This is a rough-and-ready interest check for a game set in the WH40k universe.

This RP will take as its source material; the current state of WH40k table top wargame, aswell as drawing hefty inspiration from WH40k RPGs such as Death Watch.

Players will take important roles of office in a single chapter of loyalist space marines. Taking on roles such as Chief Apothecary, Chapter Master, First Captain, LT, Chapter Champion, Master of the Forge, Master of Sanctity, Chief Librarian, Chapter Ancient, Scout Company Leader and any additional roles we devise during the course of the game (i.e. iron fathers, sanguinary priests and the like.)

The Chapter Identity; such as chapter tactics, doctrines, level of codex adherents, geneseed mutations, will be negotiated by the players based on rule of cool in the OOC. I am not looking for a completely finished chapter sheet by just one guy. I want the group to not only debate, but to actively guide the chapters identity as individuals (e.g. if most people vote for a melee based chapter but one player wants to be a ranged chapter, they are quite free to spread their vile influence! This goes double for warp-corruption!!)

I, as GM will provide the chapter with an assault course of, political, tactical and moral dilemmas. To simplify things the chapter master will be elected by the players before turn 1, and elections will be held thereafter at appropriate times. Players will be free to express their creative writing abilities as they fight their way through the galaxy, however, this game will also focus on intense interior party politics.

So if this sounds interesting to you feel free to post your interest here. This is a casual-style game that will not punish people for being newbs or having different ideas about how things should be done. In fact it is intended to celebrate this! I welcome fresh faces and old veterans alike.

A little about the GM: I have played 40kRPGs such as Death Watch, Rogue Trader for a little over 7 years. I had one game which lasted 2 years and another which lasted 1 year. I have also GM'd Only War twice, the duration of which was about 6 months. Now im trying my hand at a play by post system, which should allow maximised creativity for my players in something which is intended to be sandbox style, but restrained by democracy due to the party being made up of diverse peoples. I expect 4-8 players in total.