Avatar of Argetlam350
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    1. Argetlam350 12 yrs ago
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So where is everyone?
Dark Souls- yes it is available through steam and what not but the port for PC was relatively poor. Plus the online community is somewhat more alive on the consoles then PC. Motorstorm Pacific Rift- If you are looking for an arcade racer of some kind I recommend this. Granted online has had it's plugged pulled a few years ago but the racing is still fun even on your own. Lair- If you can get past the six axis controls they decided to use with it the game's story isn't all that bad and can be fun. Kingdom Hearts 1.5 and 2.5- If you never played Kingdom Hearts well now is as good as ever especially when both collections come with three games a piece (granted one of those three for each are just cutscenes), for a good price.
These are two characters from another DA RP that died quite some time ago but I think they should fit here as well. Some things in the history might need to be changed I'll admit but I'll work on that a bit later.


Her attire:

Except she has a shirt or some form of clothing underneath that covers her stomach.



Character name:
Tal-Vashoth Zeynep Sihir

Age:
26

Species:
Qunari

Class:
Saarebas (Qunari Mage), more specific her prowess is being a Force Mage.

Skills and talents:
Fist of the Maker- The mage slams enemies into the ground with incredible power, against which armor is no protection.
Stonefist- The mage hurls a stone projectile that strikes with massive force.
Chain Lightning- The mage singes a target with lightning, and electrical arcs lance out to hit other nearby foes.
Hex of Torment- The mage curses the enemy, increasing damage from all sources for a short time.

Items:
Her polearm which doubles as her catalyst of dishing out the magic she knows.



Bio:
Zeynep was born Par Vollen and like all other qunari children, was sent to be raised by the Tamassrans of the capitol city, Qunandar. For a time she led the normal life that is expected of all qunari children, and of course would of more then likely have become one of the Tamassrans as well until the day came that she showed that she was cursed with the use of magic. When it was found out that she was plagued by this curse, she was removed from the care of the Tamassrans and placed in the care of an arvaarad, she became a saarebas. Those that she had come to know as brothers and sisters, the only form of family she would ever had, rejected her and she soon lost all contact to the world around her. Under the care of her arvaarad, she became nothing more then a social outcast due to the fear of magic that the Qun had. Zeynep learned to not speak at all after watching a fellow saarebas have his own tongue cut out of his mouth due to the accusation of that saarebas practicing magic while his arvaarad was not looking. She never spoke only gave nods and head shakes to questions or to show she was listening. She was lucky enough to be sparred from having her horns removed, making an agreement with her arvaarad that allowed her to keep her horns.
Zeynep eventually fooled them all that she was nothing more then a submissive servant, all the while she planned her escape. She might of not spoke but she secretly taught herself magic, it was never an easy task but she taught herself enough to have a means of escape. Eventually the time came where she could run, leave the Qun and become Tal-Voshoth. She never wanted to return to Par Vollen, there was nothing for here there to stay and she cursed the place for her exile from society and treatment which was no better then being an attack dog.
When the night came of her escape, she manage to slip by her arvaarad, asleep like a babe, never expecting that Zeynep would try such a feat. She would never know how long it took for them to discover her escape but it did not matter. She ran south, only stopping when necessary. She could not remain in one place for long, there was no knowing if she was being hunted down as she ran, if she was caught it would only mean death.
Once she managed to get as far as Orlais, that was when she took time to stop. She hid herself among the shadows of the city, finally cutting away the strand of strings that kept her mouth sown shut, not enough to entirely keep her from opening it but enough that it had been able to prevent most talking above a whisper, to finally hear her own voice again shocked her. She had not heard it in years since she had become saarebas, now though she was free of that accursed title and free to learn to speak the native tongue of Thedas. She had to learn on her own for quite some time, listening and piecing what everything meant. She learned a lot from her time in Orlais. Eventually though she left Orlais and continued south, coming to the Free Marches and finding herself in the city of chains, Kirkwall. Here she sold herself off as a mercenary for hire, what else could she do? She had no useful skills besides the little knowledge of magic she had, being able to at least be a mercenary for hire allowed her to learn more about other cultures, the language that most spoke, and at least a little more magic. Her time in Orlais as well as Kirkwall left her feeling slightly jealous of the people she saw. How they had so much freedom to choose their paths they desired, something she never had. Even the Circle of Magi she looked with awe as well, seeing how the mages were treated.
Despite her awe though, she still holds some ideals of the Qun and finds that most people are, for lack of a better term, weak and gets agitated by those that take the little things they have for granted. She also frowns upon those mages that would make deals with demons, seeing them as weak and unfit for the life they have.

---------------------------------------------------------------



His attire:



Character name:
Gavlan Drogoth

Age:
42

Species:
Dwarf

Class:
Beserker Warrior

Skills and talents:
His combat skills lie in two handed weapons, specifically he deals with great axes and great hammer weapons. Who says the small guy can pack a powerful punch to his foes? Gavlan skills as a warrior come from his years of training as being an enforcer of the laws in Orzammar as well as having to occasionally be sent into the Deep Roads with his fellow comrades when told too.
Beserk- The berserker flies into a rage, landing powerful blows for as long as this mode is active.
Mighty Blow- The warrior leaps into the air, crashing down on foes with tremendous force.
Giants Reach- The warrior's two-handed attacks rip through the air with such power that each generates a shockwave past the point of impact, effectively extending the weapon's reach.

