More reinforcements incoming.

Artwork by @m_riidi
22 - 5'10" - Dogfalls
Personality:
History: As much a wild animal as any child, Colt had the benefits of a parentage that gave him an early love for the open outdoors. His father, Cassell, was a knight of the Church, and would sometimes take him on missionary expeditions across the continent. His mother, Izolde, on the other hand, was an acting member of Dogfalls' naval militia - so trips along the strait were common in kind. Even as a child he was taught the skills to survive in the wild - and the martial elements that came with it.
When he first came of age, his father brought him to take communion beneath Alathean's light - and he found himself blessed by her. The priests spoke her word, that it was indeed his calling to take her light to every corner of the world. He wasn't her sword - he was her eyes. Colt's choice was made for him - he wouldn't be a knight or a sailor or anything so mundane as a tailor or merchant. His goddess-given calling was, in truth, to be an explorer. An adventurer.
He wasn't really complaining.
However, fate had other plans in store for him. His expeditions and missions across the country would instead give way to a series of brutal fights. Scars marred his body in the first attacks, but the city's bulwark held. Now, with evil on their doorstep, Colt remains determined to bring the Goddess' light forth.
Spells and Abilities:
Weapons or tools:
Miscellaneous Information:

Artwork by @yuleloggu
Colt Avalon

Artwork by @m_riidi
22 - 5'10" - Dogfalls
Light-Bearer
Personality:
- Well-Adjusted
- Colt is a kinder soul than you'd usually find on the road, and will often go out of the way to lend a hand to a person in need even if it's a little inconvenient. He's tactful and mature, but still fun-loving and playful - even bantering with opponents in battle until things get a little too serious.
- Free Soul
- The open road is his playground - Colt's at his happiest when he isn't tied down. Though he isn't one to shirk duty, his heart's most in it when said duty has him on the move.
- People Person
- Colt loves meeting strangers, but more importantly he feels personally responsible for all lives, and he can't be satisfied unless he can save everybody... But he's not gonna say no to a bit of attention himself. He'll usually put on a bit of a show if he's got an audience.
History: As much a wild animal as any child, Colt had the benefits of a parentage that gave him an early love for the open outdoors. His father, Cassell, was a knight of the Church, and would sometimes take him on missionary expeditions across the continent. His mother, Izolde, on the other hand, was an acting member of Dogfalls' naval militia - so trips along the strait were common in kind. Even as a child he was taught the skills to survive in the wild - and the martial elements that came with it.
When he first came of age, his father brought him to take communion beneath Alathean's light - and he found himself blessed by her. The priests spoke her word, that it was indeed his calling to take her light to every corner of the world. He wasn't her sword - he was her eyes. Colt's choice was made for him - he wouldn't be a knight or a sailor or anything so mundane as a tailor or merchant. His goddess-given calling was, in truth, to be an explorer. An adventurer.
He wasn't really complaining.
However, fate had other plans in store for him. His expeditions and missions across the country would instead give way to a series of brutal fights. Scars marred his body in the first attacks, but the city's bulwark held. Now, with evil on their doorstep, Colt remains determined to bring the Goddess' light forth.
Spells and Abilities:
- White Lightning
- Wreathing his body in electricity, Colt utilizes lightning magic not for conventional purposes, but instead to charge his own weapons and abilities. The most common usage is giving a bit of spice to melee weapons in-hand, but just as much he'll use it to anchor himself to surfaces while climbing. However, the efficacy of his lightning tapers off the further it gets from his body, so up-close and personal is the only real way it works.
- Versatile
- While Colt generally carries only knives and straight swords, he is trained in operating a variety of weapons including spears, staves, bows, cannons, and axes.
- Hardcore Parkour
- An expert in climbing and traversal, Colt's specialty lies in his ability to scout, flank, and perform fast hit-and-run maneuvers on enemy forces while being able to make the terrain his playground. High walls? Sheer cliffs? No problem.
Weapons or tools:
- Straight Sword
- A decorative dragon-headed pommel at the grip of a flat, straight steel blade with a conductive ceramic core laid inside of it. Able to hold a charge for a short while after Colt lets go of it. Sharing is caring, after all. Custom-built.
- Hunting Knife
- Speaks for itself for the most part - generally more of a tool the majority of the time, but he usually wields it in his off-hand as a parrying dagger.
- Throwing Knives
- Small iron blades built primarily for throwing, but also commonly see use as improvised climbing picks when out and about.
- Survival Gear
- Rope, canteen, fishing line, flint, medical supplies. Always be prepared.
Miscellaneous Information:
- Free Bird
- Colt can play the lute. Really well. Popular at taverns.
- Free Agent
- Colt never formally signed on with the church knights - but he is still closely affiliated with them through his father and has, in the past, run countract services for them. Just the same, he's in pretty good with the sailors around Dogfalls.

Artwork by @yuleloggu
2x Like




