granted magical powers, each different person having a different theme to their magic. However, the traitor has also been gifted with magic by the dark spirit rather than the light spirit, which hasn't happened before so takes us off guard. The spirit is just a ball of light (or darkness) that shows up and contacts the chosen person briefly, a mark appearing on their skin where they were touched and them magic transferred into them. There may be other fantasy races involved than just humans. The spirits cannot interact much with the world at all other than this magic transfer every 10 years. The chosen ones keep their power for those 10 years and try to better the world with it somehow. At least in theory. This year they decide to use it to eliminate the evil overlord guy threatening the safety of the entire world, yet said guy has the dark spirit and the traitor on his side.
This seems like it would make an awesome roleplay where we use this premise yet change other stuff so we can add original ideas and not have to know about the anime. If you absolutely do not want to be the traitor then you can PM me, but otherwise, everyone who expresses interest in this idea will be part of the lottery to choose who is the traitor (as long as too many people don't show up). Even I won't know, which will be achieved by everyone entering a chatroom from chatzy with a username of a number 1 through 6 (or up to however many want to be involved instead up to a point), picking a number that hasn't been used yet, of course. I will randomly generate a number and tell the username of that number that they are the traitor. I will also have a number. As a fail safe, perhaps we could delegate someone outside of this roleplay to know who the traitor is by the traitor PMing them. If you are the traitor and quit before it's revealed, please tell us and we can assign a new traitor, considering any clues given beforehand as red herrings.
The roleplay is mystery and character driven (with some action thrown in for good measure) and will quite possibly have lots of character deaths as the traitor tries to thwart our plans. The roleplay ends when the traitor or the heroes are thwarted and a new roleplay can begin with a new traitor being assigned. If the traitor makes an attack against us then the battle would be done in a chatroom only visible to the involved parties, the link sent by the traitor in a PM. If the traitor wins then they decide on any evidence that would be revealed from their battle and the person who lost makes the post stating the possible evidence, leaving the game as one of the heroes but can still come in as another character who's not one of the heroes. If the traitor loses but isn't completely thwarted then they can be exposed in the IC and we try to take them out at that point.
The heroes in this story are the only ones who are supposed to be granted magical powers, each different person having a different theme to their magic. However, the traitor has also been gifted with magic by the dark spirit rather than the light spirit, which hasn't happened before so takes us off guard. The spirit is just a ball of light (or darkness) that shows up and contacts the chosen person briefly, a mark appearing on their skin where they were touched and them magic transferred into them. There may be other fantasy races involved than just humans. The spirits cannot interact much with the world at all other than this magic transfer every 10 years. The chosen ones keep their power for those 10 years and try to better the world with it somehow. At least in theory. This year they decide to use it to eliminate the evil overlord guy threatening the safety of the entire world, yet said guy has the dark spirit and the traitor on his side.