Items:
His armor on his back and his mighty axe that is named Luca



Bio:
Gavlan grew up at first as a trader of Orzammar. His trade was that in weapons and armor with an occasional dabble of the other markets when he could afford to do so. Unfortunately Gavlan ran into tough times and was forced into making deals with a group of thugs that were called the Carta. His involvement lead to a slight relationship with the gang's leader Jarvia. The relationship didn't last long however with Jarvia pressing him to do more illegal actions then he wanted to. For his disobedience, his shop was destroyed and the law enforcement of Orzammar got an anonymous tip of his dealings with Carta. For his punishment it was either going to jail, becoming casteless, or going into the Deep Roads on expeditions. His choice was the Deep Roads. This was when he began learning his fighting prowess. From other warriors, either other criminals forced into the expeditions for punishment or Orzammars guards who volunteered for these dangerous jobs. Orzammar was the last Thaig and it was determined to not fall, in order to do that, they had to thin Darkspawn from time to time. These expedition were also used to traverse to lost Thaigs and find anything that might be of use to Orzammar, be it ancient texts or miscellaneous items that could fetch a price being sold to the outside world above Orzammar.
Even after his punishment was deemed over, he continued going on the expeditions into the Deep Roads, partially because it meant finding rare items he could sneak back to Orzammar and sell for some coin and partially because he enjoyed the fighting, he learned he had a knack of using an axe and fighting Darkspawn gave him some pleasure and entertainment. Plus he made friends in his merry band of outcasts who also continued these expeditions. They shared in good laughs and mead. Unfortunately all good things come to an end. While on one expedition into the Deep Roads, they were ambushed by Darkspawn. Gavlan was the only one to make it out alive. He feared that perhaps returning to Orzammar would not be a wise decision. All the men in the expedition were considered criminals, even if Gavlan had repaid his dues to society for his supposed crimes. Rather the return he looked for a means of leaving the Deep Road. It took him days to find one of the exits of the Deep Roads, but he did and found himself far from the moutain range of Orzammar that he called home. He felt like he was going to fall off the realm of Thedas with how open the world was. He had no idea where he was only where he couldn't go. So he made his way north, passing though Orlais, Nevarra, and the Free Marches before stopping in Kirkwall. Here is when he meant his partner in crime. Zeynep the Qunari mage. At first neither saw eye to eye on anything. Always bickering back and forth on how things should be done. Eventually though they found the means to get along and even enjoy each others company. Both were social outcasts. She a qunari mage and him an dwarf with no home. They used their talents to be hired out as mercenaries or smugglers in Kirkwall and soon Gavlan was well know for being a guy that could smuggle just about anything into Kirkwall's walls.
next post I'll try to have Sealameet and Tahamurya doing something.
Lucatiel "Well for each dragon the views could be different. Unfortunately I'm afraid I may not be the best advocate to tell my views for I can not see," Lucatiel joked ",So my view of the world is a rather blurry dark place." She went about rearranging several figures with relative ease even with her disability. "I guess you could say rather then view I sense the world and I view it as a place that needs to be nurtured rather then have we dragons quarreling with those humans who hate us or else the only thing left with be gray crags and burnt trees. We should strive for some means of peace though after all these centuries it would seem that is impossible. But what do you think then Momo, after all you have as much of a view as any human or dragon does what do you view of the world?"
Works for me.
I'm interested. I have a qunari mage character that I need to dust off.
Scorn The leader of the Reapers made her way back to her establishment in the many underground tunnels to check in on the new recruit Cruor had told her of. The place was mostly deserted with a few of the other Reapers sitting about, a few bonfires glowing in the dark with some electric lamps keeping things lit enough to allow being able to see so far deep within the tunnels. She spent some time hunting down the new recruit, only finally finding some solid information from Natasha and Nova. Eventually she found him laying in some deserted tunnel away from her established base for her and the other Reapers. "So you must be the new recruit yes?" she asked balencing on the rails of the long since used tunnel, her shoes clinking on the metal as she walked along it ",I guess some introductions are in order I'm the marvelous miss Scorn, the one who runs this group and makes all conduits dreams come true. Though I must wonder why you lie here away from the fun zone." Keira As Mr. Smith left, she glared at his back waiting until he was gone. "He wasn't causing to much trouble was he?" Zeke said coming over to her and Eli ",Busy with customers and didn't notice until well he was out the door nearly." "No Zeke nothing of to much trouble, he just needed to learn to take no for an answer," she answered simply giving Eli a look of stating she would talk more on it with him later when they were away from the bar. "Good then but if he got you done I have some good news, got a bit of a tip off on the Syndicate's moves. I knew eventually doing some wire taps and having some contacts in low places would pull off," he said which did bring her attention on this news. "From the information I got from a 'pal' so to speak, the Syndicate has some plans down the road with the Museum of Natural History. What it is he doesn't know but he was about to get a day which will be next week, seven days from today. Time was another matter, he had to book it before he could get time. Lucky SOB is still alive and didn't caught, took to much risks this job but guess it payed off. Spread it to anyway you think might want help. I gave the tip to the CTU but no telling if they will take it seriously. They still are trying to build themselves up." "Well thanks Zeke for the information but why not tell everyone?" She asked. "Well can't trust all with such information especially with the gang of conduit's popping up like the Reapers and Vanguard. The Reapers well you know why and the Vanguard yeah they are trying to do good but another gang isn't something I think we need." "Well thanks again for the information," she said with a smile and then waited for Eli to decide on what to do next. If he wanted to stay at the bar or get going.
It's no worries Twisted. Glad to see you are still around. I'll be getting a post up later tonight.
I'm still here by the way. Just thought I'd say that.
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