Avatar of Chrononaut
  • Last Seen: 2 mos ago
  • Joined: 12 yrs ago
  • Posts: 426 (0.09 / day)
  • VMs: 1
  • Username history
    1. Chrononaut 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current youtube.com/watch?v=ftEz-m0… Top 10 christmas banger right here.
6 yrs ago
Ok besides maybe domestic terrorism against corps, but don't tell Jeff Bezos that.
2 likes
6 yrs ago
@Blackmist16 There is nothing cooler than bouncing on a homies dick, fam!
1 like
6 yrs ago
Tick tick tock, it's salvia o clock, slapping around Shkreli with my digital cock. 9/11 inside job, click click, spent three fucking hours bouncing on my BOYS DICK
2 likes
7 yrs ago
No discord? But I had some really spicy opinions about the blacks!
1 like

Bio

User has no bio, yet

Most Recent Posts

What's this? Fresh meat?

Welcome, let's make some cuts before we get you cooking.

5'6 is basically an Altmer midget, combined with her age, 17, Vurwe seems too juvenile for her experiences. Being exiled due to her lineage is reasonable, but traveling the entirety of High Rock and playing Breton politics is less so for a grammar-school aged kid. I would, however, accept her background if you bump the age to 25+ and either increase her height to 6+ feet or an explanation for abnormal shortness.

What is that dagger made of? Anything specific about it? Modifications or enchantments?

500 is a damn big stash of gold. Given her background, I actually have no problem with Vurwe owning that much. However, carrying that much in person doesn't sound practical to me. Try storing some in banks or converting to smaller valuables.

Everything else checks out, your sheet is pretty neat, precise and concise, I like it.


Made suggested changes, also considering the dagger could be an elven dagger (moonstone, quicksilver, steel) specifically enchanted to glow when lowborns are nearby (any humanoid who is not an Altmer, primary races).

sevineteachesmanners.jpg


Typical, a Nord solve all their problems through base violence. That's why we gave Skyrim to the Dovahkiin, of our own accord.





Rayn Night said
I do not blame you. Nothing has changed since.... June? And like Brovo had said before, there isn't event he BASIC forum accessories to be at least the base of all PbP forums. Mahz should maybe take his pride away and let people do some changes for him. The help has been offered many times.


The only problem is either he needs to give them access to the forum (as in, they could make sweeping changes, delete posts, completely destroy the website). Or he lets them code, applies the code himself, and the websites actually broken for a week because he's working in Mexico and will not be able to fix anything the new code screws up while he's working (which if I remember correctly, can be upwards to a week or more). Unless there's some test area.

I don't understand why he decided to start on his own forum code when he knew he was going to be incredibly busy for a year or more, that's just what's happening right now.

Edit: Sure I'm simplifying the problem here, in essence shit sucks.
ASTA said
For once, I'd like see a fantasy NRP that didn't have Tolkien smeared all over it. Or Europe in general.


Oh yeah, weird fantasy is GREAT.



MMMM. Wonder when fantasy became "Only fantastical elements within the realm of elf, dwarves, and hobb- I mean, halflings, legal reasons."
Dipper said
More trite than Depression Quest (which, as a sufferer of Depression, Ironically enough, ended up triggering me) or Gone Home, two 'games' that are little more than Choose your own adventure books?


Oh sorry I edited without looking at this. Zork was a game too once. Gone Home is different in that it's literally a 3d environment and you can directly manipulate objects and explore in a manner not unlike the Adventure Game genre. Is The Secret of Monkey Island suddenly not a game? Any 3d or 2d environment with a beginning, middle, and end, and interactions can be considered a game. Just because you didn't like it doesn't make it any less of a game. You had a clear goal in mind: figure out what happened to Sam. You had to collect items to advance this goal.

I actually like "choose your own adventure" book games. They're fun and they do something that books/movies can't do. Give you control. I doubt that market will overtake the "SHOOT THINGS UNTIL ITS DEAD GENOCIDE GENRE".

