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The Trade Guild of Yithnak

Nation Overview

The Trade Guild of Yithnak is a Corporatocracy comprised of the richest of the Elder Things, who use the influence that comes from said wealth to rule over the entirety of Yithnak. One can gain great riches from befriending the Trade Guild, with their advanced technology and ability to create strange biological creatures, but be warned. Profits are what matter to the Guild, and they will stop at nothing to ensure they are the Supreme economic force in the galaxy.

Government Structure

As a corporotacracy, The Traders Guild of Yithnak is a shared effort to bring the profitability of the nation to its utmost potential. As such, the responsibility of handling the day to day operations of the planet is divided to ensure maximum efficiency.

There are local managers, which are appointed to oversee any occupied piece of territory currently in use by the Guild.

Above the managers are the supervisors, who are given responsibility over many managers to ensure they are operating within the best interests of the guild.

Above them are the overseers, who are tasked with ensuring efficiency by dictating proper legislation that the supervisors put under their control enforce upon the managers.

Finally above these overseers are the Commercial Hierophants, accomplished, powerful individuals who are given whole swaths of territory to ensure utmost efficiency is being carried out. They converse with their overseers, shaping the legislation which effects the whole of the nation. Through them, the Guild not only survives, but thrives.

History

Controlled Planets

Yithnak

Population

100,000,000

Ground Forces

2.5 million

Fleet

1 Cruiser

1 frigate

3 fighters

Notable Technology

FTL capabilities

Generic Manipulation
Hidden 5 yrs ago Post by Infernal
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Planet Name: Yithnak
Planet Sector: Galaxy 1- 85,789 - Yithnak system
Faction/Nation: Traders Guild of Yithnak
Type: Glitterworld
Biomes: Forest, Mountainous, Desert, Ocean
Traits: Warm, Medium
Atmosphere: Breathable
Inhabitants: Elder Things
Importance: Capital of the Traders Guild
Resources: Food, Water, Stone, Coal, Uranium, Steel, Wood, Iron
Military Presence: 10
Total Planetary Points: 0 remaining
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Name: Elder Things

Nation: Traders Guild of Yithnak

Traits: Able to see in the dark, survive in space, amphibious and can hibernate for countless epochs

Stats:

Strength: -3
Intelligence: 12
Industrial: 4
Diplomatic: 5
Reproduction: 7
Tough: 12
Work: 2
Morale: 2

History/Background: The Elder Things are an ancient race of creatures dating back from billions of years ago. Theirs is an advanced but mysterious civilization that was nearly destroyed millions of years ago and has ever since been scattered.

Reference image:
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Nation Name: Guldani
Flag: Gold on left side, silver on right side, with a white star in the center

Races:

Goliath: 80%
Human: 10%
Elf: 5%
Dwarf: 4%
Other: 1%

History: For the past nine hundred years, the Guldani have struggled in their efforts for survival, whether it be against Elven oppression or tribal disputes. This is the time line of all the major events in the Guldani history.



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