Dumpin' an application, since the application status was reopened.
Looks: 5'9", 170 pounds. His face is weather beaten and he appears older than he actually is. His short, very straight and professionally combed brown hair is often obscured under a rattan stetson with a dry and dead rose tucked into the hat band. His slightly small and narrow eyes are a violent shade of green, and he appears to be a very, very tired man.
Typically wears Carhartt boots, old and beaten jeans, plaid shirts, and a thick beige leather jacket.
Name: John MacLeod
Age: 24
When they came to the academy: 21
Type of egg they've gotten: A true-black egg. It absorbs all light that strikes it, rendering its details invisible to the eye, but it feels very rough and scaly to the touch.
Magic Affinity: Dark
Weapon of choice: If forced to fight, he uses his great-great grandfather's repeating rifle, rechambered for .45LC, and a bowie knife.
Personality: He's often viewed as a quiet, thoughtful man by those who don't know him. Truth be told, he's just not paying attention. His thoughts are turned towards his music more than anything else, these days, and when given a chance, he will pull out an old, worn-out blue acoustic guitar and start playing along with the music in his head.
He dislikes fighting, but he won't hesitate to argue - but this sort of thing tires him out greatly. Everything about him feels broken down and worn thin, even if he tries to put forth effort into everything he does and be friendly to others.
He is slow in speech, slow in thought, and slow to forgive. He never forgets, and tends to have vindictive and petty thoughts about those he dislikes, even if it often feels like it's too much effort to act on it.
Likes: Melodic death metal, folk rock, apples, sleeping, people, good bourbon, and though he refuses to admit it, being close to others and hugs.
Dislikes: Jerks, cheap liquor, eating meat, history lessons, gardening.
History: He discovered his affinity for dark magic one day when he was watering a rose bush he had planted on his mother's grave. The roses died instantly, and he took one of them as a keepsake, taking it as a sign that he should move on and work harder to keep her spirit happy. He would have chosen another element if he could, but when he thinks back on it, it's really not surprising. He had been shut in for months after his mother's passing, only getting up to make sure the crops were still growing.
He began to focus on his music, playing shows at bars for cash. At his home, what had once been a cattle ranch, the grass had been slowly dying off over a period of several weeks. Every time he played with all of his heart and soul, a weak thunderstorm grew around him and wilted the land, just as it had with his father.
It took him months to realize what he was doing, and ventured to the academy where his father had gone, to gain control over his affinity and find a suitable egg. The egg seemingly came to him instead.
On Caractacus: "I have a bone to pick with that coward of a necromancer. Seriously. This thing's been stuck between my teeth for days. It'd be great if he could make it walk away or something."
On Flesh Emissary, the Wraith: "I feel something watching me... Ooh~, ooh~! I know! I know! It must be the spirit of adventure!"
On Edwyn: "Oh, look at the wee little elfy one. So adorable. Doesn't even know how to swing a blade! How many of these clowns am I going to have to keep alive, anyway?"
For a long time she was able to freely do as she wanted. The girl wasn't able to fight the tickles at all. She was so defenseless that it became a bit sad at some point. Just when Emi thought the girl had enough the girl seemed to realize something. A burst of air was burst against her legs and underneath her. Brunhilde launched herself away from her by using air to propel herself away. Emi blinked a few times and looked a little confused at first. When she saw the girl sit upright again a few feet away from her she gave her a smile and started to laugh a little. She dropped onto her butt and kept a smile on her face.
"Are you okay... Hehe..."
Brunhilde gave a smile and two thumbs up from her spot on the grass.
She got up and brushes off her butt. She walked on over and offered her hand to help Brunhilde up. She helped the girl a little by brushing off some of the grass and smiled brightly at the girl.
"Soooo. What was your life like before you came here?"
Brunhilde took Emi's hand and pulled herself totally upright. She shook herself off and ran a cylinder of high power wind down her back to knock off the remaining grass as she answered with a shrug. "No clue. I mean, I came from an island way up north and lived on a farm with my parents. But it all just sorta cuts off at a point." The tattoo on her right hand reminded her that she should be checking the journal, which she realized wasn't in her hands at all. A moment of panic passed as she looked around, followed by relief when she found the very familiar looking book lying next to her bag near the tree. "...I'll check."
"No clue?"
