Besides from what appeared in the picture, Hyo also appeared with only 4 fingers on his left hand. Due to a terrible traffic accident, the doctor wasn’t able to save his pinky. Except for having these strange moments when he could still feel the pinky existence, there are no mental or physical problems that stopped him from working.
Brief Bio:
Born during the Baby Boomers period (19/11/1955), Hyo was the son of a modest Japanese immigrants family that reside in Califonia. Through dedication and hard-working, Hyo was able to attend Harvard with scholarship in economics and graduated with double majors in economics and social sciences. After graduation, he found himself to be employed by the IRS, an agency that is responsible to find out those that try to evade tax.
The job was easy at first, All that Hyo was responsible to do was rooted out corrupted components within the system. And like a gardener cutting weed and using pesticide, Hyo did that well. Excellent to be true. So it was no surprise for him to rising through ranks. But with more power, Hyo found himself to be dealing with more powerful entities, those that collapse of one will result in at least the fall of thousand others. But still, a patriot for the country that he in love with, beings to file those that failed to stay true to the laws that governed the US. He earned his name as one of the plaintiffs in the Keating Five Scandal trial as well as responsible for a dozen or two cases of companies/corporations' tax evasion.
Despite having a knack for filing bankruptcy as well as tax evasion case, Hyo was also one of a few that advocated for higher deposit premium. But, the public opinion isn’t very fond of the man. So pressure from the Office as well as the people, choose to restrain himself from diving into the political race for the position as the Secretary of Treasury during the Obama and Joe ’s terms (despite having a strong voice within the department, Hyo is only the head commissioner of the IRS). The only time that Hyo was really into politics was during the Andrew James “AJ” Shepard’s political race. Although his motive may be questioned and opened for discussion in the public’s eyes, Hyo knew that doing this would solidify the nation’s economy after Joe Biden’s death. And just right after he became the Secretary, an "x" factor appeared out of the sky.
Issues/Agenda:
Although doesn’t fond of categorization of one’s philosophy, he could be as a called Democrat but usually finding himself with the Republicans’ side on some affairs.
On the economy, Hyo is favored toward a strong federal state as well as an increase of interactions between the government and the private sectors. In regard of spending, Hyo is in favors of improving the nation’s infrastructures, technologies, and educations while cutting the fund of the army in general.
In regard of the alien affairs, Hyo takes a strong stand in having an independent economy and refuse to let these strangers own companies or properties. Although cooperation is supported.
Miscellaneous
His jokes are so bad, that it is much better for someone to cut it before it begins. BURN IT BEFORE ITS REPRODUCE!!!
He has two little devils in his house, and they also have their own two little devils.
Welcome to Crone, the Twin Planets. These two planets were colonized by the Europeans during their space conquest and expansion in the 23th that stems from Earth. As such, the people here typically have a positive viewpoint toward Earth and its cousins in the neighbouring galaxies. Consecutively rated as the most beautiful planet for three years by the Cosmos Seeker, a world organization that is known for its famous adventure and exploration news toward the uncharted space, the duo planets are known to be famous for its excellent services, high tech resorts, beautiful beaches, and sight-captivating geographical sights as well as planet-scale meteor showers. In fact, the highest meteors density could be find within in the system, located in the Kiber belts region and 7.5 AU away from Crone.
But Crone is not only an adventure land, it is also one of the leaders in green techs. From anywhere, visitors could encounter men and nature living in harmoniously. It is absolutely true that the sight of the wildlife could still be seen on this planet, something that others had strive for decades if not centuries. These areas attracted hundreds of millions of tourists per year during summer, in which spectators experienced the viewpoints of an animal that they choose within the planet through ICC (Intellectual Cortex Connection). Whether it is a scorpion from the Andromeda Galaxy or a gazelle in Sol, as long as they are presented on Crone, you can be whatever you want to be.
All of this could not achieve without its peers, brothers and sister planets within the Solaris Accord, and the government of the Crone expect to achieve much more than that, especially after their voice within the Solaris Accord had been gaining popular within the Council for its avocation toward nationalism.
Appearance
Standing at 5 feet 8 and weighted 128 lbs, Masaru belongs to the lightweight division. He is quite thin compared to his peers, but not too thin that its become a cumbersome to his routine activities. So on the outer surface, Masaru is relatively fined. He has some pimple here and there but that is to be expected from a boy in his development. He has a few strands of beard that he is trying to get used to.
Unlike his brothers and sisters, Masaru prefer simplicity over utility or complexity. As so, the boy usually dresses in his plain white shirt and brown short, which of course draw lots of public notices during the first few years. But aside from that, nothing too quirky or odd.
Personality
Masaru is a dilemma. Borned from a family that had long roots in Crona’s political system, the Takamitsu family was famous for the number of leaders that comes out from this family. As such, being diplomatic is something that most if not all has expected from Masaru since birth. But as boy continued to grow, the more isolated he becomes. He would rather hiding in the corner, watching Phineas and Ferb, Three Dynasties and various other animes. Living a true otaku life, the boy only recently entering the society after being pressured by his family members. But still, years of living in the dark and sustaining his life through various type of animes and chips had caused some aftermath. The boy’s body is relatively fragile, the result of continuously binging animes and lack of exposure to the sun. To add on to that, he also develops slight autism, rendering his miserable social skill to a new height.
