Hi everyone, I'm in the mood to try my hand at running another game! Please let me know which of these two ideas you would like to see!
Weltraumflotte: The Great Powers In Outer Space

Space 1889, one of the inspirations for this game.
In 1885, the leaders of the world's Great Powers sat down in Berlin to carve up Africa. At the same time, numerous massive drills erupted in different places around the world, each of them containing technologies men had only dreamed of, such as space travel and terraforming. These drills were placed millions of years beneath the surface of the Earth by the Protogenoi, an apparently long-gone spacefaring species. Within a century, the Great Powers were not merely carving up Africa—they were carving up the stars themselves.
The year is 2285, and to celebrate the 400th anniversary of the Congress of Berlin, a new warship will be sent to explore the stars, crewed by men and women from all the various Great Powers and their colonies. You are one of the crew aboard the United Earth Ship Intrepid, and you will soon boldly go on a mission to increase Man's knowledge of the cosmos. Along the way you might encounter pirates, rebels, and horrors beyond human comprehension, but it's sure to be jolly good fun!
The basic premise of Weltraumflotte is "what if Earth discovered space travel at the height of imperialism?" As such, the game will focus on exploration, action, and adventure. This is a game in which the players are encouraged to contribute to the lore of the world.
Steel Crowns: A Dieselpunk Fantasy Game

Talera is a world much like Earth in the 1930s, but it is a world where technology and magic exist side by side. The United Kingdom of Brentar is a powerful nation with a large navy, but it is troubled, facing rebellion in its largest colony and economic downturn at home. There has been chaos in Parliament, with each successive Chancellor failing to establish a stable government. These are anxious times.
The royal house of Rowan is divided as well. Some favor a continued adherence to parliamentary democracy, while others seek the support of certain elements within the military who demand decisive action. The Brentarian nobility, military, and the industrialists are quietly beginning to take sides as well, and soon you—a member of the royal family or the high nobility—must make your allegiance known as well.
This game is based on the 1995 film Richard III, which transposes the setting from the 1480s to the 1930s. Instead of Earth, this is a fantasy world, like Middle Earth, but one where time has passed, and technology has advanced. This game will largely be concerned with political intrigue and family dynamics. This will also be a worldbuilding game, in which players will be encouraged to further develop the world of Talera.
Neither of these games will utilize tabletop or dice mechanics.
Weltraumflotte: The Great Powers In Outer Space

Space 1889, one of the inspirations for this game.
In 1885, the leaders of the world's Great Powers sat down in Berlin to carve up Africa. At the same time, numerous massive drills erupted in different places around the world, each of them containing technologies men had only dreamed of, such as space travel and terraforming. These drills were placed millions of years beneath the surface of the Earth by the Protogenoi, an apparently long-gone spacefaring species. Within a century, the Great Powers were not merely carving up Africa—they were carving up the stars themselves.
The year is 2285, and to celebrate the 400th anniversary of the Congress of Berlin, a new warship will be sent to explore the stars, crewed by men and women from all the various Great Powers and their colonies. You are one of the crew aboard the United Earth Ship Intrepid, and you will soon boldly go on a mission to increase Man's knowledge of the cosmos. Along the way you might encounter pirates, rebels, and horrors beyond human comprehension, but it's sure to be jolly good fun!
The basic premise of Weltraumflotte is "what if Earth discovered space travel at the height of imperialism?" As such, the game will focus on exploration, action, and adventure. This is a game in which the players are encouraged to contribute to the lore of the world.
Steel Crowns: A Dieselpunk Fantasy Game

Talera is a world much like Earth in the 1930s, but it is a world where technology and magic exist side by side. The United Kingdom of Brentar is a powerful nation with a large navy, but it is troubled, facing rebellion in its largest colony and economic downturn at home. There has been chaos in Parliament, with each successive Chancellor failing to establish a stable government. These are anxious times.
The royal house of Rowan is divided as well. Some favor a continued adherence to parliamentary democracy, while others seek the support of certain elements within the military who demand decisive action. The Brentarian nobility, military, and the industrialists are quietly beginning to take sides as well, and soon you—a member of the royal family or the high nobility—must make your allegiance known as well.
This game is based on the 1995 film Richard III, which transposes the setting from the 1480s to the 1930s. Instead of Earth, this is a fantasy world, like Middle Earth, but one where time has passed, and technology has advanced. This game will largely be concerned with political intrigue and family dynamics. This will also be a worldbuilding game, in which players will be encouraged to further develop the world of Talera.
Neither of these games will utilize tabletop or dice mechanics.