Emi said as a vast wind ran through the surrounding area. Emi slightly covered her eyes as Brunhilde made herself clean again with the help of wind. When she was done Emi gave a sweet smile at the girl. Brunhilde suddenly got hit with a thought of realization and had started to panic. Emi looked quite confused at her and raised a finger of question to her chin. She waited a moment to see what the girl was doing instead of helping her. She wanted to know the cause of her sudden panic attack.
Some page flips to the index showed that Brunhilde was still seventeen, which still surprised her a little bit, and she found what she was looking for. More page flipping, and a section that was more or less completely flooded from top to bottom with text and drawings on every page could be seen. Most of it was unintelligible to observers because of the sheer density, though.
Brunhilde calmed down again out of nowhere. Emi only started looking more confused and began to worry slightly. Still she smiled at Brunhilde when she picked up her book and quickly started paging through it. 'I'll check?'' you had to check on what your life was like before this? Emi listened to the girl after she had flipped through the pages for a while. She couldn't tell that her life was pretty normal without the book? Emi glanced over the side of the book to take a glance at what was in the book. She knew it was a diary of some sorts but that it was this detailed and long!?
"Pretty normal rural high school student, I'd say. How about you?"
"Oh really? Well I'm glad you experienced it well! Shall we get on with the practices then"
Brunhilde noticed Emi's curious expression. She knew that sort of look pretty well. "If you'd like to know more, you can ask me later. In the meantime... It's my turn to catch you. And I'll expect you to answer one question, too. Ready up!"
Emi gave a bright nod at the girl to agree on asking her more questions later. So it was her turn now eh? She would probably suck at this. If she could only feel the light on her skin at the moment it would be kind of hard to know someone is approaching. Still she could give it a try, it wasn't like she was completely shit at this.
Emi stepped away from Brunhilde and closed her eyes. She tried focusing on the world around her. The shadow on her skin from some nearby tree. It was easy to detect. Her own shadow that was shown on the ground. It was easy to detect and still well detailed. Now onto the hard part, Brunhilde's shadow. She knew someone was standing there but couldn't make it out completely. It was a little blurry still. Her face tensed up a little as she tried concentrating more and somewhat panicked she wasn't gonna see any shadow at all. Emi hesitated for a moment but chose to start not wanting to let the girl wait any longer.
"G-go ahead."
The most recent journal page made mention of reflection thanks to one of Avarius's comments about shadows, and she decided to try something. She walked so that Emi would feel her shadow easily - then kept moving. The instant her shadow left Emi, she lifted herself three inches above the ground so she couldn't be heard, and she focused on breathing away from the girl. After waiting for Emi to move a bit, Brunhilde circled around to Emi's 'blind spot' on the other side of the sun and hovered no more than a foot away. They were in class, so they might as well experiment a little, she figured.
Emi put up a stance so that she could quickly move out of the way when Brunhilde would strike. With the help of her ears and her element abilities she could determine where Brunhilde was a little. Brunhilde was thinking just like Emi at the moment and knew what she could see and couldn't see that well. Emi tried using it to her advantage while Brunhilde used it against her.
"You can feel the sunlight bouncing off of me, right?"
Brunhilde circled around her while she was a tiny bit in the air. Emi panicked a little when she lost sight of the small girl. She circled around trying to spot Brunhilde but had not the slightest idea on where she was at the moment. She suddenly turned towards Brunhilde when she heard her talk behind her and looked quite staggered at he moment. Her face looked quite pained.
"It's hard... But I can try."
Brunhilde found Emi's reaction rather funny, but kept herself from laughing. She figured it would be reasonable to actually start trying to catch her now. She went easy on the first pass, making her approach as bright or dark as possible, fully expecting Emi to get out of the way with no trouble at all. The second pass was a little faster, but still manageable. The third pass... Well. They might be learning to sense things, but part of that was reaction time, she figured. She threw herself towards Emi, aiming to take the girl to the ground. Mid-flight, she found she felt a little guilty about slamming into her new friend, and prepared an air cushion to keep them from slamming into the ground - or, indeed, touching the ground at all.
She concentrated once more and felt Brunhilde's presence just slightly. She knew where her shadow was but the girl her position was a little harder. Still she had a general idea and quickly moved out of the way when she felt the shadow move just slightly. She did it once more when she approached faster and still stood strong but she couldn't dodge the 3rd time. She was simply going to fast to dodge. Emi was tackled towards the ground but was stopped by something invisible behind her. She made a puff and laid defeated on the ground with the girl ontop of her. She gave the girl a smile.