Of course I LOVE reading. (I love everything. I'm kind of a Pollyanna I think. Didn't consider a reality where someone could dislike Gone Home.)
Dipper said 1 Finger Death Punch, Dwarf Fortress, Kenshi, Hipster Werewolf, Papers Please, and other such great games might not be even reported on because 'games' like Gone Home and Depression Quest are getting 10/10 scores from friends of the makers because they 'tackle


But all those games were noticed. I heard about them and I haven't played them. I don't see the problem? I think the only indie games not being reported on tend to be the ones which are absolute trite. Also Gone Home and To the Moon were pretty good, emotional experiences. Zork was considered a game too, once. At least they're experimenting with the format.
There's a lot of big companies that do fine, Obsidian Entertainment, Valve, Nintendo, From Software, Konami, 2k Interactive, Telltale now apparently, (I thought all three bioshocks were pretty fun, lots of cool concepts. Bioshock Infinite actually has a lot of real quantum physic concepts involved, and though the development was hampered by bad time decisions, there's never going to be a time we'll always get the perfect videogame. Two out of three tries seems like a pretty good score to me. I heard Brutal Legend was hilarious). Now we have indie companies pumping out some pretty great games yearly. I'd say there's more good stuff to play now than ever.

Maybe we have too high expectations for something that ultimately ends up being a hardcore group project? Not that I'm supporting EA or any money gouging company like it, I mean the quality of these games. If a masterpiece came up everyday, we'd soon run out of creativity. Nobody should trust Schaffer after what he did, I hope.
Dipper said
Same with me - But when game developers actually take advice to dumb their games down from these people who, by their own admission, hate/suck at all video games, all gamers suffer.


I doubt developers are taking "advice" from single idiots. They test these things with groups, like movies (depending on company). You don't look to a "reviewer" when you're selling to a mass market. On the whole most gamers aren't videogame masters.

http://trenchescomic.com/comic/

If you scroll down, on each comic you can read a story from someone actually in the industry. Usually it's something horrible.

"Anyway, the Vice-President of this very large corporation decided to drop by for a visit. We’d been warned beforehand of this visit. What we weren’t warned about was that the VP decided to drop in one of the matches we were in (testing connectivity issues with another country). We were given a quick “don’t do anything stupid” talk, so we played around on the game like you were “supposed to”.

A few minutes later, another call came down to cut loose. So we did, instantly turning the battlefield into chaos. The VP, needless to say, died very quickly. But what did happen, is one of the testers ran over to the VP’s body and teabagged it (as was the custom in those days).

Not a full minute passed before the test lead burst into the bay and screamed his lungs out, demanding to know who did it. None of us spoke, since we didn’t know who did the deed and the person who did it didn’t speak up.

So, after having a job where I got to play video games for a whole month, our entire section was unceremoniously fired."
Well, I buy games and enjoy them very much so this is really not a problem for me. I've known games journalism was bullshit for a while and actively ignore it. Since I'm responsible for my own purchasing decisions and tend to make good ones, gaming journalism doesn't factor into how or when I buy things. Gaming journalism doesn't affect the quality of these games. The best way to find out whether a game will be fun is to find out what actual players say, instead of people forced into playing the games with a limited amount of time due to the time constraints of journalism.

I watch a series called extra credit that talks about gaming community issues from actual developers. This kind of stuffs a small fraction of the greater whole. https://www.youtube.com/user/ExtraCreditz
Weird how we're focusing on Zoe Quinn now when this kind of corruption has been self evident since Gamespot fired Jeff Gerstmann for his Kane and Lynch review in 2007. Good news I guess, weird that it took a woman cheating on her boyfriend for anyone to pay attention. (and she maybe got decent reviews for her tiny, free, choose your own adventure text game. Oh noooooooooooooooooooooo)

Also I think that guy has basically guaranteed he'll never get a date again. (From anyone who knows what he did)
© 2007-2026
BBCode Cheatsheet