Maybe it was because of watching too much idealistic cartoons; Masaru’s mind is not completely normal. The problem here is he lives too much idealistic. His thoughts are too absurd, unreal, and will never likely to happen. And because of that, he is required to have a psychological checkup every three weeks or so with a doctor.
Please, if you are seeing he is not interacting, it is not because that he is not interesting in your conversation. It is just that he is too shy to talk. So please, if possible, can you open a conversation with him? A small talk would mean a lot to him.
Background
Born in the Takamitsu family; Masaru’s life was determined from birth to be involved with politics. His father, a senator within the Crona’s Senate House. His mother, a political figures that fought for equality between sexes and a typical mother figure. And as similar parents, they guid Masaru to be a politician like his parents.
And in their eyes, their son developed the way they expected him to be. He was silent. He was a good student, topping the class with perfect score in most academic classes except literature. His skills in instruments are insurmountable as the boy could play every song with perfect tunes and rhythm, despite he had never listened nor having any practices before hand. Rumors begin arising in the family, about another prodigy is going to take the wheel and take the family to new level of fame and power.
But life does not deal the desirable card for the ambitious couple. Maybe his autism was caused during birth. Maybe it was because when they gave him an excessive amount of free time. Nonetheless, it was 13 when the couple discovered their son suffered level 1 autism. Although it was easier to treat compared to other level, the mental illness will never go away. The perfect figure of a prodigy soon fades away, replace by an otaku that lacks any social interactions with the outside world. The couple were disappointed about what happened. But still, they did what they could. They took him to the most advanced medical planet, only to receive “the theory is still in development.”
So, the couple turn their eyes to Asterisk, where magics happened. With their influences, the couple were able to obtain a ticket to Asterisk for Masaru. Although there were some discord for unjust, voices soon disappeared as the boy achieved easy victory in his academic field.
Statistics
STR - ▰▰▱▱▱ DEX - ▰▰▰▱▱ CON - ▰▰▰▱▱ INT - ▰▰▰▰▰ WIS - ▰▰▱▱▱ CHA - ▰▰▱▱▱ -2 for Slight Autism -1 for Otaku lifestyle
M.A.I.D.
Through multiple test, it was discovered that Masaru was suitable to a M.A.I.D taken shape of a hand necklace that made up of 18 pearls. The pearls are consists of three types with three distinct colors: red, blue, green.
Red: These pearls are able to release an information bomb, shocking every living being within an area of 8 meters by overloading their sensory system.Multiple uses could result in burns, blind, deaf, and possibly insanity. Although sound cool, these pearls are required to charge up, allowing Masaru to only able to use these pearls to a total of 9 times per turn at max. (9 pearls for 15 minutes before required to charge for 1 hours. )
Blue: Unlike red pearls, blue pearls are focused on providing a photon shield. A good rule of thumb is that the larger the area that the shield has to cover, the weaker is the shield and reverse. Beside, when using this shield, an area of light shall be blocked as photons from one side is unable to reach another. Because of this, it would be fatal if the shield is in front of someone’s faces as it would taken their sights as well. And similar to red pearls, once the shield had been broken, the blue pearl would required to recharge. Because of this, Masaru is likely to be able to create 18 shields based on his current reflexes. (6 pearls required to charge for 3 hours)
Green: The fewest of the three, the green pearl is able to perform on site healing. But nothing too great. It could provide a temporary stop to the bleeding as well as assisting with some minor movements. But nothing too great. It couldn’t perform surgery, grows limbs, nor resolve mental issues. All it can do is providing minor healing until aid could come. Unlike the other two that could be replenished on site and in battle if the fight prolonged, the green pearls required 1 days to completely replenish one pearl to full.
The Pit Fighter, Worlds Walker, King of the Looming Pit
Gender: Male
Species:
Goblin
Orge
Great Orge
Lord of the Looming Pit
King of the Looming Pit (Great Orge’s rare evolution tree)
Class
Monk (Main class)
Paladin (Subclass)
Ki Master (Monk’s subclass)
Dark Ki Master (Ki’s master subclass)
Dark Ki Empowerment (Dark Ki Master’s rare subclass)
Stats:
Level: 100
Health: SS+ (between SS and SSS)
Mana: A
Strength: SS-> SSS
Speed: A
Intelligence: S
Stamina: SSS -> X
Physical Defense: SSS -> X
Magical Defense: SSS -> X
True Resist: X
Action: (1 to 10 from least mana consumption to the most, 0 are passive)
Adamant mind (0): Following the path of endurance and hardship, the monks are the symbol of inner control and temptations resist. As such, the mind of these individuals is considered one of the hardest targets to be influenced by mental magic, having too high resilience against illusions as well as uncontrolled emotions.
Hardened body (0): Having to suffer so many wounds from the environment around themselves, monks’ bodies begin to harden themselves, gaining resilience against most things they face. To the point of its height, the user of this skill may walk on lava or fall from a high distance without having too much problem and having the same endurance and hardness close legendary items.
Master of unarmed combat (0): Through flesh and blood, monks that focused on fighting without weapons has trained their ability to fight with bare fists for their whole life. Their fighting abilities would beat the newbie with ease while causing a lot of troubles for the veterans.