"Guess I failed hehe. You can ask something I suppose."
Her last sentence was somewhat happier. She dropped her arms next to her as her hair was spread out over the ground.
Brunhilde sat on top of Emi like she was some sort of weird park bench as the two sort-of awkwardly hovered in place. She appeared to be thinking hard and was resting her chin on a fist, tapping her mouth with one finger. "Hm..."
A big smile broke out across Brunhilde's face as she figured out what to ask. "...Do you want to go to town and get something to eat later? Maybe during a break, or after class?"
Brunhilde had been sitting on her for quite some time now, luckily the girl wasn't that heavy so Emi could cope for now. When Emi said she could ask a question she had gone into thinking mode and appeared to be quite focused on it. Emi herself had a hard time too thinking up a question but not as hard as this. After a while she finally reacted as Emi gave an awkward laugh in reply.
"That wasn't really a question though hehe, I would have gone with you if you asked too. But if you are satisfied with this question I'm fine with it too!"
"Then it's settled. Either lunch or dinner at the first inviting-looking place we find. And... Hm. If you're giving me a free question... What frightens you more than anything else?"
The second question was a lot easier to come up with, and Brunhilde started writing in the journal again to note the plans for that day. In respect for Emi's privacy, she decided not to write her answer to the 'real' question down and closed the book.
"Hmm, I guess darkness scares me a little, I really don't like it."
Her face looked a little like that of and innocent young girl at the moment. Darkness was something that children would be afraid of but she was already a little older then that.
Brunhilde blinked slowly. THAT was what frightened her more than anything? She doubted it a little, but Emi didn't seem the sort of person to hide that kind of stuff. "...Note to self: Give Emi a good flashlight." She was half-joking as she said it, but wrote it down anyway. Might as well make her future self play into the joke too.
"Those that fear the dark haven't seen what the light can do." Avarius couldn't resist chiming in with his little bit of wisdom. He had finished his quiz ball and explained the activity as he got up and walked over to the girls.
"This ball has some mathematic problems, sixty to be exact. Each one resembling one minute of break time. Every correct answer is one minute of free leisure time for you to enjoy as you wish. However there are a few rules; 1. you each get given a marker pen and must take turns answering a question. 2. You have to stay 10 feet apart from each other. 3. Lastly your eyes must be shut unless you are holding the beach ball. Yes, this means you have to catch it with your eyes closed. Use what you have just learned because a dropped ball can be timely to find. Your break won't start until the ball is complete."
Avarius was smiling proudly, his happiness radiating around him like a warmth on the soft floating winds, though they couldn't be quite sure who he was more proud of, one of them or himself. "Well, so who would like to begin?" he asks holding the pens out in one hand and balancing the large, soft rubber ball in the other.
The teacher commented on Emi being scared of the dark. A lot of teachers were full of wisdom it appeared. Emi gave a small nod and pressed both her fingers against each other fiddling around in front of her face with her eyes focused on them. She shifted her knees a little and made a somewhat annoyed sound.
"I thought I had seen some amazing light but I still don't like the dark for some reason. Do you perhaps know the reason for it teach? It is really bothering me when I have to do something with the dark."
She looked down at the ground looking quite sad for such a bright girl. She really was bothered by the fact she was scared of something. She couldn't imagine being scared for a lot of things like most be people were afraid of spiders and stuff. Emi let go of the problem for a second to pay attention to the teacher their lesson or else he had to pay even more effort to tell them what to do. They had to bounce a beach ball around to each other with their eyes closed and solve math problems once they had caught it. A math lesson and PE in one, well that was something amazing not any teacher could do. She never really had to give much effort to PE since it was always easy to move around and stuff but with math involved it would get a little harder. She was an average at the subject math.
"Give it to Brunhilde first, I'll try catching it first."
She showed off one of her fit arms by balling up her fist in the sky with her other hand on her arm muscle and gave a proud smile. She snatched one of the pens out of the teachers hand and walked away from him with marching steps and big arms swings.
