Avatar of chukklehed
  • Last Seen: 7 yrs ago
  • Joined: 12 yrs ago
  • Posts: 7461 (1.64 / day)
  • VMs: 3
  • Username history
    1. chukklehed 12 yrs ago

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Recent Statuses

8 yrs ago
Current If you bought the Pikachu version instead of the Eevee version, I'm afraid we cant be friends anymore.
1 like
9 yrs ago
Enjoying Road Trip Simulator 2016, AKA Final Fantasy XV
2 likes

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Most Recent Posts

I've had snails. Pretty good
Cool, well, that's settled then
@GreenGoat

Well, as long as we're picking pairings, how do you feel about Amari and EMIYA?
In Unquiet 10 yrs ago Forum: Casual Roleplay
I've been pretty uninspired on this one
I can't handle languages.
Name: Amari Vale
Age:
17
Appearance:

Personality:
A bit odd, Amari tends to either hyper-focus on one thing, working it over in her head until she's solved it, or let her attention drift from one subject to another without settling. This makes it interesting, if not difficult, to hold a conversation with her, and most people tend to keep their distance. Though she's a subpar magus, she has pride in her mother's training and likes to show off.
Abilities:
Thought Acceleration
Memory Partition - Amari has achieved three partitions.
Earth Magecraft [Barrier] - A branch of Earth Magecraft focused on creating solid barriers of mana. These barriers can be modified to react differently to being struck.
Earth Magecraft [Mana Storage] - Amari can crystallize mana using a ritual her mother taught her, which she then uses to make special candies that she eats to give her a boost of power, offsetting her normally subpar mana production. Making the candies requires time and ritual supplies, so she limits herself to carrying around twenty candies of various power at a time.
History:
Amari is the daughter of a mage from the Clock Tower and an alchemist from Atlas. Even so, her parents don't live together, instead sharing joint custody until she was sixteen, each offering her a glimpse into their lives. From her mother, she learned Earth Magecraft, spent time learning at the Tower, and eventually inherited her Magic Crest. With her father, she delved deep into calculations and research, learning how to perceive the undercurrents of the world in order to predict the future. When she turned sixteen, she was given a choice: Join the Clock Tower and study magic under her mother, or join Atlas and continue working with her father. The decision was a dificult one, but Amari had a natural talent for the techniques Atlas taught, and the relatively low quality of her magic circuits ensured she could only climb so high as a magus. She made the choice to stay at Atlas with her father, but still visits her mother whenever she gets the chance, occasionally learning a bit more about magecraft.
they speak the gospel truth
Name: Amari Vale
Age:
17
Appearance:

Personality:
A bit odd, Amari tends to either hyper-focus on one thing, working it over in her head until she's solved it, or let her attention drift from one subject to another without settling. This makes it interesting, if not difficult, to hold a conversation with her, and most people tend to keep their distance. Though she's a subpar magus, she has pride in her mother's training and likes to show off.
Abilities:
Thought Acceleration
Memory Partition - Amari has achieved three partitions.
Earth Magecraft [Barrier] - A branch of Earth Magecraft focused on creating solid barriers of mana. These barriers can be modified to react differently to being struck.
Earth Magecraft [Mana Storage] - Amari can crystallize mana using a ritual her mother taught her, which she then uses to make special candies that she eats to give her a boost of power, offsetting her normally subpar mana production. Making the candies requires time and ritual supplies, so she limits herself to carrying around twenty candies of various power at a time.
History:
Amari is the daughter of a mage from the Clock Tower and an alchemist from Atlas. Even so, her parents don't live together, instead sharing joint custody until she was sixteen, each offering her a glimpse into their lives. From her mother, she learned Earth Magecraft, spent time learning at the Tower, and eventually inherited her Magic Crest. With her father, she delved deep into calculations and research, learning how to perceive the undercurrents of the world in order to predict the future. When she turned sixteen, she was given a choice: Join the Clock Tower and study magic under her mother, or join Atlas and continue working with her father. The decision was a dificult one, but Amari had a natural talent for the techniques Atlas taught, and the relatively low quality of her magic circuits ensured she could only climb so high as a magus. She made the choice to stay at Atlas with her father, but still visits her mother whenever she gets the chance, occasionally learning a bit more about magecraft.
Vari looked around, not exactly prepared for any of what was going on. She did, however, recognize one of the newcomers, and from the stories she had read she knew that there was little danger, and that she wanted not to be in this room right now. Turning to the ghostly visitor, she bowed deeply.

"It is a pleasure to make your aquaintence Knight Merilia; I am Vari, currently a knight of the Iron Roses. Vy your leave, however, I velieve it would be prudent for this room to be less crowded. I vid you all a good night."

With that, she turned around and faded into the background, disappearing as she left the kitchen behind.
I'm inter...ested
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