Some of the ideas in this RP are borrowed from Knights of the Old Republic II.
After the devastating success of Order 66, all remaining Jedi have gone into hiding. Emperor Palapatine would rather consolidate his power in the newly-formed Empire and tend to his new Apprentice, Darth Vader, than waste time and Clones hunting the remaining Jedi down. So he promises to pay a hefty bounty to anyone who brings in a Jedi - whether alive or dead.
There will be two factions:
Jedi - The Jedi are scattered all across the galaxy and must evade the Bounty Hunters as long as possible, or kill them. If you do not want to be a Jedi, then you may be a non-Jedi who has vowed to protect them. You may NOT run to Obi-Wan or Yoda, or any other canon Jedi for help - but you ARE allowed to group up and work together. Note, however, that by grouping up, Palpatine can sense you through the force and provide more information on where your are at to the Bounty Hunters
Bounty Hunters - The Bounty Hunters are anyone who has decided to track the remaining Jedi down, for whatever reason. No, they do not have to be the 'Fett' class Bounty Hunter - they can be anyone you want them to be, even a Dark Jedi (who are excused from the bounty, for now). They do NOT have to work together, but they may; they CAN fight/kill each other, if they want; they CAN defect to the Jedi, if they want. The Bounty Hunters will be given some pretty basic information on the whereabouts of certain Jedi, and will need to use those clues to find out where they are, and either kill or capture them.
Only a few select times will planet names and locations be given; that will be known only to me and the respective players.
Before I start this, I want critique/ideas/suggestions.
After the devastating success of Order 66, all remaining Jedi have gone into hiding. Emperor Palapatine would rather consolidate his power in the newly-formed Empire and tend to his new Apprentice, Darth Vader, than waste time and Clones hunting the remaining Jedi down. So he promises to pay a hefty bounty to anyone who brings in a Jedi - whether alive or dead.
There will be two factions:
Jedi - The Jedi are scattered all across the galaxy and must evade the Bounty Hunters as long as possible, or kill them. If you do not want to be a Jedi, then you may be a non-Jedi who has vowed to protect them. You may NOT run to Obi-Wan or Yoda, or any other canon Jedi for help - but you ARE allowed to group up and work together. Note, however, that by grouping up, Palpatine can sense you through the force and provide more information on where your are at to the Bounty Hunters
Bounty Hunters - The Bounty Hunters are anyone who has decided to track the remaining Jedi down, for whatever reason. No, they do not have to be the 'Fett' class Bounty Hunter - they can be anyone you want them to be, even a Dark Jedi (who are excused from the bounty, for now). They do NOT have to work together, but they may; they CAN fight/kill each other, if they want; they CAN defect to the Jedi, if they want. The Bounty Hunters will be given some pretty basic information on the whereabouts of certain Jedi, and will need to use those clues to find out where they are, and either kill or capture them.
Only a few select times will planet names and locations be given; that will be known only to me and the respective players.
Before I start this, I want critique/ideas/suggestions.