The Great Multiverse War - Saga of Battle!

Intro

A Multiverse in chaos!

Countless worlds and timelines burn under the threat of an alliance of villainy, a cross-world coalition that all too rarely asks for quarter or surrender, as they raze the universe to the ground. Tendrils of destruction have polluted the cosmos, and the tide of annihilation and entropy seems unstoppable. Scared and confused, unprepared worlds find themselves suddenly opened up to the vastness of not being anywhere close to alone. They cry out for heroes, saviors in their time of need, to rise up and defend their sovereignty and continued existence, and while some showed up, those few heroes were scattered, disorganized... and all too easily picked off.

Until recently.

A strange man -going simply by the name of "Interest"- appeared to many worlds, offering a way to join forces with those also seeking to preserve the basic right to exist. He has called upon the nations and worlds of the multiverse to resist the cold dark by forming an alliance, one that has come to be known as the New Multiverse Union Government (or N-MUG, as it is commonly referred to in slang). Even so, the worlds struggle with the tide of evil. And so, they have gathered a group of champions to act as surgical knives against the dark.

You are one of those knives. Villain? Hero? Oh, how these terms have lost their way. In truth, all the N-MUG cares about is survival and pushing back annihilation. To that end, they care not for the past, only the present. Any who are willing to fight for survival are treated with the highest honors, granted great leniency so long as their efforts destroy the enemy and benefit the alliance as a whole. And so, for reasons perhaps known only to yourself, you have joined this crusade and dedicated yourself to the mission of putting a stop to the wanton destruction.

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Basically, this is an RP where you can play almost any character from almost any universe (restrictions are listed in The Rules); it is recommended that you join either the Imperium of Suffering or the New Multiverse Government, but you can make up your own faction if it is reasonable and not as strong as either Imperium or New Multiverse Government. Note that if you play a Custom Faction, you can eventually make it as powerful as the two 'Major Factions', but it will take a lot of hard work.

Power Levels

First up, original and canon characters are allowed, but ultra-powerful, ultra-perfect characters are restricted. My limits for what is allowed are:

- Able to carry entire cities on their backs for days on end.
- Move as fast as the speed of light on Earth.
- Travel interstellar distances by yourself and survive in space.
- Survive a nuclear explosion.
- Affect a city the size of New York with a single superscience/magical effect.
- Transporting large armies across universes by yourself

Characters more powerful than this are not allowed unless massively nerfed. As for characters who are just as powerful as this, only four PCs are allowed for the New Multiverse Government and Imperium of Suffering each, and four more are allowed in the game in general, as leaders of four separate Custom Factions. New custom factions beyond those four will just have to go without exceptionally powerful characters if they are made.

Rules

1.) No godmodding, powerplaying, metagaming, etc. etc.
2.) Anything above nudity must be taken to PMs.
3.) No OOC feuding! If you must argue, be respectful. IC, meanwhile, you can hate each other as much as you like as long as it doesn't seep over to OOC.
4.) Characters who are at the limit of what is acceptable will receive extra scrutiny, aka they are more likely to be rejected. Beware.
5.) Please notify me if you will be gone longer than a few days, I myself will let you guys know if I will be gone.
6.) Warhammer 40k characters are restricted; Warhammer 40k tech and magic is immensely powerful (according to fans) and might - might - outpower the majority of universes and make them impotent.
7.) Dragon Ball Z is restricted; Super Saiyans, Frieza's people, Kai's people, Buus, and Super Nameks are too overpowered for even this game. Everything else is allowed.
8.) Fate/Stay Night and other characters from the Nasuverse are restricted for the same reason as Warhammer 40k and Dragon Ball Z; they outpower the majority of universes as well plus some powers in Fate can destroy concepts.
9.) The Tone of the RP is 'Dark, but Optimistic'. Things are grim at first, but your characters are not supposed to be hopeless jerks about it, nor would basket cases be accepted. This world can be made fairer and its suffering will be reduced if the PCs do things right. So Imperium of Suffering Characters should expect to lose or die... eventually.
10.) Players control what elements of their PCs' home universes are brought in alongside said PCs in the RP. Should more than one player have characters from the same universe, they share control of elements of said PC's home universe. This is unless the GM interferes.

Co-Ops

(Open)

Character Sheet

[b]Name:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Bio:[/b]
[b]Age:[/b]
[b]Skills:[/b]
[b]Faction (Imperium of Suffering/New Multiverse Government/Custom):[/b]