Hidden 4 yrs ago Post by Krasnaya
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Krasnaya им нужны деньги, мне нужны души

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Simple and to the point​


I am tired of making long-ass intros every time I open up a topic! So here ya go, everything that needs to be said is right here. Only 18+ people are allowed who are not scared to delve into a much darker territory stuff.

For these specific roleplays I want to explore the freedom of creating our own characters or using canon ones, and make our decisions in canon events and worlds of the mentioned universes. Everything will be explained below.

But before that, here are some simplistic needs of mine that I am looking from my potential partner. If you don't fill these out, we will not mesh well. In these notes you'll learn a bit about me, as well.​

1. Don't ask me specifically about just smut.​

Honestly, I LOVE smut. I never avoid it, I never fade to black, I go through all nitty-gritty, juicy and dirty details that could make anyone hot and bothered. I'm into all sorts of stuff (I prefer to send my F list to the people I agree to write with), my limits go further than with most people. HOWEVER, if you come to seek out specifically about this content from me, I'll have to refuse. I want a story with intimate scenes, because smut is just a one big meh for me without a proper buildup and a story. I want more than that.​

2. Let's write a story.​

I consider myself a writer, because when I don't roleplay, I write stories of my own. And when I say stories, I mean content with elements such as these: NPCs and side characters, friends, rivals and enemies, hardships, heartbreak, loss, battles, bittersweet victories and unlimited drama. I don't like it when our characters have it easy and very easy-going life. I'll get bored very VERY easily and will probably drop it. When I don't roleplay, I write my own stuff. I am obsessed with details, character development and struggles. While I don't expect from people to be into this as much as I am, I want someone to try it out with me. Also, I hate working on my own. People tend to drop me because I left space in plots for them to help me out to build a story. Roleplaying is two people telling a story together.​

3. Buildup is everything.​

Rushing into romance is anticlimactic. Early intimacy is anticlimactic. Quick solution to problems are anticlimactic. Revealing everything too soon is anticlimactic. Build with me, brick by brick, and with well-thought out building such as this, you'll get an amazing creation. Chemistry between characters needs to be organic, whether its built up slowly or its immediate.​

4. Detailed posts.​

Detailed posts do not necessarily fall into long posts. While you'd think that it would, from my experience, it certainly is not the case. Posts can be long and filled with unnecessary stuff and can even be too tiring to read. Sometimes the wall of text does not apply to the situation, and a post of two paragraphs that has depth in it will be more than enough. I do love long posts, but I dislike posts that are not consistent and unnecessarily long. Two paragraphs minimum is all I ask.​

5. Complex characters.

I am not entirely a fan of easy-going characters who, not only seem like an empty canvas, but they kind of are. I don't mind the first image of having about someone else's character as someone very simple, everything laid up in front of you, but getting a massive curveball as the story progresses, but I'm a type of writer that would want to raise some questions about my own character as soon as possible and not give all the answers so soon. Characters that are complicated on their own and complicated to be with, those with issues, unhappy characters, you name it, those are the stuff that grip me. An issue that needs to be solved and even when we think its solved, something happens that brings us back to square one. Give me complicated characters and situation, and I'm hooked. And if you don't like extremely tangled background stories, characters that either conflict with themselves or others, characters that don't necessarily have one defining description of them and if you don't like when you can't get through characters easily, I'm not a partner for you.

For now, this is all I ask. I am currently looking for what I mentioned below. I usually took on roleplays that others suggested, but it did not work for me. So I stick to my own ideas, which is how it went well for me. I seek an active to semi-active partners. One post a week is the least I'm looking for.​

If you're interested, send me a PM, let me know which plot interests you and tell me about yourself, what works for you, what I should know about you and etc.​

Plots​


Status: Currently NOT taking any suggestions for plots that are different from what I've stated below. I do happily accept suggestions for plot arcs and character ideas, anything that is different from what I'm currently looking for will be rejected, since I have space for one or two roleplays max and this is what I've been desiring to do. Can't help it, girl knows what she wants!​

I HIGHLY ENCOURAGE FREEDOM IN FANDOM PLOTS! NOTHING HAS TO BE 100% AS IT IS IN THE LORE! WE'RE HERE TO HAVE FUN!

The Outcasts


Theme: Fantasy, Dragon Age (Inquisition timeline specifically), adult theme
CRAVE

Female human assassin x male Qunari

This is going to be fairly flexible, I do have a couple of ideas on which we can build on, depending how we decide to take this roleplay. your ideas are much appreciated!

Basically - it starts in the events of the second game and progresses towards the events of the Inquisition. Canon characters maybe might be present or we can make our own, whatever suits you.

YC has perhaps been someone who worked under Arishok during the events that happened in Kirkwall. MC has been actively "clearing the streets" of Kirkwall, mostly dealing with the thugs and bandits, as a request from some of her organization's member requests, while not having any direct contact to the Kirkwalll Champion (As the matter of fact, she'd avoid any sort of recognition to the point of wearing masks and disguises.) And instead of Isabela being the one that stole the sacred tome from the Qunari, was actually a member of another assassin organization in which MC has a major role - legendary Orlesian pirate assassins. Qunari's search for this tome continues on long after the events of the Kirkwall and leads into a separation of their groups to investigate, then the Veil was split and everything goes to shit as it does in the third game.

