Hidden 6 yrs ago 6 yrs ago Post by Scout
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Scout Sentinel

Member Seen 6 mos ago

Name: Josephine of the Sand
Age: 23
Gender: Female
Race: Dimuran

Weapon: "Orphan's Rancor." A medium-length cutlass with a mechanism that allows a specially-made dagger to lock into place beneath the hilt.

Magic: Distortion - primarily good with illusions, not a poor teleporter

Appearance:
Josephine's irises, as with all Dimuran, are a deep crimson red. Black scales stretch along her pale, slender calves and shins to behind her knees, intricately wrapping around to just below her thighs. A similar pattern runs from the center of the palm of her hand to her forearm and around to her elbow, just below her biceps. Along her neck, the black scales form a patten much like an impressive necklace or choker, covering the patch of flesh entirely and stretching about halfway over her collarbone and up along her jaw.


Hidden 6 yrs ago 6 yrs ago Post by FearingAKS
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FearingAKS Dark Horse

Member Seen 6 yrs ago

Name: Quentin Stormchapel
Age: 24
Gender: Male
Race: Muran

Weapon: A reinforced longbow made to handle a stronger pull weight. A large quiver with heavier tipped arrows designed to fell Grimm. Two worn slightly curved short swords for when combat gets a little too close. A full quiver of arrows is always with him along with five special arrows he keeps in a separate quiver for special circumstances.

Magic: Elemental- Uses to enhance arrows and to add some extra power into his sword strikes when needed. Specializes in the elements of lightning and wind. When fighting he binds elements to his arrows to give them added effects to kill Grimm or use wind magic to increase the accuracy and power of his arrows.

Appearance: He has short cropped dark brown hair with average features and deep-set grey eyes. He stands at 5’10 and has an athletic build. Often seen in a woodland cloak to better blend in to his surroundings along with well-worn breeches and broken in leather boots. His only real notable feature is hidden under his shirt. A deep scarred gash on his left should from an encounter with a Grimm when he was young. He wears light leather armor to ensure he can stay fast and mobile will still providing a modicum of protection.

Personality: Professional and straightforward on mission. Off mission he is sardonic and pessimistic. Suffers survivors’ guilt and often when able, tries to hide his pain in alcohol. He puts up a front of forced cheerfulness when he’s sober, but the more he drinks the more the mask slips off and the sarcastic, jaded side of him comes out.




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