Protection (0): The user will receive defensive buffs while having at least another teammate in his or her team. For each teammate presented, the user will receive 1% defensive buffs that can be stacked and maxed out at 10%
Ki empowerment (0): The users constantly using ki to empower his or her attack and defense, giving a buff to him or herself in the face of danger as well as taking part in their daily life. For monks, having their ki to constantly empowering themselves are as similar as breathing. (Ki expenditure rates are equal to ki creation rates)
Tainted Souls (0): An AoE passive, any living beings, allies or not, will receive a debuff toward theirs movement speed and strength. The strength of the debuff is determined based on the level gap between the users and the receivers. For each level of difference, the receivers received a minus 0.1% toward their strength and movement score which. If there is at least 20 levels difference, the receivers also received a frightened status, which will begin to lower the target’s defenses by 0.5% by each level of difference. When the receivers are 30 levels below, the receivers is mandatory to take a roll for sanity check as well as received another debuffs toward their speed. This time, the speed will be decreased by 1 point for every level of difference. For sanity test, if passed, the target will receive a shaken status, decreasing his or her’s intelligence by 25 points throughout the fight. If failed, the target will be paralyzed for one turn due to fear as well as having his or her mana lost by 30% of his or her total attack. (The users do not absorb this loss mana.) From 40 to 70, the target’s attack speed is reduced by 75% and their movement speed is cut by 90%. When reaching below 70 levels of difference, the target received “plant life” as their permanent status. This passive’s effect could be decreased but never turn off.
Black imageries (0): The most powerful passive of Dark Ki Empowerment class, for each time the enemies spell casters attempted to read the user’s information or influencing the user’s mind, he or she is having a 50% risk for his or her spell to fail as well as receiving the status Mana Surge (Mana Surge: the spell caster’s lost his or her ability to control his or her mana, unable to cast any spells for 2 turns.) For each time the target’s repeat to assert his control over the user’s mind by magic, a plus 5% is added to the base 50%. Tainted touch (0): The user’s attacks applied corruption which will deal damage ignores defenses.
High-Level Physical Attack Immune (0): The user is completely immune to physical attack coming from enemies that are from level 70 or lower
High-Level Magic Attack Immune (0): The user is completely immune to magical attacks coming from enemies that are from level 70 or lower
Message (0): Game function, use to create messages and connect players together through an instant messaging system. Yeah, like we need social interaction if we are already a bunch of people sleeping in some smelly hub.
Greatly Strengthening (1): the user’s increase his or her strength by a large margin.
Immovable mountain (2): a self-buff, the user is completely immune to position effect (knockback, knock up,... etc) as well as receiving a buff on the user’s defense
Flow disruptor (2): the user’s strike the enemy at close range, intercepting their mana system and blocking the target from performing any actions or spells for 1 turns
Hardening (3): a self-buff, the user hardened him or herself to the next tier weapons, granting defense bonus as well as higher defense against piercing attack.
Ki blast (3): focusing his or her Ki to one point within the palm, the user’s next melee attack is empowered and well as shattering 25% of the target’s defense.
Sturdy stance (3): the user gained tenacity, decreasing the negative effects that he or she possessed by a large margin
Inner blasting (3): Another advanced form of ki blast, the user-focused his or her ki to one point before applied it to the target’s weak point (mouth, eyes, ears) and detonated. The ki blast will explode from inside the target’s body, dealing direct damage and ignores defenses. If the target survived, he or she is dazed for 1 turns and slow by 45% for 3 turns after being dazed.
Thousand strikes (4): The user’s unleashed a storm of strikes in one turn in exchange for strength. This can be used with others actions.
Enrage (4): The user taunted the enemies, taking the enemies’ next turn attacks. While doing so, the user gains a boost in defense and solidify his health, preventing it from going past a certain point
Great Regeneration (4): the user’s greatly increased his or her health regeneration rate
Ki bind (4): the users bind his or her ki with the target, significantly slowing the target’s down as they traveled further from the user’s location.
Negative zone (5): spreading his or her dark ki over the area, the user creates a debuffs zone for those that enter, including allies.
Ground smasher (5): the user smashed the ground beneath him or herself, significantly altering the environment around. Enemies inside the effect zone will receive a shaken status, knock up status and received a heavy damage if they lack the ability to fly.
Particle absorption: the user gains energy from the surrounding through heat, sound, vibration,... and gaining stamina during the duration.
Meteor Shower (5): The user lifted the ground beneath him or herself, throwing anything on the surface into the sky (maximum weight: a small hill according to Olympics’ classification of hill sizes). These objects will stay on the sky for one turn before returning down to the planet’s surface, dealing massive bludgeoning damage to anything beneath.
Vortex (6): The user takes a deep breath before releasing a small cyclone from his or her mouth, distorting and destroying everything in the way.
True Form (7): The self-buff, the user’s stats are double as well as each attack of him or her count as three normal attacks. If an attack hits the enemies target, the target's received a burn damage as well as having some of his or her defense shredded. The defense will be permanently lost throughout the fight.
Refresh (7): the user's clear all negative effect on him or herself while gaining some health back.
Spell:
Mind shattering (3): the user casts a spell to influence the target’s mind, creating horrible imagery in the target’s mind. The target is unable to cast spells for 1 turn as well as required to have a mental check. If passed, he or she is no harm. If failed, he or she is dazed as well as losing 30% of his or her mana.
Pit creation (8): The user creates a pit, limiting the target’s ability to move in a predetermined space.
