Avatar of ArenaSnow
  • Last Seen: 5 yrs ago
  • Joined: 11 yrs ago
  • Posts: 6501 (1.59 / day)
  • VMs: 13
  • Username history
    1. ArenaSnow 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current Seeya next week, Guild. Signing off.
1 like
8 yrs ago
Merry Christmas
2 likes
8 yrs ago
Elder Scrolls RP, now with the Creation Club!
2 likes
8 yrs ago
It's happening again. I have been visited by a soviet mad scientist, a king, a penguin prince of darkness, a house plant god thing, a mystical ancient member, a tired reaper (thank god) + a greeting.
6 likes
8 yrs ago
For the same reason Rome 2 was attacked by thousands of players who don't know what they're talking about. lleeeeeeemmmmings
2 likes

Bio

Whattr' you stairin' at.

Most Recent Posts

Welcome back :)
Welcome :)
Nukes
I wouldn't mind integrating elements with other factions. Of course, to do that I need to finish the bloody sheet.
Welcome :)


^totally didn't misclick and leave it in a quote. Nope.
<Snipped quote by ArenaSnow>

Anything I can help with?


Not much as it's a matter of putting my own ideas together. The gist is a system, consisting of two primary planets, that are a little more connected than the rest of the empire. One is something of a pleasure capital where lords and people of note would go to as something of a luxury resort. The said planet would also hold games resembling the roman gladiator arena, only in this case everyone's got fancy suits and weapons suited to the time period. The other planet would be a world of industry and production of specialty equipment/agents/random junk useful to a wide variety of people, though it wouldn't be a true industrial center. Said planets would be surrounded by moons, outfitted with defensive equipment and mining facilities, serving both as the industrial core and the defensive mechanisms for both planets.

The faction would hold only two real bastions of power that aren't turrets on moons; elite gladiators from the first mentioned planet in small numbers, and a professional group with a mix of skills, though by far not elite and not quite at the level of hardened veterans of other military forces from other lords. Factional strength would be in the appeal of the services from both worlds, a place where individuals can meet in relative secrecy regardless of factional affiliation.
In RIP me 9 yrs ago Forum: Spam Forum
washingtonpost.com/news/volokh-conspi…

I'm the next sod who's getting ganked.
I'd take a fairly casual Battletech universe roleplay based off Mechwarrior. Something to cater to my tastes in that area, yet not make me think about the lore too much. Set in basically the same universe, yet with a unique twist so I don't have to buy a dozen books or constantly tab to Sarna to keep up.
Welcome back :)
© 2007-2026
BBCode Cheatsheet