Great Reiryoku(2/4): Jinzo's Reiryoku isn't what you'd consider special in any way. In fact it leans more towards the mediocre side. However, that has never deterred him or forced him to shy away during battle, mostly because of his reliance on the abilities of his Shikai which allows him to drain the Reiatsu of others. As such, Jinzo will often fight using the Reiatsu he's drained first. Only during particular lengthy bouts, will he then be forced to draw on his own Reiryoku reserves. His Reiryoku, displayed upon activation of his Shikai, can be seen in Lime Green.
Incredible Reiatsu(4/4): Despite his less-than-impressive Reiryoku, Jinzo possesses exemplary skill in Reiatsu control. This is, in part, due to the nature of his Shikai which drains Reiatsu directly and allows the Lieutenant to utilize it for himself. He is well-known for streamlining his Reiatsu during a fight, making his use of Reiatsu one of the most efficient and exceptional amongst the Old Gotei 13. This affords him the ability to perform enhanced strikes and techniques at an extremely proficient level without wasting too much Reiatsu.
Average Alignment(2/4): Jinzo is very aware of his flaws and faults. Only they don't pose so much as a problem for him as they might others, however, due to his indolent personality. So whilst he acknowledges that he could certainly improve in some areas, his willingness to want to change those areas is certainly lackluster.
Zanjutsu Legend(5/4): A natural-born prodigy. Jinzo's Zanjutsu isn't something he's ever really had to try hard to improve upon, although, his time spent as Lieutenant of the 11th Division has certainly propelled his skill level toward that of a Legendary status. As is fitting for a member of the 11th, Jinzo's Zanjutsu capabilities are repeatedly applauded by other members of the Old Gotei 13, some even going so far as to say that a few of the Captains would even struggle against his well-noted prowess in this area.
Legendary Offense(5/4): When it comes to offense, Jinzo's ability is harrowing to say the least. Not due to sheer strength or speed, but simply his efficiency. Granted, he uses speed and strength to some degree but they remain slaves to his timing and precision. Both of which stand proudly atop all his other attributes where offense is concerned. Whether he is pressing the attack or waiting to counter, Jinzo knows the exact moment to strike and precisely where each strike will land, regardless of what his opponent is doing. A supporting factor of this is his stark unpredictability, he never allows himself to settle into a rhythm for too long but just long enough to lull his opponents into a false sense of security, before he strikes, rendering them either too shocked to respond or attempting to defend with a poorly prepared block. Overall, Jinzo's offensive abilities can seem overwhelming but at the same time exploitative. There aren't many who can withstand his onslaught when he decides to go on the attack.
Incredible Defense(4/4): If you thought his offense was impressive, then be warned that Jinzo's defense-game isn't something to sniff at either. Throughout his many years using Zanjutsu, there aren't many attacks he would have come across that he didn't know how to defend against. Coupled with his Legendary Mobility and Impressive Perception, there isn't much in the way of offense that Jinzo can't deal with, especially where sword-fighting is concerned. Take note, crossing blades with Jinzo Kurogama requires more than just the willingness to die, because when it comes to Zanjutsu, he is always at least 3 moves ahead.
Average Resonance(2/4): Whilst his use of a Zanpakuto is a spectacle to behold, the actual bond with his sword leaves a lot to be desired. And although he has managed to retain his ability to perform Shikai, he is far from mastering it. This is due to their completely contrasting personalities. What little interaction they do have with each other has only managed to leave a rift between them. Jinzo sees this only as a problem that would take far too much effort to resolve.
Untrained Hakuda(0/4): Jinzo has shown no interest in Hakuda, due to it being an inefficient and labor-some method of killing.
Poor Offense(0/4): Nah.
Poor Defense(0/4): Nah again.
Incredible Physical Strength(4/4): Having trained in Zanjutsu for his entire tenure as a Shinigami, Jinzo has amassed an exceptional level of Physical Strength. He uses this strength to enhance the power of his Zanpakuto, being able to slice through flesh and bone with ease along with other, more durable materials such as rocks and metals. When pitted against other fighters, however, the Lieutenant tends to hold back on the use of his strength in favour of precision.
Untrained Kidō(0/4): Merely the thought of trying to remember each Kido Incantation wears Jinzo out.
Poor Kido Power(0/4): No Kido training = No power put into Kido. Duh.
Impressive Perception(3/4): For a guy with one eye, you'd think he'd have trouble seeing things. Well that's where you'd be wrong. Despite lacking a secondary ocular organ, Jinzo manages to see just as well as anyone else does. In fact, in some cases, he is able to perceive things better than those without the hindrance of a missing eye. Oftentimes, these cases tend to be during combat. Though this is mostly due to his extensive experience in Zanjutsu and that he's been alive longer with only one eye than when when he had two.
Hohō Grandmaster(4/4): Although probably not the most proficient Shunpo practitioner, Jinzo is still considered to be at a Grandmaster level. His speed should be well regarded, especially due to his fighting style which, when coupled with his insane level of Shunpo, could easily end a fight in mere moments. It should also be noted that, during combat, the 11th Squad Lieutenant prefers not to rely solely on speed to win the day. Instead he utilizes it as part of a bigger collective, one that requires a highly proficient level of Hohō to be the first to gain higher ground, force an opening through a rapid change of position and, finally, executing those last moment evasive manoeuvres in order to score a killing blow.
Legendary Mobility(5/4): As an advocate of combative efficiency, Jinzo's mobility is finely tuned. His bodily control is at such a pinnacle, that it's almost impossible to spot any waste in his movements. This affords him to be able to perform manoeuvres on a level that only a few others can reach. Whilst he tends to shy away from more acrobatic displays, he utilizes his legendary athleticism to perform normal combat feats but at their absolute peak.
Average Resilience(2/4): Jinzo's Average Resilience highly reflects his current level of Reiryoku, it's low considering his station. Although, he bolsters through his defensive prowess and mobility. In his mind, not getting hit is infinitely better than being able to take a hit. Whenever he does get hit, however, Jinzo is forced to utilize his Reiatsu to make up the difference, at least until he can regain control of the situation.