Avatar of Ciaran
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    1. Ciaran 9 yrs ago

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4 yrs ago
Current We got a new Skynd release. Today is a good day.
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4 yrs ago
It's been a few years, but yeah... I'm thinking I'm back
3 likes
7 yrs ago
Really in the mood for some gothic steampunk right now.
2 likes
7 yrs ago
Alright guys, I'm back. Will be posting very soon.
7 yrs ago
Estimating about two weeks until I can get my laptop replaced and my posting will be back up to speed.

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(Before we get started, I'd like to clarify: no knowledge of the Skulduggery Pleasant universe is at all expected. The fandom's somewhat obscure, and I wouldn't expect to get a group of any real size out of only prior fans. However, the books are very good, and I'd encourage you to read them if you have any kind of interest in urban fantasy.)

(Also, we are not sticking to canon. Due to what I'm generally expecting for the plot, it's likely that several characters that were alive in the books will not survive this rp, and vice versa.)




Ireland, 1850. The evil sorcerer Mevolent has been fighting a war on a global front, battling the magical organisations known as the Sanctuaries for over two centuries. It is his goal to return the evil, insane gods known as Faceless Ones to our world, and once no one is left to oppose him, this may well happen. Worse yet, though the Sanctuaries held the upper hand during the first decades of fighting, Mevolent has begun to turn the tables. Skulduggery Pleasant has been dead for 150 years, and now, alongside the cunning manipulator, Nefarian Serpine, and the brutally fervent Baron Vengous, Mevolent has recruited a third general for his armies: the unstoppable necromancer Lord Vile.

The Sanctuaries are losing the war for the world. If the Faceless Ones return, humanity will be wiped out. This is not a fight in which the Sancturaries can afford to be defeated. That's where you come in.

You have travelled to Ireland, one of the three Cradles of Magic - areas where all magic is at its strongest. Mevolent has most of his strength marshalled there, but his control of the country is not total. It will be your job to work your way through Mevolent's forces, assassinating key targets in an attempt to destabilise Mevolent, and eventually, kill the man himself.

So, do I have your interest?
Emily watched as the others each fell into their own respective tortures. No doubt each was horrific, but equally, there was little chance that Emily could do anything to help them. Better to wait until they recover by themselves.

A dark force came across Emily's mind. Probably a demon, or a devil, or something similar. She regarded the presence curiously, then spoke out to it, mentally.

You're stupider than I'd have thought if you think that you can use my lack of guilt to make me feel guilty.
And you're stupider than I'd have thought if you think that makes you safe.
What can you do to me? I have no conscience for you to exploit.
Then use theirs.

Emily's vision blurred momentarily, then returned to clarity. Suddenly, she couldn't stop thinking about the other students, the ones that had died in that huge mound, a few minutes ago. How terrible it was, what had happened to them, and how it was even worse that she hadn't felt a thing. She realised how she was seen. She knew she was a monster.

She wanted to throw up. She was kneeling now, she hadn't been paying attention to it, but at some point she must have knelt down. Now she couldn't take her mind off the surviving students, how they would hate her if they knew about what she was. For the first time in her life, she cried.

Next she thought of her mother. The dissapointment she must feel in Emily, to know that her own daughter did not love her. The daughter that she'd pushed herself to the edge for, working obsene hours to support the pair of them alone, did not love her.

Not that she would have to any more. Emily was in Hell, and she'd never escape it. Even if she got the chance, she couldn't take it. Not after what she'd done. It would be better to stay where she was and recieve punishment for her crimes. So Emily curled up, shaking, as the guilt carried her off into a nightmare.
@Dynamo Frokane
I'm going to be stepping out. If this is how you're going to deal with something this small, I'm no longer interested.
@Dynamo Frokane They're great, thanks. With DR Moon, is it triggered by another effect causing a sacrifice (such as the bat-berserker), or do I choose to sacrifice supports to it actively to get the healing?


Black for ring colour, please.

@Dynamo Frokane
@Dynamo Frokane In that case, I'm thinking vampires could be a fun theme.
@Dynamo Frokane I was gonna go female anyway, so no worries there. As for deck, I usually play control decks in Magic: The Gathering (if you're familiar) so something along those lines would be great.
Emily raised her eyebrows when Victoria told her she seemed trustworthy. That was the first time someone had said something like that about her since she could remember. With good reason. "I'm afraid that's just not true. I'll tell you the full story some time we're safe, but for now, understand that the only thing you can rely on me doing is the thing that helps me most.

Since Emily didn't like the idea of spending breath on talking that instead could be used for running, and for helping Victoria keep up, she fell silent after that. All things considered, though, Hell was pleasantly surprising her. She'd expected to be dead by now, though maybe she had only survived because she belonged here.
@Dynamo Frokane I'd like to join, if it's good with you.

(And if so, what decks are available?)
Brigadier Kramla had long grown accustomed to the distant booms and roars of Telerian bombers trying to break through the ceiling of Shoma, one of Arlan's underground cities. They were wasting their time, of course. Nothing short of an especially powerful nuke would get through that thing; the bombs weren't even audible on any but the top level of the city.

Then, something strange happened. The noises stopped. It had been nearly a month since the bombing had started, and since then there had been two or three hitting every minute. Kramla checked the time. One minute passed. Two. Five. Still nothing. The other soldiers looked relieved. Happy. They thought the battle was over. That victory was at hand. Kramla was skeptical, and he was in charge. He didn't plan for any of them to rest on their laurels.

