Hidden 4 yrs ago 4 yrs ago Post by Jeremor
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Jeremor Nothing happens for a reason.

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Jeremor Nothing happens for a reason.

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Hidden 4 yrs ago Post by Jeremor
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Jeremor Nothing happens for a reason.

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Hidden 4 yrs ago 4 yrs ago Post by Jeremor
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Jeremor Nothing happens for a reason.

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R E Ë N B U I

The sound of the ocean echoes in my ears.


B A S I C S


NAME
Reënbui

AGE
27

RACE
Water Genasi

CLASS
Bard, College of Swords

OCCUPATION
Skald, warrior-poet

ORIGINATES FROM
Sandless Coast, a rocky coastline with the Grau Sea pocked by natural caves.


S T A T S


STRENGTH
10

DEXTERITY
15

CONSTITUTION
10

INTELLIGENCE
12

WISDOM
14

CHARISMA
16


P H Y S I C A L A T T R I B U T E S


PHYSICAL DESCRIPTION

STRENGTHS
  • Magic casting ability.
  • Jack of all trades.
  • Skilled swordsman.
  • Excellent musician.

WEAKNESSES
  • Not very strong or resilient.
  • Master of none.
  • Dry environments.


P S Y C H O L O G I C A L A T T R I B U T E S


PERSONALITY


SEXUALITY
Bisexual

FEARS


GOALS


S K I L L S

A listing of skills, such as horseback riding, and natural abilities such as night vision - this also includes any racial edges.

Blade Flourish
The bard has seamlessly formed the art of combat into a dance, with graceful flourishes that keep the enemy off-balance.

TWO WEAPON FIGHTING
Reënbui is adept at the use of two weapons simultaneously, without losing any effectiveness in battle.

Bardic Inspiration
Knows how to play just the right song, or say just the right things, to inspire others onto greatness.


G E A R


ITEMS ON PERSON

WEAPONS


S P E L L S


CANTRIPS
  • Minor Illusion
  • Prestidigitation
  • Shape Water
  • True Strike
1ST LEVEL
  • Sleep
2ND LEVEL
  • Animal Messenger
  • Create or Destroy Water
  • Knock
  • See Invisibility
3RD LEVEL
  • Catnap
  • Dispel Magic
  • Plant Growth
  • Tiny Hut


H I S T O R Y

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Hidden 4 yrs ago 4 yrs ago Post by Jeremor
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Jeremor Nothing happens for a reason.

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Name | Jehu Teico
Age | 23
Gender | Male
Appearance | Picture, A lean man a little under six feet in height with lanky proportions. At even the best of times, he looks a bit like a wild dog that's been shoved into people clothes. Wild is the best way to describe both his appearance and aura, a sort of font of exuberance that affects others. He keeps his hair shaven on both sides and then chopped just short enough to still be able to pull back out of his face. There are an eclectic collection of nature-themed tattoos spread out around his body.
Attire | Usually as little as he can get away with, as clothing feels restricting to him. It is usually in a very traditional hand-made quality, not particularly well made or quality. In fact, it is usually frayed and well worn. He carries no weaponry and prefers to only wrap his hands and legs in cloth.
Armament/Gear | Aside from necessary travel gear, Jehu does not carry any visible weapons or bulky equipment. He prefers to use his body as a weapon, when possible, and is a very adept unarmed combatant. Arguably more adept than he is a runic.
Alignment | Radical (Chaotic Moral)
Personality/Habits | Jehu is one might call a free spirit, someone unburdened by things like anxiety or fear. This isn't entirely true, he has fears and he does worry about things, but his forward-facing side is entirely boisterous and passionate and loud. He has never met a problem that he couldn't solve by ramming his head against it or pinning it to the ground until it surrendered. The world is a simple puzzle to Jehu, there are things which are good and right, and then there are things in the way. It doesn't really matter what you have to do to get them out of the way.
Affinity | Ars Terrata
Favored Abilities |
Runic Axes - Combining all of the elements precisely, Jehu creates two identical elemental axes that he can use in battle. Should they break apart, they are easily reformed once more.
Earth Armor - Manipulating the elements of the earth itself, rocks mold themselves to his body in the shape of a suit of armor to lessen blows or give his fists more punch.
Water Prison - His rare offensive ability, he creates a sphere of water around his foe in order to hinder their movement or subdue them completely.

Other Skills/Talents | Jehu was brought up in a family of martial artists, dedicated to forming the most effective combat art possible. He is highly trained in striking with the different parts of his body, and also in grappling. It may be to the exclusion of all else, in fact, that he still perfects his skills in the martial arts.
Background | From the very first day he left his mother's womb, Jehu Teico was destined to fight.

The Teico family was large enough to constitute a small army on their own. Brothers, sisters, cousins, uncles, aunts, Jehu had a no shortage of people trying to teach him things or use him as a punching bag. Wealth was stretched thin, of course, and food was never plentiful. The family trade was their own brand of martial arts, the fighting skills they possessed, and this wasn't always very profitable. It was certainly not safe, either, and Jehu has lost many family members because of it.

Jehu was the first of his family to show skill with Runic arts. It began when he first met his close friend, Wren Torhice, and the two began to train for hours upon end. Though his art was always a bit less artful, a bit blunt and lacking with skill, Jehu demonstrated enough connection to the elements of the land to justify serving The Brotherhood. He left his family for the first time in order to join House Aughler, where he has been all too eager to jump into the front lines.
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