Status

Recent Statuses

3 mos ago
Current Make no mistake - The sidebar is not an alternative for professional mental health treatment.
4 likes
4 mos ago
The easy solution is to just not watch anime.
5 likes
4 mos ago
SLAM DUNK HOLE IN ONE STRIKE OUT - SPORTS!
4 likes
5 mos ago
What?
1 like
5 mos ago
Yes, genders have their intricacies. Writing them well takes research. But beyond the gender or sex of your character, they are a person at their core - humans are more alike than they are different.
1 like

Bio

I've been roleplaying for roughly 10-11 years, be it via tabletop games or online forums. I'm a veteran of OldGuild, though can't recall when I first joined up. D&D remains a favorite pastime and I occasionally dabble in other systems. I've got a little wargaming experience under my belt via Warhammer 40k, the X-Wing miniatures game and BattleTech.

I'd like to call myself an avid reader, although sometimes I'll chew through a series at breakneck speeds and other times I'll spend months on one book. The material I read or immerse myself in heavily influences what kinds of roleplays I' gravitate towards. I tend to swing between fantasy and sci-fi depending on what my hankerings are. Usually I'll binge one and then gorge myself on the other in an endless cycle. On rare occasions I can handle both at once.

If there's one thing I love most about roleplaying, it's the worldbuilding that goes into settings I partake in. I've spent most of my time with the Guild in the Nation section, creating countless nations, factions, states and peoples to inhabit them. I enjoy the collaborative process of people coming together and making something huge and unique. History, particularly ancient, medieval and early modern history, is one of my favorite studies. Much of what I create is at least partially influenced by real cultures, people or events.

Some of my favorite universes/settings (no order):
- BattleTech
- David Weber's Honorverse
- Star Wars
- Macross
- Universal Century-era Gundam
- Glen Cook's Black Company
- Brandon Sanderson's Cosmere
- Warhammer Fantasy (RIP) & 40k
- Ace Combat's Strangereal
- Robert E. Howard's Conan/Hyborian Age
- Freespace Saga

Most Recent Posts

o7
@Flagg I'm at an awkward point where I'm transitioning between old and new computers and getting everything on the former onto the latter. Don't wait up for me, as I don't have an exceptionally meaningful post in mind, but I can see about writing something as a follow-up to the chapter two's intro before the battle.
I'm figuring out what to post next - so we've established contact via the recon probe's destruction and the fire support element Edric is attached to is getting into a better firing position.
Can we get visuals on the enemy from there?
@Flagg Roger, WILCO!

Edric Burns


“Roger, lead,” was Edric's curt reply to Capt. Hart's orders. Ever the utilitarian, Edric kept his voice over comms minimal and to-the-point. His head, however, was abuzz with suppressed excitement. The cadre was, for once, doing something other than routine equipment tests or getting slaughtered by the Star Guards in simulated battles. For that, he was thankful. Admittedly, there had been a wealth of knowledge gained from each destruction at the unit's hands, a wisdom beyond the basic coverage of academy lectures. But that didn't make the washouts any less dejecting.

The horizon bubbled under the heat outside as Edric scanned the terrain for a suitable location to take up watch. Some days, the cadre had taken to wearing their cooling vests just to go outside. He didn't fancy the thought of battling both the ambient heat and that of his weapons. For that, he felt absolutely no envy for Han's laser-heavy WLF-1, nor its nine standard heat sinks. A quick glance to the side showed Lyris and Peter on the move to their own perches and Edric followed suit, gunning for an outcrop that gave him both adequate cover and a good field of vision.

With a depression of his pedals, his Valkyrie lurched from a running gait and Edric felt the ground disappear from its feet. The 'Mech bounded upwards toward the spot he'd pinpointed, and after hitting the apex, Edric gritted his jaw as the inertia tickled his innards. He positioned himself for landing, his neurohelmet filling in the blanks, and he touched down with a soft rumble, servos whining under the weight of the 'Mech. From here, he could pick out the Star Guards' advance, and the rest of the cadre maneuvering into position.

