Hidden 9 yrs ago Post by Thought Manifest
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Thought Manifest

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Deus Ex Artificium
In time's beginning, war waged between two deities. Duath commanded chaos, and his sister, Lim, reigned over order. They fought for dominance over the land and its people for centuries, decimating the environment and lives wherever their battles were waged. It is said that the source of their greatest powers lay in the bracelet each wore, and if it was removed, they would become like mortals, able to be killed.

In an effort to win the war and by extension, the world, Lim fashioned a beautiful being from stars and seafoam and sent the golem to seduce her brother, Duath, and win his trust. The golem was successful, and while the God of Chaos slept contentedly, the golem removed his bracelet and stabbed through his heart. When the bracelet was delivered to Lim, the golem was set to be destroyed. In an effort to survive, the golem secreted into Lim's room while she slept and delivered the same fate that had befallen Duath. Unfortunately, without Lim's magic, the golem's form disintegrated back into starlight and seafoam.

The bracelets' whereabouts have been lost to the sands of time, but it is said the one who possesses both bracelets will control untold power over the world itself.

They will become a god...


In the world of Verdan, there were once six races living in relative peace within six nations. Everything changed when the High King of the Humans came into possession of an artifact that contained great power. Through his scholars, he learned it was the Bracelet of Duath. The High King learned to use the artifact's power to defeat his enemies, but it quickly became apparent that the price for using the Duath Bracelet was not the reward of godhood but the loss of his own vitality. Without the Bracelet of Lim to counteract the curse, Duath would absorb his life energy until nothing remained.

It became the High King's goal to find the match and don both Bracelets. His scholars researched day and night, trying to decode ancient texts and find Lim's resting place. Eventually, a text was discovered that seemed to point to the land the faerie people lived. They refused to cooperate, and the High King realized the only way around their refusal would be to use the bracelet's power to force them to bend to his will. Instead of their cooperation, he was met with war that resulted in the genocide of the fae as well as the decimation of his army and the High King's death.

The artifact was passed down to his daughter who also inherited her father's obsession with finding Lim. Thinking she could better control the relic, she used its power sparingly but effectively. Even so, it began robbing her of life just as it had done to her father. Her obsession grew until, in great desperation to find the bracelet's twin, she made war on the dwarf people in their mountains. Many people on both sides died, and while the ranks of dwarves were decimated, they were driven from their mountain ranges rather than wiped out completely. Unfortunately, the same could not be said of the High Queen. The effort took her life, and the bracelet was passed to her son. He, too, inherited the quest to find the Bracelet of Lim and become like a god to rule all of Verdan.

While non-Human historians could not say why the faerie genocide had been committed, once the dwarves fell, they did not keep the secret of why they were attacked. The discovery drew scholars from other nations to work together to stop the High King from destroying or conquering all of Verdan. Through their studies, the elves began to believe that if they found the Bracelet of Lim, they would be able to defeat the High King of the humans and restore balance to the world. The only trouble was getting to it first.
The game will begin with the discovery of the true location of Lim's Bracelet (in the dragon nation) and the gathering of the party that will start their quest to retrieve the Bracelet first. There are potentially six races to choose from: Amlugan (dragons), Calva (animal-human hybrids/beastmen), Edhil (elves), Fatanen (humans), Nogyth (dwarves), and Uialien (fae). Some will only be accepted in limited quantity, but others will be accepted without limitations.

I am open to players having multiple characters, but I would like at least five characters within the Questing Party before we begin to make characters who have other objectives within Verdan. Once we have at least five for the quest, I'm open to developing other side stories within the world.

The OoC is already available if you want to peruse the details. Discussions can be made both here and in the OoC.
Hidden 9 yrs ago Post by Nemaisare
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Nemaisare

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Bumping for the awesome. :)
Hidden 9 yrs ago Post by MrDevious
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MrDevious

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Still accepting?
Hidden 9 yrs ago Post by MrDevious
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MrDevious

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I realize, even if you're not, I'm going to have fun creating a character anyway XD
Hidden 9 yrs ago Post by Thought Manifest
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Thought Manifest

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I am definitely still accepting, and I look forward to seeing your character sheet. =D
Hidden 9 yrs ago Post by MrDevious
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MrDevious

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Great. :D I look forward to finishing it up! Be done tomorrow night. But for now, I have to sleep for work.
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