Name: Jack Grener
Age: 19
Gender: Male
Status: Jack
Personality: Very hyper like, but not at all like those people who foolishly jump into stupid situations, or annoy you to death. He's one of those who is hyper through his enjoyments in life... his clearly being boxing. Jack is one of those people who easily can inspire those around him to better themselves and even stop thinking about the sharp pains of the past to concentrate on the problems of the present. He isn't a leader type person by no means though, and clearly does better as a follower or equal in troubling times. Yet when in a fight it is clear his personality matchs him as his attitude doesn't change when in the throu's of combat, and aims all his energy and adrenline at his opponent... something he's dicovering in this game he has above the others in the fragment side. Though at the same time he isn't the sharpest person in more mental type situations.
Appearance:
Jack Grener Abilities/Weapons: Before anyone thinks it nope swords arn't his weapon. Why cause KKL doesnt' like to over use weapon ideas in a rp XP.
Gantz Gauntlet: A level up type sticker that begins looking like two short bladed gauntlets that are a dark blue with strange vertical lines all around it. The sticker itself is always on his left hand on the outerside with a picture of the gauntlets and the roman numeral one on the upper left.... clearly this weapon will transform, but when and into what Jack has no idea.
Lightning Rounds: A lightning type sticker that grants Jack a number of abilities with a harsh limit code. Yet since the limit is 8 uses per 6 hours its usually never often Jack has to use them all. Abilities given:
1: Lightning Slash: Self explanatory I am sure XD medium range though, and the longer it travels the weaker it gets... usually most effective at point blank range.
2: Static Scale: Gives Jack a more then useful power to create a magnetic effect in his feet to let him run on anything almost like a spider man scaling effect yet more stable and concentrated on his feet. Has a 10 minute limit and is the only ability that can only be used twice in one session.
3: Flash Strike: A lightning powered punch more powerful then Lightning Slash due to the fact of Jacks boxing skills, if a full on hit it usually adds quiet a sting along with a good amount of pain. Is also the only ability were Jack can sacrifice three uses to turn into a bulked up strike that usually can shatter walls... as well as bones. When bulked up it actual turns into a new version of itself inveloping both of his hands and turns his fist into weapons that can block strikes from other weapons. Has a 10 minute limit like static scale
4: Orb Shot: The final ability granted by Lightning Rounds, and a interesting one at that. At first when someone see's it it appears to be a attack as it forms a orb of electricity around his left hand yet its true use is a grapple hook launching at anything and grabbing anything like a magnetic hook. It can also be used to catch people yet if their fast its ulikely to hit. If it hits something that weighs less then Jack it will pull it towards him, if its grounded or weighs more Jack will launch towards it.
Bio: "I can't seem to remember..."
Other: (first time I have ever done this XD)
Battle theme:
How Far We've Come.Theme Song:
Your Gonna Go Far, Kid. Reason for deciding to participate: Money for his sisters operation.
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One down two to go.