Avatar of Darth Cognus
  • Last Seen: 9 mos ago
  • Joined: 3 yrs ago
  • Posts: 78 (0.06 / day)
  • VMs: 1
  • Username history
    1. Darth Cognus 3 yrs ago

Status

Recent Statuses

2 yrs ago
Current yawn
2 yrs ago
Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into the Guild ambush.
2 likes
3 yrs ago
v-- I'm stealing that one
3 yrs ago
Dominate the country you live in. Learn the power of the dark side.
1 like
3 yrs ago
prove your point

Bio

Hello! I'm on and off, semi retired, just hanging around.

Most Recent Posts

<Snipped quote by Ruby>

Why strictly focus on cutting out the force-using? Just asking out of pure curiosity.


So the trick with this and the subsequent answer is the potential of the setting. A western that does a good deal of worldbuilding might get samey to people when literally everyone you meet is also a gunslinger. There was a fairly successful star wars game that got on well with a somewhat small, but devoted audience that explored everyone except Jedi/force users. I often hear the reason it failed is because of the update that added force users, resulting in everyone wanting to be that guy... resulting in that getting old rather quickly and the immersion of the game falling apart.

I don't strictly fall in this camp, but the trick is ending up with a very large scope project where everyone is special, and then nobody is special. The reverse, where nobody is special and everybody is unique can be a strong appeal when the setting has enough background for most people to just get started. You might lose the people who just want to play force users, but there have been examples where being more humble in a setting of special can be quite successful.
Not necessarily family, but a few good friends.
With great seriousness comes great pomp and little results.

But seriously, nothing odd about it, but you may find it harder to get a bite for basic interest (the girl doing male thing is no problem). Via a few discord circuits I know someone who's been into MxM and kinks related to male submissives who basically never gets anything.
<Snipped quote by Darth Cognus>
That I can understand.

This said, I honestly think that issues of any sort aren't a predicate for this. I mean, I don't have issues and yet frankly I find it much easier to be social and honest online than in real life simply because in real life the vast majority of people are simply unlikable. And in real life there is zero you can do about that where as online you can just detect those people and ghost them if they start to get annoying and find new people that aren't.

Plus there is the fact that online we all tend to congregate in groups with shared interests and personality types to a large extent. And it's just easier to like and get along with other people who share your interests and hobbies even if they are otherwise unlikable individuals because you have something in common.


All quite true. Individual folks have their respective reasons, issues for me is one of them but is not for many others. Many others are also far better proper writers than I've ever managed, so we all have our spectrum.
<Snipped quote by LittleMouse>
And that is a ... bad thing? Like there are entire youtube channels that make a living doing that.


Like your previous statements on OOC activity and how the site tends to be slower, a majority of roleplayers (I think it's fair to say) will distinctly cap off as far as how often and how deeply they get into the roleplay. A common case is how overthinking it to every detail and describing what could possibly come next results in people going '...I just wrote it all out, where's my muse to do it now'.

I do it myself to a point, but like anyone else I have a different cutoff and in recognition of the above, I prefer to keep certain things vague so there is a romance to actually writing them. I might have just done that myself where all the thought tricks me out of muse to do it again, as I busy myself quite a lot in hobby - and as you've also touched on before, it boils down to different priorities where you want to make the roleplay and/or worldbuilding the single mainstay and I have it as one of several hobbies in the pot.

RL wise, I do a good amount of stuff, but I tend to avoid people. Poor temper, a few psychological issues, can't stand a lot of folks just in general. So I cultivate a life of other things, real world and online.
Yes, actually. It's still going (veeery slowly), and it came about with someone I first interacted with in heated private message about community drama.

It was pretty good. He got his protagonist fancy, I got a worldbuilding/multi char fantasy. Just enough chemistry to add depth, though sometimes I have to guide that part a lot.
If it has ever been used on the guild, it is not available. Hard rule.
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