"Send a drone up to the surface and link a video feed back to here. I want eyes on those bombers," he ordered. Easiest way to make sure things were okay.

"On its way, sir," came the reply a moment later.

Within thirty seconds, the drone was out of one of the hidden tunnels leading to Arlan's surface. It traversed the mile between it and the area directly above Shoma in two minutes, where the snow was scattered in huge heaps and valleys from the bombs, but that were already beginning to fill up and fade in the storm. Moments later, its camera picked up a group of about a dozen Telerian transport ships. Most carried groups of soldiers, but hanging from the bottoms of two were what looked like drills mounted on vehicles the size of trucks. Their purpose was clear.

Kramla stared at the screen for a few more seconds before getting to work. There were times when being right was a bad thing, and this was one of them.

"Evacuate the North mine," he said to the assembled officers. "Move third and fourth companies to defensive positions in the mine. The second every civilian's out, open the doors."

One officer obviously didn't agree with his plan. "But, sir, wouldn't that compromise our defensi-"

"Our defensive strategem is compromised. Did you see those drills? Better to have them come from a direction we can control."




Thankfully, the Telerians took the bait. They weren't expecting much resistance, considering the tactics their enemy had used so far, and they thought of the opening of the huge doors as a kind of surrender. They were outnumbered, but individually far more dangerous than either a human or an Iratoc. As such, the Arlene forces would have to make proper use of their home field advantage.

The Telerians spread quickly throughout the first level of the mine, stooping to fit their large forms in the tunnels built for creatures of human height. Only when they were certain that the level was clear of enemies did they regather at the stairs at the southern end of the mine. What they didn't realise was that already a handful had been silently dispatched by soldiers of the Providence hiding within.

The invading force moved into the stairway, heading downwards to the second level. After about two thirds of their force had made the decent, the defenders struck back fully. Those left waiting for space at the top of the stairway were suddenly assaulted with a series of grenades. Most were killed immediately, while those that remained were cut down by gunfire.

The remaining two thirds panicked, turning and trying to strike back at what they didn't realise was only a small portion of the enemy. It proved almost impossible as they were bottlenecked by the stairway. The moment they were visible, each Telerian was shot down in time for the next one to step over his body. It didn't help them that any Iratoc in th enemy force had far better dark vision than them.

Next, once the Telerians' attention was fully diverted once more, the main force of the Providence struck. A number of incendiary explosives were set off within the stairwell, sowing confusion within the remaining Telerians at this new source of pain. Moments later, Providence soldiers opened fire from the second level, and within another minute the battle was won.




The defense had been a brilliant success. Over one hundred Telerian casualties, against seven from the Providence. Seven. Unfortunately, this would not be enough to get them out. No way would the Telerians fall for that trick again, and those drills posed a problem. The solution was clear, the method less so; the siege had to be broken.

"Brigadier, sir!" One officer caught Kramla's attention. "It's the field marshal, Maltarn, sir. She wants to speak with you."

"You're joking. Surely she has more important duties to worry about," was Kramla's reply. The officer said nothing in return, simply pressed a button instead, and suddenly Maltarn's face was on the screen at the front of the room.

"Brigadier Kramla," she adressed him. "I have been told that earlier today, you repelled the Telerians' first attempt at a ground assault?"

"Yes, ma'am, that- that would be correct," Kramla stammered, stepping to where the camera would be able to see his face more easily.

"This isn't good. Not at all. But, you've proved yourself, and I want you to be the one to break the siege."

Kramla paled a little at this. It was a lot of responsibility. "And- and how would you expect me to do this?"

"The Telerians use a clan-like structure to govern. First, this means that a repercussion from the other clans is unlikely, assuming we win here. Second, this means that if the chief is killed, the collapse in leadership should encourage them to leave. And that," Maltarn smiled, "would be where you need to get creative." And then the transmission was cut.

The room was silent. All eyes were on Kramla. Afraid, but excited. Waiting for orders.

"Get me an infiltration unit with vaccsuits, a stealth ship and as many fighters as we can spare. We have work to do!"




Soon, a sizable force of fighters had gathered alongside the Future Sight, which exited Arlan's atmosphere in their approach to the Telerian gathered in high orbit. The fighters struck fast and without warning, engaging both larger ships and enemy fighters with guns and explosives. After the battle had begun, the Future Sight passed close to the Telerian flagship, the Reaper. In those few seconds, six of the Providence's best jumped across the gap between the ships in vaccsuits and magnetic boots, before priming a thermite charge and detonating it on the hull of the Reaper.

All three Telerians inside the room were killed instantly and lost to space. The team entered the room, drawing weapons, and began to slowly move through the ship, dispatching anyone in their way with silenced ballistics.

It was slow going, scouring the huge ship for one room in particular. Basic logic helped, though - it would likely be near to the back, and near the bottom of the ship. Eventually, however, the engine room was located. The room was filled with timed explosives, then the team made their exit.

Once again, the Future Sight made a close pass with the Reaper, while the Providence's fighters began to retreat, having suffered from the difficult battle already. The team made the jump again, and the Future Sight joined the fleeing fighters. The Telerians were left utterly confused as to the point of the attack, until less than a minute later when a chain reaction with their flagship's engine completely destroyed it and their leader.
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