Edric confirmed his position over the comm and settled into his chair. As he looked down from his canopy, there was a feeling of invincibility worming its way to the surface of his mind. Of course, he knew that was hardly the case, but there was a mysticism that came with sitting in the cockpit of a BattleMech that never truly died.

Blinking, Edric banished his fantasies and tightened his grip on the control yoke, roving the landscape with his eyes.
Roger doger! I might be able to sneak in another post sending the Firebrands off, then.
Name: Edric Burns
Rank: Cadet
Allegiance: Lyran Commonwealth
Planetary Origin: Donegal
MOS: Mechwarrior

Synopsis of Role: Edric was born on Donegal, the son of 24th Lyran Guards mechwarrior Charles Burns and Anna Rosenbaum. While not of extraordinarily high birth, service in the Lyran Guards ensured the Burns family a measure of prestige, enabling Edric to enroll at the Nagelring.

Edric aspires to honor his father's service to the Commonwealth, succeeding not by blood, but by merit. With the merger of the Federated Commonwealth, "social generals" have become less of a hindrance to the Lyran military, a shift in direction Edric approves of.

Currently, Edric operates a VLK-QD Valkyrie, gathering post-deployment data on the variant as part of his duty in the joint Nagelring/NAIS experimental program.

Battlemech: VLK-QD
The QD Valkyrie is a major overhaul of the design debuting in 3049. The chassis has been re-engineered to use Endo Steel construction and the armor has been upgraded to Ferro-Fibrous with CASE. This allowed the variant to update the laser to a Sutel Precision Line Medium Pulse Laser and an Artemis IV fire control system added to the Devastator LRM-10.

Following the formation of the Federated Commonwealth, its nascent military force was faced with the problem of combining two entirely separate militaries into one unified whole. Part of the solution was commonality of equipment, and the Valkyrie was chosen to be the standard light 'Mech of the AFFC. Following the discovery of the Helm Memory Core, the New Avalon Institute of Science was able to restore the Valkyrie industrial complex to its full Star League era production rate, while Corean was able to utilized lostech components to construct the new VLK-QD model starting in 3049.

sarna.net/wiki/Valkyrie
Name: Edric Burns
Rank: Cadet
Allegiance: Lyran Commonwealth
Planetary Origin: Donegal
MOS: Mechwarrior

Synopsis of Role: Edric was born on Donegal, the son of 24th Lyran Guards mechwarrior Charles Burns and Anna Rosenbaum. While not of extraordinarily high birth, service in the Lyran Guards ensured the Burns family a measure of prestige, enabling Edric to enroll at the Nagelring.

Edric aspires to honor his father's service to the Commonwealth, succeeding not by blood, but by merit. With the merger of the Federated Commonwealth, "social generals" have become less of a hindrance to the Lyran military, a shift in direction Edric approves of.

Currently, Edric operates a VLK-QD Valkyrie, gathering post-deployment data on the variant as part of his duty in the joint Nagelring/NAIS experimental program.

Battlemech: VLK-QD
The QD Valkyrie is a major overhaul of the design debuting in 3049. The chassis has been re-engineered to use Endo Steel construction and the armor has been upgraded to Ferro-Fibrous with CASE. This allowed the variant to update the laser to a Sutel Precision Line Medium Pulse Laser and an Artemis IV fire control system added to the Devastator LRM-10.

Following the formation of the Federated Commonwealth, its nascent military force was faced with the problem of combining two entirely separate militaries into one unified whole. Part of the solution was commonality of equipment, and the Valkyrie was chosen to be the standard light 'Mech of the AFFC. Following the discovery of the Helm Memory Core, the New Avalon Institute of Science was able to restore the Valkyrie industrial complex to its full Star League era production rate, while Corean was able to utilized lostech components to construct the new VLK-QD model starting in 3049.

sarna.net/wiki/Valkyrie
I love me some Battletech. I think it's interesting (and a bit disappointing) that the recent video games have eclipsed the tabletop game as the franchise's flagship focus. Would love to see an updated return to the wargame, unless there is one and I suck at keeping up.

I'll catch myself up with the OP.
Post up - it's shorter than I might like, but it says what it has to, for now.
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