My girl Frances is currently involved in two factions: One is that she's the head of the underground and independent assassin organization known as the Serpents of the Rocks, who've had their hideout underneath the entirety of the Hinterlands. Due to some unfortunate events that led Frances into becoming the Head of the Serpent, she felt the need to expand. However, during the Blight, they had to force themselves to leave Hinterlands, but also to expand their unknown influence to continue the previous leader's influence. The other organization is the original idea I had for Orlesian pirates. They're legendary masked pirates who have been managing to slip away from the law, as they're called in Orlais - The Phantasm, inspire intrigue. They're like a darker version of bards, the masked pirates that dress in rich and dark clothes who have been behind the gruesome murders of nobles and were the match that started many fires in Orlais regarding the politics, yet they never paid for it. It is led by a terrifying pirate known as The Demon's Grin - Florian Bechard who has a dark story behind the becoming of the Phantasms. Frances is sometimes seen among the Phantasms and represents herself as her alter ego, Julienne Bechard, daughter of Florian. Orlesian bards have sung about Julienne's cold-hearted murders and traitorous acts. She's not treated as a legend - many Orlesians had the honor to witness the cruel acts of Julienne herself. Nobody knows Julienne's true identity, nor is Frances truly like Julienne - its an alter ego, someone who Frances is not. She's not a femme fatale of Orlais who kills for diamonds and fun. Frances is a fearful and damaged individual who seeks escape. Julienne was one of those many escapes.

To get through the plot idea one more time, Isabela is quick to leave Kirkwall to avoid butting heads with the Qunari, only for her ship to bite the dust once the Phantasms get her crew and take everything they had- On that ship were also the Serpents, who stepped out of the ship with their share of the loot - where was also the Tome itself. Eventually Frances eventually learns the danger of possessing the Tome, and actually planned to return it to them, but then there's a shitstorm - few members of the Serpents decided to turn on Frances, killed some of those who supported her as the Head before running off with the loot - of course, again, they took the damn Tome!

Frances somehow needed to figure out the way to speak with the Qunari. YC is one of them who has a position that Frances could recognize and tell him. However, that may not go so smoothly. I would prefer a bit more traditional approach to the Qunari that can change in the meantime. So him being the man by the book in the Qun standards would be ideal, so their personalities can clash, but they eventually form a sort of relationship. Slowburn is the key word, here.

On their quest in retrieving the Tome and Hawke with his allies in the meantime go through the whole templar and mage fiasco, only for Arishok to decide and attack the people, Frances decides that this is the best opportunity to book it and leave YC behind as she sails away with some of her men... Only for one day, shortly after the opening of the Breach, YC's ship to be raided by masked pirates, and a woman holding her knife at YC's throat with a knowing smile.

This is just a few things I came up with right now by myself, but it isn't entirely easy without someone giving feedback and feeding into this with their own ideas, so I encourage you to come to me with your own ideas! But what I can guarantee that our roleplay will include are these elements: events from the game, plot twists, pirate goodness, Orlesian intrigue, character conflict and development and blood spill!


Gods and Monsters


Theme: Fantasy, Final Fantasy (Settled in FF7 universe, but some FF8 elements), adult theme
CRAVE

Sorceress Edea x Sephiroth

Scary part - canon characters in this one.

After all, Edea was supposed to be in FF7, but we all know that didn't happen. So I'm looking for someone with a fresher FF7 lore memory or at least someone who's confident enough to play Sephiroth that will be loyal to the character, but have his own original spin. I think if you're trying too hard to copy a character, you'll fail miserably. Both the lore and these two characters will have our own original spin on it. There will be some changes just because we have that freedom to do as we wish.

You're probably wondering how the hell does Edea fit here? While I wrote her story (which you can read in the hider below) but if you're too lazy to read everything, here's a very short version: Edea basically is behind ShinRa and she's the one responsible for the death of Ancients in Cetra. She is Jenova. (or rather - her old body: Ultimecia.) She (Ultimecia) is an alien who accidentally crashed to Gaia 2000 years ago and had to leave her body due to living conditions on another planet (and major loss of power) and inhabit an Ancient, the one that we know as Edea from FF8. After destroying Cetra and more other twists I had in mind, Edea falls into a sort of coma. Being so close to the Gaia and with such strange powers, She absorbs little bits of lifestream, that in 2000 years after being found by Gast had her powerful enough to manipulate her way through ShinRa. Yes, she is actually the large mastermind in the ShinRa company. It's her cells that are given to the SOLDIERs, her experiments to make them her own minions as her plan for good old villainy world domination, she grows more powerful with each passing day and she wants to rule the world and force everyone to bend their knee to her. But out of all SOLDIERs, it's Sephiroth who gained much of her attention and also the most of her blood. He's her successful project and her masterpiece.

It should start with Sephiroth gradually discovering about himself, much like in the game. I don't want them to meet immediately or quickly. Sephiroth should go through his meltdown and burning down Nibelheim. While Cloud and the rest of the Avalanche can have their own scenes, I wanted to make another twist. The real trouble here is Genesis.

Edea fits the Goddess ideals and seeing how easily she can use this against him, Edea manipulates and he basically worships her. But, once Sephiroth meets his creator for the first time and all the attention Genesis had from Edea is gone, he makes some plans of his own. He's always been envious of Sephiroth to begin with, but this situation would really rub Genesis the wrong way and he'd be more than willing to sabotage Sephiroth - maybe even plan to take his genes. This can go so many directions.

Our two favorite villains of the story have some emotional issues, so them committing to each other romantically will be... Tough, but a very interesting and complicated dynamic. They have dark morals and are extremely ambitious about their goals, which they share, which leads to conflicts, incredible sensual tension and, of course, mind blowing intercourse.

Or you'd maybe like a different direction to their relationship? Perhaps they do respect each other, but it's still intense considering who they are and Edea keeps representing herself as "his creator" which isn't entirely true. Or maybe you have another idea and yes, I want to hear it!

I do suggest you read everything I wrote in the hider, it's much more detailed and it might even make more sense for the plot itself!

Hidden 4 yrs ago Post by Krasnaya
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Krasnaya им нужны деньги, мне нужны души

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Krasnaya им нужны деньги, мне нужны души

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