Name:
Setheran
Title/Nickname:
Seth
Age:
29
Gender:
Male
Race:
Human
Profession:
Rogue- The Assassin
Equipment:
A set of twin pairs of knives named "Slight" and "Shadow," some little vials of poison, between paralysis, blindness, and just plain painful deadly poison. Has a bag containing some hard bread, and a wineskin filled with... wine. (Water is more uncommon, since alcoholic drinks don't have to be boiled to kill germs and the like) That's about it, besides a bit of cloth for a quick makeshift bandage.
Background:
Growing up in the faraway land known only as the Farlands to all but those who inhabit it, he found himself in the slums of [cityname]. As he grew older, he adapted to his surroundings and soon found himself in the local Assassin's Guild as an apprentice, due to his sneaky sneak skills. Essentially, one neighboring citystate decided they were tired of the Assassins' Guild constantly getting paid to kill officials in the citystate, and they declared war and destroyed [cityname] and its Assassins' Guild, who barely got away with the heads of every high-ranking military official in the process.
From there, they dispersed, and at a young age, Seth was thrust in to the greater world, and decided to escape those pursuing him- his smaller stature allowed him to get into many a secure house and kill a very secure and important man- by traveling overseas. And so he met some people along his exporations in the land of the lighter-skinned people, occasionally getting caught (and killing) a man who always declares themselves as a follower of the great "Draven"
Pros:
-Light and athletic- runs fast, jumps high, climbs quickly, etc.
-Reflexes and speed- likely to hit you first, and second. Then dodge.
-Clever and sneakeh- likely to put a knife in your back while you're against a wall
Cons:
-Small and lithe- he ain't very thick, so he won't be able to take much damage.
-Too fast for his own good- used to being faster and untouched- likely to whine if someone's better than him or if he actually gets hit. What another shrugs off, he'll run from and then cry about it- so to speak.
-Loves chocolate- like go-out-of-his-way-to-steal-or-kill-for-chocolate kind of love. A bar of chocolate=one man dead.
Other:
Nay!
Name: Valon Almecci.
Title/Nickname: Wizard of the third circle.
Age: 37.
Gender: Male.
Race: Human.
Profession: Wizard.
Equipment: Clothes: wizards robe (yellow and red), matching pointy hat, pointy shoes. Staff/walking stick and a book of magic.
Background: Valon is the son of a rather successful merchant and was thanks to this able to study magic. his studies began at age 17 and during his second year he met Leyling (se “other”) hiding in a dusty corner of the library. Magic is a hard subject to study as it isn’t one thing, everyone has to find and define his or her own magic. At age 30 Valon had only managed to advance to the third level and was utterly bored. He dropped out, but stole a book of spells and has been travelling the world ever since.
Pros: Can see things others can't, being a wizard carries some respect,
Cons: Soft and squishy, terribly afraid of spiders.
Other:
Valon is not the best wizard in the world, nor can he ever claim that title. Although he has studies magic for almost twenty years he still has trouble with anything over the basic level. He can perform the basics (hurling a fireball, levitate, opening a door from afar) without too much trouble if he can take his time, but if he is under stress or have to perform a more advanced spell then things can go… weird.
Pet:
Even in a world as strange and magic as this one a Leyling is a strange sight indeed. It is a small… Animal, about as large as a fist. It is covered in bright blue fur, about an inch long. It has no visible arms, legs, ears or tails. but there are eyes, surprisingly big for such a small creature, and a mouth that has two perfect rows of herbivore teeth (strangely enough) and a smooth tongue.
The presence of teeth is a strange one indeed because the Leylings doesn’t seem to eat anything. Later research has determined that the little blue dust bunnies live off of residual magical energy, which would explain why most of them are attracted to mages and their study halls. They are extremely rare, and even a well-educated man such as Valon thought they were only myth until he actually met one.
There is a collection of stories going around the desert about a man who was hungry enough to try and eat 12 Leylings on different days… Let’s just say you shouldn’t.
Valon simply calls his little friend “Leyling” and the blue menace spends most of its time hidden away within his clothes or (if it feels safe) on his shoulder. During his adventures Valon fancies himself to have met men and women of every variant of magical ability, but Leyling has never left his side.
Valon isn’t nearly as incompetent as he thinks he is. He might even hold enough talent to become a Primagus (master within his order, or wizard of the ninth circle). The thing is, Leyling’s appetite is many hundred times bigger than it itself is (Although, where it puts it all is a question for the gods) and it tends to leave Valon with very little magical energy or at least with the energy in great chaos. Valon has no idea, and would probably not believe anyone if they told him.
Leyling doesn't cling to Valon because of his "hidden potential", it just likes how Valons magic tastes.
Name: Krea Estrielle
Title/Nickname: Phoenix, after her auburn hair.
Age: 26
Gender: Female
Race: Hoooman.
Profession: Fighter. Former-gladiator.
Equipment: The spear as shown in the picture, as well as a handy-dandy light dagger she hangs on her belt for emergencies (her skill with it is questionable).
Background
Kidnapped and sold as a slave to a noble at the age of 10, Krea had been promptly deposited in one too many gladiator rings after a brief three years of training imposed on her by her master. While (obviously) not dead yet, Krea decided that she had enough after seven years of grueling, bloody battles and barely scraping through them alive. Besides, she was certain that her greedy master had reaped enough profits from all her wins. But most importantly? After years of experience, handling various sorts of weapons and augmenting her battle wits and reflexes, she was more than ready to make a break for it. Which she did, and succeeded. Krea had been wandering around alone ever since, until she bumped into an odd wizard by the name of Valon Almecci, taking a liking for his peculiar little creature. They have been travelling together ever since - mostly Krea persistently following him around out of boredom, finding him an amusing companion. She relishes watching Valon's fantastic spell failures when they occur, making it a point to remind him about them every now and then.
Strengths
- Krea has impressive strength for a female, and great stamina. A result of her past experiences.
- Able to wield several weapon types - spears, swords, polearms.
- Hosts quick battle reflexes and wits, a skill sharpened and honed over time.
Weaknesses
- Regarding bullet point two under 'strengths': jack of all trades and master of none applies here. Having to switch between different weapon types as dictated by circumstances in the gladiator rings did not allow for perfection in any one of them.
- Clueless about close-ranged or hand-to-hand combat, since her combat style revolves around keeping her opponent at a comfortable distance, using weapon techniques to defeat stronger, male opponents who would otherwise overpower her in an unarmed duel. Take away her weapons, and she'll be krea-ing. (Ahem pun intended).
- She can't swim.
Other: