Time won’t recall our years


Hello and welcome to this interest check, it has been made in a different thread than my main one seeing as this one is my only current craving.

About myself:


I’m a 22-year-old male from Chile but have no problems playing a character of a different gender.

I often go with high-casual to advanced, nonetheless, I know everyone has their own difficult days and so I won’t always expect you to go to those lengths. Another consideration is dialogue, which can be pretty short and to the point, however, in this RP I don’t think that it will be applied all that often.

What I want my partner to have a good grasp on though is orthography. I say good, not perfect, so don’t feel like you are facing an ogre if you come to me interested in this RP.

Finally, I expect a lot of communication about the RP and hopefully between us as acquaintances or maybe even friends, who knows. That communication includes if you are getting bored of the RP, don’t ghost me, I won’t really resent you, but it will be better for all of us if we were sincere.

About this RP:


Time won’t recall our years is an RP set in a post-apocalyptic setting with a more realistic twist than most. That means that there will be some strange creatures, yes, but not the Weird West of Fallout: New Vegas nor a rediscovery of magic after the world “ended”.

There was a cataclysm, nobody remembers what it was, but explanations abound through the lands. Nature survived, humanity survived, but it might be reduced soon back to their hunter-gatherer days. There are guns, there might even be large settlements somewhere, but neither of the two are the exact focus of the journey itself.

We will be characters in the search of a city “beyond the horizon, by the great rivers and close to a coast”. There is not much pre-set road for it but the fact that our characters will have to face from harsh climate and the threat of dying by exposure to other groups of survivors and perhaps a few urban legends. The journey could be through some unknown country after the end or maybe through some known lands our characters don’t remember the names of anymore. Whatever we decide, this is a harsh land to be on and the fact is that the components and factors that we’ll need to survive will be found from the very boots we walk on, passing through the skies we read to find our way, to the people we met. This isn’t about a society after the apocalypse, this isn’t about starting to rise through the ashes, this is about walking through when said ashes are almost forgotten and now covered in moss and plants.

If you wish to find a close equivalent to the tone I’m going with the story and RP, the trailer for Metro: Exodus is quite good on giving you the feeling.

Inspirations:


The Fallout Series
The Metro Series
The STALKER Series
The Last of Us
The Road by Cormac McCarthy