Avatar of Alamantus
  • Last Seen: 28 days ago
  • Joined: 9 yrs ago
  • Posts: 515 (0.15 / day)
  • VMs: 0
  • Username history
    1. Alamantus 9 yrs ago

Status

Recent Statuses

3 yrs ago
Current So I've learned that I have low-level adult ADHD, and that's helped me understand a little bit why I can never seem to stick with an adventure for longer than a month at a time.
7 likes
4 yrs ago
I've started the process of writing an adventure book for my most ambitious GUTS+ campaign, and hoo boy, it's exhausting.
4 yrs ago
1 month later...
1 like
5 yrs ago
I'm attempting to make some one-page adventures for my GUTS+ system. We'll see how that goes!
1 like
5 yrs ago
I'm not a spambot, I'm just excited about my hard work on my app and I want people to not use spreadsheets to make conlangs anymore because that sucks!
3 likes

Bio

A web developer who makes apps for extremely niche interests. If you happen to find the username "Alamantus" anywhere else on the internet, it's pretty likely that you've found me, so say hello! :D Just be sure to say where you're from and how I know you when you do or else I'll have to ask. :P
Random Details:
  • US Mountain Time Timezone
  • Male
  • Married
  • Dog owner

Current RPs:

Closed:
  • None

Available:
Dead:
Things I've Done/Made:

Most Recent Posts

Light spills out the door revealing a smooth, cement hallway about 5 feet wide. There's a long, blue rug stretching down the middle into darkness, and on the left side a few steps into the hall is a narrow wooden table up against the wall that also stretches into the darkness. It's too dark to see much beyond that or even if there's anything on the table...

On the wall to the right, just out the door, is another illuminated light switch.

Pebs lowers the hook into the drain, and combined with the darkness of the drain and the narrow drain holes, she has an unexpectedly hard time not only hooking but also pulling up the key out of the drain! She's at the task for roughly 15 minutes, growing more and more frustrated as she fails to hook the large key ring over and over again. Then, elation when she finally hooks it, which is immediately replaced by more frustration when she has trouble getting the hook and key to turn in the right direction for it to come back out of the drain again.

By the time she finally gets it out, Pebs has earned the Status Effect of Frustrated, which reduces all Utility rolls by 1 die until she is able to successfully perform another action.

The good news, however, is that she now has the key!

Meanwhile, on the end of the counter, she dragged the mess of wires towards her, picking out the two useful colors and setting them aside before sighing and attempting to tie together the remaining wires. The goal was to not death knot them since they might have future use, and keeping that in mind she went at it, putting the wires together just under the fray and attempting to knot them



Pebs works with the wires and is able to knot them into something that's not too tight with a more rigid loop sticking out from the main knot to act as a hook of sorts! She's not sure it'll hold the key very well, but it's pretty good considering the lack of materials!
What was left was the speaker and the sizable miniature pick-up truck, which she set about examining. She rolled the speakers over in her hand, looking for somewhere to place batteries or connect wires to. Then, after setting down the speakers, she moved onto the miniature truck, looking it over for any hidden compartments or otherwise. It was fairly big, so was there something inside?


The speaker is simply a bare speaker that has 2 connections on the back with colors that actually appear to match those of two of the wires! Nothing else appears to be particularly interesting about it.

As Pebs shifts the truck around looking for compartments, she hears some slight clattering as it moves. She finds the only compartment that's wouldn't require deconstructing the truck to be the battery compartment on the bottom! In small letters, it says that it requires 2 D batteries, and the compartment is shut with a single little screw.



As he waited for her answer, Duncan pocketed the screwdriver and fished out his phone instead. As expected, there were no messages - but at the very least, he could check what time it was. The lack of windows made it difficult to tell otherwise.


The clock on Duncan's phone displays 9:38AM, and the date is just one day after what he remembers. It seems the two of them must have spent the night in the room before waking up.
As for fitting stuff into his bag, this is where inventory management comes into play, right? His bag is all maxed out on slots, but there should be some room in his pockets if I understood correctly.


Correctomundo! And you can shift things around back and forth between your bag and pockets—a bag just extends your inventory space.

That post looks good to me!
@Vertigo Cool, no problem! I just wanted to check because I've had a lot of players ghost in the past :)
Gonna wait for a Dunk post before I continue with Pebs.


That's what I assumed.

@Vertigo, you still with us?
As Pebs peers down into the drain, she sees a glint far down in the drain. As she strains to see what it might be, she eventually makes out what she was hoping for—a key! Strangely, there appears to be a large-ish metallic hoop attached to the key standing straight up as it is weighed down by the key. The hoop is positioned right in the middle of the drain about 3 feet down, almost as if it was begging to be pulled up by some means.
@Alamantus Shoot, I just realized I never replied to your comment on Discord. Yes, I think it'd be better to keep in touch with, especially with some small stuff. Since the group's small, just posting on the thread works too, but it just feels so... inefficient. So yeah, I'd prefer we switch to a Discord if possible.


Ok! I sent you and @Vertigo a discord link via PM. :)

As for the post, pretty standard stuff. Took the liberty of assuming there's no signal (because uh. well. hello police) but lemme know if I should change that.


Yep! No service. If she had somehow been able to get her phone to make a call anyway, she would have encountered a bunch of static sound!

Also, it's pretty hard to pick up any flat object that's lying down, so picking up a key with a hook seems pretty undoable... Maybe if it weren't lying down, sure, but flat on its side there wouldn't really be anything for the hook to hook onto, right? (basically just pointing this out in case this is actually what the characters are meant to do. If there a spoilers, feel free to keep your secrets and stay mum).


Yeah, Pebs is gonna notice something interesting about the key when I post. (for some reason, there's a big ol' ring standing up as if it was intended to be fished out!)
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