Hidden 7 yrs ago Post by Liliya
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Liliya

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Disclaimer: This is a Casual Arena Roleplay with faction/nation elements and some basic mechanics and maths worked into the background set in a post apocalyptic future of our irl world. Technology has basically reverted to pre-industrial age and the world is steadily starving to death as the sun has been blocked out by a seemingly permanent ash cloud. I figured I'd get that out of the way before you might have read through the whole page and decided an hour later that this didn't sound like it was for you, but if you're into that kinda thing like me I'd love to see you express interest and stick around for the OOC!





The Only Stuff You Actually Need To Read In Order To Play This Game

The Rules are basically the standard Guild Rules. Be Cool Like The Fonz. This is an Arena Roleplay, but please don’t be scared away if you’re new to that format!! We are all totally willing to work with you towards having a competitive, enjoyable experience here. The setting is as easy or as complicated as you want it to be. The short description is that world ended, and it wasn’t pretty. This is a post-apocalyptic future setting where the sun was blocked out by the ash from a fire that burned all the trees on the planet. “Oh, that sounds dumb,” well yeah, but it sounded way better in the narrative description, this is just the short version. With no sun and no trees the grass and the wheat went away, and the cows and food animals went away with the grass.

The scientists of the world tried to remedy the situation by launching chemicals at the worldwide ash cloud called the Ashen Curtain. Most of the people who weren’t dead already put on masks for the smoke and went out to watch the world get saved. The chemicals turned the ash into acid rain that fell across the world for a month straight, killing basically all humans, all the birds and turned the oceans into boiling pits of death.

The only humans that survived did so underground, surviving off of lizards and insects and drinking from natural underground springs and aquifers. Fast forward a hundred years and you are the descendant of one of these people who survived the doom, and are now the leader of a gang of armed thugs who are either an elected peace keeping force of your district of Karitos, the underground city that you are living in which is separated along ten or so gang’s territories, or an unelected force that has basically forced the people who live in your territory to pay you taxes. There is no official government in Karitos, and you alongside the other players are the closest that the city has to a governing force. You are also wildly untrusting of the other gangs and do battle with them in the basements and natural caves that make up your city and territory over resources, population groups to either, “liberate,” or “conquer,” both of which in this case are almost exactly the same thing, and to keep your taxpayers quiet. Speaking of which, please tell me whether you prefer to liberate or conquer in the Extras section at the bottom of your sheet when you post it!

The actual game is mostly an Arena roleplay. The judges, if needed, will be me, Doc, EL, and if all three of us are involved in the same battle a random person from the Arena community with experience in judging fights. There are some Nation Roleplay elements in the game but it’s behind the scenes, and the only thing you are required to do is accept that you are leading a gang and that they as well as the people under you are required to be able to eat and stuff and note that there is some number stuff going on behind the scenes. If you actually like numbers then you’re welcome to look at the behind the scenes stuff and figure out which important location is paying more than others and try and conquer more of those points of interest or defend them with more resources than you would have used otherwise, whatever.

I mostly will just tell you this information when you get invaded or are mounting an invasion, so really that’s just if it’s something that your into. This game is all about having fun and spilling lots of blood. Your major gang players are unlikely to die, but the soldiers you send into battle and reprise in the actual posts are extremely likely to die and just be dead, so make sure you’re prepared for that. This is a real world variant and there is no magic, guns either don’t exist or are held by people who aren’t you, and most people fight with bladed weapons made of bronze and wear plates of metal sewn to snakeskin undercoats. I’ll put out a list of common arms and armor types for your convenience, but really unless you show up with a titanium katana I’m not gonna say much about any of it. And yes, that is my way of saying please don’t show up with gunpowder weapons or titanium or katanas. There isn’t a smith alive capable of making a katana, you’re mostly relying on people casting sharp stabbing blades and, if you’re wealthy, polearms. Ranged weapons exist, but aren’t terribly useful underground, and Karitos is entirely underground, so I wouldn’t advise them.

There will be a map, it will be split into ten or so areas, and those areas may connect with one another through tunnels and natural caves which are going to be the primary points of contention. The districts are what your gang is controlling at the beginning, are where they live and most likely were born, and will offer various useful behind the scenes number advantages, but are otherwise completely up to you. What are the people like? Do they like your gang? It’s your show, have fun. Their mood may change if you become unable to feed them at some point, of course, but everyone is starting out as being stable and capable of feeding/clothing/etc. everyone in their district for now, to keep from having any silly issues popping up at the beginning.

The map will be available if this gets past the interest check. Until then the last important bits are that there are two superpowers outside of Karitos, The Empire of the Crimson Throne and the Children of Aberforth, who will be offering the different gangs work and resources in return for various political advantages which could swing the balance of power in or out of your favor. The districts all meet in a central cavern which has access to a natural spring, called the Heart of the Mountain.

No gang owns this, and no weapons are allowed to be carried within, and anyone who enters this place carrying a weapon will have an instant enemy in the other nine gangs stationed there, but if there is a win condition in this game it’s getting strong enough to hold the Heart of the Mountain. This is well into the game however. There will be mercenaries that can be hired, probably reprised by myself, who will show up and fight for you for a certain duration and for access to certain resources, with varying effectiveness, they will have sheets just like the other gangs and will be hirable with the same resources that I’m keeping track of in the maths and stuff section. As always, I want you to have fun as players, so comments/questions/concerns are always welcome, and I’d love to see this be a fun community collaborative thing that we can enjoy together.

Hidden 7 yrs ago Post by Doc Doctor
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Doc Doctor The Fight Doctor

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I'm up for this!
@Liliya
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