Race Traits:
Gigantua: Evolving from the Great Orge “Massive Statue”, the player gains more health, strength, and defenses stats while speed is greatly reduced. Their massive statues also mean more area to be hit.
Massive statue: With the heights of two grown men combined, the Great Orge’s presence could easily be sensed from hundred of meters away through sheer vibrations alone. Large and dangerous, these brute could easily level a village with practical ease. Their hides are thick and hard to kill in exchange for their relatively slow speed compare to normal Orges.
Large statue: You know about orge, so I talk’s much
External wounds, including fractured bones and deeper burns, may heal at an accelerated rate, disregarding severity.
Cellular and genetic damage are reduced, greatly extending the user's lifespan.
Lost limbs may be regenerated quickly or can be reattached.
Can survive severe blood loss.
Minor damaged internal organs may heal, but more severity may be beyond repair and may take more time to heal.
Nerves may remain damaged.
Tumorous cells may actually be multiplied via regeneration as they are considered living cells.
Strong gut: the user is completely immune to poison
Fat layer: the user possessed high tolerance toward water and ice attack
Undestructable Hide Reinforcement: The user's hide is supernatural thick, significantly increasing his or her defense against physical and magical attack.
Greater Hide Reinforcement: Further hardens the skin of the user, further increasing the physical resistance and having a small tolerance against magical abilities.
Hide Reinforcement: The user hardens his or her skin, decreasing the physical damage.
Mahakala's will: The user gains extra resistance against all type of attacks while his or her melee attacks apply corruption that will deal damage ignores defenses. All enemies auto attacks will be reflected back
Mahakala's Reincarnation: the user gains four extra limbs, drastically increasing the difficulties for the enemies to anticipate the next move. These four limbs would work similar to normal limbs.
No hide spot: the user is able to see everything within the area surrounding him or herself.
Insatiable Hunger Instead of sleeping, the user only required to sustain him or herself is by consumption. During eating, the user’s drastically regenerate health, stamina, and some mana.
Items:
Unnamed skull: the skull that is the symbol of bloodshed in the PVP arena known as Looming Pit. Anyone that owned this skull will neglect one spell, no matter how strong or weak that spell is. Use: 1 per day
Bio
Story… Story… Where do I suppose to begin? So many events. So many joys, so many beginnings, so many ends. Which one should take the throne today?
Might as well tell from the beginning.
Born from the final ticks of the old century and cry in the new one, Agares carried hopes of humanity for a brighter future. Hope to be successful, hope to be famous, you know the drill. But as you can see, hope ain’t the thing that provided food. Hope, especially during the 22nd century, is a necessity that the beggars and prostitutes do not off. Their rights are frowned upon. Their dignity is long gone. Day by day, sleeping under bridges or standing on the dark alleys of some corporations’ building, using flesh as a hook for the daily means are the only way out for these people.
Is there safety? There is. But above the reach from the poor and the weak.
Is there order? There is. At least on the surface, there is.
there help or any kinds of aid? Again, there is. But like a rose blossom under the vast deserts, it is too hard to meet.
Amidst the sound of pounding flesh, of panting breath, and of two hearts bound by the sweet smell of cash, Agares came to life in a small carton box in some dark alleyway. Or that is, how he is found. Nobody ever knew where he came from, not that it is matter in the orphanage anyway. Ragged clothes, filthy faces, and hundred of brawls with the neighboring kids for a favorite playspot are what Agares had grown into familiar with. Meals with a hundred others in a poorly constructed canteen with a piece of rice and some salt consisted of a daily meal. But in truth, Agares never knew to hate it. In fact, he finds himself more connected to place like this. The nuns were nice although a little harsh. The Father was nice as well, although kinda suspicious when he calls in little boys into his office. But Agares was never called so he doesn’t mind Father that much.
His hatred for his social position only appeared when he was able to get into a middle school. In there, for the first time, he was frowned upon. Of course with his social status, the boy wouldn’t be able to afford with class’ vacations. And how redundant it is, to Agares at least, for categorizing who to play and who not to. If so, how much does friendship, a thing that he valued so much, weight? “Well, that is their lost” is what he used to think.
Fast forward to his sixteenth birthday, eating his birthday meal in a juvenile correction camp, Agares couldn’t help but shed a tear. What was he convicted for, you might ask. Easy, beating a crap out of a rich kid for sexually assaulting his friend. Result? Ended up here and going to call it home for a foreseeable future.
Released on his 19th years old, Agares life was a mess. He wasted all the money on cheap liquors. The future is too dark for the teen. 22 times that he tried to apply for a job and ended up receiving a no and scowls from others. He had come to the sense of drowning himself in the Edo river but never got the gut to do so. Like a phantasm, a broken cog waiting to be collected, the boy continued to drift in this injustice life, waiting for his long awaiting death.
Now, sitting at the age of 38, Agares is a tired man. 19 years ago, he was able to get into a factory assembly line, working as a worker and slowly moving up the social ladder. Now, he is a medium sized factory owner and a relatively successful man. He had a family, a lovely wife and a devilish daughter. He had a nice house with only 5 more years of mortgage to repay. He goes to the dojo regularly, exerting his “excess heat” as his wife has called it. Sometimes, they would go to the Tohoku prefecture for a small relaxing period. And although there is no qualm about his current life, Agares couldn’t help but to notice there is still a sense of something that he is craving. It is also during this time that the doctor warned him of having a stroke in a near future if he continues exerting himself under this dangerous stress level. Under the consultant ’s, Agares picked up the most popular game that he knew of and began to play.
