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Should I pm you?
Alrighty
Yes, probably third cousin or so.
Name: Erica Takagi-Ban

Age: 19

Gender: female



Personality: Erica is a fairly serious young woman that is technologically illiterate. She finds enjoyment in her fighting style and can often be found dancing around at random times. She is also introspective and struggles to be at total peace. Despite her upbringing, she is not interested in philosophy or history, and prefers to learn from her mistakes by beating her head against a wall. Metaphorically speaking of course. Analytical, quick to decide and act, headstrong and sometimes bitingly sarcastic, Erica is a good friend that can switch between serious and playful when the time is needed. Erica is not the most book smart young woman on the block but she is a very good judge of character and is rather intelligent. Despite her more serious base nature, she enjoys learning new things about the world, and is fascinated by the most mundane of technology. Just...don't leave her with a microwave, her curiosity lead her to put a fork in it. Then another. And another...

History: Erica is the daughter of a distant relative of Sumi Ban (and thus a cousin) and the Pacific Islander-Brazilian Capoerist the woman married. Erica's mother was killed by her father in a tragic sequence of events: The man fancied himself a healer, so he refused to allow his wife to go to the hospital when she was afflicted with pneumonia. This one act of pride cost the man his wife and earned the ire of her immediate family. To atone, he was tasked with teaching his young daughter his own fighting style as well as abandoning her at a predetermined temple, essentially exiling him from her life.

Erica grew up in the temple, learning Tae Kwon Do and applying their ideals and tenants to her life. It was less than two years later that a pilgrim from the temple returned and gathered a few choice students to teach them a new style of fighting: Capoeria. With further training in both martial arts, the school and its students blended the two together in a dangerous and potent style. Erica blossomed beautifully with this style of stealth and brutality and was the first to pass the Black Belt promotion test.
It was after this event and until the middle part of her teen years that she began to play a few games here and there. Most of her time was spent training, studying for the local high school exams, and meditating or resting, so she didn't devote as much time to it as she would have liked. As a result, of her schedule though, she could only operate her phone and the game system on a technical level. The temple enforced hard work over luxuries and thus limited their students in the way of technology.
She has recently ventured from the temple to the city in search of some purpose in her life. She loved her home, but she wanted to seek answers as to why she was left behind by her father. She was directed to the Ban family, her distant relatives to seek those answers and left with the monks' blessings.

LV: 7
Current EXP: 0
Epic Points: 3



Skills:



[hider= Spirit Channeling Techniques]
Spirit Channeling (Passive): This technique allows Erica to utilize her spiritual energy for battle.

Spirit Strike (Level 2: 0/100 EXP) (Active): An unarmed strike that utilizes Spirit Channeling give it some extra damage. This was created after Erica learned w to conjure and shape her own Pseudospace. It is the connection off her feelings to her spirit to herself that allowed her to learn Spirit Channeling.
Ok
Renose said
Anyway, make your CS.


Will do!
Okies
She'd be making it...
Haha, ok. That works.

The reason why my character can't use weapons (even though they are available to her) is because of the style itself. There is literally no room or time to use a weapon unless it is already attached to you. Not to mention the havoc and injuries an attached weapon could do to the user. Capoeria consists of a lot of movement and acrobatics...a lot of spinning. They could literally hit themselves in the face with it XD. Gauntlets or gloves will be best used for weapons.

And yes, using powder would require some alchemy knowledge (hence why it is unlockable) Easily hidden and applied, a powder would be rather useful for a capoerista to use since nearly every motion can be used to throw, punch, or kick it into the opponent's face. a small pocket of it can be hidden on her person without affecting her weight.
If the Gamer Characters are.broken by default, then my character would be be balanced XD. She needs something that breaks her too, but in a different way. I'd like to class her gloves and feet coverings as weapons in the game. That way, she can use her special talent and still be relevant. In addition, I'd like for her to still have basic knowledge of magic since every Gamer knows it automatically.

In return, she is restricted to her gloves (or gloves similar to the ones she wears), metal knuckles, or spiked gauntlets, throwing knives, and powders for weapons. She will be lightly armored, and her Talent modifies her stats: Strength is at -5 at all times/does not count towards damage/only counts for half of its normal towards HP. Dexterity counts for damage x3 with a .2 increase in damage every level, Intelligence is +1, and Wisdom +1, Luck increases .1 every level.

This way, she is able to be useful, still have room to grow, but no more broken than the other Gamers. She is still broken, but she can at least take on the lower leveled creatures. Also, this will be level 1 of this Talent. The more she levels this, the better her DEX and LUK buffs (the others are static). Likewise, the more she uses skills related to this talent, the better more she levels it. This is to ensure that she stays away from weapons and magic unless her Talent unlocks related skills. (I.e. She knows how to throw knives, but she can't until level 3. She knows how to use Poison Powder or Paralyzing Powder but came use it until level 5 and has a level 2 ability in Creating. And so on)

Does that sound fair?
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