Brunhilde, having forgotten that she decided not to write anything about it down, wrote a note to herself that Emi was afraid of the dark. Genuinely afraid of the dark. She was sure that would come up in their next serious conversation regardless of anything, but she made a note to ask about it anyway. She assumed she had been a bit insensitive earlier, judging by the flashlight note in the journal, and felt she should try to make up for it a little.
She took the ball and walked the requisite amount of distance away from Emi, who was already standing at the ready. She figured that she might as well answer a question first, before giving the ball to Emi. The first question she saw was on the very edge of what she still knew from what she assumed had been her high school math courses. It was a rather complex trigonometry question. She didn't have a calculator on her, so instead of actually answering with a number, she tried to simplify the equation into a more manageable format. She wasn't entirely sure if her answer was satisfactory or not, but she marked it as complete. She spiked the ball hard enough for it to be fairly loud, but not too hard to catch, and closed her eyes before it reached Emi.
She really hoped there were a lot of questions that didn't involve difficult numbers. She might know how to put two and two together (so to speak), but numbers had never been her strong suit. This exercise might take a while.
Brick shrugged. "Been slowly losing the taste for meat since I shifted for the first time. Good thing, too, since I can't hunt to save my life." He took a few bites of the vegetation he'd clipped off. The salad tasted extremely leafy, like exponential spinach without the iron and magnesium taste. Rather bitter, too - but not particularly bad, he thought. He couldn't see himself having been willing to eat this stuff before he went ape, though. "I guess you've seen a lot of stuff around here. What's it like, anyway? I've only been here a day so far, so I can't really make any judgments yet."
Brick remembered he needed to dry his sword and shoved it pommel-first into the dirt near the fire. Stupid thing would be out of commission for a few hours at least.
Brick noticed Ambrose walking over to the fire and realized that he, too, was rather hungry. Instead of getting a piece of meat, he opted to grab the tastiest-smelling greens he could find off the ground or on a bush that wasn't poisonous, then plopped down over near Ambrose at the fire.
"Didn't know there were any other swordsmen in this camp. You been here long or what?"
Figured I might as well dump people in here, keep up with them a bit more easily. Update character sheets as needed if there are inconsistencies and problems. I think it'll be good to keep my characters in one place so I can remember them a bit better in the future.
Appearance: 4'10", 85 lbs. Absurdly small and narrow. She has short, straight auburn hair atop a short and wide face, with low and prominent cheekbones. Her ice blue eyes appear dull and vacant - almost lifeless.
Most of her garments consist of an earth-tone tunic under a sleeveless doublet, with earth-tone pants tucked into perfectly fitted, dark-green boots.
A tattoo is visible on the back of each hand. Both are reminders. On the left is the message "I have amnesia.", and on the right is the message "Check the journal."
Personality: Brunhilde is generally friendly to those around her, often very cheerful, and extremely confident in herself. She speaks very clearly and carefully to avoid being misinterpreted. Around people she's comfortable with, she tends to be much less careful with her choice of words, which often backfires. She is fiercely (and often violently) protective of herself and the things she cares about.
She suffers from anterograde amnesia, constantly forgetting that she has ever met people or that events in her life have occurred. Generalized knowledge, facts, skills, and the like seem to be completely unaffected, thankfully - and she's able to remember certain things about herself if she reads it like it doesn't pertain to her. On account of this forgetfulness, she continually finds herself in unknown situations, and when she doesn't have several clear lines of escape, this puts her on edge.
She despises and fears cows, and because of this, she has dedicated her culinary preferences to taking revenge one delicious bite at a time.
History: Brunhilde's childhood was, for the most part, good. Her parents were farmers on an island far to the north, just a couple miles south of a moderately large (if very poor) fishing village. At the age of 6, she was identified by her family as having some elementalist tendencies, but was forced to keep her abilities hidden from her friends from the village, out of fear that she may be barred from ever entering the town again. Her parents' fear for her safety led them to enroll her in a local martial arts school for two years, where she met a number of good friends. The school taught what was merely referred to as 'self defense', and incorporated techniques and philosophies from a wide range of other martial arts. She eventually lost interest in formal martial arts training, however, and left the school just a few months before she would have taken her exam to become a black belt. Her parents were satisfied that she could protect herself.