In this strange world and these unknown people, Agares found himself a chance to redefine who he is. And he did so. Personally, he has always had a knack for being a judge. The feeling of power by its title and the meaning of the protector of laws and the weeks begins fueling a desire within in his heart. But decades of living has granted Agares enough knowledge about the people and their true natures. And he knew the power, if not granted, must come from the individual's strength and their own leadership. So he chose the most resisted classes there is in the game. This class, although may not have the strongest attack, will be relentless. It shall not rest until its justice had been done. And so, Agares Pishacha had been born, with a duty to be fulfilled.
Personality
Although used to be one of the most active in the clan, Agares is not the person he used to be. He talked less with his teammates, rarely joined any conversations unless it is about revenging for others clan mates getting. And due to some emotional outbursts that he accidentally vented to his fellow clanmates, Agares thinks it is best to just stop talking.
Tainted Souls (0): An AoE passive, any living beings, allies or not, will receive a debuff toward theirs movement speed and strength. The strength of the debuff is determined based on the level gap between the users and the receivers. For each level of difference, the receivers received a minus 0.1% toward their strength and movement score which. If there is at least 20 levels difference, the receivers also received a frightened status, which will begin to lower the target’s defenses by 0.5% by each level of difference. When the receivers are 30 levels below, the receivers is mandatory to take a roll for sanity check as well as received another debuffs toward their speed. This time, the speed will be decreased by 1 point for every level of difference. For sanity test, if passed, the target will receive a shaken status, decreasing his or her’s intelligence by 25 points throughout the fight. If failed, the target will be paralyzed for one turn due to fear as well as having his or her mana lost by 30% of his or her total attack. (The users do not absorb this loss mana.) From 40 to 70, the target’s attack speed is reduced by 75% and their movement speed is cut by 90%. When reaching below 70 levels of difference, the target received “plant life” as their permanent status. This passive’s effect could be decreased but never turn off.
Action: (1 to 10 from least mana consumption to the most, 0 are passive)
Adamant mind (0): Following the path of endurance and hardship, the monks are the symbol of inner control and temptations resist. As such, the mind of these individuals is considered one of the hardest targets to be influenced by mental magic, having too high resilience against illusions as well as uncontrolled emotions.
Hardened body (0): Having to suffer so many wounds from the environment around themselves, monks’ bodies begin to harden themselves, gaining resilience against most things they face. To the point of its height, the user of this skill may walk on lava or fall from a high distance without having too much problem and having the same endurance and hardness close legendary items.
Master of unarmed combat (0): Through flesh and blood, monks that focused on fighting without weapons has trained their ability to fight with bare fists for their whole life. Their fighting abilities would beat the newbie with ease while causing a lot of troubles for the veterans.
Protection (0): The user will receive defensive buffs while having at least another teammate in his or her team. For each teammate presented, the user will receive 1% defensive buffs that can be stacked and maxed out at 10%
Ki empowerment (0): The users constantly using ki to empower his or her attack and defense, giving a buff to him or herself in the face of danger as well as taking part in their daily life. For monks, having their ki to constantly empowering themselves are as similar as breathing. (Ki expenditure rates are equal to ki creation rates)
Tainted Souls (0): An AoE passive, any living beings, allies or not, will receive a debuff toward theirs movement speed and strength. The strength of the debuff is determined based on the level gap between the users and the receivers. For each level of difference, the receivers received a minus 0.1% toward their strength and movement score which. If there is at least 20 levels difference, the receivers also received a frightened status, which will begin to lower the target’s defenses by 0.5% by each level of difference. When the receivers are 30 levels below, the receivers is mandatory to take a roll for sanity check as well as received another debuffs toward their speed. This time, the speed will be decreased by 1 point for every level of difference. For sanity test, if passed, the target will receive a shaken status, decreasing his or her’s intelligence by 25 points throughout the fight. If failed, the target will be paralyzed for one turn due to fear as well as having his or her mana lost by 30% of his or her total attack. (The users do not absorb this loss mana.) From 40 to 70, the target’s attack speed is reduced by 75% and their movement speed is cut by 90%. When reaching below 70 levels of difference, the target received “plant life” as their permanent status. This passive’s effect could be decreased but never turn off.
Black imageries (0): The most powerful passive of Dark Ki Empowerment class, for each time the enemies spell casters attempted to read the user’s information or influencing the user’s mind, he or she is having a 50% risk for his or her spell to fail as well as receiving the status Mana Surge (Mana Surge: the spell caster’s lost his or her ability to control his or her mana, unable to cast any spells for 2 turns.) For each time the target’s repeat to assert his control over the user’s mind by magic, a plus 5% is added to the base 50%.
Tainted touch (0): The user’s attacks applied corruption which will deal damage ignores defenses.
High-Level Physical Attack Immune (0): The user is completely immune to physical attack coming from enemies that are from level 70 or lower
High-Level Magic Attack Immune (0): The user is completely immune to magical attacks coming from enemies that are from level 70 or lower
Message (0): Game function, use to create messages and connect players together through an instant messaging system. Yeah, like we need social interaction if we are already a bunch of people sleeping in some smelly hub.
Greatly Strengthening (1): the user’s increase his or her strength by a large margin.
