Iliad City: A Magical RP in an Original World - Reboot

I. Intro

In another universe, on the planet of Historia, there lies a city filled with magic and spells, of warriors and thinkers. This city, named Iliad, is the last refuge for the Descendants, a group of people who despite their lineage from the person who gained the blessing of The One Deity to advance Humanity, are now vilified as heralds of an apocalypse due to lies of unknown origin, lies which have convinced the other nations of the world to try and kill them all.

Despite this hatred, the city is protected by two Magical Academies which hold greater strength than entire armies, whose students stand strong against a world that hates them. But as an invasion looms from the greatest nations on the planet, the two Academies descended into a quarrel on the best way to save their city.

You are one of the students of the Magic Schools. Or an ordinary civilian who knows a magical spell or two. Or a soldier. Or a refugee from the nations that hate Iliad City and The Descendants. Or any combination of the above plus a Descendant themselves - You have free choice of who to be, just remember that you live under the shadow of doom, and that your next actions can save or doom those whom you love!



II. The Factions of Iliad City



III. Interesting Places in Iliad City



Players can submit new places if they want to.

IV. The World Around Illiad

Iliad City is situated on a peninsula that juts out at the very edge of the Western Continent, one of two major landmasses that make up Historia's inhabited parts. These two continents used to be filled with many city-states, kingdoms, and republics, but those have now been absorbed by two distinct power blocs which in their way, present a danger to Iliad City, even if one of them (Olympia) is one of the reasons reason the latter has not been invaded yet (the other is Iliad City's sheer magical might). These power blocs are the Unified Hermannreich, a gigantic nation that seeks to dominate the world, and the Olympian Federation, which believes they are defending it. These are elaborated on below.



V. How Magic Works (To be itself reworked)













Non-Magical Options





VI. Rules

1.) Do not be an asshole.
2.) Take NSFW to PMs.
3.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield.
4.) This game is friendly to m/m and f/f romance.

VI. Character Sheet

[b]Name:[/b]
[b]Appearance:[/b]
[b]Age:[/b] The usual age for a student is 13 to 18, but characters older than those are permitted.
[b]Bio:[/b]
[b]Mundane Skills:[/b]
[b]Magic:[/b]
[b]Character Traits:[/b]
[b]Faction (Marduk, Ishtar, or Cassandra Club when it's founded):[/b]
[b]Are you a Descendant of the Illuminated Poet?:[/b] Simple yes or no question.