At the age of 10, she was playing and practicing her elementalist skills out in her family's fields when disaster struck. One of the cattle was afflicted with Mad Cow Disease due to a farmhand's incompetence and lost control, trampling crops and chickens alike. Brunhilde took a hoof to the head before the cow was put down, and although she made a full physical recovery, she had lost the ability to form new biographical memories. Her parents brought the farmhand in question before a tribunal to seek retribution for her injuries and the lost livestock. Brunhilde was brought to the witness stand, and when questioned, she was unable to recall anything had happened at all. This, of course, was used as evidence that she had been altered as a result of her head injury. The farmhand was found guilty and forced to repay the family with one cow and one goat, as well as serving a two week sentence in the stocks for gross negligence.
Her parents, witnessing just how awful it was for her at first, scrounged up what money they could for her to be seen by a psychologist from down south. Money was tight, but they managed fine regardless, and through years of therapy, she began to be able to cope with her disability by means of keeping journals and by identifying the ghosts of feelings of familiarity as reminders. Eventually, she even started learning to recognize whether or not she knew her friends or not. Their identities were still usually a mystery to her until she checked her journal, but a vague sense of deja-vu caused her to check in the first place, and the sense of security from knowing she could make friends properly again drew her back out of the severe depression that had so terrified her parents.
During the seven years after the accident, she continued learning wind manipulation in the safety of her own land, until she made a single mistake. She didn't realize that her parents had company one day, and was spotted hovering three feet above the ground by one of the town's butchers, who had come to take one of the cattle. He said nothing to her family, but brought this news to the town hall. The local government recognized that she had not been a threat to the town, but that elementalists were abominations that must be removed, and they held a vote. The decision was 5-4 in favor of banishment over imprisonment. One courier later, her parents pulled her inside, helped her pack her things and many days' worth of provisions, and wrote two words on the most recent page of her journal: "The Academy" before sending her southwards on a bus. Under this, she wrote a reminder to herself to stay in contact with her parents as time went on.
Her arrival at the Academy was, unfortunately, too late for her to observe the opening ceremony for the semester.
Equipment: An enormous travel pack with a mess kit, a sleeping bag, several sets of clothes, a large heap of empty Slim Jim wrappers at the bottom of the travel pack, an enormous journal with a steel cover, and more pens than any normal person would know what to do with. Her only weapons are her fists.
Initial Wind Talents: Currently limited to hovering a short distance above the ground, creating small breezes, cow tipping, and putting some extra force behind her fists.
Personal Opinion: I've used a character similar to this in the past. The personality, character style, fears, thought processes, etc. all feel very familiar to me, even if it's extremely difficult for me to completely identify with the feelings and problems she goes through. I can't always roleplay her correctly because I don't think I'll ever be able to know what it's like to wander around in a total fog forever like that. Anterograde amnesia is right up there with severe paranoid schizophrenia in how badly it impacts a person's life.
Appearance: A slender man standing at 6'2" with mid length, slicked back black hair, and brilliant green eyes. His face is masked in white face paint and makeup - with a red heart upside down beneath the left eye, a black spade upside down beneath the right, a black club above the left, and a red diamond above the right. He wears red lipstick on one side and black on the other, and very much appears to enjoy his magic tricks.
His outfit is particularly frilly. A wide, snow-white ruff encircles his neck, and a deep purple brocade doublet is worn atop a snowy white tunic with baggy sleeves. Thick white tights are tucked into purple leather boots, complete with long and curling toes.
Personality: His capacity for cruelty is only surpassed by his apathy. Those he deems unworthy of death, he casually insults or ignores. Everyone else, he either takes advantage of or makes an enemy of. The thrill of a power struggle is the greatest and most exciting entertainment he can imagine, whether he's on top or on the bottom.
He will do absolutely anything to get ahead - and luckily for the world, he sees 'dealing with' the new menace at the Old Country as a perfect way to secure a position atop the world. The real question is what he would do with that position were he somehow to succeed.
He loves trickery and sleight-of-hand 'magic'.
Background: Sam grew up in an orphanage in eastern Ruritania. All of his needs were provided for, and he had many good friends there. The elderly couple who ran the place always felt that he was somehow a special child. One day, a western circus was in town - a circus of acrobats and clowns - and he was mystified by their death defying feats and their silly acts. He wanted to become like them, and he started practicing card tricks, card games, cheating dice rolls, acting, and puppeteering.