Immovable mountain (2): a self-buff, the user is completely immune to position effect (knockback, knock up,... etc) as well as receiving a buff on the user’s defense
Flow disruptor (2): the user’s strike the enemy at close range, intercepting their mana system and blocking the target from performing any actions or spells for 1 turns
Hardening (3): a self-buff, the user hardened him or herself to the next tier weapons, granting defense bonus as well as higher defense against piercing attack.
Ki blast (3): focusing his or her Ki to one point within the palm, the user’s next melee attack is empowered and well as shattering 25% of the target’s defense.
Sturdy stance (3): the user gained tenacity, decreasing the negative effects that he or she possessed by a large margin
Inner blasting (3): Another advanced form of ki blast, the user-focused his or her ki to one point before applied it to the target’s weak point (mouth, eyes, ears) and detonated. The ki blast will explode from inside the target’s body, dealing direct damage and ignores defenses. If the target survived, he or she is dazed for 1 turns and slow by 45% for 3 turns after being dazed.
Thousand strikes (4): The user’s unleashed a storm of strikes in one turn in exchange for strength. This can be used with others actions.
Enrage (4): The user taunted the enemies, taking the enemies’ next turn attacks. While doing so, the user gains a boost in defense and solidify his health, preventing it from going past a certain point
Great Regeneration (4): the user’s greatly increased his or her health regeneration rate
Ki bind (4): the users bind his or her ki with the target, significantly slowing the target’s down as they traveled further from the user’s location.
Negative zone (5): spreading his or her dark ki over the area, the user creates a debuffs zone for those that enter, including allies.
Ground smasher (5): the user smashed the ground beneath him or herself, significantly altering the environment around. Enemies inside the effect zone will receive a shaken status, knock up status and received a heavy damage if they lack the ability to fly.
Particle absorption: the user gains energy from the surrounding through heat, sound, vibration,... and gaining stamina during the duration.
Meteor Shower (5): The user lifted the ground beneath him or herself, throwing anything on the surface into the sky (maximum weight: a small hill according to Olympics’ classification of hill sizes). These objects will stay on the sky for one turn before returning down to the planet’s surface, dealing massive bludgeoning damage to anything beneath.
Vortex (6): The user takes a deep breath before releasing a small cyclone from his or her mouth, distorting and destroying everything in the way.
True Form (7): The self-buff, the user’s stats are double as well as each attack of him or her count as three normal attacks. If an attack hits the enemies target, the target's received a burn damage as well as having some of his or her defense shredded. The defense will be permanently lost throughout the fight.
Refresh (7): the user's clear all negative effect on him or herself while gaining some health back.
The Pit Fighter, Worlds Walker, King of the Looming Pit
Gender: Male
Species:
Goblin
Orge
Great Orge
Lord of the Looming Pit
King of the Looming Pit (Great Orge’s rare evolution tree)
Class
Monk (Main class)
Paladin (Subclass)
Ki Master (Monk’s subclass)
Dark Ki Master (Ki’s master subclass)
Dark Ki Empowerment (Dark Ki Master’s rare subclass)
Stats:
Level: 100
Health: SS+ (between SS and SSS)
Mana: A
Strength: SS-> SSS
Speed: A
Intelligence: S
Stamina: SSS -> X
Physical Defense: SSS -> X
Magical Defense: SSS -> X
True Resist: X
Action: (1 to 10 from least mana consumption to the most, 0 are passive)[list]
Adamant mind (0): Following the path of endurance and hardship, the monks are the symbol of inner control and temptations resist. As such, the mind of these individuals is considered one of the hardest targets to be influenced by mental magic, having too high resilience against illusions as well as uncontrolled emotions.
Hardened body (0): Having to suffer so many wounds from the environment around themselves, monks’ bodies begin to harden themselves, gaining resilience against most things they face. To the point of its height, the user of this skill may walk on lava or fall from a high distance without having too much problem and having the same endurance and hardness close legendary items.
Master of unarmed combat (0): Through flesh and blood, monks that focused on fighting without weapons has trained their ability to fight with bare fists for their whole life. Their fighting abilities would beat the newbie with ease while causing a lot of troubles for the veterans.
Protection (0): The user will receive defensive buffs while having at least another teammate in his or her team. For each teammate presented, the user will receive 1% defensive buffs that can be stacked and maxed out at 10%
Ki empowerment (0): The users constantly using ki to empower his or her attack and defense, giving a buff to him or herself in the face of danger as well as taking part in their daily life. For monks, having their ki to constantly empowering themselves are as similar as breathing. (Ki expenditure rates are equal to ki creation rates)
Tainted Souls (0): An AoE passive, any living beings, allies or not, will receive a debuff toward theirs movement speed and strength. The strength of the debuff is determined based on the level gap between the users and the receivers. For each level of difference, the receivers received a minus 0.1% toward their strength and movement score which. If there is at least 20 levels difference, the receivers also received a frightened status, which will begin to lower the target’s defenses by 0.5% by each level of difference. When the receivers are 30 levels below, the receivers is mandatory to take a roll for sanity check as well as received another debuffs toward their speed. This time, the speed will be decreased by 1 point for every level of difference. For sanity test, if passed, the target will receive a shaken status, decreasing his or her’s intelligence by 25 points throughout the fight. If failed, the target will be paralyzed for one turn due to fear as well as having his or her mana lost by 30% of his or her total attack. (The users do not absorb this loss mana.) From 40 to 70, the target’s attack speed is reduced by 75% and their movement speed is cut by 90%. When reaching below 70 levels of difference, the target received “plant life” as their permanent status. This passive’s effect could be decreased but never turn off.
[*] Black imageries (0): The most powerful passive of Dark Ki Empowerment class, for each time the enemies spell casters attempted to read the user’s information or influencing the user’s mind, he or she is having a 50% risk for his or her spell to fail as well as receiving the status Mana Surge (Mana Surge: the spell caster’s lost his or her ability to control his or her mana, unable to cast any spells for 2 turns.) For each time the target’s repeat to assert his control over the user’s mind by magic, a plus 5% is added to the base 50%. [color=008000] Tainted touch (0): The user’s attacks applied corruption which will deal damage ignores defenses.
[/*]
High-Level Physical Attack Immune (0): The user is completely immune to physical attack coming from enemies that are from level 70 or lower
High-Level Magic Attack Immune (0): The user is completely immune to magical attacks coming from enemies that are from level 70 or lower
Message (0): Game function, use to create messages and connect players together through an instant messaging system. Yeah, like we need social interaction if we are already a bunch of people sleeping in some smelly hub.
Greatly Strengthening (1): the user’s increase his or her strength by a large margin.
Immovable mountain (2): a self-buff, the user is completely immune to position effect (knockback, knock up,... etc) as well as receiving a buff on the user’s defense
Flow disruptor (2): the user’s strike the enemy at close range, intercepting their mana system and blocking the target from performing any actions or spells for 1 turns
Hardening (3): a self-buff, the user hardened him or herself to the next tier weapons, granting defense bonus as well as higher defense against piercing attack.
Ki blast (3): focusing his or her Ki to one point within the palm, the user’s next melee attack is empowered and well as shattering 25% of the target’s defense.
Sturdy stance (3): the user gained tenacity, decreasing the negative effects that he or she possessed by a large margin
Inner blasting (3): Another advanced form of ki blast, the user-focused his or her ki to one point before applied it to the target’s weak point (mouth, eyes, ears) and detonated. The ki blast will explode from inside the target’s body, dealing direct damage and ignores defenses. If the target survived, he or she is dazed for 1 turns and slow by 45% for 3 turns after being dazed.
Thousand strikes (4): The user’s unleashed a storm of strikes in one turn in exchange for strength. This can be used with others actions.
Enrage (4): The user taunted the enemies, taking the enemies’ next turn attacks. While doing so, the user gains a boost in defense and solidify his health, preventing it from going past a certain point
Great Regeneration (4): the user’s greatly increased his or her health regeneration rate
Ki bind (4): the users bind his or her ki with the target, significantly slowing the target’s down as they traveled further from the user’s location.
Negative zone (5): spreading his or her dark ki over the area, the user creates a debuffs zone for those that enter, including allies.
Ground smasher (5): the user smashed the ground beneath him or herself, significantly altering the environment around. Enemies inside the effect zone will receive a shaken status, knock up status and received a heavy damage if they lack the ability to fly.
Particle absorption: the user gains energy from the surrounding through heat, sound, vibration,... and gaining stamina during the duration.
Meteor Shower (5): The user lifted the ground beneath him or herself, throwing anything on the surface into the sky (maximum weight: a small hill according to Olympics’ classification of hill sizes). These objects will stay on the sky for one turn before returning down to the planet’s surface, dealing massive bludgeoning damage to anything beneath.
Vortex (6): The user takes a deep breath before releasing a small cyclone from his or her mouth, distorting and destroying everything in the way.
True Form (7): The self-buff, the user’s stats are double as well as each attack of him or her count as three normal attacks. If an attack hits the enemies target, the target's received a burn damage as well as having some of his or her defense shredded. The defense will be permanently lost throughout the fight.
Refresh (7): the user's clear all negative effect on him or herself while gaining some health back.
[/list]
Spell:
Mind shattering (3): the user casts a spell to influence the target’s mind, creating horrible imagery in the target’s mind. The target is unable to cast spells for 1 turn as well as required to have a mental check. If passed, he or she is no harm. If failed, he or she is dazed as well as losing 30% of his or her mana.
Pit creation (8): The user creates a pit, limiting the target’s ability to move in a predetermined space.
Race Traits:
Gigantua: Evolving from the Great Orge “Massive Statue”, the player gains more health, strength, and defenses stats while speed is greatly reduced. Their massive statues also mean more area to be hit.
Massive statue: With the heights of two grown men combined, the Great Orge’s presence could easily be sensed from hundred of meters away through sheer vibrations alone. Large and dangerous, these brute could easily level a village with practical ease. Their hides are thick and hard to kill in exchange for their relatively slow speed compare to normal Orges.
Large statue: You know about orge, so I talk’s much
External wounds, including fractured bones and deeper burns, may heal at an accelerated rate, disregarding severity.
Cellular and genetic damage are reduced, greatly extending the user's lifespan.
Lost limbs may be regenerated quickly or can be reattached.
Can survive severe blood loss.
Minor damaged internal organs may heal, but more severity may be beyond repair and may take more time to heal.
Nerves may remain damaged.
Tumorous cells may actually be multiplied via regeneration as they are considered living cells.