At 13, he left the orphanage to join the circus, where he stayed as a clown for nine years, perfecting a number of silent comedy acts with his partners - including famous shows like 'Bobo the Rat', 'The Marvelous Machine', and 'A Place to Call Home'. The King of Armitas, a moderately sized province in Ruritania, offered him a job as a private jester - which he gladly took. The King was a rather nice man, if a bit hard-hearted towards the plight of individual commoners, and Sam looked up to him.
The King's power made him tremble with delight, and he served both as comedian and advisor gleefully. The King's health was in gradual decline, though, and soon, he was appointed with handling the affairs of the peasantry in the King's place - a job that he was well suited for. Every person who came in to petition the King was met with Sam instead, and he took great joy in deciding whether to save or ruin people. It was his perfect dream job. He gradually became more and more demented as time went on, moving up from causing minor ailments to unsuspecting people to starving them, and from starving them to outright executing them for crimes they never committed.
The people called for his head. His position was cemented when, finally, a father of four entered his hall and demanded that he resign immediately. Words were had, and the father insulted Sam in front of a small crowd. Sam flew into a rage and lept from the throne, slashing the man's throat with a Jack of Clubs.
When the King heard about the murder, he called Sam into his office and asked him to explain what happened, as he didn't want to have to imprison his friend. Sam explained in gruesome detail every single moment and feeling, and the King felt true despair for the first time in his life. The King called for his guards to take Sam away, and Sam responded by putting a Joker through the man's throat, followed by leaping out a window. He wasn't seen in Armitas ever again.
The news spread, and quickly twisted into fairy tales about a murderous clown that would eat bad children in the night. He particularly loved these stories, and would often ask to hear them any time he stopped at an inn - though he didn't wear his signature outfit for a while.
When a more frightening story than his own finally came up regarding a great evil in the Old Country, he put on his old Jester's outfit and makeup once more and set out eastwards.
Abilities: Deadeye Dealer: A true marksman with a playing card - a swift flick and a card goes flying with the force and accuracy of an arrow, albeit a somewhat shorter range.
Clown Agility: Sam's experiences in the circus have given him near superhuman kinesthetic sense and an in-depth knowledge of what his body is capable of. Acrobatic feats and clever use of leverage are no trouble for him at all, having for years been involved in tightrope and trapeze comedy acts. One such act even involved blocking a mace blow with a spoon, all for the sake of a good show.
Puppeteering: Steel wire is his second favorite way to kill his foes. While he can't control his enemies like he can control a puppet, he does enjoy garroting their various extremities.
Equipment: A 78-card tarot deck and a 60-card playing card deck. A length of piano wire. A pack of toothpicks coated in monkshood poison. A salad fork.
Personal Opinion: First attempt at making a 'villainous' character. Decided to have a bit of fun with it, go all the way into what is classically 'pure evil' territory. A sadistic, non-functional, highly extroverted and violent psychopath, he has the least in common with me out of all of the characters I've ever made.
Haven't actually used him yet, on account of the RP not having started - but I'm looking forward to it. It'd be a nice change of pace to play a real asshole like this. If the Empire of Bones RP doesn't go very far, I'll almost certainly use him somewhere elsewhere.
Brick returned to camp in around 30 minutes. He was carrying a day's worth of firewood made up of fallen tree branches he'd cut down to log size with the borrowed knife or broken up with big rocks, and his sword was slung back over his shoulder from where he had left it in the middle of the river the previous day. It was completely soaked and he'd need to dry it over the fire again to get it properly usable again - or at least usable enough that it wouldn't dent as much from hitting something.
The fallen branches were going to thin out pretty quickly over the winter as long as he didn't own a real axe, but it wasn't totally unsustainable for the time being. He'd get what they needed before it got too bad - and it wouldn't exactly look good for him to go running off after only being there for a day.
More people seemed to be around than before. Perhaps some folks were coming in from scouting around, or everyone was just a really late sleeper compared to the outside world.
He quickly dropped the firewood on the woodpile, stacking it neatly by just letting it fall out of his arms. He then picked up his bag from the medical tent, and spread the leaves he had collected out over a wide, sunny, grassy space a little ways away from the camp to dry for kindling. When he was done with his immediate chores, he wandered around to look for Destin. He still had to hand over his herb stash in his bag as agreed, after all. The boy wasn't in the medical tent anymore, so he figured he'd ask the first person who seemed vaguely alert and wasn't Kianna or Misha.