Strong gut: the user is completely immune to poison
Fat layer: the user possessed high tolerance toward water and ice attack
Undestructable Hide Reinforcement: The user's hide is supernatural thick, significantly increasing his or her defense against physical and magical attack.
Greater Hide Reinforcement: Further hardens the skin of the user, further increasing the physical resistance and having a small tolerance against magical abilities.
Hide Reinforcement: The user hardens his or her skin, decreasing the physical damage.
Mahakala's will: The user gains extra resistance against all type of attacks while his or her melee attacks apply corruption that will deal damage ignores defenses. All enemies auto attacks will be reflected back
Mahakala's Reincarnation: the user gains four extra limbs, drastically increasing the difficulties for the enemies to anticipate the next move. These four limbs would work similar to normal limbs.
No hide spot: the user is able to see everything within the area surrounding him or herself.
Insatiable Hunger Instead of sleeping, the user only required to sustain him or herself is by consumption. During eating, the user’s drastically regenerate health, stamina, and some mana.
Items:
Unnamed skull: the skull that is the symbol of bloodshed in the PVP arena known as Looming Pit. Anyone that owned this skull will neglect one spell, no matter how strong or weak that spell is. Use: 1 per day
Bio
Story… Story… Where do I suppose to begin? So many events. So many joys, so many beginnings, so many ends. Which one should take the throne today?
Might as well tell from the beginning.
Born from the final ticks of the old century and cry in the new one, Agares carried hopes of humanity for a brighter future. Hope to be successful, hope to be famous, you know the drill. But as you can see, hope ain’t the thing that provided food. Hope, especially during the 22nd century, is a necessity that the beggars and prostitutes do not off. Their rights are frowned upon. Their dignity is long gone. Day by day, sleeping under bridges or standing on the dark alleys of some corporations’ building, using flesh as a hook for the daily means are the only way out for these people.
Is there safety? There is. But above the reach from the poor and the weak.
Is there order? There is. At least on the surface, there is.
there help or any kinds of aid? Again, there is. But like a rose blossom under the vast deserts, it is too hard to meet.
Amidst the sound of pounding flesh, of panting breath, and of two hearts bound by the sweet smell of cash, Agares came to life in a small carton box in some dark alleyway. Or that is, how he is found. Nobody ever knew where he came from, not that it is matter in the orphanage anyway. Ragged clothes, filthy faces, and hundred of brawls with the neighboring kids for a favorite playspot are what Agares had grown into familiar with. Meals with a hundred others in a poorly constructed canteen with a piece of rice and some salt consisted of a daily meal. But in truth, Agares never knew to hate it. In fact, he finds himself more connected to place like this. The nuns were nice although a little harsh. The Father was nice as well, although kinda suspicious when he calls in little boys into his office. But Agares was never called so he doesn’t mind Father that much.
His hatred for his social position only appeared when he was able to get into a middle school. In there, for the first time, he was frowned upon. Of course with his social status, the boy wouldn’t be able to afford with class’ vacations. And how redundant it is, to Agares at least, for categorizing who to play and who not to. If so, how much does friendship, a thing that he valued so much, weight? “Well, that is their lost” is what he used to think.
Fast forward to his sixteenth birthday, eating his birthday meal in a juvenile correction camp, Agares couldn’t help but shed a tear. What was he convicted for, you might ask. Easy, beating a crap out of a rich kid for sexually assaulting his friend. Result? Ended up here and going to call it home for a foreseeable future.
Released on his 19th years old, Agares life was a mess. He wasted all the money on cheap liquors. The future is too dark for the teen. 22 times that he tried to apply for a job and ended up receiving a no and scowls from others. He had come to the sense of drowning himself in the Edo river but never got the gut to do so. Like a phantasm, a broken cog waiting to be collected, the boy continued to drift in this injustice life, waiting for his long awaiting death.
Now, sitting at the age of 38, Agares is a tired man. 19 years ago, he was able to get into a factory assembly line, working as a worker and slowly moving up the social ladder. Now, he is a medium sized factory owner and a relatively successful man. He had a family, a lovely wife and a devilish daughter. He had a nice house with only 5 more years of mortgage to repay. He goes to the dojo regularly, exerting his “excess heat” as his wife has called it. Sometimes, they would go to the Tohoku prefecture for a small relaxing period. And although there is no qualm about his current life, Agares couldn’t help but to notice there is still a sense of something that he is craving. It is also during this time that the doctor warned him of having a stroke in a near future if he continues exerting himself under this dangerous stress level. Under the consultant ’s, Agares picked up the most popular game that he knew of and began to play.
In this strange world and these unknown people, Agares found himself a chance to redefine who he is. And he did so. Personally, he has always had a knack for being a judge. The feeling of power by its title and the meaning of the protector of laws and the weeks begins fueling a desire within in his heart. But decades of living has granted Agares enough knowledge about the people and their true natures. And he knew the power, if not granted, must come from the individual's strength and their own leadership. So he chose the most resisted classes there is in the game. This class, although may not have the strongest attack, will be relentless. It shall not rest until its justice had been done. And so, Agares Pishacha had been born, with a duty to be fulfilled.
Personality
Although used to be one of the most active in the clan, Agares is not the person he used to be. He talked less with his teammates, rarely joined any conversations unless it is about revenging for others clan mates getting. And due to some emotional outbursts that he accidentally vented to his fellow clanmates, Agares thinks it is best to just stop talking. [/hider][/hider]